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RPT
11.0.2
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11.0.5
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5.2 PTR - Build 16539 - Reputation Rewards, Normal-Mode Feats of Strength, Tier Armor
Live
Publié
05/02/2013 à 13:11
par
perculia
Today's build has many 5.2 reputation rewards including mounts, some Feats of Strength for defeating bosses on Normal difficulty before 5.2, and a bunch of Tier 15 armor tokens!
Check out the latest additions!
Patch Highlights
Many reputation items for the other two new factions (
Offensive du Kirin Tor
,
Assaut des Saccage-Soleil
) were added in this patch:
Hitting Exalted with the new factions rewards you with a special Direhorn mount.
Rênes de navrecorne primordial cramoisi
for Horde,
Rênes de navrecorne primordial doré
for Alliance.
New Tabards requring Exalted with the new factions:
Tabard de l'assaut des Pandashan
,
Tabard de l'assaut des Saccage-Soleil
,
Tabard de l'offensive du Kirin Tor
.
These items let you port back to your home base on the new Isle of the Thunder King:
Balise du Kirin Tor
,
Balise des Saccage-Soleil
Reputation banners:
Etendard glorieux de l'offensive du Kirin Tor
,
Etendard glorieux de l'assaut des Saccage-Soleil
Grand Commendations:
Grande recommandation de l'offensive du Kirin Tor
,
Grande recommandation de l'assaut des Saccage-Soleil
At Honored, you will be able to purchase ilvl 476 belts:
Ceinturon d'érudit shan'ze
.
All Tier 15 class epics were added in this patch. Check out our
list of Tier 15 itemsets
to see all of the epics.
Feats of Strength have been added for players who have killed Tier 14's end bosses on
Normal
difficulty:
Une longueur d’avance : grande impératrice Shek’zeer
,
Une longueur d’avance : sha de la peur
,
Une longueur d’avance : Volonté de l’empereur
.
New Level 30 Mage talent,
: Protects you with fiery energy, absorbing ($SPFI * 20 / 100) damage from each attack against you (up to a maximum of 30% of the attack).
New Retribution Paladin ability,
: Your Hand of Sacrifice also removes all harmful Magic effects from the target.
New Leatherworking bag:
Sac en peau magnifique
Tier 15 armor tokens have been datamined, such as
Plastron du conquérant crépitant
. Item levels are as follows: 541 Heroic Thunderforged, 535 Heroic, 528 Normal Thunderforged, 522 Normal, 502 Raid Finder.
Creepy vanity dagger:
Dague sacrificielle de Ra'sha
. A faint whispering can be heard inside of your own head. The dagger bids you to thrust it deep into your heart. Do you dare comply?
Pile de déchets brillants
--Epic...poop? May be the satchel from Oondasta, a new world boss.
Assaut des Pandashan
Epic Rewards
The new Tier 15 reputation,
Assaut des Pandashan
, gotten from killing Tier 15 bosses, also has new ilvl 522 rewards. Check out the Shado-Pan Assault Faction page for a full list of items:
Amulets,Neutral
:
Plaque de bataille de destructeur
,
Plaque de bataille de flanqueur
,
Plaque de bataille de soigneur
,
Plaque de bataille de frappeur
,
Plaque de bataille de l'avant-garde
Ring, Friendly
:
Bague de l'assaut des Pandashan
,
Jonc de l'assaut des Pandashan
,
Anneau de l'assaut des Pandashan
,
Sceau de l'assaut des Pandashan
,
Chevalière de l'assaut des Pandashan
Trinket, Friendly
:
Talisman brutal de l'assaut des Pandashan
,
Talisman apaisant de l'assaut des Pandashan
,
Talisman inébranlable de l'assaut des Pandashan
,
Talisman vicieux de l'assaut des Pandashan
,
Talisman volatil de l'assaut des Pandashan
Wrist, Friendly
:
Brassards de la pensée protectrice
,
Brassards brûle-troll
,
Couvre-bras du feu dans l'âtre
,
Bracières tisse-saule
,
Brassards brûle-poudre
,
Crispins de mande-esprit
,
Garde-poignets lieurs de haches
,
Brassards broie-les-os
,
Plaques de bras d'égratignure
Hands, Honored
:
Protège-mains de tisseur de flammes
,
Poignes de lieur de fantôme
,
Étreintes dagues-doigts
,
Gants de renouveau durable
,
Gantelets de l'arc long
,
Gants de sculpte-totem
,
Écrase-crâne tachés de sang
,
Garde-mains de Gardepierre
,
Pointe de brumes apaisantes
Legs, Honored
:
Jambières de feu brûlant
,
Culotte tisse-feu follet
,
Garde-jambes de couteaux cachés
,
Chausses d'ombres décroissantes
,
Jambières de garde-foyer
,
Kilt du tonnerre levant
,
Garde-jambes de renouveau
,
Cuissards de brise-foudre
,
Grèves de forceur de caveaux
Cape, Honored
:
Drapé de tisse-rêves
,
Cape forestière de tir distant
,
Capécaille feuilletée
,
Cape de pointe de l'ombre
,
Grande cape d'éclat de pointe
Chest, Revered
:
Robe d'appui-feu
,
Robe de liens brumeux
,
Grande tenue d'étoiles silencieuses
,
Cuirasse d'ombre de traqueur des toits
,
Carapace d'écaille segmentée
,
Tunique de scellepeau
,
Cuirasse des frappes brutales
,
Pansière en dent de géant
,
Haubert de feu resplendissant
Shoulder, Revered
:
Drape-épaules touché par le givre
,
Mantelet auréolé de grâce
,
Epaulières de rêves démoniaques
,
Garde-épaules de cœuracine
,
Spallières de marchemur
,
Mantelet de foudre
,
Spallières de cible aveuglée
,
Garde-épaules de forçage
,
Garde-épaules de vue bouchée
,
Espauliers de broyeur d'étincelles
Waist, Revered
:
Corde de choc de feu
,
Ceinturon de lumière éclatante
,
Ceinture sombrecroc
,
Ceinturon fend-les-feuilles de Martiean
,
Liens de morsure crépitante
,
Lorica du vol de nuit
,
Ceinturon en plaques d'esprit renforcées
,
Tendeur crochépée
,
Plates de taille de guérison canalisée
Tier 15 Armor
Tier items for LFR, Normal, and Heroic difficulty were added in this build. You can purchase normal-mode tier from a Flaskataur vendor by Niuzao Temple:
Cloth:
Tenue de parade de l’hydre chromatique
,
Tenue de parade de l’exorciste
,
Tenue de parade des mille enfers
,
Habits de l’exorciste
Leather:
Armure de la forêt hantée
,
Tenue de combat de la forêt hantée
,
Armure charme-feu
,
Tenue de combat charme-feu
,
Habits charme-feu
,
Tenue de combat à neuf queues
,
Tenue de parade de la forêt hantée
,
Habits de la forêt hantée
Mail:
Tenue de combat du traqueur saurok
,
Tenue de combat du féticheur
,
Tenue de parade du féticheur
,
Habits du féticheur
Plate:
Tenue de combat de l’empereur de la foudre
,
Harnois de bataille de la gueule insatiable
,
Harnois de bataille du dernier Mogu
,
Cuirasse de la gueule insatiable
,
Cuirasse du dernier Mogu
,
Cuirasse de l’empereur de la foudre
,
Habits de l’empereur de la foudre
LFR and Heroic tier items were also datamined. Click
here
to see a full list of ilvl 502 LFR items, and
here
to see all the heroic ilvl 535 tier items.
Set Bonus Changes
Item - Druid T15 Guardian 4P Bonus
:
You generate <Unknown value - The spell referenced no longer exists>%50% more Rage from your attacks while Enrage is active.
Item - Mage PvP Set 2P Bonus
:
Reduces the cooldown on Counterspell by 4 sec when it successfully interrupts a spell.
Item - Paladin T15 Protection 4P Bonus
:
You gain 1 Holy Power for each <Unknown value - The spell referenced no longer exists>%20% of your health taken as damage while Divine Protection is active.
Icons
Click the cut to see the spell changes!
Remember that sometimes things are just confusing tooltip changes and not dramatic buffs or nerfs :)
Achievements
Chapitre III : les deux princes
:
Discover the secrets of the mogu with Wrathion, and deliver to him the heart of the Thunder King.
Qu’on lui coupe les têtes ! Euh non…
:
Defeat Megaera in Throne of Thunder on Normal or Heroic difficulty without cutting off a head of the following colorstypes:
La salle du trésor du roi-tonnerre
:
Open 10 Golden Chests during one run of the Mogu Treasure Vault.Achieve the following goals within the Troves of the Thunder King.
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Talents and Specialization
:
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35%$?p138347% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
:
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35%$?p138347% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
:
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35%$?p138347% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Moine
Forum
|
Talent Calculator
Spell Changes
:
You summon a torrent of Chi energy and hurl it at the target, dealing 276 to 827663 to 1986 Nature damage to all enemies, and 649 to 1944548 to 1642 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Explosion de chi
:
You summon a torrent of Chi energy and hurl it at the target, dealing 276 to 827663 to 1986 Nature damage to all enemies, and 649 to 1944548 to 1642 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 124 to 369 Nature damage or 288247 to 738 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 124 to 369 Nature damage or 288247 to 738 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
:
You form a Healing Sphere out of healing mists at the target location for 1 min. If allies walk through it, they consume the sphere, healing themselves for 9986. Maximum of 3 Healing Spheres can be active by the Monk at any given time. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 50% of the effect.
Paralysie
:
You cause the target's muscles to contract, incapacitating them for 3040 sec. If done from behind the target, the duration is doubledincreased 50%. Only one target can be victim to Paralysis at any given time. Any damage taken will cancel the effect.
:
Forms a Zen Sphere above the target, healing the target for 126 and dealing 4150 and dealing 50 Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only two Zen Spheres can be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled or expires it will detonate, dealing 144202 Nature damage and 338129 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 126 and dealing 4150 and dealing 50 Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only two Zen Spheres can be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled or expires it will detonate, dealing 144202 Nature damage and 338129 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 126 and dealing 4150 and dealing 50 Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only two Zen Spheres can be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled or expires it will detonate, dealing 144202 Nature damage and 338129 healing to all targets within 10 yards.
Talents and Specialization
Explosion de chi
:
You summon a torrent of Chi energy and hurl it at the target, dealing 276 to 827663 to 1986 Nature damage to all enemies, and 649 to 1944548 to 1642 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 124 to 369 Nature damage or 288247 to 738 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
Anneau de paix
:
Forms a sanctuary around the friendly target, causing all nearby enemies within 8 yards to be disarmed and nearby enemy players unable to auto-attack. In addition, enemies who cast a harmful spell within the ring become silenced for 3 sec. Ring of Peace lasts for 8 sec.
Impulsion zen
:
Forms a Zen Sphere above the target, healing the target for 126 and dealing 4150 and dealing 50 Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only two Zen Spheres can be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled or expires it will detonate, dealing 144202 Nature damage and 338129 healing to all targets within 10 yards.
Cocon de vie
:
Encases the target in a cocoon of Chi energy, absorbing (((($SP * 5.511) + 79916))) damage and increasing all periodic healing taken by 50%. Lasts for 12 sec.
Enseignements du monastère
:
You become adept in the ways of the Mistweaver, amplifying four of your abilities. Crackling Jade Lightning Damage increased by 100%. Tiger Palm Damage increased by 100%. When you Tiger Palm, you restore 1% of your mana and gain Vital Mists, reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Blackout Kick Blackout Kick also hits 4 additional nearby targets for 50% damage. When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby injured allies for 2809 every 0.75 sec for 2 sec. Healing yourself does not count for Chi generation.
Glyphs
:
Increases the number of Fire Blossoms you create by 1.Your Paralysis ability also removes all damage over time effects from the target.
Druide
Forum
|
Talent Calculator
Spell Changes
Mutilation
:
Mangle the target for physical damage. Damage varies by shapeshift form. Generates $?s114107&s62606$?s114107&s62606] Rage when used in Bear Form and awards 1 combo point when used in Cat Form.
Talents and Specialization
:
Grants you the simultaneous damage benefit of both your Lunar Eclipse and Solar Eclipse, increasing damage done by your Nature and Arcane spells by 15%. In addition, casting Moonfire also applies the the periodic damage effect of Sunfire to your target. Activating this ability consumes all Lunar and Solar Energy and prevents gaining more during its duration. Lasts 15 sec.
Rugissement sauvage
:
Finishing move that increases physical damage done by 30%. Only effective in Cat Form. Lasts longer per combo point: 1 point : (18 + $?p23218) seconds 2 points: (24 + $?p23218]) seconds 3 points: (30 + $?p23218) seconds 4 points: (36 + $?p23218]) seconds 5 points: (42 + $?p23218) seconds
Chasseur
Forum
|
Talent Calculator
Spell Changes
:
An instant shot that causes 100% weapon damage plus 2306 as Arcane damage and applies the Hunter's Mark effect.
Talents and Specialization
Chas de l’aiguille
:
When you Disengage, you also activate a web trap which encases all targets within 8 yards in sticky webs, preventing movement for until cancelled.8 sec.
Tir de la chimère
:
An instant shot that causes 210% ranged weapon Nature damage plus 1246, refreshing the duration of your Serpent Sting and healing you for 3% of your total health. Applies the Hunter's Mark effect.
:
You fire an explosive charge into the enemy target, dealing (175 + 523 / 2 + RAP * 280 / 1000) Fire damage initially and every second for 2 sec and applying the Hunter's Mark effect.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict (1.5 * 698 + (RAP * 0.700))*1 damage to its target and apply the Hunter's Mark effect. The pet must be within 25 yards of the target to Kill Command.
Glyphs
:
Teaches you the ability Fetch. Command your pet to retrieve the items onloot from a nearby corpse within 40 yards.
Mage
Forum
|
Talent Calculator
Spell Changes
:
Stuns the target for 45 sec. Only usable on Frozen targets.
Talents and Specialization
Vitesse flamboyante
:
Suppresses movement slowing effects and increases your movement speed by 150% for 1 sec. Also frees the caster from stuns and bonds, and makes them immune for the duration. This spell may be cast while a cast time spell is in progress and is not on the global cooldown.Replaces Blink.
:
An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 50% per charge, and its mana cost increased by 150% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 50% per charge. Arcane Explosion Refreshes charges and has a 30% chance to generate a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 50% per charge, and it hits 1 additional nearby target per charge for 50% damage. Scorch Scorch's damage is increased by 50% per charge, and its mana cost increased by 150% per charge. Stacks up to 4 times and lasts 10 sec.
Masse critique
:
Multiplies the critical strike chance of your Fireball, Frostfire Bolt, Pyroblast, and Scorch by 1.31.30.
Glyphs
:
Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1000 sec.
Paladin
Forum
|
Talent Calculator
Spell Changes
Bénédiction de sacrifice
:
Places a Hand on a party or raid member, transferring 30% damage taken to the Paladin. Lasts 12 sec or until the Paladin has transferred 100% of their maximum health. Players may only have one Hand on them per Paladin at any one time.
Talents and Specialization
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 3268 to 3993 (+ 32.1% of SpellPower) healing to allies within the areaand reduces their movement speed by 50% for 2 sec. Heals allies for 50 every 2 sec.
Soigneur altruiste
:
Your successful Judgments and Holy Shocks reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others. Stacks up to 3 times.
Bouclier du vertueux
:
Instantly slam the target with your shield, causing 836 Holy damage, reducing the physical damage you take by (30%$clamp(30 *- 1, 30, 80))% for 3 sec, and causing Bastion of Glory. Bastion of Glory Increases the strength of your Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
Glyphs
:
While Seal of Insight is active, You have a 50% chance to gain a charge of Holy Power whenever you are affected by a Stun, Fear or Immobilize effect. This effect cannot occur more than once every 20 sec.
:
You take 10% less damage for 6 sec after dealing damage with Templar's Verdict or Exorcism.
Prêtre
Forum
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Talent Calculator
Spell Changes
Soins de lien
:
Heals a friendly target$?63248nearby friendly targetfriendly target within 20 yards] for 7628 to 9806 (+ 78.7% of SpellPower).8718 to 11207 (+ 89.9% of SpellPower).
Etoile divine
:
Fires a Divine Star in front of you, traveling 24 yds, causing 3538 to 5895 (+ 45.5% of SpellPower) Divine damage to all enemies and 5897 to 9826 (+ 75.8% of SpellPower) healing to all allies within 64 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Etoile divine
:
Fires a Divine Star in front of you, traveling 24 yds, causing 3538 to 5895 (+ 45.5% of SpellPower) Spellshadow damage to all enemies and 5897 to 9826 (+ 75.8% of SpellPower) healing to all allies within 64 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Soins rapides
:
Heals a friendly target for 11041 to 12831 (+ 114.94% of SpellPower).12619 to 14664 (+ 131.4% of SpellPower).
Rénovation
:
Heals the target for 2690 (+ 25.9%2152 (+ 20.7% of SpellPower) every 3 sec for 12 sec.
Talents and Specialization
Etoile divine
:
Fires a Divine Star in front of you, traveling 24 yds, causing 3538 to 5895 (+ 45.5% of SpellPower) Divine damage to all enemies and 5897 to 9826 (+ 75.8% of SpellPower) healing to all allies within 64 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Fantasme
:
When you Fade, you remove all movement impairing effects from yourself, you become untargetable by ranged attacks, and your movement speed is unhindered for 35 sec.
:
Discipline, Holy: You gain the Power Word: Solace ability. Shadow: Your Devouring Plague increases the damage of Mind Flay by 33% per orb consumed. Power Word: SolaceLevel 9030 yd rangeInstant10 sec cooldownStrike an enemy with the power of the heavens, dealing 1072 to 1201 (+ 111% of SpellPower) Holy damage and an additional 7399 (+ 3.12% of SpellPower) Holy damage over 7 sec and restoring 1% of maximum mana. Replaces Holy Fire.
:
Increases the healing done by your Flash Heal and Binding Heal by 43%.Flash Heal, Binding Heal, Renew, and Prayer of Mending by 25%.
Glyphs
:
Your Binding Heal spell now heals a third nearby friendly targetfriendly target within 20 yards, but costs 35% more mana.
Voleur
Forum
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Talent Calculator
Spell Changes
Cécité
:
Blinds the target, causing it to wander disoriented for up to 1 min. Any damage caused will remove the effect. Does not break stealth.
Cape d'ombre
:
Instantly removes all existing harmful spell effects, provides a brief moment of immunity against magical damage and harmful effects, and then causes you to resist all spells for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows.
Tempête cramoisie
:
Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30%240% of the initial damage over 12 sec: 1 point : (1334.5)+((AP * 0.0275) * 1)) damage 2 points: (1927.5)+((AP * 0.055) * 1)) damage 3 points: (2520.5)+((AP * 0.0825) * 1)) damage 4 points: (3113.5)+((AP * 0.11) * 1)) damage 5 points: (3706.5)+((AP * 0.1375) * 1)) damage
:
Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30%240% of the initial damage over 12 sec: 1 point : (1334.5)+((AP * 0.0275) * 1)) damage 2 points: (1927.5)+((AP * 0.055) * 1)) damage 3 points: (2520.5)+((AP * 0.0825) * 1)) damage 4 points: (3113.5)+((AP * 0.11) * 1)) damage 5 points: (3706.5)+((AP * 0.1375) * 1)) damage
:
When activated, this ability immediately finishes the cooldown on your Sprint, Vanish, Cloak of Shadows, Evasion, and Dismantle abilities.
Disparition
:
Allows you to vanish from sight, entering an improved stealth mode for 3 sec. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
Talents and Specialization
Désigné pour mourir
:
Mark the target, instantly generating 5 combo points on them. If the target dies within 1 min Marked for Death's cooldown is reset.
Chaman
Forum
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Talent Calculator
Talents and Specialization
Elémentaliste primordial
:
Your Earth and Fire Elemental Totems draw forth powerful primal elementals directly from the elemental planes. These servitors are 50%80% more powerful than regular elementals, act as pets directly under your control, and gain additional abilities.
Totem rempart de pierre
:
Summons an Earth Totem with 510% of the caster's health at the feet of the caster for 30 sec that grants the caster a shield absorbing (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.875, $SP * 0.875) * 3) damage for 10 sec, and up to an additional (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.875, $SP * 0.875)) every 5 sec thereafter.
:
Your elemental weapon imbues are empowered, granting additional effects when triggered with Unleash WeaponElements: Flametongue Weapon Increases the enemy target's damage taken from your Lightning Bolt by 20%, and from your Lava Burst by 10% for 10 sec. Windfury Weapon For 8 sec, your melee autoattacks can trigger Static Shock. Earthliving Weapon Further increases the effectiveness of your next single-target heal on the targeted ally by 50%. Frostbrand Weapon You leech heat from the enemy target, gaining 50% movement speed for 4 sec. Rockbiter Weapon You take 40% reduced damage from the enemy target for 5 sec.
Démoniste
Forum
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Talent Calculator
Talents and Specialization
:
While active, any time an enemy melee attack deals damage to the caster they will become afflicted by FearWarlock, the enemy will run in horror for up to until cancelled4 sec. 1 charge. Blood FearHorror lasts 1 min.
Maîtrise : Maître démonologue
:
Increases the damage done by your demon servants by 8.00%. Increases the damage you deal in caster form by 8.00%. Increases the damage you deal while in Metamorphosis form by 24.00%.
Glyphs
Ruse de Kilrogg
:
Your Eye of Kilrogg is no longer stealthed and can now place your Demonic Circle. The casting Warlock must be within line of sight of the Eye of Kilrogg to place the Demonic Circle. In addition, the movement speed of your Eye of Kilrogg is increased by 50% and allows it to fly in areas where flying mounts are enabled.
Guerrier
Forum
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Talent Calculator
Talents and Specialization
Mort subite
:
Your Overpower hits have a 25% chance of resetting the cooldown on your Colossus Smash. Your Execute hits have a 100% chance of making any Overpower free for 139958d.10 sec.
:
Your Mortal Strike hits grant 2 uses of Overpower. When your target dodges any of your attacks you gain 1 use of Overpower. This effect stacks up to 5 times and lasts 12 sec.
Glyphs
:
While Die by the Sword is active, using Overpower increases its duration by $11 sec and using Wild Strike increases its duration by $/10;20.5 sec per use.
Mounts
Serpent-nuage de cobalt fulminant
:
Summons and dismisses a rideable Thundering CoblotCobalt Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Professions
Travail du cuir
Ceinture de cruauté artisanale du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Ceinture de méditation artisanale du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Cotte d’anneaux artisanale du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Gantelets en anneaux artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Heaume en anneaux artisanal du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Jambières en anneaux artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Spallières en anneaux artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Gants artisanaux du gladiateur effroyable en cuivrepeau
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en cuivrepeau
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Garde-jambes artisanaux du gladiateur effroyable en cuivrepeau
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Spallières artisanales du gladiateur effroyable en cuivrepeau
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Gants artisanaux du gladiateur effroyable en peau de dragon
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en peau de dragon
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Garde-jambes artisanaux du gladiateur effroyable en peau de dragon
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Robe artisanale du gladiateur effroyable en peau de dragon
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Spallières artisanales du gladiateur effroyable en peau de dragon
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Gants artisanaux du gladiateur effroyable en peau-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en peau-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Garde-jambes artisanaux du gladiateur effroyable en peau-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Spallières artisanales du gladiateur effroyable en peau-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Gants artisanaux du gladiateur effroyable en cuir de kodo
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en cuir de kodo
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Garde-jambes artisanaux du gladiateur effroyable en cuir de kodo
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Robe artisanale du gladiateur effroyable en cuir de kodo
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Spallières artisanales du gladiateur effroyable en cuir de kodo
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Gants en cuir artisanaux du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Heaume en cuir artisanal du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Garde-jambes en cuir artisanaux du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Spallières en cuir artisanales du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Tunique en cuir artisanale du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Armure rivetée artisanale du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Gantelets rivetés artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Heaume riveté artisanal du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Jambières rivetées artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Spallières rivetées artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Liens de précision artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Liens de cruauté artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Cotte de mailles artisanale du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Gantelets artisanaux du gladiateur effroyable en mailles
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en mailles
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Jambières artisanales du gladiateur effroyable en mailles
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Spallières en mailles artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Armure artisanale du gladiateur effroyable en mailles annelées
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Gantelets artisanaux du gladiateur effroyable en mailles annelées
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en mailles annelées
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Jambières artisanales du gladiateur effroyable en mailles annelées
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x2.
Spallières artisanales du gladiateur effroyable en mailles annelées
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Baudrier de précision artisanal du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Baudrier de cruauté artisanal du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Sangle de cruauté artisanale du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Sangle de méditation artisanale du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Gants artisanaux du gladiateur effroyable en peau de wyrm
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Heaume artisanal du gladiateur effroyable en peau de wyrm
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Garde-jambes artisanaux du gladiateur effroyable en peau de wyrm
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Robe artisanale du gladiateur effroyable en peau de wyrm
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Spallières artisanales du gladiateur effroyable en peau de wyrm
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Charge arcanique
:
An arcane charge, generated by Arcane Blast, Arcane Missiles, and Arcane Explosion, and consumed by Arcane Barrage: Arcane Blast Generates a charge. Arcane Blast's damage is increased by 50% per charge, and its mana cost increased by 150% per charge. Arcane Missiles Generates a charge. Arcane Missiles' damage is increased by 50% per charge. Arcane Explosion Refreshes charges and has a 30% chance to generate a charge if at least one target is hit. Arcane Barrage Consumes all charges. Arcane Barrage's damage is increased by 50% per charge, and it hits 1 additional nearby target per charge for 50% damage. Scorch Scorch's damage is increased by 50% per charge, and its mana cost increased by 150% per charge. Stacks up to 4 times and lasts 10 sec.
Explosion d’amorce
:
The blasting cap explodes, dealing 532 to 619 damage to nearby units.
Tir démolisseur
:
Deals low damage to units within 10 yards of detonation.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 3268 to 3993 (+ 32.1% of SpellPower50 healing to allies within the area every 2 sec.
Recharge de munitions
:
Loads bullets, granting the ability to fire.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Absorption
:
Channels posessed blood into the target, destroying the caster and healing the target for 100000.
Absorption du mal
:
The sha panics and begins to absorb the nearby evils, healing itself by 10%5% every 2 sec.
Lien d’accélération
:
AnimusAnima Golems in close proximity link together, increasing each golem's attack speed by 1000% and movement speed by 100%.damage by 100%. In addition, linked golems gain 100% movement speed and immunity to movement slowing effects.
Pluie acide
:
Spits a globule of acid at a random enemy, inflicting 350000165000 Nature damage to all players upon impact. The damage of Acid Rain is reduced the further enemies are from the point of impact.
Pluie acide
:
Spits a globule of acid at a random enemy, inflicting 350000165000 Nature damage to all players upon impact. The damage of Acid Rain is reduced the further enemies are from the point of impact.
Représailles d’ambre
:
Inflicts 46250 to 5375024420 to 28380 Nature damage to all enemies illuminated by Bright Light.
Jaillissement des Arcanes
:
Inflicts 190000 to 210000114000 to 126000 Arcane damage to all enemies within 0 yards.
Elargissement arcanique
:
Releases a trapped scout within 0 to 15 yds. from Mogu Wards and teleports them to safety.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 3268 to 3993 (+ 32.1% of SpellPower) healing to allies within the areaand reduces their movement speed by 50% for 2 sec. Heals allies for 50 every 2 sec.
Arc de cercle lumineux
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (17 sec.5) sec. Arcing Light Deals 3268 to 3993 (+ 32.1% of SpellPower) Holy damage to enemies within the area and 3268 to 3993 (+ 32.1% of SpellPower) healing to allies within the areaand reduces their movement speed by 50% for 2 sec. Heals allies for 50 every 2 sec.
Gel arctique
:
Breathes ice on all enemies in front of the caster, inflicting 142500 to 15750070125 Frost damage every second for 3 sec. Enemies hit by Arctic Freeze begin to freeze solid and are stunned for 20 sec. if they reach $139843U stacks of Arctic Freeze.
Gel arctique
:
Breathes ice on all enemies in front of the caster, inflicting 142500 to 15750070125 Frost damage every second for 3 sec. Enemies hit by Arctic Freeze begin to freeze solid and are stunned for 20 sec. if they reach $139843U stacks of Arctic Freeze.
Gel arctique
:
Breathes ice on all enemies in front of the caster, inflicting 142500 to 15750070125 Frost damage every second for 3 sec. Enemies hit by Arctic Freeze begin to freeze solid and are stunned for 20 sec. if they reach $139843U stacks of Arctic Freeze.
Foudre en boule
:
The Ball Lightning rushes towards an enemy, inflicting increasing nature damage based on the distance from the target.63375 to 66625 Nature damage to the enemy.
Barrage
:
Rapidly fire a spray of shots forward for 3 sec, dealing a total of 640% weapon damage to the enemy target and an average of 320% weapon damage to each other enemy target in front of you. Useable while moving.
Ruée de berserker
:
Inflicts Physical damage to enemies ahead of the target, knocking them back.
Amorce explosive
:
Apply the Blasting Cap to a Demolisher, detonating and destroying it.
:
While Seal of Insight is active, You have a 50% chance to gain a charge of Holy Power whenever you are affected by a Stun, Fear or Immobilize effect. This effect cannot occur more than once every 20 sec.
Tempête de sang
:
Attacks nearby enemies in a whirlwind, dealing 62900 to 7310032375 to 37625 Physical damage an an additional 13500027000 damage over 6 sec. Bloodstorm can stack up to 3 times.
Tempête de sang
:
Attacks nearby enemies in a whirlwind, dealing 62900 to 7310032375 to 37625 Physical damage an an additional 13500027000 damage over 6 sec. Bloodstorm can stack up to 3 times.
Jaillissement d’ambre
:
Inflicts 92500 to 10750050875 to 59125 Nature damage to all enemies within 500 yards.
Gaz caustique
:
Inflicts 1000000 Nature damage split evenly between all enemies within a 1830 yard cone.
Pointe caustique
:
Inflicts 8000070400 Physical damage to a random enemy illuminated by Infrared Light.
Cautérisé
:
An attack which would otherwise kill you will instead bring you to 50% of your maximum health, and you will burn for 40% of your maximum health over the next 6 sec. Cauterize cannot occur more than once every 2 min.
Croassement
:
The caster screams with all their might, sending concentrated sound waves at multiple targets. When the sound waves reach their destinations they explode for 135000 to 165000 Physical damage to all targets within 8 yards of the location.
Charge
:
Horridon charges a target, performing a Double Swipe when he reaches the destination.
:
ldesc100
Éclair chargé
:
Bolts of lightning deal 50000 damage to nearby enemies.
Piaulement
:
Inflicts 45000 to 5500019800 to 24200 Physical damage to the target.
Piaulement
:
Inflicts 90000 to 11000049500 to 60500 Physical damage to the target.
:
You summon a torrent of Chi energy and hurl it at the target, dealing 276 to 827663 to 1986 Nature damage to all enemies, and 649 to 1944548 to 1642 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 124 to 369 Nature damage or 288247 to 738 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
Tir de la chimère
:
An instant shot that causes 210% ranged weapon Nature damage plus 1246, refreshing the duration of your Serpent Sting and healing you for 3% of your total health. Applies the Hunter's Mark effect.
Braises
:
Ignites an enemy, inflicting 12500057750 Fire damage and an additional 7500041250 Fire damage every 1 sec. for 30 sec. When Cinders is removed, a pool of flames is created at the target's location. The pool inflicts 12500057750 Fire damage every 1 sec. to all enemies within 5 yards.
Braises
:
Ignites an enemy, inflicting 12500057750 Fire damage and an additional 7500041250 Fire damage every 1 sec. for 30 sec. When Cinders is removed, a pool of flames is created at the target's location. The pool inflicts 12500057750 Fire damage every 1 sec. to all enemies within 5 yards.
Casque de serpent-nuage
:
Reagent
Peau magnifique
amount increased from 72163 to 3.
Solerets de serpent-nuage
:
Reagent
Peau magnifique
amount increased from 72163 to 2.
Cocon
:
WrapsEncases the target in web,webs, preventing all action and preventing any allies from aiding them directly.
Colonne de tonnerre
:
Creates a column of thunder, dealing 80000 damage to all enemies caught inside it.
Sang de puissance
:
Mastery increased by 0 for 20 sec.
Venin de sauride
:
Reduce the target's Melee, Ranged, Spells, and Movementand Spell Haste by 1%, and movement speed by 1% for 5 sec.per bite.
Bracières de méditation artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Bracières de prouesse artisanales du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Couvre-bras de précision artisanaux du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Couvre-bras d’empressement artisanaux du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Manchettes de méditation artisanales du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Manchettes de prouesse artisanales du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Bottes d’empressement artisanales du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Bottes de cruauté artisanales du gladiateur effroyable
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Tunique artisanale du gladiateur effroyable en cuivrepeau
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Protège-tibias d’empressement artisanaux du gladiateur effroyable en cuir
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Protège-tibias d’empressement artisanaux du gladiateur effroyable en mailles
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Protège-tibias de méditation artisanaux du gladiateur effroyable en cuir
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Protège-tibias de méditation artisanaux du gladiateur effroyable en mailles
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Tunique artisanale du gladiateur effroyable en peau-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x2.
Solerets d’empressement artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Solerets de cruauté artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Garde-poignets de précision artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Garde-poignets d’empressement artisanaux du gladiateur effroyable
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Peau magnifique
x1.
Fleur écarlate
:
Inflicts 92500 to 10750050875 to 59125 Fire damage to all enemies within 500 yards.
:
Symbiosis: Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Désactivation
:
Deactivate a Lightning Forge, removing its protective effects from Itoka.
Mutagène mortel
:
Erupts in a shower of mutagenic energy, inflicting 924999 to 1074998999999 Nature damage to all enemies and instantly killing the caster.
Décapitation
:
Lei Shen throws his axe with supernatural force, inflicting 2000000 Physical damage. The damage inflicted decreases the farther away the target is from Lei Shen.
Diffusion
:
Breathes arcane energy on all enemies in front of the caster, inflicting 142500 to 157500165750 Arcane damage every second for 3 sec. Enemies hit by Diffusion redirect 10% of all healing received to allies within 8 yards that are not afflicted with Diffusion. This effect stacks.
Diffusion
:
Breathes arcane energy on all enemies in front of the caster, inflicting 142500 to 157500165750 Arcane damage every second for 3 sec. Enemies hit by Diffusion redirect 10% of all healing received to allies within 8 yards that are not afflicted with Diffusion. This effect stacks.
Diffusion
:
Breathes arcane energy on all enemies in front of the caster, inflicting 142500 to 157500165750 Arcane damage every second for 3 sec. Enemies hit by Diffusion redirect 10% of all healing received to allies within 8 yards that are not afflicted with Diffusion. This effect stacks.
Diffusion en chaîne
:
Inflicts 48750 to 51250 Nature damage, chaining to nearby enemies, inflicting increasing damage for each target it jumps to. When an enemy is hit by Diffusion Chain a Diffused Lightning spawns at the location.
:
Forms a sanctuary around the friendly target, causing all nearby enemies within 8 yards to be disarmed and nearby enemy players unable to auto-attack. In addition, enemies who cast a harmful spell within the ring become silenced for 3 sec. Ring of Peace lasts for 8 sec.
Énergie déchargée
:
Lei Shen is discharging electrical power, inflicting 0increasing Nature damage every 0.5 sec.
Énergie déchargée
:
Increases damage taken from Discharged Energy by 3%.
Étoile divine
:
Fires a Divine Star in front of you, traveling 24 yds, causing 3538 to 5895 (+ 45.5% of SpellPower) Spellshadow damage to all enemies and 5897 to 9826 (+ 75.8% of SpellPower) healing to all allies within 64 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Courant descendant
:
Ji-Kun flaps her wings violently, sending all enemies on her platform outward for 8 sec
Epuiser les faibles
:
Drains health when attacking targets with less than 350000 current health, inflicting 20%25% of weapon damage as Physical and healing the caster for 50 times the damage dealt.
Epuiser les faibles
:
Drains health when attacking targets with less than 350000 current health, inflicting 20%25% of weapon damage as Physical and healing the caster for 50 times the damage dealt.
Epuiser les faibles
:
Drains health when attacking targets with less than 350000 current health, inflicting 20%25% of weapon damage as Physical and healing the caster for 50 times the damage dealt.
Casque de marcheffroi
:
Reagent
Peau magnifique
amount increased from 72163 to 3.
Solerets de marcheffroi
:
Reagent
Peau magnifique
amount increased from 72163 to 2.
Nuage de poussière
:
Kicking up dust!
Nuage de poussière
:
Inflicts 10000 Nature damage every %t11 seconds.
Manger
:
The caster eats food in the area in an attempt to grow stronger.
Choc électrique
:
Inflicts 6825 to 71752437 to 2562 Nature damage every 1 sec for 8 sec.
Eau électrifiée
:
Energy from the Lightning Forges electrifies the pools of water surrounding them.
Eau électrifiée
:
Energy from the Lightning Forges electrifies the pools of water surrounding them.
Eau électrifiée
:
Energy from the Lightning Forges electrifies the pools of water surrounding them.
Eau électrifiée
:
Energy from the Lightning Forges electrifies the pools of water surrounding them.
Electrocution
:
Deals 80000 damage every 1 sec.
Sang élémentaire de Megaera
:
The elemental blood of Megaera increases damage done by all Flaming Heads by 10%5%. This effect stacks.
Sang élémentaire de Megaera
:
The elemental blood of Megaera increases damage done by all Frozen Heads by 10%5%. This effect stacks.
Sang élémentaire de Megaera
:
The elemental blood of Megaera increases damage done by all Venomous Heads by 10%5%. This effect stacks.
Sang élémentaire de Megaera
:
The elemental blood of Megaera increases damage done by all Arcane Heads by 10%15%. This effect stacks.
:
Targets one of the powered down golems at random, animating it and increasing all damage it deals by 125%100% for the remainder of the encounter.
Renforcement de golem
:
Targets an active golem at random from among those with the least Anima, healing it for 10% health and increasing all damage it deals by 125%100% for the remainder of the encounter.
Exsanguination
:
Deals 75% of the targets maximum health in damage, and creates Posessed Bloods from their drained blood.
Frappe fatale
:
An unerringly accurate strike that disrupts an enemy target's very being, inflicting Physical damage equal to the target's maximum health. This damage bypasses armor and damage-reducing effects, though absorption shieldshields may offer some protection.
:
Strikes fear in the enemy, causing it to flee for up to 20 sec. Fear Restrictions Damage caused may cancel fear. Limit 1 target. ec111397
Nourrir les petits
:
The caster summons forth globules of food for their young.
Va chercher
:
RetrievesCommand your pet to retrieve the loot from a nearby corpse within 40 yards.
Gel instantané
:
Inflicts 92500 to 10750050875 to 59125 Frost damage to all enemies within 100 yards.
:
Heals a friendly target for 15768 to 18324 (+ 164.2% of SpellPower).12619 to 14664 (+ 131.4% of SpellPower).
Vol
:
Take flight for 1 min.
Éclair focalisé
:
Creates an orb of Focused Lightning, which fixates on a player. The Focused Lightning detonates upon reaching that player, inflicting 78375 to 8662591437 to 101062 Nature damage to all players within 8 yards. This orb also pulses 31350 to 34650 Nature damage to other players within 5 yards.
Conduction de l’éclair focalisé
:
Focused Lightning Detonation damage travels through Conductive Water, inflicting 78375 to 8662593843 to 98656 Nature damage to players standing in Conductive Water.
Détonation de l’éclair focalisé
:
The Focused Lightning detonates, inflicting 78375 to 8662591437 to 101062 Nature damage to all players within 8 yards.
Robustesse du Buffle
:
Temporarily grants all players maximum health for 0. After the effect expires, the health is lost. This effect lasts 1530 sec.
Souffle de pierre furieux
:
Inflicts 8500087750 to 92250 Nature damage to all enemies every 0.5 sec for 4 sec. Costs 100 Fury to cast.
Souffle de pierre furieux
:
Inflicts 8500087750 to 92250 Nature damage to all enemies every 0.5 sec for 4 sec. Costs 100 Fury to cast.
Entaille de fusion
:
Lei Shen slashes at the target with his polearm, inflicting 195000 to 205000253500 to 266500 Nature damage and increases damage taken by Fusion Slash by 50% for 45 sec.1 min.
Orbe du gardien de la porte
:
Open the gate to the Bloodied Crossing.
Mâchouillé
:
The caster takes a bite out of the victim inflicting 370000 to 430000325600 to 378400 physical damage and increasing the damage they take 100% for 20 sec.
Insigne supérieur de l’offensive des Saccage-Soleil
:
Grants 250 reputation with the Sunreaver OffensiveOnslaught.
Maléfice
:
Transforms an enemy into a compy, rendering it unable to cast spells and lose control for 6 sec.
Nova sacrée
:
$desc15237Causes an explosion of holy light around the caster, causing 307 to 356 (+ 14.3% of SpellPower) Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for 2373 to 2756 (+ 24.7% of SpellPower). Healing is divided among the number of targets healed. These effects cause no threat.
Frénésie de l’hydre
:
Attack speed increased by 30%20%. This effect stacks.
Comète de glace
:
Inflicts <Unknown value - The spell referenced no longer exists>69375 to 80625 Frost damage to all enemies within <Unknown value - The spell referenced no longer exists> yards.6 yards.
Mur de glace
:
Creates a wall of ice at the target location.
Sol glacial
:
The frozen ground inflicts 8000037400 Frost damage to all enemies who touch it, reducing their movement speed by 5% every second. The snare effect of Icy Ground stacks up to $139922U times.
Ombres glaciales
:
Standing in Icy Shadows reduces Fire damage taken by 80 %. Melee, ranged, and casting speed reduced by 75%.
Enflammer la chair
:
Breathes flames on all enemies in front of the caster, inflicting 142500 to 15750070125 Fire damage every second for 3 sec. Enemies hit by Ignite Flesh burn for 3500016500 additional Fire damage every second for 45 sec. This effect stacks.
Enflammer la chair
:
Breathes flames on all enemies in front of the caster, inflicting 142500 to 15750070125 Fire damage every second for 3 sec. Enemies hit by Ignite Flesh burn for 3500016500 additional Fire damage every second for 45 sec. This effect stacks.
Enflammer la chair
:
Inflicts 3500016500 Fire damage every 1 sec. for 45 sec.
Décharge d’interruption
:
The Animus releases a burst of energy, inflicting 292500 to 307500341250 to 358750 Nature damage and interrupting the spellcasts of all players.
Décharge d’interruption
:
The Animus releases a burst of energy, inflicting 365625 to 384375390000 to 410000 Nature damage and interrupting the spellcasts of all players.
Décharge d’interruption
:
The Animus releases a burst of energy, inflicting 97500 to 102500131625 to 138375 Nature damage and interrupting the spellcasts of all players.
Item - Druid T15 Guardian 4P Bonus
:
You generate <Unknown value - The spell referenced no longer exists>%50% more Rage from your attacks while Enrage is active.
Item - Mage PvP Set 2P Bonus
:
Reduces the cooldown on Counterspell by 4 sec when it successfully interrupts a spell.
Item - Paladin T15 Protection 4P Bonus
:
You gain 1 Holy Power for each <Unknown value - The spell referenced no longer exists>%20% of your health taken as damage while Divine Protection is active.
Item - Proc Charges For Smart Heal
:
Your healing spells have a chance to grant you JujuInfinite Power. Once you have accumulated 6 JujuInfinite Power, you will instantly heal the most injured nearby party member for 0 (+ 125% of SpellPower).
Item - Proc Stacking Strength
:
Your attacks have a chance to grant Might of Gri'lekFeathers of Fury, granting 0 Strength every 2 sec for 20 sec.
Jugement des Loas
:
Unleashes the Loa's judgment on an enemy, inflicting 2750 Holy damage for each application of Mark of the Loa.
Lumière des Loas
:
Blesses an ally with the light of loa, healing them for 10% of their maximum health.
Restauration de l’infini
:
Instantly heal a friendly target for 0 (+ 125% of SpellPower).
Pouvoir infini
:
Gained a Jujuan Infinite Power. Once you have accumulated 10 JujuInfinite Power, you will instantly heal the most injured nearby party member for 0 (+ 125% of SpellPower).
Frapper la carapace
:
Players that move within 0 to 5 yds. of a defeated Whirl Turtle can kick it, sending it flying across the room. Enemies struck by the shell will be interrupted and suffer 15% increased damage for 3020 sec.
Frapper la carapace
:
Kick a defeated Whirl Turtle across the room. Move close to the shell, then aim by positioning it between yourself and your target. Enemies hit by the shell are interrupted and take 15% increased damage.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict (1.5 * 698 + (RAP * 0.700))*1 damage to its target and apply the Hunter's Mark effect. The pet must be within 25 yards of the target to Kill Command.
Ponte d’un œuf
:
The caster lays an egg at their feet.
Atonie
:
The sha radiates its own essence of evil, reducing the damage dealt, movement speed, and haste of all enemies it hits.
Drain de vie
:
Inflicts Shadow damage to the nearest target in front of the caster and heals Durumu based on the damage inflicted.
Foudre
:
Deals damage to all enemies within 45 yards.
Foudre
:
A Bolt of Lightning strikes the target area, dealing Nature damage to and stunning anyone caught nearby.
Explosion de foudre
:
Deals 0 damage to enemies within 10 yards.
Fouet de foudre
:
Lei Shen cracks a Lightning Whip across the floor, inflicting 195000 to 205000292500 to 307500 Nature damage to enemies in front of him, creating a Lightning Bolt on the ground. The Lightning Bolt effect can be avoided by jumping over it.
Tourbillon de foudre
:
Dealing damage to all nearby enemy targets.
Regard persistant
:
The caster concentrates their gaze into an Ethereal eye and projects it at the target. When the eye lands it will create a zone of Lingering Gaze. Players who remain in this zone suffer 7500055000 Shadow damage each second.
Regard persistant
:
Inflicts 13650078375 to 86625 Shadow damage to all targets within 15 yards.
:
Inflicts 50000 Shadow damage to the target.
Regard persistant
:
The caster concentrates their gaze into an Ethereal eye and projects it at the target. When the eye lands it will create a zone of Lingering Gaze. Players who remain in this zone suffer 7500050000 Shadow damage each second.
Éclair rituel à longue portée
:
Inflicts 100000125000 Fire damage to enemies outside 50000 yds.
Luciféroce
:
The caster hurls a glob of Luciferase at a random target. The caustic nature of the Luciferase inflicts 142500 to 15750076000 to 84000 Nature damage to the victim.
Luciféroce
:
Inflicts 142500 to 15750076000 to 84000 Nature damage to the target.
Dégâts d’Estropier
:
Increases the damage done by Maim by 100% and increases the duration of Bear Hug by 0.1.1 sec.
Marque des Loas
:
Inflicts 4875 to 51252750 Holy damage every second for 15 sec. This effect stacks.
Rage de Megaera
:
Megaera spits flames at her target when they are not within melee range. The flames inflict 243750 to 256250137500 Fire damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits flames at her target when they are not within melee range. The flames inflict 243750 to 256250137500 Fire damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits ice at her target when they are not within melee range. The ice inflict 243750 to 256250137500 Frost damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits ice at her target when they are not within melee range. The ice inflict 243750 to 256250137500 Frost damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits poison at her target when they are not within melee range. The poison inflict 243750 to 256250137500 Nature damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits poison at her target when they are not within melee range. The poison inflict 243750 to 256250137500 Nature damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits arcane energy at her target when they are not within melee range. The energy inflict 243750 to 256250325000 Arcane damage to all enemies within 5 yards upon impact.
Rage de Megaera
:
Megaera spits arcane energy at her target when they are not within melee range. The energy inflict 243750 to 256250325000 Arcane damage to all enemies within 5 yards upon impact.
Fureur de plumes
:
Grants 0 Strength, increasing by 0 every 2 sec. Lasts 20 sec.
Dagues de l’esprit
:
The caster hurls bolts of arcane energy at the victim, inflicting 25500 to 34500 Arcane damage.22440 to 30360 Arcane damage.
Chas de l’aiguille
:
When you Disengage, you also activate a web trap which encases all targets within 8 yards in sticky webs, preventing movement for until cancelled.8 sec.
Chas de l’aiguille
:
When you Disengage, you also activate a web trap which encases all targets within 8 yards in sticky webs, preventing movement for until cancelled.8 sec.
Déchirure du Néant
:
Tears open a portal to the nether, releasing a Nether Wyrm every 1 sec. for 6 sec.
Surchargé
:
You are Overcharged! Roots the target, after 6 sec causes Overcharge to burst, creating a torus of electric energy around the target tothat quickly expands creating a ring with a safe area in the middlecenter. Inflicts 63375 to 66625 Nature damage, stunning effectedaffected targets for 3 sec.
Circuits surchargés
:
The Conduit was the highest power after becoming Supercharged, causing Overloaded Circuits, disabling the Conduit. Inflicts 29250 to 3075014625 to 15375 Nature damage every 1 sec.
Puissance accablante
:
Lei Shen absorbs all of the electrical power from the Throne of Thunder, causing his melee attacks to inflict 6825 to 71752437 to 2562 Nature damage over 1 sec and jumps to additional nearby enemies.
:
Forms a sanctuary around the friendly target, causing all nearby enemies within 8 yards to be disarmed and nearby enemy players unable to auto-attack. In addition, enemies who cast a harmful spell within the ring become silenced for 3 sec. Ring of Peace lasts for 8 sec.
Fantasme
:
When you Fade, you remove all movement impairing effects from yourself, you become untargetable by ranged attacks, and your movement speed is unhindered for 35 sec.
Percer le voile
:
The caster inflicts 37000 to 43000 Shadow damage on a random target.
:
Strike an enemy with the power of the heavens, dealing 1072 to 1201 (+ 111% of SpellPower) Holy damage and an additional 7399 (+ 3.12% of SpellPower) Holy damage over 7 sec and restoring 1% of maximum mana. Replaces Holy Fire.
:
Strike an enemy with the power of the heavens, dealing 1072 to 1201 (+ 111% of SpellPower) Holy damage and an additional 7399 (+ 3.12% of SpellPower) Holy damage over 7 sec and restoring 1% of maximum mana. Replaces Holy Fire.
Putrifier
:
Inflicts 14625 to 15375 $k damage every 1 second. This effect stacks.
Piétinement sismique
:
Tortos performs a massive stomp, that inflictsstunning all enemies for 1 sec and inflicting Physical damage to all enemies equal to 100%each equal to 120% of their maximum health. andQuake Stomp also increases the frequency of Rockfalls for 9 sec.8 sec.
Bottes en peau de quilen
:
Reagent
Peau magnifique
amount increased from 72163 to 2.
Casque en peau de quilen
:
Reagent
Peau magnifique
amount increased from 72163 to 3.
Plumes
:
The caster flings feather quills at all targets within 500 yards for 99000 to 12100054000 to 66000 Physical damage every 1 seconds.
Plumes
:
Inflicts 99000 to 12100054000 to 66000 Physical damage to all enemies within 500 yards.
Plumes
:
The caster flings feather quills at all targets within 500 yards for 99000 to 12100054000 to 66000 Physical damage every 1 seconds.
Saccager
:
Megaera begins to rampage, inflicting 4500025000 Elemental damage to all enemies. The damage of each element is increased by 25% for each additional head of that element.
Saccager
:
Inflicts 4500025000 Fire damage to all enemies. The damage of Rampage is increased by 25% for each additional Flaming Head.
Saccager
:
Inflicts 4500025000 Frost damage to all enemies. The damage of Rampage is increased by 25% for each additional Frozen Head.
Saccager
:
Inflicts 4500025000 Nature damage to all enemies. The damage of Rampage is increased by 25% for each additional Venomous Head.
Saccager
:
Inflicts 4500025000 Arcane damage to all enemies. The damage of Rampage is increased by 25% for each additional Arcane Head.
Soin du festival de Brasse-Lune
:
Heals nearby allies for 15.
Visions de grandeur
:
Visions of grandeur increase melee attack speed by 40%.
:
Forms a sanctuary around the friendly target, causing all nearby enemies within 8 yards to be disarmed and nearby enemy players unable to auto-attack. In addition, enemies who cast a harmful spell within the ring become silenced for 3 sec. Ring of Peace lasts for 8 sec.
Anneau de tonnerre
:
Deals 250000 damage to enemies within 20 yards.
Arrache ça !
:
Rip the knife out of your body, dealing 5150000 damage and removing Bloody Knives and Internal Bleeding.
Chute de pierres
:
A lightning charged stalactite falls from the roof of the cave, inflicting 237500 to 262500152000 to 168000 Nature damage to enemies within 5 yds. and 31500 to 3850029700 to 36300 Nature damage to enemies within 20 yds.
Chute de pierres
:
A lightning charged stalactite falls from the roof of the cave, inflicting 237500 to 262500152000 to 168000 Nature damage to enemies within 5 yds. and 31500 to 3850029700 to 36300 Nature damage to enemies within 20 yds.
Putréfier l'armure
:
Breathes corrosive gas on all enemies in front of the caster, inflicting 142500 to 15750070125 Nature damage every second for 3 sec. Enemies hit by Rot Armor take 10%6% increased damage from all sources for 45 sec. This effect stacks.
Putréfier l'armure
:
Breathes corrosive gas on all enemies in front of the caster, inflicting 142500 to 15750070125 Nature damage every second for 3 sec. Enemies hit by Rot Armor take 10%6% increased damage from all sources for 45 sec. This effect stacks.
Putréfier l'armure
:
All damage taken increased by 10%6% for 45 sec.
Trait de ruine
:
Deals 1000000 Plague damage to an enemy target. This damage bypasses most damage reduction effects.
:
Finishing move that increases physical damage done by 30%. Only effective in Cat Form. Lasts longer per combo point: 0 points: (12 + $?p23218) seconds 1 point : (18 + $?p23218]) seconds 2 points: (24 + $?p23218) seconds 3 points: (30 + $?p23218]) seconds 4 points: (36 + $?p23218) seconds 5 points: (42 + $?p23218) seconds
Vitesse de déplacement de changeforme
:
Increases the duration of your Savage Roar by 8 sec and increases the critical strike chance reduction from Thick Hide to (- (20))%. your movement speed by 15% while in Bear Form, Cat Form, or Travel Form. Only active outdoors. This speed increase is not cumulative with Feline Swiftness.
Sceau des Loas
:
Successful melee attacks inflict 4875 to 51252750 Holy damage every second for 15 sec. This effect stacks.
Le vent levé
:
Heals for 0.
Soigneur altruiste
:
Your successful Judgments and Holy Shocks reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others. Stacks up to 3 times.
:
When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage.Stacks up to 2 times.
Insigne de l’assaut des Pandashan
:
Grants 100 reputation with the Kirin Tor Offensive.Shado-Pan Assault.
Trait de l'ombre
:
Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
Explosion d'ombre
:
The sha amalgamation builds up shadowy energy to unleash on all targets within 1510, dealing 142500 to 157500 damage and reducing melee, ranged, and spell haste by 50% for 8 sec.
Déferlante d'ombre
:
Fires a missile at a random target. When this missile lands, it deals 46250 to 53750 Shadow damage to all enemies within 20 yards of that location.
Déferlante d'ombre
:
Fires a missile at a random target. When this missile lands, it deals 46250 to 53750 Shadow damage to all enemies within 20 yards of that location.
Attirer les ombres
:
Inflicts 92500 to 10750071250 to 78750 Shadow damage to nearby enemies.
Puissance de l'ombre
:
Melee attacks inflict 3500019250 Shadow damage to all enemies within 100 yards.
Puissance de l'ombre
:
Melee attacks inflict 3500019250 Shadow damage to all enemies within 100 yards.
Heurt de carapace
:
When kicked, the shell spins forward, interrupting enemies it touches and leaving them off-balance, increasing the damage they take from all sources by 15% for 3020 sec.
Heurt de carapace
:
When kicked, the shell spins forward, interrupting enemies it touches and leaving them off-balance, increasing the damage they take from all sources by 15% for 3020 sec.
Heurt de carapace
:
When kicked, the shell spins forward, interrupting enemies it touches and leaving them off-balance, increasing the damage they take from all sources by 15% for 3020 sec.
Bouclier du vertueux
:
Instantly slam the target with your shield, causing 836 Holy damage, reducing the physical damage you take by (30%$clamp(30 *- 1, 30, 80))% for 3 sec, and causing Bastion of Glory. Bastion of Glory Increases the strength of your Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
Éclair rituel à courte portée
:
Inflicts 100000125000 Fire damage to enemies within 30 yds.
Shpshhh
:
Hurls a watery bolt at an enemy, inflicting 1530 to 1870 Frost damage.15300 to 18700 Frost damage.
:
Forms a sanctuary around the friendly target, causing all nearby enemies within 8 yards to be disarmed and nearby enemy players unable to auto-attack. In addition, enemies who cast a harmful spell within the ring become silenced for 3 sec. Ring of Peace lasts for 8 sec.
Siphon d’anima
:
The Dark Animus drains up to 4 Anima from each smaller golem. This spell will never drain the last point of Anima from a functioning golem.Anima from its minions. 2 Anima is drained from each golem.
Traînée de gelée
:
The caster leaves behind a trail of extremely caustic, sticky slime. Stepping into the slime will slow the target 80% and inflict 3000016500 Nature damage every 2 seconds.
Bombe fumigène
:
Throws a smoke bomb that will blind a Zandalari sentry totem, allowing you to sneak past on foot.
Coup de mâchoire
:
The turtleTortos snaps his jaws shut around the target, inflicting 475000 to 525000 Physical damage.365722 to 384477 Physical damage.
Poison désespétale
:
Inflicts 14625 to 15375 Nature damage every 1 seconds. Movement speed reduced by 2020%.
:
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35%$?p138347% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Moulinets de lance
:
Attacking all nearby enemies for normal damage plus 0. Movement speed slowed by 50%.
Carapace tournoyante
:
The turtle chases players around the room, spinning rapidly and continuously inflicting 28500 to 3150043875 to 46125 Physical damage to enemies within 0 yds. and5 yards, knocking them away.
Carapace tournoyante
:
Inflicts 28500 to 31500 Physical damage and knocks the target back.The turtle chases players around the room, spinning rapidly and continuously inflicting 43875 to 46125 Physical damage to enemies within 5 yards, knocking them away.
Trait d’esprit
:
Bolts of spirit energy blast the target, dealing 33 to 38 damage.129 to 150 damage.
Protège-tibias de gardesprit
:
Reagent
Peau magnifique
amount increased from 72163 to 2.
Casque de gardesprit
:
Reagent
Peau magnifique
amount increased from 72163 to 3.
Entaille d’esprit
:
Inflicts 142500 to 157500190000 to 210000 damage to enemies in front of the caster.
Distorsion d’esprit
:
Wrenches at the target's life essence, draining 18 health every 1.5health every 1 and transferring it to the caster over 6 sec.
Horion statique
:
While the North Conduit is being charged Lei Shen is granted the ElectricStatic Shock ability.
Souffle de nombreux esprits
:
Intellect increased by 0 for 10 sec.
Invocation de foudre en boule
:
Inflicts 73125 to 7687524375 to 25625 Nature damage to enemies within 6 yards and creates a Ball Lightning at the location.
Insigne de l’assaut des Saccage-Soleil
:
Grants 25 reputation with the Sunreaver OffensiveOnslaught.
Griffure de serres
:
The caster strikes out with both of their talons, inflicting a great deal of Physical damage.
:
Your Mortal Strike hits grant 2 uses of Overpower. When your target dodges any of your attacks you gain 1 use of Overpower. This effect stacks up to 5 times and lasts 12 sec.
Lancer un javelot
:
Throwl the thunderforged spearLightning Lance into the Sha Amalgamation, destroying it.
Lancer un javelot
:
Throwl the thunderforged spearLightning Lance into the Sha Amalgamation, destroying it.
Protection du roi-tonnerre
:
Energy from the Lightning Forges renders Itoka immune to all damage.
Piège de tonnerre
:
Inflicts 48750 to 51250 Nature damage.9750 to 10250 Nature damage.
Foudroyé
:
Lei Shen winds up to hurl his axe at a target location, inflicting 633750 to 666250 Nature damage to nearby enemies. The damage inflicted decreases the farther away the targetan enemy is from the Thunderous Throw.impact point.
Foudroyé
:
Lei Shen winds up to hurl his axe at a target location, inflicting 633750 to 666250 Nature damage to nearby enemies. The damage inflicted decreases the farther away the targetan enemy is from the Thunderstruck location.impact point.
Torrent de glace
:
Channels a beam of ice at at an enemy, inflicting 5000023375 Frost damage at the point of contact every 0.5 sec. for 8 sec. The beam freezes the ground in its wake, inflicting 8000037400 Frost damage and slowing movement speed every second to all enemies who touch it.
Torrent de glace
:
Channels a beam of ice at at an enemy, inflicting 5000023375 Frost damage at the point of contact every 0.5 sec. for 8 sec. The beam freezes the ground in its wake, inflicting 8000037400 Frost damage and slowing movement speed every second to all enemies who touch it.
Lancer de métal énergisé
:
Throws an electrified chunk of metal, damaging anyone who stands nearby it.
Anima distordu
:
Deals 10000002500000 Shadow damage, divided evenly among all nearby players.
Anima instable
:
Corrupts the life essence within the target, causing it to lash out at the victim's nearby allies in a violent explosion every 15 sec, dealing 10000002500000 Shadow damage, divided evenly among all allies within 8 yards. If no allies are nearby to absorb this energy, a catastrophic explosion will occur.
Anima instable
:
Corrupted life energy erupts from the afflicted player, dealing 10000002500000 Shadow damage divided among all allies within 8 yards. If no nearby allies are struck, a catastrophic explosion will result.
Vita instable
:
Charges the target with storm energy, causing a surge of lightning every 108 sec, which transfers Unstable Vita to the farthest available target. The streaking lightning deals 300000400000 Nature damage to all players in its path, and afflicts those it touches with Vita Sensitivity.
Vita instable
:
Charges the target with storm energy, causing a surge of lightning every 108 sec, which transfers Unstable Vita to the farthest available target. The streaking lightning deals 300000400000 Nature damage to all players in its path, and afflicts those it touches with Vita Sensitivity.
Vita instable
:
Deals 300000400000 Nature damage to all players in a line.
Vents mugissants
:
The Violent Gale Winds from the outdoors push the players in a direction, inflicting 1500010000 Nature damage every 1 sec.
:
You become adept in the ways of the Mistweaver, amplifying four of your abilities. Crackling Jade Lightning Damage increased by 100%. Tiger Palm Damage increased by 100%. When you Tiger Palm, you restore 1% of your mana and gain Vital Mists, reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Blackout Kick Blackout Kick also hits 4 additional nearby targets for 50% damage. When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby injured allies for 2809 every 0.75 sec for 2 sec. Healing yourself does not count for Chi generation.
Folie de Juju
:
Increases Agility by 0 for 20 sec.
Jet de toiles
:
Inflicts 112500 to 13750063000 to 77000 Nature damage to all enemies in front of the caster.and slows their movement speed 112500 to 137500%
Jet de toiles
:
Inflicts 112500 to 13750063000 to 77000 Nature damage to all enemiestargets in front of the caster every second for until cancelledand attempts to encase them in web.
Attaque tourbillonnante
:
Deals 77625 to 90213 damage to nearby enemies.
Attaque tourbillonnante
:
Whirls in place, dealing damage to nearby enemies.
Choc sauvage
:
Inflicts 0146250 to 153750 Physical damage to enemy players in its path.
Frappe des ailes
:
The caster flaps their wings violently in an attempt to push all targets in front of them away.
Wrathion - OCL - Add Prismatic Socket Effect
:
Add a prismatic socket to a Sha-Touched weapon or Armament of the Thunder King.
:
Forms a Zen Sphere above the target, healing the target for 126 and dealing 4150 and dealing 50 Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only two Zen Spheres can be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled or expires it will detonate, dealing 144202 Nature damage and 338129 healing to all targets within 10 yards.
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