이 사이트는 자바스크립트를 사용합니다.
브라우저에서 자바스크립트를 활성화 해주십시오.
Mistweaver Monk: First Impression of the New Monk Talent Trees in Dragonflight
용군단
2022/09/10 시간 03:00
에
Anomoly
에 의해 작성됨
With the reveal of the Dragonflight Monk talent trees, our Mistweaver Monk writer Anomoly provides initial reactions and thoughts on this revamped system. We break down the Mistweaver Monk talent trees, discussing the new talents and providing some sample builds. Join us as we predict how this class could play in Dragonflight!
To learn about the best PvE talent builds in Dragonflight for this class, and export these builds into the game, please check out our Brewmaster, Mistweaver, and Windwalker Monk class guides:
Brewmaster Monk Talent BuildsMistweaver Monk Talent BuildsWindwalker Monk Talent Builds
Monks and Mistweavers finally received their updated talent trees on Dragonflight Alpha and there is a long of information to work through. The initial impression is that both the Class and Spec tress are in a great place to start and provide a great starting point for feedback.
Monk Dragonflight Class Talent Tree
With Blizzard revamping the talent tree system in Dragonflight, we now have two talent trees with interconnected nodes to populate as we level. Gone is the simple 7 tier system with 3 options per tier. We now have a fully fleshed out tree with branching paths and multiple options across the board. The provides a area of customization and choice we haven't seen in a few expansions now.
For the Monk Class tree, this is meant to represent talents that describe our class and it does a great job at that, except for a few key areas, where either pathing or just ability node selection is poor. The overall tree is good and exciting as you work through it.
Monk Dragonflight Talents - What's New
The Monk Class Tree doesn't contain a large number of new abilities, but it does open up some new options for Mistweavers to take some interesting abilities. Some of the highlights of these new talents are:
쾌활한 생기화
and
생기 충전 연마
- The
생기 충전 연마
2 point talent is just a 40% buff to our current
생기 충전
power. It introduces the current aura buff Windwalker and Brewmaster have to
생기 충전
and allow us to select it. Then
쾌활한 생기화
makes
생기 충전
instant cast. This allows
생기 충전
to be casted while moving and repositioning. Overall very good buffs to
생기 충전 연마
in a portion of the class tree where you have plenty of points to spare.
손날 찌르기
- And it's back! We have an interrupt. Enough said. Its a melee interrupt, which allows us to now help in both raids and Mythic+ with any particularly nasty casts. This is great!
해악 감퇴
/
마법 해소
- We have access to both of these defensive spells. While we do lose Fortifying Brew, we gain two overall better options.
절명의 손길 연마
/
치명적인 손길
- While
절명의 손길 연마
is just adding back in Rank 2 of our current
절명의 손길
, we also gain access to
치명적인 손길
which reduces
절명의 손길
's cooldown by 2 minutes. This is a great set of nodes which basically give us the ability to talent into some priority damage for mobs. This could specific adds on a raid encounter, or mobs in a Mythic+ environment that need to die ASAP. Very nice set of additional utility through a spec traditionally seen only with Windwalker.
이심전심
/
술잔 돌리기
- Two new raid buffs allow us to bring something more than just
신비한 손길
. These provide either 2%/4% Leech or 2%/4% Avoidance to raid or party members around us. In any progression scenario, both of these should be taken. We will have enough points to pick both of these up easily. The only issue will be the range of the buffs, however, we should be able to maintain this 100% on melee without issue.
현실 도피
- This provides some additional mobility to get out and then back into position or vise versa. The more interesting part of this ability is it's interaction with
생기 충전
. With it buffing
생기 충전
by 70%, this is a large healing increase across the raid. I will speak about this later in the article, but with the amount of potential
소생의 안개
's we will have on the raid, a 70% increase to the healing they will do is massive.
While the above are great talents, the Class tree isn't without issue. There are a number of just lackluster options, along with a few interesting pathing sections, that I think can be cleaned up. With that in mind, below are some talents that I think deserve from additional love or changes in the new few Dragonflight builds:
강화주
locked behind
마비
- In the current tree, if we wanted to talent into
강화주
, we need to invest 2 points into
마비
and then 2 points into both
강화주
and the choice node after this, where we can reduce it's cooldown to 4 minutes. At 4 minutes,
강화주
is not a cooldown we would want to invest 4 points into. Also, while we can move into
절명의 손길 연마
, our only other option is through Expel Harm, which is never going to be taken by Mistweavers. It just locks us into too many points for too little gain.
기의 물결
and
기의 파동
on a Choice Node - For Mistweaver Monks at least this is an easy choice. We will always take
기의 파동
. I know that our other specs may swap between the two based on the type of fight, this option for us is clearly not a choice at all.
무거운 공기
and
주학의 은총
- In the last, blue post we learned that
무거운 공기
is getting redesigned, it originally interacted with
짜릿한 비취 번개
. Also,
주학의 은총
just increases healing taken by 2%. While neither of these are particularly exciting options, they do sit in a weird place in our tree. The only path to it is through Roll, which adds another charge of
구르기
. We can already talent into Celerity later on in the tree, and 3 rolls will typically be overkill from a movement perspective. There are also no interesting nodes beyond Roll, which make going this path less desirable. This entire upper left section of the tree needs some work.
Final Two Rows of the Class Tree - The final two rows contain both our capstone abilities, and a Healing, Damage, or Damage Taken buff. With the second to last row, these to provide additional healing, damage, or defensive bonuses. They are not exactly amazing, but they do offer some level of power increase. Beyond these we are left to choose from 3 statues. These are
옥룡 조각상 소환
,
백호 조각상 소환
, and
흑우 조각상 소환
. Thematically these are very cool in terms of a healing, damage, and tanking option. In terms of practice, more than likely only
백호 조각상 소환
will see any regular play.
흑우 조각상 소환
potentially has some niche applications, but those would more than likely be around doing some weird Mythic+ shenanigans.
옥룡 조각상 소환
- I broke out this statue from the above just to highlight the issues here. This statue requires a 2 point investment from any non healer spec, as they would need to talent into Soothing Mist. For Mistweaver specifically, the statue is just bad. Weak healing, and it is triggered by a spell we rarely use in any content. This needs another look. Any gameplay centered around
위안의 안개
really needs a full rework. The current model of maintaining an 8 second buff on a single target is both tedious and provides little actual healing gain. In my eyes, this is basically a blank box in terms of a talent we would ever seriously consider in its current form.
Monk Class Dragonflight Talent Tree - First Impressions
Overall the class tree is good. It provides access to a host of different defensive options for Mistweaver Monks, and also allows you to add in some additional utility through nodes like
손날 찌르기
. There are still a number of areas that could use some work, and the capstones themselves are nothing special, but the core of the tree is very good.
As an example, the below tree would be a solid start for any content.
There are some minor swaps you can make, such as
마비
for
백호 조각상 소환
, but all in all this would be a good place to start your class tree. We may also want to take
치명적인 손길
in terms of having priority damage on specific mobs in any content.
Mistweaver Dragonflight Class Tree
Mistweaver Dragonflight Talents - What’s New?
The Mistweaver Spec tree is full of both recent talents from the past few expansions, along with a surprising number of brand new options. Blizzard has done an excellent job with the tree, providing a number of interesting choices with how to work your way through the tree. The brand new options enable a particularly interesting new playstyle also.
회복
vs.
재활
- Blizzard has added a choice node around
재활
. You are choosing what type of dispel you would like to pair with your
재활
. The baseline still provides Magic dispel, while
회복
changes that to Disease and Poison.
회복
is also usable while stunned. This is an excellent change, as Mistweavers do suffer from not being able to use
재활
in certain portions of a fight, such as the final phase of Sylvanas or during the Fated Dispel affix. This is an excellent choice node.
생명의 샘
/
비밀 혼합물
/
넘치는 안개
- A trio of old Azerite traits appears. These were all great traits at the time and are solid choices within our tree. They also are all within key areas of our tree and are easily reached. With the tree itself focusing a bit more on casting
포용의 안개
,
넘치는 안개
will be a solid amount of throughput on any target taking damage.
비밀 혼합물
offers us some secondary stat boosts. We will generally be using
집중의 천둥 차
to boost
해오름차기
, but this does give you options for targeted stat boosts at specific times.
급속 확산
/
안개의 춤
/
안개의 정점
- Another trio of synergy talents that provide a number of different ways to spread both
소생의 안개
and
포용의 안개
across the raid.
급속 확산
will add a random
소생의 안개
with a 3 / 6 second duration after using
포용의 안개
or
해오름차기
. With
해오름차기
being a common filler spell, you will be spreading a large number of
소생의 안개
's on the raid. In addition,
안개의 춤
provides a 10% at a
소생의 안개
duplicating itself whenever you cast
소생의 안개
or when
소생의 안개
jumps to a new target. Expect to see this also boost the number of active
소생의 안개
on the raid. Finally,
안개의 정점
, gives
소생의 안개
a 5% / 10% chance to proc an
포용의 안개
with 2 second duration. Giving your
소생의 안개
or potentially
생기 충전
healing a solid boost on certain targets. This trio of talents provides a really exciting gameplay opportunity going into Dragonflight. We can also use these high periods of
소생의 안개
on the raid along with Cloud Focus to really push a fairly large amount of healing.
만연하는 치유
/
풍요의 차
- One of our capstone choice nodes. Both of these are returning Legion legendary powers. In either case, while
풍요의 차
does grant a random
집중의 천둥 차
buff, after using
집중의 천둥 차
, it does suffer from just being random. You may get a proc you just cannot us or do not need in the instant.
만연하는 치유
spreads the
포용의 안개
healing amplification across the group. This may potentially be a solid choice with the amount of
포용의 안개
casts we look to be throwing out in Dragonflight, however, it does suffer in where it is placed in the tree. It is awkward to spec into currently.
선의 파동
- Returning for Dragonflight is
선의 파동
, which is a previous talent choice for Mistweaver Monks. This works by doing healing to and damage around a target that has enemies near them. This was a staple dungeon talent and will potentially return in Dragonflight. It's centrally located in the tree so it is relatively easy to spec into. There is a choice node beyond
선의 파동
that provides buffs directly to
선의 파동
.
메아리치는 울림
triggers
선의 파동
a second time as reduced effectiveness if both
소생의 안개
and
포용의 안개
are active on the target. The other choice,
짙어지는 안개
, increases the healing and damage of
선의 파동
each time
위안의 안개
heals. Each of these give a choice based on if you are playing around
위안의 안개
or not. Overall a compelling option in the center of our tree.
While the majority of the tree is full of options and interesting talents, there are a few key areas of our tree that have what I feel are some lackluster options. Some of this stems from the talents being weak or undesirable, but also the center of our tree, with the capstones available, provide just too much power in both raids and Mythic+. Some of these talents include:
번성의 기
/
평온의 화합
-
평온의 화합
stacks a buff to
기의 고치
each time you heal with
위안의 안개
.
번성의 기
increases heal over time effects on your
기의 고치
target. While these may be more PvP focused talents, they are located on the left hand side of our tree and gate access to
위론의 속삭임
and
비취불꽃 진각
.
비취불꽃 진각
is more of a PvE ability and the talents above it are seemingly more PvP focused. It does create some tension in terms of talent choices, but honestly, you end up just completely ignoring this side of the tree.
골분주
/
찬란한 안개
/
넘쳐흐르는 맥주
|
감쇠
- The entire lower right hand side of our tree is dedicated to
골분주
. Leaving Shadowlands, we lose many of the systems that buffed
골분주
and made it a choice in the previous expansion. We lose the conduit and the buff to the conduit, along with our Soulbinds. Without these,
골분주
is not very strong compared to your other talent choices. Along with this, to get to the capstone choice node of
넘쳐흐르는 맥주
and
감쇠
, we must talent into
찬란한 안개
. Mastery is not a great stat for Mistweavers in general, so talenting into something that randomly buffs said stat just feels bad. Also, as above, this is competing with an extremely strong center of our tree, which hurts this even more.
화합
along with
옥룡 조각상 소환
and
위안의 안개
-
화합
as a capstone makes zero sense. I generally struggle to find a use for this talent is really any content out currently. It is low impact, does not interact with another of our kit beyond
위안의 안개
and is generally a boring buff for a max tier talent. Centering a capstone around boosting an 8 second channeled heal is just bad. The healing game today is just too quick, to take time out and just slowly channel a trickle of healing into a random second target. And while I am using
화합
as a jumping off point for this, I think the larger issue is with
위안의 안개
itself. The current use of it centers around having talented into
for the purpose of not boosting our single target healing, but boosting our healing to
소생의 안개
targets. Other than this talent synergy,
위안의 안개
is currently and will in the future rarely be cast. My point is that I think
위안의 안개
needs to be redesigned away from being just a channel and potentially towards being a buff or something only put out by
옥룡 조각상 소환
or
옥룡 위론의 원령
. Remove the player channel component and allow it to boost player healing or provide a level of random healing to a specific target. Anything other than requiring us to channel for 8 seconds, or even trigger it every 8 seconds.
These are really just the highlights of what I consider a fairly well laid out tree.
Mistweaver Dragonflight Talent Tree - First Impressions
As you can see by the difference in content in the above two bulleted sections, the Mistweaver tree is looking very nice going into Dragonflight. The tree provides a few choices in terms of gameplay that do not seem dead on arrival. The concerns I do have deal with the placement of certain talents and not with the overall direction or structure of the tree. Blizzard has done a very good job at providing some interesting choices in our talent tree and allowing two or more playstyles to exist.
In terms of some example builds, the below build centers on replicating as many
소생의 안개
as possible, and once raid damage comes out, using
to push as much healing as possible.
Another potential option is to utilize
비취불꽃 진각
to push as much damage and healing as possible, and utilize the healing of Ancient Teachings of the Monastery to handle the maintenance healing needed. I can see this being a potential Mythic+ focused build, depending on the healing requirements in Dragonflight Mythic+.
I would take the above example with a grain of salt currently, as these haven't been fully tested, but they do provide some examples that look to be viable in their current state.
Mistweaver Monk Dragonflight Talents for Raiding - How Strong is It?
All I can say is, WOW! I am extremely excited about the trees in their current form.
There are a ton of new talents coming in Dragonflight that honestly seem very cool. The playstyle around working to blanket the raid in
소생의 안개
and then use those to dish out massive healing brings me back to Warlords of Draenor style Mistweaver. This is really exciting from my perspective.
We also have some potential other options where we really get to focus on healing through damage and some specific talent setups. Both of these options should allow us some versatility in our play throughout Dragonflight. And while the tree is generally strong and has a lot of potential, there are still some problem areas, particularly around
위안의 안개
, outside of
.
I think if Blizzard can rework the interactions with
위안의 안개
, I think Mistweaver is looking very strong in Dragonflight. For now though, I will say I am ready to experiment with all the different talent builds as we move through beta and into launch.
Interested in playing Mistweaver Monk now? Check our out live guide for this spec!
Mistweaver Monk Guide
와우헤드 구입하기
프리미엄
$2
한 달
광고 없는 경험을 즐기고, 프리미엄 기능을 해금하고 사이트를 후원하세요!
댓글 0개 보기
댓글 0개 숨기기
댓글을 달려면 로그인하세요
영어 댓글들 (26)
댓글 달기
로그인이 되어있지 않습니다. 댓글을 남기려면
로그인
하거나,
회원가입
을 해 주세요.
이전 게시물
다음 게시물