Este sitio hace uso intenso de JavaScript.
Por favor habilita JavaScript en tu navegador.
Moderna
RPP
11.0.2
RPP
11.0.5
Beta
Paladin Talent Tree Changes in Dragonflight Alpha Build 45232
Dragonflight
Publicado
04/09/2022 a las 06:00
por
Paryah
Wednesday's Dragonflight Alpha Build 45232 for Paladin's saw a rework of the Core Class Talent Tree as well as changes for the Protection and Retribution Trees.
Paladin Class Talent Tree Changes in Build 45232
While the Paladin Core Class Talent Tree begins and ends in the same places, this week's version sees substantial re-imagining throughout the middle rows. Along with rearranged Talents, the pathing connectors have been subject to a complete revision and the node positions have been reworked. Refer to our
Talent Calculator
for specifics.
Last Build
Current Build
Protection Talent Tree Changes in Build 45232
Protection Talent Calculator
Baluarte de fe
moved to 4-4 (was 6-5)
New connector: 4-2 to 5-2
Resolución de cruzado
moved to 5-1 (was 9-1)
Santuario
moved to 5-4 (was 7-4)
New connectors: 5-1 to 7-1 and 5-4 to 7-5
Déspota de Tyr
moved to 6-1 (was 7-2)
Defensor resuelto
moved to 7-1 (was 6-1)
Bastión de Luz
moved to 7-2 (was 5-1)
Guardián de los antiguos reyes
moved to 7-3 (was 8-2)
Sentencia del cruzado
moved to 7-4 (was 4-4)
Consejo de Uther
moved to 7-5 (was 5-4)
Ofrenda de la Val'kyr dorada
moved to new node at 8-2 (was 9-2)
Ojo de Tyr
moved to 8-3 (was 10-2)
Protector justo
moved to new node at 8-4 (was 9-4)
Fervor de Ferren Marcus
moved to 9-1 (was 7-1)
Armadura de fe
moved to 9-2 (was 7-3)
Node removed: 9-3
Batalla final
moved to new 9-3 (was 9-3)
Pestilencia
now solo at 10-1
Baluarte de furia recta
moved to 10-2 (was choice at 10-1)
Last Build
Current Build
Retribution Talent Tree Changes in Build 45232
Retribution Talent Calculator
NEW ability
Protección divina
now a choice at 4-2
Cenizas a las cenizas
moved to 8-2 (was 9-2)
Estrago divino
moved to 9-2 (was 8-2)
Legado empíreo
moved to 9-3 (was 10-2)
Resonancia divina
moved to 10-2 (was 9-3)
Last Build
Current Build
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Talents (86)
After you spend 20 holy power, your next Word of Glory echoes onto a nearby ally at 30% effectiveness
Effect #1 REMOVED Effect #4 Heal
Value: 0
Talent position has changed.
Your
Hammer of the Righteous
Hammer of the Righteous
Blessed Hammer
Blessed Hammer
now also grants you 158 increased Primary Stat for 6 sec. Multiple applications may overlap.
Talent position has changed.
Maximum rank has changed from 3 to 2
Empowers your chosen aura for 8 sec.
Talent position has changed.
Learn Retribution Aura and Crusader Aura:
Retribution Aura
Instant
Requires Paladin
Requires level 38When any party or raid member within 40 yards dies, you gain Avenging Wrath for 8 sec.
When any party or raid member within 40 yards takes more than 50% of their health in damage, you gain Seraphim for 6s. Cannot occur more than once every 30s.
Crusader Aura
Instant
Requires PaladinIncreases mounted speed by 20% for all party and raid members within 40 yards.
Talent position has changed.
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%.
Crusader Strike and Judgment cool down 30% faster and heal up to 3 injured allies for 250% of the damage they deal. Lasts 20 sec.
Talent position has changed.
Cooldown reduced by 60 sec.
Now available to all specs
Category changed from Talents to Abilities
Call upon the Light and become and avatar of retribution, increasing your damage and healing done by 20% for 20 sec, and allowing Hammer of Wrath to be cast on any target.
Combines with other Avenging Wrath abilities, granting all known Avenging Wrath effects while active.
Talent position has changed.
Call upon the Light to become an avatar of retribution, increasing your damage and healing 20% for 20 sec.
Combines with other Avenging Wrath abilities.
Talent position has changed.
Word of Glory and Light of Dawn have a 15% chance to grant you Avenging Wrath for 10 sec.
Talent position has changed.
Imbue a friendly target with a Barrier of Faith, healing them for (65% of Spell power). For the next 18 sec, Barrier of Faith accumulates 20% of effective healing from your Flash of Light or Holy Light spells. Every 6 sec, the accumulated healing becomes an absorb shield.
Talent position has changed.
Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.
Talent position has changed.
Casting Flash of Light or Holy Light on your Beacon of Light grants 1 Holy Power.
Talent position has changed.
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.
All affected allies will be healed for 30% of the amount of your other healing done.
Holy
Your Flash of Light and Holy Light on these targets will also grant 1 Holy Power
Talent position has changed.
Begin mending the wounds of a friendly target, healing them for (210% of Spell power) after 5 sec.
Generates 1 Holy Power upon healing.
Talent position has changed.
Blesses a party or raid member, granting immunity to movement impairing effects
Unbound Freedom
and increasing movement speed by 30%
for 8 sec.
Talent position has changed.
Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Talent position has changed.
Blesses a party or raid member, reducing their damage taken by 30%, but you suffer 100% of damage prevented.
Last 12 sec, or until transferred damage would cause you to fall below 20% health.
Talent position has changed.
Blesses a party or raid member, granting immunity to magical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Talent position has changed.
Bless an ally for 30 sec, causing their attacks to have a 40% chance to deal 30% additional damage as Holy.
Blessing of the Seasons: Turns to Autumn after use.
Talent position has changed.
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Talent position has changed.
Increases the range of Light of Dawn to 40 yds.
Talent position has changed.
Divine Steed now has 2 charges.
Talent position has changed.
Cleanses a friendly target, removing all Poison and Disease effects.
Talent position has changed.
Crusader Strike reduces the cooldown of Holy Shock by 1.0 sec.
Rank 1: Crusader Strike reduces the cooldown of Holy Shock by 1.0 sec.
Rank 2: Crusader Strike reduces the cooldown of Holy Shock by 2.0 sec.
Talent position has changed.
Reduces all damage you take by 20% for 8 sec.
Talent position has changed.
Holy Power abilities have a 15% chance to make your next Holy Power ability free and deal 20% increased damage and healing.
Talent position has changed.
After casting Divine Toll, you instantly cast
Holy
Holy Shock
every 5 sec. This effect lasts 15 sec.
Talent position has changed.
While empowered by Infusion of Light, Flash of Light heals for an additional 5%, and Holy Light refunds 1% of maximum mana.
Rank 1: While empowered by Infusion of Light, Flash of Light heals for an additional 5%, and Holy Light refunds 1% of maximum mana.
Rank 2: While empowered by Infusion of Light, Flash of Light heals for an additional 10%, and Holy Light refunds 2% of maximum mana.
Rank 3: While empowered by Infusion of Light, Flash of Light heals for an additional 15%, and Holy Light refunds 3% of maximum mana.
Talent position has changed.
Leap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
Talent position has changed.
Blessing of Freedom increases the target's movement speed by 5%. Blessing of Protection and Blessing of Sacrifice reduce the target's damage taken by 5%. These effects linger for 8 sec after the Blessing ends.
Talent position has changed.
Lay on Hands grants the target 15% increased armor for 1 min.
Talent position has changed.
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 1 sec.Rank 1: Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 1 sec.
Rank 2: Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
Talent position has changed.
Beacon of Light transfers an additional 10% of the amount healed.
Rank 1: Beacon of Light transfers an additional 10% of the amount healed.
Rank 2: Beacon of Light transfers an additional 20% of the amount healed.
Talent position has changed.
Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for (16% of Spell power) or healed for (38% of Spell power).
You may have Glimmer of Light on up to 8 targets.
Talent position has changed.
Consecration heals you and up to 5 allies for (Attack power * .05 * 0.5) every 1 sec while standing within it.
Talent position has changed.
Consecration's damage is increased by 10%.Rank 1: Consecration's damage is increased by 10%.
Talent position has changed.
Hurls a divine hammer that strikes an enemy for Holy damage. Only usable on enemies that have less than 20% health
Hammer of Wrath
or during Avenging Wrath
Generates 1 Holy Power.
Talent position has changed.
Armor and critical strike chance increased by 2%.
Rank 1: Armor and critical strike chance increased by 2%.
Rank 2: Armor and critical strike chance increased by 2%4%.
Talent position has changed.
Your Holy Power generation is tripled for 20 sec.
Talent position has changed.
An efficient spell, healing a friendly target for (260% of Spell power).
Talent position has changed.
Fires a beam of light that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, it deals (75% of Spell power) Holy damage and radiates (70% of Spell power) healing to 5 allies within 15 yards.
If the beam is aimed at a friendly target, it heals for (140% of Spell power) and radiates (45% of Spell power) Holy damage to 5 enemies within 15 yards.
Talent position has changed.
Triggers a burst of Light on the target, dealing (68% of Spell power) Holy damage to an enemy, or (155% of Spell power) healing to an ally.
Holy Shock
Has an additional 30% critical effect chance
Generates 1 Holy Power.
Talent position has changed.
Holy Light and Flash of Light healing increased by 10%.
Talent position has changed.
Reduces the cooldown of Blessing of Protection by 60 sec.
Talent position has changed.
Each Holy Power you spend has a 5% chance to cause your Consecration to flare up, dealing (36% of Attack power) Holy damage to up to 5 enemies standing within it.
Talent position has changed.
Your critical Holy Shocks reduce the cost of your next Flash of Light by 30% or cause your next Holy Light to generate 1 Holy Power.
Talent position has changed.
Judgment causes the target to take 25% increased damage from your next Holy Power ability.
Talent position has changed.
Judgment causes the next 25 successful attacks against the target to heal the attacker for (7% of Spell power).
Talent position has changed.
While Avenging Wrath is active, you gain 1 Holy Power every 4 sec.
Talent position has changed.
Unleashes a wave of holy energy, healing up to 5 injured allies within a 15 yd frontal cone for (105% of Spell power).
Talent position has changed.
Sacrifice a portion of your own health to instantly heal an ally for (210% of Spell power). You take damage equal to 50% of the healing done.
Does not cause your Beacon of Light to be healed. Cannot be cast on yourself.
Talent position has changed.
Hurls a Light-infused hammer to the ground, dealing (20.5% of Spell power) Holy damage to nearby enemies and healing up to 6 nearby allies for (25% of Spell power), every 2 sec for 14 sec.
Talent position has changed.
Light of Dawn increases your next Light of the Martyr by 10% for each ally healed, and allows that Light of the Martyr to heal through Beacon of Light.
Light of the Martyr damages you over 5 sec instead of instantly.
Talent position has changed.
Your Flash of Light heals for an additional 10% when cast on a target affected by your Beacon of Light.
Talent position has changed.
Speed and Avoidance increased by 2%.
Talent position has changed.
When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk.
Blessing of Dawn
Damage and healing increased by 6% for 12 sec.
Blessing of Dusk
Damage taken reduced by 4% for 12 sec.
Talent position has changed.
Holy Light and Flash of Light have a chance to grant you Power of the Silver Hand, increasing the healing of your next Holy Shock by 10% of all damage and effective healing you do within the next 10 sec, up to a maximum of (Total health * 50 / 100).
Talent position has changed.
Aura Mastery also increases all healing received by party or raid members within 40 yards by 10%.
Rank 1: Aura Mastery also increases all healing received by party or raid members within 40 yards by 5%.
Rank 2: Aura Mastery also increases all healing received by party or raid members within 40 yards by 10%.
Talent position has changed.
Crusader Strike now has 2 charges.
Talent position has changed.
Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Talent position has changed.
After your Blessing of Sacrifice ends, 50% of the total damage it diverted is added to your next Judgment cast as bonus damage, or your next Word of Glory as bonus healing.
Talent position has changed.
Forces an enemy target to meditate, incapacitating them for 1 min.
Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Talent position has changed.
Increase the range of your heals by 50% for 10 sec.
Talent position has changed.
Reduces the cooldown of Blessing of Sacrifice by 60 sec.
Talent position has changed.
Avenging Wrath lasts 25% longer and causes Judgment to generate 1 additional Holy Power.
Talent position has changed.
When an ally with your Beacon of Light is damaged below 30% health, they absorb the next damage.
You cannot shield the same person this way twice within 1 min.
Rank 1: When an ally with your Beacon of Light is damaged below 30% health, they absorb the next (Spell power * 2 * (1 + Versatility)) damage.
You cannot shield the same person this way twice within 1 min.
Rank 2: When an ally with your Beacon of Light is damaged below 30% health, they absorb the next (Spell power * 4 * (1 + Versatility)) damage.
You cannot shield the same person this way twice within 1 min.
Talent position has changed.
Holy Shock has a 5% increased critical strike chance.
Rank 1: Holy Shock has a 7% increased critical strike chance.
Rank 2: Holy Shock has a 15% increased critical strike chance.
Talent position has changed.
Haste increased by 2%.
Rank 1: Haste increased by 2%.
Rank 2: Haste increased by 4%.
Talent position has changed.
Maximum rank has changed from 1 to 2
Spending holy power has a 5% chance to reduce the holy power cost of your next Word of Glory$?c1$?C2 by 1.
Rank 1: Spending holy power has a 5% chance to reduce the holy power cost of your next Word of Glory$?c1$?C2 by 1.
Rank 2: Spending holy power has a 10% chance to reduce the holy power cost of your next Word of Glory$?c1$?C2 by 1.Rank 3: Spending holy power has a 15% chance to reduce the holy power cost of your next Word of Glory$?c1$?C2 by 1.
Talent position has changed.
Maximum rank has changed from 3 to 2
Golden Path strikes the lowest health ally within it an additional time for 50.0% of its effect.
Rank 1: Golden Path strikes the lowest health ally within it an additional time for 50.0% of its effect.
Rank 2: Golden Path strikes the lowest health ally within it an additional time for 100.0% of its effect.
Talent position has changed.
During Avenging Wrath, your Mastery is increased by 4%.
Rank 1: During Avenging Wrath, your Mastery is increased by 4%.
Rank 2: During Avenging Wrath, your Mastery is increased by 8%.Rank 3: During Avenging Wrath, your Mastery is increased by 12%.
Talent position has changed.
Maximum rank has changed from 3 to 2
In the Dawn, your Holy Power-spending abilities deal 10% increased damage and healing. In the Dusk, your armor is increased by 10% and your Flash of Light heals for 10% more.
Talent position has changed.
Your damaging Holy Power spending abilities deal 5% increased damage.
Rank 1: Your damaging Holy Power spending abilities deal 5% increased damage.
Rank 2: Your damaging Holy Power spending abilities deal 10% increased damage.
Talent position has changed.
Your attacks have a chance to cause your target to take 5% increased Holy damage for 5 sec.
Rank 1: Your attacks have a chance to cause your target to take 3%5% increased Holy damage for 5 sec.
Rank 2: Your attacks have a chance to cause your target to take 6% increased Holy damage for 5 sec.
Rank 3: Your attacks have a chance to cause your target to take 10% increased Holy damage for 5 sec.
Talent position has changed.
Maximum rank has changed from 3 to 2
While mounted on your Charger or under the effects of Crusader Aura, the ranges of $?(C1der Strike]$?C2$?C3$?s96231 and Hammer of Justice are increased by 3 yards.)
Talent position has changed.
Increases the duration of Divine Steed by 1 sec.
Rank 1: Increases the duration of Divine Steed by 1 sec.
Rank 2: Increases the duration of Divine Steed by 2 sec.
Talent position has changed.
Light of Dawn has a 7% chance to create a second cone of light immediately after the first.
Rank 1: Light of Dawn has a 10% chance to create a second cone of light immediately after the first.
Rank 2: Light of Dawn has a 20% chance to create a second cone of light immediately after the first.
Talent position has changed.
The Light magnifies your power for 15 sec, granting 8% Haste, Critical Strike, and Versatility, and
Holy
(8 * 1.5)
Protection
(8 * 1)
Retribution
(8 * 1.60000002)
% Mastery.
Talent position has changed.
Word of Glory and Light of Dawn healing increased by 5%.
Talent position has changed.
Your spells and abilities have a chance to cause your target to erupt in a blinding light dealing 480 Holy damage or healing an ally for 560 health.
Talent position has changed.
The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time.
Talent position has changed.
Releases the Light within yourself, healing an injured ally within 15 yds for (37.5% of Spell power) every 1 sec.
Allies healed also receive 20% increased healing from your Holy Light and Flash of Light spells for 10 sec.
Talent position has changed.
Increases the range of Tyr's Deliverance by 2 yards, healing by 5%, and the healing bonus by 5%.
Talent position has changed.
Reduces the cooldown of your Divine Shield,
Shield of Vengeance
Shield of Vengeance
Ardent Defender
Ardent Defender
, and Lay on Hands by 30%.
Talent position has changed.
Each Holy Power spent on Light of Dawn increases the healing of your next Word of Glory by 5%, up to a maximum of 45%.
Talent position has changed.
Light of the Martyr's damage and healing is increased by 8% each time it is cast. This effect can stack up to 5 times and lasts for 15 sec.
Talent position has changed.
Specialization (1)
Effect #6 Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 40%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - % Modifies Periodic Damage/Healing Done
Value: 40%
Affected Spells:
NEW Effect #14 Apply Aura: Add Modifier - % Modifies Cast Time
Value: -100%
Affected Spells:
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 40%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - % Modifies Periodic Damage/Healing Done
Value: 40%
Affected Spells:
NEW Effect #14 Apply Aura: Add Modifier - % Modifies Cast Time
Value: -100%
Affected Spells:
Talents (40)
Reduces all damage you take by 20% for 8 sec.
While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 20% of your maximum health.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Hurls your shield at an enemy target, dealing (52.416% of Attack power) Holy damage, interrupting and silencing the non-Player target for 3 sec, and then jumping to 2 additional nearby enemies.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Your next 3 Shields of the Righteous or Words of Glory cost no holy power.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Throws a Blessed Hammer that spirals outward, dealing (10% of Attack power) Holy damage to enemies and reducing the next damage they deal to you by (Attack power * 30 / 100).
Generates 1 Holy Power.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Avenger's Shield also shields you for 8 sec, absorbing 50% as much damage as it dealt.
Rank 1: Avenger's Shield also shields you for 8 sec, absorbing 50% as much damage as it dealt.
Rank 2: Avenger's Shield also shields you for 8 sec, absorbing 100% as much damage as it dealt.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Avenger's Shield increases the damage of your next Shield of the Righteous by 30% for each target hit by Avenger's Shield, stacking up to 5 times, and increases its radius by 6 yds.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Talent position has changed.
Consecration lasts 10002 sec longer and its damage is increased by 15%20%.
Effect #2 Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 10002000
Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 1520%
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Enemies hit by Avenger's Shield deal 2.0% reduced damage to you for 10 sec. Multiple applications may overlap, up to a maximum of 3.
Rank 1: Enemies hit by Avenger's Shield deal 2.0% reduced damage to you for 10 sec. Multiple applications may overlap, up to a maximum of 3.
Rank 2: Enemies hit by Avenger's Shield deal 4.0% reduced damage to you for 10 sec. Multiple applications may overlap, up to a maximum of 3.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
After casting Divine Toll, you instantly cast
Protection
Avenger's Shield
Holy
Holy Shock
Retribution
Judgment
every 5 sec. This effect lasts 15 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Releases a blinding flash from Truthguard, causing (56.7% of Attack power) Holy damage to all nearby enemies within 8 yds and reducing all damage they deal to you by 25% for 9 sec.
Removed
Category changed from Talents to Uncategorized
When you use Avenger's Shield, your block chance is increased by 10% for 5 sec.
Rank 1: When you use Avenger's Shield, your block chance is increased by 10% for 5 sec.
Rank 2: When you use Avenger's Shield, your block chance is increased by 20% for 5 sec.10 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Maximum rank has changed from 2 to 1
Casting Word of Glory grants you an additional 5% block chance for 5 sec.Rank 1: Casting Word of Glory grants you an additional 5% block chance for 5 sec.
Rank 2: Casting Word of Glory grants you an additional 10% block chance for 5 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Shield of the Righteous grants 10% additional armor.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Avenger's Shield deals 20% increased damage to its primary target.
Rank 1: Avenger's Shield deals 15% increased damage to its primary target.
Rank 2: Avenger's Shield deals 30% increased damage to its primary target.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
During Divine Shield, all targets within 15 yards are taunted.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Avenger's Shield deals 200% increased damage but only strikes one target.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Each enemy hit by Avenger's Shield reduces the remaining cooldown on Guardian of Ancient Kings by 0.5 sec.
Rank 1: Each enemy hit by Avenger's Shield reduces the remaining cooldown on Guardian of Ancient Kings by 0.5 sec.
Rank 2: Each enemy hit by Avenger's Shield reduces the remaining cooldown on Guardian of Ancient Kings by 1.0 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
When you avoid a melee attack or use
Hammer of the Righteous
Hammer of the Righteous
Blessed Hammer
Blessed Hammer
, you have a 15% chance to reset the remaining cooldown on Avenger's Shield.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Empowers you with the spirit of ancient kings, reducing all damage you take by 50% for 8 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Hammers the current target for (27% of Attack power)% Physical damage.
Consecration
Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (8.7048% of Attack power)% Holy damage
While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (8.7048% of Attack power)% Holy damage
Generates 1 Holy Power.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Word of Glory's healing is increased by the target's missing health, on any target.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Your block chance is increased by 20%, you are able to block spells, and your successful blocks deal (9.828% of Attack power) Holy damage to your attacker.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Cooldown of Seraphim is reduced by 5 sec and Divine Toll by 15 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
When Shield of the Righteous expires, gain 10% block chance and deal (10% of Attack power) Holy damage to all attackers for 4 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Grand Crusader's chance is increased to 20% and it grants you 99 Strength for 8 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Word of Glory heals for an additional (100% of Attack power) over 15 sec.
Rank 1: Word of Glory heals for an additional (100% of Attack power) over 15 sec.
Rank 2: Word of Glory heals for an additional (100% of Attack power) over 15 sec.
REMOVED Effect #1 Apply Aura: Proc Trigger Spell With Value Modifies Damage/Healing Done
Value: 0 (AP mod: 0.2)
NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 0 (AP mod: 0.2)
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 0%
Specializations changed from Protection to Protection/Protection
Talent position has changed.
For the next 15 sec, Avenger's Shield damage is increased by 20%, it generates an absorb shield for an additional 50% of damage dealt, and its cooldown is reduced by 50%.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Shield of the Righteous increases your Strength and Stamina by 2% for 10 sec, stacking up to 3.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Spending Holy Power grants you 6 haste for 12 sec per Holy Power spent, stacking up to 20 times.
Now available to all specs
Category changed from Talents to Azerite Traits
Each 3 Holy Power you spend reduces the cooldown of Ardent Defender and Divine Shield by 1 sec.
Rank 1: Each 3 Holy Power you spend reduces the cooldown of Ardent Defender and Divine Shield by 1 sec.1.0 sec.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0.510
Name changed from Resolute Defender to Resolute Defender
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Each Holy Power spent reduces the remaining cooldown on Avenging Wrath and Guardian of Ancient Kings by 0.5 sec.
Rank 1: Each Holy Power spent reduces the remaining cooldown on Avenging Wrath and Guardian of Ancient Kings by 0.5 sec.
Rank 2: Each Holy Power spent reduces the remaining cooldown on Avenging Wrath and Guardian of Ancient Kings by 1.0 sec.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
While in your Consecration, your damage taken is reduced by an additional 5%.
Rank 1: While in your Consecration, your damage taken is reduced by an additional 2%5%.
Rank 2: While in your Consecration, your damage taken is reduced by an additional 4%5%.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Gain 15 stacks of Divine Resolve, increasing your maximum health by 2% and reducing your damage taken by 2% per stack for 20 sec. After 5 sec, you will begin to lose 1 stack per second, but each 3 Holy Power spent will delay the loss of your next stack by 1 sec.
Combines with Avenging Wrath.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Every 3 Shields of the Righteous make your next Word of Glory free.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Avenger's Shield jumps to 2 additional targets.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
While in your Consecration, your Shield of the Righteous and Word of Glory have 10% increased damage and healing.
Rank 1: While in your Consecration, your Shield of the Righteous and Word of Glory have 10% increased damage and healing.
Rank 2: While in your Consecration, your Shield of the Righteous and Word of Glory have 20% increased damage and healing.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Maximum rank has changed from 1 to 2
Your Avenger's Shield is imbued with holy fire, causing it to deal (7.077% of Attack power) damage to all enemies within 5 yards of each target hit.
Rank 1: Your Avenger's Shield is imbued with holy fire, causing it to deal (7.077% of Attack power) damage to all enemies within 5 yards of each target hit.
Rank 2: Your Avenger's Shield is imbued with holy fire, causing it to deal (7.077% of Attack power) damage to all enemies within 5 yards of each target hit.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Your Lay on Hands, Divine Shield, and
Blessing of Spellwarding
Blessing of Spellwarding
Blessing of Protection have 20% reduced cooldown.
Specializations changed from Protection to Protection/Protection
Talent position has changed.
Artifact Traits (1)
Releases a blinding flash from Truthguard, causing (56.7% of Attack power) Holy damage to all nearby enemies within 8 yds and reducing all damage they deal to you by 25% for 9 sec.
Specializations changed from Protection to Protection/Protection
Category changed from Artifact Traits to Talents
Talents (50)
Your auto attacks have a 12% chance to reset the cooldown of Blade of Justice.
Talent position has changed.
When you benefit from Art of War, you gain Seraphim for 2 sec.
Seraphim:
The Light magnifies your power for 15 sec, granting 8% Haste, Critical Strike, and Versatility, and
Holy
(8 * 1.5)
Protection
(8 * 1)
Retribution
(8 * 1.60000002)
% Mastery.
Rank 1: When you benefit from Art of War, you gain Seraphim for 2 sec.
Seraphim:
The Light magnifies your power for 15 sec, granting 2% Haste, Critical Strike, and Versatility, and
Holy
(2 * 1.5)
Protection
(2 * 1)
Retribution
(2 * 1.60000002)
% Mastery.
Rank 2: When you benefit from Art of War, you gain Seraphim for 4 sec.
Seraphim:
The Light magnifies your power for 15 sec, granting 4% Haste, Critical Strike, and Versatility, and
Holy
(4 * 1.5)
Protection
(4 * 1)
Retribution
(4 * 1.60000002)
% Mastery.
Talent position has changed.
Art of War has a 35% chance to reset the cooldown of Wake of Ashes instead of Blade of Justice.
Talent position has changed.
Call upon the Light and become and avatar of retribution, increasing your critical strike chance by 20% for 20 sec.
If Avenging Wrath is known, also grants 20% damage increase.
Specializations changed from Retribution to Protection/Protection
Talent position has changed.
Pierces an enemy with a blade of light, dealing (145% of Attack power) Physical damage.
Generates 1 Holy Power.
Talent position has changed.
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Talent position has changed.
Your Judgment has a 25% chance to chain to a nearby enemy.
Talent position has changed.
Enemies hit by your Divine Storm take 100% more damage from your Consecration for 8 sec.
Talent position has changed.
Increases the Critical Strike chance of your Blade of Justice by 5%.
Talent position has changed.
Blade of Justice casts with Art of War shatters the earth while emerging, casting Consecration on the target's location.
The limit on Consecration does not apply to this effect.
Talent position has changed.
Call upon the Light and begin a crusade, increasing your haste by 3% for 25 sec.
Each Holy Power spent during Crusade increases haste by an additional 3%.
Maximum 10 stacks.
If Avenging Wrath is known, also grants 3% damage per stack.
Talent position has changed.
After casting Divine Toll, you instantly cast
Protection
Avenger's Shield
Holy
Holy Shock
Retribution
Judgement
every 5 sec. This effect lasts 15 sec.
Talent position has changed.
Unleashes a whirl of divine energy, dealing (147.4% of Attack power) Holy damage to all nearby enemies. Deals reduced damage beyond 5 targets.
Talent position has changed.
Instantly cast
Retribution
Judgment
on up to 5 targets within 30 yds.
Retribution
Divine Toll's Judgment deals 100% increased damage
Protection
Avenger's Shield
on up to 5 targets within 30 yds.
Specializations changed from Retribution to Protection/Protection
Talent position has changed.
Judgment empowers your next Templar's Verdict to automatically trigger Divine Storm with 25% increased effectiveness.
This effect can only occur every 30 sec.
Talent position has changed.
Crusader Strike has a 15% chance to make your next Divine Storm free and deal 25% additional damage.
Talent position has changed.
A hammer slowly falls from the sky upon the target. After 8 sec, they suffer Holy damage
Executioner's Wrath
and enemies within 8 yards will suffer 15% of the damage taken from your abilities in that time
, plus 20% of damage taken from your abilities in that time.
Talent position has changed.
Templar's Verdict extends the duration of your active Execution Sentence on the target by 1 sec.
Cannot extend the duration of an active Execution Sentence more than 8 sec.
Talent position has changed.
Execution Sentence now instead deals 15% of the damage taken from your abilities during its active time to the target and nearby enemies within 8 yards.
Talent position has changed.
Blasts the target with Holy Light, causing (100% of Attack power) Holy damage and burns the target for an additional (23% of Attack power) Holy Damage every 2 sec for 12 sec.
Applies the damage over time effect to nearby enemies if the target is standing within your Consecration and stuns Demon and Undead targets for 5 sec.
Talent position has changed.
Your Blade of Justice critical hits cause the target to burn for 20% of the damage dealt every 2 sec for 6 sec.
Talent position has changed.
Surround yourself with a bladed bulwark, reducing Physical damage taken by 35% and dealing (35.3028% of Attack power)% Physical damage to any melee attackers for 10 sec.
Talent position has changed.
Call down a blast of heavenly energy, dealing (250% of Attack power) Holy damage to all targets in the target area and causing them to take 50% increased damage from your Holy Power abilities for 8 sec.
Passive: While off cooldown, your attacks have a high chance to call down a bolt that deals (50% of Attack power) Holy damage and causes the target to take 10% increased damage from your next Holy Power ability.
Talent position has changed.
Replaces Templar's Verdict with Final Verdict, a devastating strike that deals (210% of Attack power) Holy damage. Has a 15% chance to activate Hammer of Wrath and reset its cooldown.
Talent position has changed.
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Talent position has changed.
Burdens an enemy target with the weight of their misdeeds, reducing movement speed by 70% for 10 sec.
Talent position has changed.
The cooldown of Lay on Hands is reduced up to 60%, based on the target's missing health.
Word of Glory's healing is increased by up to 100%, based on the target's missing health.
Talent position has changed.
Increases damage dealt by Judgment by 8%.
Rank 1: Increases damage dealt by Judgment by 8%.
Rank 2: Increases damage dealt by Judgment by 16%.
Talent position has changed.
Blade of Justice generates 1 additional Holy Power.
Talent position has changed.
Increases your mastery by 2%.
Talent position has changed.
Crusader Strike now has 2 charges.
Talent position has changed.
Every 12 sec in combat, you gain 1 Holy Power.
Talent position has changed.
Focuses Holy energy to deliver a powerful weapon strike that deals (140% of Attack power) Holy damage, and restores health equal to the damage done.
Damage is increased by 50% when used against a stunned target.
Talent position has changed.
Replaces Wake of Ashes with Path of Ruin.
Path of Ruin
3 Holy PowerInstant15 sec cooldownRequires PaladinLash out at your enemies, dealing (250% of Attack power) Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Deals reduced damage beyond 5 targets.
Demon and Undead enemies are also stunned for 5 sec.
Talent position has changed.
Spending Holy Power grants you 1% haste per finisher for 12 sec, stacking up to 3 times.Rank 1: Spending Holy Power grants you 1% haste per finisher for 12 sec, stacking up to 3 times.
Rank 2: Spending Holy Power grants you 1% haste per finisher for 12 sec, stacking up to 5 times.
Specializations changed from Retribution to Protection/Protection
Talent position has changed.
Maximum rank has changed from 2 to 1
Templar's Verdict increases the damage of your next Templar's Verdict by 5% for 6 sec.
Talent position has changed.
Consecration periodic damage has a chance to grant you 1 Holy Power.
Chances increase up to 4 targets within Consecration.
Talent position has changed.
Your Consecration is 15% larger, and you cannot be slowed below 80% of normal movement speed within Consecration.
This effect lasts for 2 sec after leaving Consecration.
Talent position has changed.
Judgment has a 25% chance to cast again and deal (28% of Attack power) extra Holy damage to the target.
Talent position has changed.
Your Holy Power spending abilities increase the damage of your next Blade of Justice by 8%.
Rank 1: Your Holy Power spending abilities increase the damage of your next Blade of Justice by 8%.
Rank 2: Your Holy Power spending abilities increase the damage of your next Blade of Justice by 16%.
Talent position has changed.
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
Talent position has changed.
Creates a barrier of holy light that absorbs damage for 15 sec.
When the shield expires, it bursts to inflict Holy damage equal to the total amount absorbed, divided among all nearby enemies.
Talent position has changed.
Divine Storm projects an additional wave of light, striking all enemies up to 20 yards in front of you for 20% of Divine Storm's damage.
Talent position has changed.
Templar's Verdict has a 15% chance to strike again for 30% of its damage.
Rank 1: Templar's Verdict has a 15% chance to strike again for 30% of its damage.
Rank 2: Templar's Verdict has a 30% chance to strike again for 30% of its damage.
Talent position has changed.
Reduces the cooldown of your Judgment ability by 1 sec.
Talent position has changed.
Wake of Ashes burns the target for an additional 10% damage over 6 sec.
Talent position has changed.
Hammer of Wrath has 1 extra charge and increases Holy damage done by 2% for 10 sec, stacking 3 times.
Rank 1: Hammer of Wrath has 1 extra charge and increases Holy damage done by 2% for 10 sec, stacking 3 times.
Rank 2: Hammer of Wrath has 1 extra charge and increases Holy damage done by 4% for 10 sec, stacking 3 times.
Talent position has changed.
Judgment grants you Virtuous Command for 5 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 5% additional Holy damage.
Rank 1: Judgment grants you Virtuous Command for 5 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 5% additional Holy damage.
Rank 2: Judgment grants you Virtuous Command for 5 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 10% additional Holy damage.
Talent position has changed.
Lash out at your enemies, dealing (346.5% of Attack power) Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Damage reduced on secondary targets.
Demon and Undead enemies are also stunned for 5 sec.
Generates 3 Holy Power.
Talent position has changed.
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional (8.5% of Attack power) Holy damage.
Talent position has changed.
Spells (2)
Call upon the Light to become an avatar of retribution,
Hammer of Wrath
allowing Hammer of Wrath to be used on any target
Avenging Wrath: Might
increasing your damage, healing and critical strike chance by 0% for 20 sec
Avenging Wrath
increasing your damage and healing by 0% for 20 sec
Avenging Wrath: Might
increasing your critical strike chance by 0% for 20 sec
Cooldown changed from 3 min cooldown to 2 min cooldown
NEW
Petition the Light on the behalf of a fallen ally, restoring spirit to body and allowing them to reenter battle with 60% health and at least 20% mana.
Talents (1)
NEW
Hammer of Wrath deals 10% additional damage and extends the duration of
Crusade
Crusade
Avenging Crusader
Avenging Crusader
by 1 sec.
Obtiene Wowhead
Premium
USD $2
Un mes
Disfruta de una experiencia libre de publicidad, desbloquea características premium y dale tu soporte al sitio!
Mostrar 0 comentarios
Ocultar 0 comentarios
Inicia sesión para publicar un comentario
Comentarios en Inglés (42)
Escribir un Comentario
No has iniciado sesión. Por favor
entra a tu cuenta
o
registra una cuenta
para añadir tu comentario.
Publicación anterior
Publicación siguiente