Err... 15 mythic dungeons per week? That's a bit much!
This is so good!
I was hoping there'd be no strings attached. Push your Mythic key each week and pick the piece of gear you want. Now we have to do raids and PvP if we want to be able to pick the gear we want. Why is it so hard for Blizzard to understand we don't want to feel forced to play content we don't enjoy? I'm not going to stop playing if I've done my chores, I'm going to go play alts or work on my infinite backlog of old content catch-up.
so the items are same good .. but you have more options to choose if you do more content? but if ill have more options.. there will be higher chance for avoidance, leech and stuff ?
I like it. Nice compromise. Thanks for the information wowhead team!
Essentially the more content you do the more gear options will be available to you. For each section you complete, the more options you will have - each section will have it's own separate item roll. Which yes, has a chance to add avoidance, leech and other such stats like you mentioned.
Wow this looks awesome. I love it and it's UI is just pretty. Goodjob on this one. Also would like to see further improvement. Who doesn't like to see more of these beauties?
The problem with this Mythic+ gear approach is that it suddenly limits well geared players from helping gear up alts, because now it'll screw their weekly rewards if they don't farm out a !@#$load of extra dungeons. This is bad design and needs to be heavily chastised immediately.
"Mythic+ item level is determined by the lowest level of the top X dungeons."That doesn't sound good at all.