Discipline's proposed 2-set seeks to reduce some mana costs of ramping by mixing in free and instant cast
s. If you were playing
Проповедь, then this would mean that you would have to choose between the longer duration
Искупление виныs from
Вознесение with the
Ясность разума legendary or the free
Искупление виныs. In this instance you would always choose the longer
Искупление виныs but if you were to play
Щит души then you could mix those free
s in for some okay discounts.
The 4-set effectively increases
Исповедьs damage by forcing the damage buff after
Слово силы: Сияние casts and increasing its value.
Исповедь is generally not a powerhouse ability with covenant abilities carrying the majority of our burst healing this expansion. No word yet of "stacking" this damage buff from back to back
Слово силы: Сияниеs, as is common in a raid ramp up, is also strange. It almost feels like there could be some promotion of
Кающийся грешник legendary but you'd sacrifice
Ясность разума in a raid environment which seems like a non-starter.
Both bonuses seem more well-suited for a 5man environment than a raid environment, which isn't the worst thing in the world considering Disc's constant dominance in a raid environment and some mana struggles on high keys compared to other healers. Since Discipline is so frequently shackled to one build of ramping in a raid, this also shows how shackled the spec is to specific legendaries and talents to properly function.
The 2-set sounds very helpful for dungeons and just alright in raids, not something that would make or break you, but likely would allow you to be a bit more mobile and assist slightly more with spothealing on progression raiding to those in need. The 4-set adds some increased value to
Исповедь but it really needs to have a stacking buff that can allow for a supercharged
Исповедь from back to back
Слово силы: Сияниеs. Casting two in rapid succession has been part of Discipline's kit ever since their 7.2.5 remake back in Legion, so not having a stacking buff for this set bonus is extremely strange.
In dungeons where you almost never cast
Слово силы: Сияние back to back, this will be a nice damage increase and offer some better efficiency of
Искупление вины healing but more is needed for Discipline to be able to more reliably heal the party via dealing damage.
The 2-set needs a solution to the
Вознесение/
Ясность разума question. Longer atonements to equal the legendaries' value would be excellent and still meet the intended purpose of greater mana efficiency both for raiding and Mythic+, as longer
Искупление виныs will also mean less casts of
/
Слово силы: Щит are needed to refresh the buff on tank(s). The 4-set needs a stacking buff and should also deal more overall damage. These bonuses seem to be replacing Shards of Domination and ought to feel very powerful, but at the moment
Исповедь is a wet noodle and almost doubling the damage is a good start but far from feeling like the power packing triple volley of old Legion days. In a time where healer damage is at its peak of attention in the community, Discipline (and other healers) should feel like they can compete with the massive damage other healers bring.
Holy Priest's bonuses continue to double-down on the spec's strengths and gives a sort of illusion of choice for the spec heading into 9.2. The 2-set gives you a buff increasing the cooldown reduction for
Слово Света: Безмятежность or
Слово Света: Освящение depending on the next ability cast,
Быстрое исцеление/
Исцеление reducing the former and
Молитва исцеления reducing the latter. The issue though, is that the spec is so incredibly focused into healing with
Быстрая концентрация these days that being able to mix in
Молитва исцеленияs for
Слово Света: Освящение feels so niche and out of place for the spec as it stands today.
The 4-set, draws upon the conduit
Резонирующие слова and again sets up this illusion of choice. Do you spend this buff on a weak
Молитва исцеления or just continue slamming the
Исцеление button to kingdom come and likely cementing your place as the top spot-healer in the raid group? There's really no choice to it but the bonus makes it look like there actually is one.
Despite my negativity on the return of these set bonuses, the gameplay looks to be a natural progression for the spec, you cast
Исцеление a lot thanks to the
Быстрая концентрация legendary and now everything is going to be more efficient. You'll be able to cast more
Слово Света: Безмятежностьs which MIGHT allow you to fit in
Слово Света: Спасение in more optimal timings or an additional cast on a lengthy encounter but doesn't really seem to be changing the game from what the Holy rollers know.
For Mythic+, like raid, you continue to slam down what you're good at with the spec -- having a MASSIVE turnaround from its incredibly poor single target healing efficiency in dungeons in BFA, to being able to spam their tank and party with
Исцелениеs and
Слово Света: Безмятежностьs for ages before having to be concerned about mana. It is a reasonable boost that synergizes (and copies) existing conduits like
Резонирующие слова and
Священная молитва, but doesn't really add anything new to the table.
If these are the proposed bonuses for Holy, I'd really like to see them take another look at
Символ надежды, as I believe its more than fair to say that the utility experiment that went underway with Symbol's defensive cooldown reduction has been an abject failure in helping the spec improve its standing in competitive raiding and a second look is needed, perhaps just channeling the spell giving raw damage reduction this time.
Shadow has received a tier set which is focused around the mechanic of
Темные думы. This is a
Взрыв разума which is both instant, and can be cast during
Пытка разума. On first impression, this tier set is interesting but not without problems. The three major problems the set has are a lack of AoE value, unintuitive rotational complexity, and added punishment for moving.
Problems
AoE
With sets for 9.2 being important for all endgame content, a tier set being entirely Single Target is problematic. While most other tier sets being introduced in 9.2 focus on providing additional stats, resources, or free spells with AoE value, Shadow's does not. Shadow does not spend
Темные думы within its AoE rotation above 5 targets, and even if the new 4 piece
Живая тень adds enough value to change that, Shadow still lacks GCDs within its tightly packed AoE rotation to use them. Shadow's primary AoE tool
does not interact with the new tier set at all, and Shadow's AoE rotation is already resource capped so the increased resource generation from additional
Темные думы procs does not have any value.
Fixing this issue isn't as simple as making
Живая тень deal AoE damage as well as Single Target. While that does make the set do 'something' on AoE, its taking away globals that would otherwise be
. We'd still have to proc
Живая тень with
Темные думы Взрыв разума, which yields a much lower increase in AoE than it does for Single Target, where
Темные думы is already a core part of the rotation.
Rotation
Increasing the strength and frequency of
Темные думы can be thought of as an increase to the value of
Пытка разума. Increasing the value of
Пытка разума has the potential to impact Shadow's rotation in a number of ways, including but not limited to...
The bottom line is that there is potential with this set bonus for a lot of rotation changes and nuanced gameplay, though all of it is counterintuitive and likely less enjoyable to play with than the current rotation without the set bonus.
Fixing the wasted
Темные думы procs can be done by making the buff stack, which adds more flexibility to usage and reduces the chance you'll ever get a proc when you already have one.
The negative impact it has on the rotation is much harder to solve though as it comes from tying the strength of the tier set to
Пытка разума, a filler spell we aim to cast as little as possible, instead of one of our higher priority spells, such as
Взрыв разума, our damage over time effects, or our
Безумие spenders.
Movement
Increasing the value of a rotational filler spell, such as
Пытка разума also has a negative impact on Shadow's ability to deal damage during movement. When you move as Shadow, and don't have access to a rotational instant such as
Всепожирающая чума or a
Слово Тьмы: Боль refresh, you give up casts of
Пытка разума. This is expected as part of any DPS rotation, but the more powerful the filler spell is, the worse it feels and the more impact movement has on your dps. Even though
Темные думы is a proc, not only is it procced by
Пытка разума but it's also usable during
Пытка разума, meaning spending
Темные думы whilst moving is still a loss of damage. This is a problem Shadow deals with already, but having a tier set that exacerbates it does not feel good. This problem is once again deeply rooted in the tier set's impact on
Пытка разума.
Instead of attempting to solve any of Shadow's issues such as AoE, resource overflow, and a claustrophobic rotation, the tier set doubles down on all of them. However, based on expected time frames, it's highly unlikely that the tier set was created or iterated on after the Shadow Priest feedback written last month, so it's unlikely any of these issues were going to be addressed in the first iteration a Shadow Tier set.
Damage
Whilst making the assumption that
Живая тень scales with secondary stats as well as multiple procs extending the duration, the combined value of
Затемненное сознание and
Живая тень is about 12% on Single Target if we do not change our playstyle. Playstyle optimizations likely add an extra few percent. The value of this set bonus in AoE, as discussed in the problems section, is effectively zero. With how these sets are expected to be used in Mythic+, something has to change beyond just tuning to make the AoE damage comparable to that of other bonuses.
Legendaries, Talents, and Covenants
Sticking with the same initial assumptions, the new tier set has a notable impact on the viability of certain legendaries, talents, and covenants.
- Призма пламени Тьмы and Стратагема Талбадара appear to be much closer in value, likely because of how much less space Shadow has to cast Пытка разума during cooldowns when using Призма пламени Тьмы.
- Both Kyrian and Night Fae covenants are significantly worse. They already struggle in 9.2, due to their weak covenant legendaries, but as both of their covenant spells also reduce the number of Пытка разума casts in the rotation (something that used to be a good thing), they gain much less from the new tier set. This is especially bad for Kyrian, as their covenant ability Благословение перерожденных replaces Пытка разума completely for its duration. Something that makes absolutely no sense.
- Поток Бездны is also much worse for a similar reason, and appears to be the worst talent in the row for all legendaries and covenants.
- Проклятие appears to have gained a significant amount of value, likely because it reduces the strain of GCDs in the opener, and consistently lets you proc Темные думы before entering Облик Бездны.
Conclusion
As mentioned earlier, this set bonus doubles down on all the negative experiences you can have whilst playing Shadow Priest. Buffing
Пытка разума in a rotation that already has so many powerful and interesting things to do instead of
Пытка разума makes it much harder to play, much more sensitive to movement, and arguably much less fun.
This is the first iteration of a Shadow set bonus for two expansions, and the first related to this new Shadowlands Shadow Priest, so it's understandable that it doesn't hit the mark. With 9.2 so far away, we would like to either see substantial changes to solve the current problems outlined with this set bonus, or for it to do something else altogether.