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News
Patch 6.1 Followers and Daily Quests; Tiger Strikes Hotfixes
Blizzard has published another blog highlighting some new features in Patch 6.1 tied to the Garrison:
The first
legendary follower
and the surrounding lore.
New daily quests
from your Level 3 Town Hall.
Summoning a raid or world boss to your Garrison.
New Follower Missions
for rewards ranging from Savage Blood to Apexis Crystals.
New battle pet challenges
Erris the Collector
and
Kura Thunderhoof
.
Blizzard's Patch 6.1 Survival Video and Blog
Patch 6.1 is around the corner, so Blizzard has put together a survival video and
guide to their official coverage
.
Patch 6.1 goes live on February 24th.
Check out our past coverage and guides to 6.1 features:
Updated Blood Elf Models
In-Game Twitter Integration
and the
SELFIE Camera
Heirloom collections
and
Chauffeured Chopper
mount reward
New Darkmoon Faire games and rewards
New pets from
Raiding with Leashes III
.
Garrisons: New ilvl cap for followers,
daily Garrison quests
,
jukebox and music scrolls
,
Foundry and Profession Missions
, and
legendary follower
. We have a
Patch 6.1 Garrison Guide
and have updated all of our
Garrison Guides
for 6.1 as well.
Profession updates
--new recipes and changed reagents. All of our
profession guides
are updated for 6.1 as well.
Better Challenge Mode Rewards
More toys for the Toy Box
including
Trans-Dimensional Bird Whistle
.
Patch 6.1 is going live during the
Lunar Festival
, so save up your
Coin of Ancestry
because currently on the PTR, you can buy heirloom upgrades with them like
Timeworn Heirloom Armor Casing
.
In the video below, Lore talks about a "super-rare" mount, referring to the
Voidtalon of the Dark Star
. The source is unknown but there is
The Last Voidtalon
,
Voidtalon of the Dark Star
, and
Launch Voidtalon Scenario
in the data, as well as "Source: Voidtalon Egg" in the mount journal.
Be sure to check out our
other news from today
, including
Downtime Tuesday
,
Slagworks LFR
,
February 17th Hotfixes
, and a
6.1 dev interview
.
Patch 6.1 PTR Patch Notes for February 13
The latest patch notes have appeared for the Patch 6.1 PTR. Do note that these don't necessarily line up with datamining. We have new info on buffs and nerfs for Feral, Windwalker, and more! Check out the classes tab below.
Blizzard QA Zorbrix has also noted that, as the Patch 6.1 PTR builds are release candidates, character copies are disabled:
Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.
Barn Level 3
traps can now be placed on top of a trap that has already been sprung.
Characters visiting the Garrison are now able to use
Mage Tower / Spirit Lodge Level 3
/
Mage Tower / Spirit Lodge Level 3
portals.
The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.
Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.
Cosmetic transformation effects that don't have mount animations and previously prevented a character from mounting (or were canceled upon mounting) are no longer canceled or need to be canceled or prevent mounting. Instead, the transform is temporarily suppressed and the character will regain the transformation once they dismount.
Many Druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as
Blazing Wings
or
Pepe
. Additional shapeshift forms may receive attachment points in the future.
Blazing Wings
effect now lasts for 15 minutes (down from 1 hour) with a 30-minute cooldown (down from 1 hour).
Piccolo of the Flaming Fire
has been rebuilt into a Toy Box item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupt eating or drinking.
All rings, neck, cloak, and trinket items that can be acquired in
Nagrand
(A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests, or Personal loot mode in Dungeons and Raids for those item slots.
Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.
New Graphics Options: Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems.
Added new ambient occlusion method NVIDIA HBAO+, available on all DirectX 11 capable video cards.
MSAA is once again supported, with additional controls for fine-tuning under Advanced graphics options.
A new SSAA anti-aliasing option is now available for high-end video cards.
Per-pixel deferred point lights have been added to create more realistic lighting throughout Draenor.
Fish caught in Draenor can now be filleted without requiring a set stack number (20 for small, 10 for normal, 5 for enormous fish) while larger fish will still award more resources.
Cruisin' the Chasm
: Resolved an issue where characters were not receiving completion credit after riding the
Rental Chopper
.
Ridin' the Rocketway
: Resolved an issue where characters were not receiving completion credit after riding the
Redhound Two-Seater
prototype.
A number of Main Hand weapons have been converted to One-Hand so they'll work better with transmogrification.
Neural Silencer
now also blocks
Swapblaster
effects.
Reins of the Amber Scorpion
is once again back in stock for purchase from
Ambersmith Zikk
.
Sargerei Disguise
now has a 60-minute cooldown (up from 30 minutes).
Loot eligibility lockouts for Draenor world bosses (
Drov the Ruiner
,
Tarlna the Ageless
, and
Rukhmar
) are now tracked in Raid Info under the Raid tab.
Garden Sickle
now correctly sheathes on the hip.
Fixed an issue where
Rogue
s would automatically fail the
Gladiator's Sanctum Level 3
coliseum scenario when they use the Death from Above talent.
Fixed an issue where characters that underwent a paid faction change may be unable to complete the achievement for
Upgrading the Mill
.
Dungeon Journal entries for
Blackrock Foundry
have been updated with fight mechanics that have changed from hotfixes.
Tanks are now able to use abilities and cooldowns while grabbed by
Hans'gar
or
Franzok
's
Crippling Suplex
.
Primal Gladiator's and Primal Combatant's Badges now have a 2-minute cooldown (up from 1 minute).
Mists of Pandaria era PvP Gloves no longer have an on-equip bonus.
There's now a 10 minute delay between battles after
Grand Marshal Tremblade
or
High Warlord Volrath
has been defeated (down from 30 minutes).
Eye of the Storm
: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.
Death Knight
Breath of Sindragosa
no longer has an initial Runic Power cost, but only applies the
Breath of Sindragosa
for Blood Death Knights.
Defile
now only reduces damage taken for Blood Death Knights.
damage has been increased by 20%
37%
and now only grants Runic Power to Blood Death Knights.
Defile
should no longer be incorrectly redirected by
(
Shaman
).
Druid
Ferocious Bite
damage increased by 5%.
Moonfire
's mana cost has been reduced by 55%.
Shred
damage increased by 20%.
Thrash
(
Cat Form
) damage increased by 20%.
damage decreased by 16.6%.
Moonfire
(Feral) damage increased by 5%
Rake
damage increased by 5%.
Rip
damage increased by 5%.
Swipe
damage increased by 20%.
Ironbark
is no longer usable while silenced.
Nature's Cure
can no longer be cast while in a shapeshift form and is now classified as a Nature School ability
PvP 4-piece set bonus for
Restoration Druid
s has been replaced. The cooldown of
Ironbark
is now reduced by 30 seconds.
Hunter
Beast Mastery: Improved Focus Fire now grants an 8% increase to attack power per
Frenzy
stack consumed (up from 5%).
Marksman: Careful Aim now increases critical strike chance of
Steady Shot
,
, and
Aimed Shot
by 50% (down from 60%).
Chimaera Shot
damage increased by 30.4%.
is now 25% more effective.
Mage
Comet Storm
(Frost) damage has increased by 94% but deals 33.3% less damage in PvP combat.
Charred Glyph
effect can now hit targets up to 60% further away from the primary target, but no longer ignores crowd-controlled targets.
Monk
Rising Sun Kick
(Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the
Monk
's abilities (up from 10%).
Paladin
Holy: Beacon of Light heals should no longer benefit or consume
's effect.
Priest
Halo
now displays an indicator on the ground to make it easier for the casting
Priest
see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.
Psychic Scream
(Shadow) now has a 30-second cooldown (up from 45 seconds).
Power Word: Shield
now absorbs 10% less damage.
Shaman
now protects both party and raid members (up from only party members). Additionally, fixed an issue where
was incorrectly redirecting
Provoke
(
Monk
) and
Growl
(Hunter Pets).
Restoration:
now increases all healing done by 40% (up from 30%).
should no longer cause Frost Shock to trigger a new Mastery:
Earthen Rage
(Elemental). Note that this does not stop
Earthen Rage
effects that are already in progress or in the process of being triggered.
Tier-17 2-piece bonus for
Elemental Shaman
now increases multistrike damage by 1% per stack (down from 2% damage increase per stack).
Tier-17 4-piece bonus for
Elemental Shaman
now requires the Shaman to consume 12
18
charges to trigger (down
up
from 15 charges).
Warlock
(Demonology) damage decreased by 25%.
Warrior
Execute
damage decreased by 11.4%.
now absorbs 24.4% more damage.
Protection:
now increases armor by 10% (up from 5%).
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