Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Shadowlands and WoW Classic. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
Hotfixes
February 1, 2021 Classes- Death Knight
Frost
All damage abilities increased by 5%. - Chill Streak (PvP Talent) damage has been reduced by 10%.
Demon Hunter - Havoc
All damage abilities increased by 3%.
Hunter - Beast Mastery
All damage abilities increased by 5%.
Survival - All damage abilities increased by 5%.
Mage - Frost
All damage abilities increased by 3%.
Paladin - Shadow Resistance Aura will no longer be removed from the Paladin when they die.
Rogue - Assassination
All damage abilities increased by 5%.
Shaman - Enhancement
All damage abilities increased by 3%.
Warlock - Fixed an issue where Resolute Barrier's (Conduit) effect could be placed on cooldown when the Warlock took damage lower than 5% of their maximum health.
- Destruction
All damage abilities increased by 5%.
Warrior - Arms
All damage abilities increased by 3%. - Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
Fury - All damage abilities increased by 3%.
- Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
Covenants- Night Fae
When Podtender (Dreamweaver Soulbind) is triggered, the player inside the pod will be dropped from targeting. - To help with locating easier, the Podtender (Dreamweaver Soulbind) nameplate will now appear as a white player nameplate rather than a red minion nameplate.
Dungeons and Raids- Mythic Keystone Dungeons
Bosses now gain 30% increased health when Tyrannical (Affix) is active (was 40%).
De Other Side - Headless Client melee damage reduced by 40% and Discharge damage reduced by 33%.
- 4.RF-4.RF’s Metallic Jaws damage reduced by 33% and W-00F now prefers non-tank targets.
- Atal’ai Deathwalker melee damage reduced by 25% and Gushing Wound is cast less frequently.
Mists of Tirna Scithe - Drust Soulcleaver’s Soul Split damage reduced by 40%.
Plaguefall - Rotting Slimeclaw’s Corroded Claws damage reduced by 50%.
Sanguine Depths - Chamber Sentinel’s Severing Slice initial damage reduced by 50%.
- Frenzied Ghouls cast Shadow Claws less frequently.
- Insatiable Brute’s Slam damage reduced by 21% and is cast less frequently.
Spires of Ascension - Etherdivers cast Insidious Venom less frequently.
- Forsworn Kyrian’s Dark Lash cast time increased to 2 seconds (was 1.5 seconds).
The Necrotic Wake - Zolramus Bonecarver’s Boneflay bleed damage reduced by 70% and duration reduced to 10 seconds (was 20 seconds).
- Fixed an issue where Zolramus Bonecarver’s Boneflay bleed damage was reduced by Armor.
- Skeletal Marauders cast Gruesome Cleave less frequently.
Theater of Pain - Unyielding Contender’s Vicious Strike damage reduced by 20%.
- Ossified Conscripts cast Cruel Slash less frequently.
Developers’ note: We’ve noticed tanks in Mythic Keystone Dungeons feeling pressured to spend more time running away and less time actually tanking than we’d like. In an effort to address this, we’re dialing back the tank damage of a number of dungeon denizens who’ve proven to be particularly painful.
Items and Rewards- Vantus Rune: Castle Nathria now grants 100 Versatility (was 40).
- Fixed an issue where the Treant Sprout summoned from Treecorn was missing all of its attacks.
Quests- Fixed an issue that would provide too much quest credit for “A Call to Bastion” when Kin-Tara was defeated.