Discipline's proposed 2-set seeks to reduce some mana costs of ramping by mixing in free and instant cast
s. If you were playing
Proselitismo, then this would mean that you would have to choose between the longer duration
Expiacións from
Éxtasis with the
Claridad mental legendary or the free
Expiacións. In this instance you would always choose the longer
Expiacións but if you were to play
Coraza espiritual then you could mix those free
s in for some okay discounts.
The 4-set effectively increases
Penitencias damage by forcing the damage buff after
Palabra de poder: radiancia casts and increasing its value.
Penitencia is generally not a powerhouse ability with covenant abilities carrying the majority of our burst healing this expansion. No word yet of "stacking" this damage buff from back to back
Palabra de poder: radiancias, as is common in a raid ramp up, is also strange. It almost feels like there could be some promotion of
El penitente legendary but you'd sacrifice
Claridad mental in a raid environment which seems like a non-starter.
Both bonuses seem more well-suited for a 5man environment than a raid environment, which isn't the worst thing in the world considering Disc's constant dominance in a raid environment and some mana struggles on high keys compared to other healers. Since Discipline is so frequently shackled to one build of ramping in a raid, this also shows how shackled the spec is to specific legendaries and talents to properly function.
The 2-set sounds very helpful for dungeons and just alright in raids, not something that would make or break you, but likely would allow you to be a bit more mobile and assist slightly more with spothealing on progression raiding to those in need. The 4-set adds some increased value to
Penitencia but it really needs to have a stacking buff that can allow for a supercharged
Penitencia from back to back
Palabra de poder: radiancias. Casting two in rapid succession has been part of Discipline's kit ever since their 7.2.5 remake back in Legion, so not having a stacking buff for this set bonus is extremely strange.
In dungeons where you almost never cast
Palabra de poder: radiancia back to back, this will be a nice damage increase and offer some better efficiency of
Expiación healing but more is needed for Discipline to be able to more reliably heal the party via dealing damage.
The 2-set needs a solution to the
Éxtasis/
Claridad mental question. Longer atonements to equal the legendaries' value would be excellent and still meet the intended purpose of greater mana efficiency both for raiding and Mythic+, as longer
Expiacións will also mean less casts of
/
Palabra de poder: escudo are needed to refresh the buff on tank(s). The 4-set needs a stacking buff and should also deal more overall damage. These bonuses seem to be replacing Shards of Domination and ought to feel very powerful, but at the moment
Penitencia is a wet noodle and almost doubling the damage is a good start but far from feeling like the power packing triple volley of old Legion days. In a time where healer damage is at its peak of attention in the community, Discipline (and other healers) should feel like they can compete with the massive damage other healers bring.
Holy Priest's bonuses continue to double-down on the spec's strengths and gives a sort of illusion of choice for the spec heading into 9.2. The 2-set gives you a buff increasing the cooldown reduction for
Palabra sagrada: serenidad or
Palabra sagrada: santificar depending on the next ability cast,
Sanación relámpago/
Sanar reducing the former and
Rezo de sanación reducing the latter. The issue though, is that the spec is so incredibly focused into healing with
Concentración relámpago these days that being able to mix in
Rezo de sanacións for
Palabra sagrada: santificar feels so niche and out of place for the spec as it stands today.
The 4-set, draws upon the conduit
Palabras resonantes and again sets up this illusion of choice. Do you spend this buff on a weak
Rezo de sanación or just continue slamming the
Sanar button to kingdom come and likely cementing your place as the top spot-healer in the raid group? There's really no choice to it but the bonus makes it look like there actually is one.
Despite my negativity on the return of these set bonuses, the gameplay looks to be a natural progression for the spec, you cast
Sanar a lot thanks to the
Concentración relámpago legendary and now everything is going to be more efficient. You'll be able to cast more
Palabra sagrada: serenidads which MIGHT allow you to fit in
Palabra sagrada: salvación in more optimal timings or an additional cast on a lengthy encounter but doesn't really seem to be changing the game from what the Holy rollers know.
For Mythic+, like raid, you continue to slam down what you're good at with the spec -- having a MASSIVE turnaround from its incredibly poor single target healing efficiency in dungeons in BFA, to being able to spam their tank and party with
Sanars and
Palabra sagrada: serenidads for ages before having to be concerned about mana. It is a reasonable boost that synergizes (and copies) existing conduits like
Palabras resonantes and
Plegaria Sagrada, but doesn't really add anything new to the table.
If these are the proposed bonuses for Holy, I'd really like to see them take another look at
Símbolo de esperanza, as I believe its more than fair to say that the utility experiment that went underway with Symbol's defensive cooldown reduction has been an abject failure in helping the spec improve its standing in competitive raiding and a second look is needed, perhaps just channeling the spell giving raw damage reduction this time.
Shadow has received a tier set which is focused around the mechanic of
Pensamientos oscuros. This is a
Explosión mental which is both instant, and can be cast during
Tortura mental. On first impression, this tier set is interesting but not without problems. The three major problems the set has are a lack of AoE value, unintuitive rotational complexity, and added punishment for moving.
Problems
AoE
With sets for 9.2 being important for all endgame content, a tier set being entirely Single Target is problematic. While most other tier sets being introduced in 9.2 focus on providing additional stats, resources, or free spells with AoE value, Shadow's does not. Shadow does not spend
Pensamientos oscuros within its AoE rotation above 5 targets, and even if the new 4 piece
Sombra viviente adds enough value to change that, Shadow still lacks GCDs within its tightly packed AoE rotation to use them. Shadow's primary AoE tool
does not interact with the new tier set at all, and Shadow's AoE rotation is already resource capped so the increased resource generation from additional
Pensamientos oscuros procs does not have any value.
Fixing this issue isn't as simple as making
Sombra viviente deal AoE damage as well as Single Target. While that does make the set do 'something' on AoE, its taking away globals that would otherwise be
. We'd still have to proc
Sombra viviente with
Pensamientos oscuros Explosión mental, which yields a much lower increase in AoE than it does for Single Target, where
Pensamientos oscuros is already a core part of the rotation.
Rotation
Increasing the strength and frequency of
Pensamientos oscuros can be thought of as an increase to the value of
Tortura mental. Increasing the value of
Tortura mental has the potential to impact Shadow's rotation in a number of ways, including but not limited to...
The bottom line is that there is potential with this set bonus for a lot of rotation changes and nuanced gameplay, though all of it is counterintuitive and likely less enjoyable to play with than the current rotation without the set bonus.
Fixing the wasted
Pensamientos oscuros procs can be done by making the buff stack, which adds more flexibility to usage and reduces the chance you'll ever get a proc when you already have one.
The negative impact it has on the rotation is much harder to solve though as it comes from tying the strength of the tier set to
Tortura mental, a filler spell we aim to cast as little as possible, instead of one of our higher priority spells, such as
Explosión mental, our damage over time effects, or our
Demencia spenders.
Movement
Increasing the value of a rotational filler spell, such as
Tortura mental also has a negative impact on Shadow's ability to deal damage during movement. When you move as Shadow, and don't have access to a rotational instant such as
Peste devoradora or a
Palabra de las Sombras: dolor refresh, you give up casts of
Tortura mental. This is expected as part of any DPS rotation, but the more powerful the filler spell is, the worse it feels and the more impact movement has on your dps. Even though
Pensamientos oscuros is a proc, not only is it procced by
Tortura mental but it's also usable during
Tortura mental, meaning spending
Pensamientos oscuros whilst moving is still a loss of damage. This is a problem Shadow deals with already, but having a tier set that exacerbates it does not feel good. This problem is once again deeply rooted in the tier set's impact on
Tortura mental.
Instead of attempting to solve any of Shadow's issues such as AoE, resource overflow, and a claustrophobic rotation, the tier set doubles down on all of them. However, based on expected time frames, it's highly unlikely that the tier set was created or iterated on after the Shadow Priest feedback written last month, so it's unlikely any of these issues were going to be addressed in the first iteration a Shadow Tier set.
Damage
Whilst making the assumption that
Sombra viviente scales with secondary stats as well as multiple procs extending the duration, the combined value of
Mente oscurecida and
Sombra viviente is about 12% on Single Target if we do not change our playstyle. Playstyle optimizations likely add an extra few percent. The value of this set bonus in AoE, as discussed in the problems section, is effectively zero. With how these sets are expected to be used in Mythic+, something has to change beyond just tuning to make the AoE damage comparable to that of other bonuses.
Legendaries, Talents, and Covenants
Sticking with the same initial assumptions, the new tier set has a notable impact on the viability of certain legendaries, talents, and covenants.
- Prisma de Pirosombra and Estratagema de Talbadar appear to be much closer in value, likely because of how much less space Shadow has to cast Tortura mental during cooldowns when using Prisma de Pirosombra.
- Both Kyrian and Night Fae covenants are significantly worse. They already struggle in 9.2, due to their weak covenant legendaries, but as both of their covenant spells also reduce the number of Tortura mental casts in the rotation (something that used to be a good thing), they gain much less from the new tier set. This is especially bad for Kyrian, as their covenant ability Bendición de los Ascendidos replaces Tortura mental completely for its duration. Something that makes absolutely no sense.
- Torrente del Vacío is also much worse for a similar reason, and appears to be the worst talent in the row for all legendaries and covenants.
- Condenación appears to have gained a significant amount of value, likely because it reduces the strain of GCDs in the opener, and consistently lets you proc Pensamientos oscuros before entering Forma del Vacío.
Conclusion
As mentioned earlier, this set bonus doubles down on all the negative experiences you can have whilst playing Shadow Priest. Buffing
Tortura mental in a rotation that already has so many powerful and interesting things to do instead of
Tortura mental makes it much harder to play, much more sensitive to movement, and arguably much less fun.
This is the first iteration of a Shadow set bonus for two expansions, and the first related to this new Shadowlands Shadow Priest, so it's understandable that it doesn't hit the mark. With 9.2 so far away, we would like to either see substantial changes to solve the current problems outlined with this set bonus, or for it to do something else altogether.