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Pugilist's Presence

Pugilist's Presence
Damage
700
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Legendary
Seven-Sided Strike now attacks repeatedly in the same direction, knocking back the enemy each time.
Seven-Sided Strike damage increased by 10%. (Awakened)
Bonuses
Bonus ability (Rank 6)
Bonus ability (Rank 11)
Bonus ability (Rank 16)
Required Level: 55
Class: Monk

Potential Attributes

+[6-1000] Strength
+[6-1000] Willpower
+[6-1000] Vitality
+[6-1000] Fortitude

Potential Magic Attributes

Critical Hit Damage increased by 1%
Critical Hit Chance increased by 1%
Primary Attack damage increased by 10%
Skill damage increased by 5%
Item base Damage increased by 1%
Damage done increased by 2% per nearby party member
Attack Speed increased by 1%
Damage done to demons increased by 5%
Damage done to beasts increased by 5%
Damage done to undead increased by 5%
Damage increased 10% to enemies below 30% Life
Damage to full Life enemies increased by 10%
Accuracy Rating increased by 1%
Damage to enemies suffering loss of control increased by 10%
Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Damage to Elites increased by 50%
Damage to shielded enemies is increased by 6%
Increases Movement Speed by 8%, stacking up to 4 times
Range increased by 8%
Deals 25% increased Critical Hit Damage when you are within 3 yards of your target
Cooldown reduced by 0.02 seconds for every yard you traveled
Grants you a 10% chance to explode each time you move 2 yards, dealing 329 damage
Size increased by 10%, extending the range of its attacks by 10%
Cooldown reduced by 0.02 seconds for every yard you traveled
Grants a shield that absorbs 2289 damage for 3 seconds
Cooldown reduced by 0.02 seconds for every yard you traveled
Reduces the duration of harmful effects by 20%
Have a 15% chance of being resummoned when they expire
Deals 3% increased damage for every yard between you and your target, up to a maximum of 18%
Conjures 1 sword which follows you, dealing 623 damage, 3 seconds cooldown
Has a 10% chance to summon additional skeletons, while also increasing how many you can control
Reduces the duration of harmful effects by 20%
Range increased by 8%
Conjures 1 Arcane bolt to orbit around you, dealing 224 damage
Grants you a 25% chance of being immune to Knockback, Chill, and Slow effects
Has a 15% chance of striking again
Cooldown reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Reduces the damage enemies deal by 5%
Increases your Movement Speed by 10% for 3 seconds
Increases your Movement Speed by 8%
Causes your Primary Attacks to launch water blades at enemies, dealing 207 damage
Range increased by 8%
Has a 20% chance to trigger an explosion every 0.5 seconds, dealing 333 damage to all nearby enemies
Cooldown reduced by 0.02 seconds for every yard you traveled
Throws 1: additional blade: additional blades;, increasing its radius
Increases Attack Speed by 5%
Range increased by (0.08)*100%
Cooldown reduced by 0.1 seconds whenever your Primary Attack hits an enemy
Range increased by 8%
During your Ultimate, each Primary Attack has a 25% chance to trigger @$602!U[`Deluge Maelstrom`] when hitting an enemy.
During your Ultimate, each Primary Attack has a 25% chance to trigger @$598!U[`Twofold Barrage`] when hitting an enemy.
During your Ultimate, each Primary Attack has a 25% chance to trigger @$597!U[`Flame-spun Eruption`] when hitting an enemy.

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

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