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Seven-Sided Exploding Palm Technique PvE Monk Build for Diablo Immortal
来自 RenataKane
[Last Updated]:
2022/07/28
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The Seven-Sided Exploding Palm Technique Monk PVE build in Diablo Immortal uses to gather enemies, to inflict internal Bleeding on them, and then to cause them to explode. Much of this build can be adopted early in your leveling process, as the skills needed are acquired early, although Legendary Items and Legendary Gems will take longer to gather. This is a fast-paced build with a fairly strict rotation, but it's great fun once you get the hang of it.
However, Blizzard's Recommended Build also leaves out some key components. In this guide, we go more in-depth into the build than Blizzard's base recommendations, filling in the parts that Blizzard left out. Read on for specific recommendations for additional gear and upgrading strategies, as well as a detailed look at the playstyle and rotation.
This build is great for PvE based activities such as Challenge Rifts, Elder Rifts, solo or group dungeons, Hidden Lairs, bounties, Contracts, and Battle Point farming. Surprisingly, this build is also quite good for PvP activities, with many of the top players in Battlegrounds adopting similar builds with just a few variations (usually substituting for ).
We include the Full Build in this guide, but if you want to try this out for yourself in the Build Tool, please check it out here:
Diablo Immortal Build Tool at Wowhead
How to Play the Seven-Sided Exploding Palm Technique Monk Build in Diablo Immortal
The Seven-Sided Exploding Palm Technique Monk is a high mobility build focused on gathering up the enemies using , applying , and then blowing up enemies with Exploding Palm with .
We also recommend a fourth skill not included by this build, . This is a great mobility, damage, and gathering ability that gives you both offensive capability that meshes well with this build, and a defensive ability to get out of danger fast.
Seven-Sided Exploding Palm Technique Monk Gameplay
This build definitely fulfills the fantasy of the martial-arts Monk, springing effortlessly to their enemies using and taking down large groups all at once. Monks excel at the "roundup", where they bring large groups of mobs together to take them out in one huge burst of damage.
Strengths and Weaknesses
The AoE farming abilities of this Monk build are amazing, excelling in enclosed spaces such as Rifts, dungeons, and Hidden Lairs where mobs can be concentrated easily for maximum chain fun. Seven-Sided Exploding Palm Technique Monks may need to be able to get through the trash portions of Rifts quickly, as they are not the fastest class and build when it comes to taking out the end boss. The /5 levels on Challenge Rifts can pose extra issues.
Seven-Sided Exploding Palm Technique relies heavily on understanding how to stack the skills correctly (this will be discussed more in-depth during the Rotation portion). It can seem daunting, but Monk players should get the hang of this quickly since most Monk builds rely on complex rotations.
While this build lacks some of the group buffs that make Monks prized in group situations, the Seven-Sided Exploding Palm Technique Monk is an especially great partner for Wizards using , Demon Hunters using / or Necromancers using , since these builds also rely on gathering large groups for the bulk of their damage.
Best Content for Seven-Sided Exploding Palm Technique Monk
The Seven-Sided Exploding Palm Technique Monk excels in various types of PvE/PVP activities, including:
As stated before, Seven-Sided Exploding Palm Technique Monks shine indoors, where they can use rooms and restrictions to their advantage to gather up the highest concentration of mobs possible. The chain reactions of work best when the group is tightly packed; after that, it's just a matter of pulling together the stragglers.
Of course, this build works well outdoors too, but you might not be able to get such impressive roundups -- particularly in non-instanced content where you may be competing with other players for spawn and they pull mobs in different directions.
Best Skills for Seven-Sided Exploding Palm Technique Monk in Diablo Immortal
Seven-Sided Exploding Palm Technique focuses on key abilities that allow for the Monk to get to mobs quickly, gather them up, and then explode them in all directions.
Best Primary Attack
- Teleport to a nearby enemy and unleash a rapid succession of punches that each deal 1050 to 1680 damage. You can teleport again after every third hit. Each enemy player can be a teleport target only once every 3 seconds.
The mobility of this Primary Attack is what makes this key to this Recommended Build. Since this teleports the Monk directly into the action, use this to catch up to packs or to launch yourself into the middle, where you can use your other abilities to their best advantage.
Just save the Ultimate Ability for big bosses, since one of the properties this skill has is to knock away nearby enemies (and almost no bosses can be knocked back). You want to stay in melee range. The absorb shield is also helpful in a big opening salvo against any major bosses.
Best Skills
The three Skills below are the skills Blizzard gives in its Recommended Build for Seven-Sided Exploding Palm Technique. These work together well because one skill gathers everyone together, another puts a Bleeding debuff on mobs that causes damage on explosion, and the last one triggers the explosion on command, causing cascading damage in a tightly-packed group.
- Generate a vortex of wind which pulls in enemies and deals damage. Charging longer increases range and damage.
- Attack enemies in a direction for damage and inflict Bleeding on them. Enemies that die while Bleeding will explode, damaging all nearby enemies. Maximum 2 charges. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage.
- Dash rapidly between nearby enemies, striking 7 times, damaging every hit. Additional hits on the same target deal 50% as much damage.
The following skill is not among the three recommended Skills for the Blizzard Recommended Build for Seven-Sided Exploding Palm Technique, but it is the skill that fits best with the rest of the skills:
- Dash forward 4.5 yards and leave a spirit behind that will return, pulling all enemies in its path to you and dealing 945 damage. A player can only be pulled once every 3 seconds. Maximum 3 charges.
Look at any Challenge Rift leaderboards, and while there are variations on the base build, one skill is almost always present: . In addition to being yet another way for the Monk to put together an impressive roundup, it doubles as a great defensive skill for getting out of dangerous situations quickly, such as ground effects or an incoming boss ability.
Monk Skills in Diablo Immortal
Rotation
The common rotation for Seven-Sided Exploding Palm Technique (depending on what's on cooldown) is as follows:
Channel in the middle to bring as many together.
Use to launch yourself onto the group.
Cause a cascade explosion with !
Use to help with roundups or to get away from bad local effects.
Continue using to charge your Ultimate Ability.
Apply liberally when the other abilities are on cooldown.
The key point is this: only use when you have applied to a number of nearby mobs. Using without is leaving massive damage on the table. Be sure to Channel at the beginning to bring in as many mobs as possible into as tight a group as possible.
Timing is everything on this build. As a charged ability, is available when other skills are on cooldown, so don't be afraid to "prep" a lot of the mobs nearby with so you're ready to hit to gather up and to wipe out the rest. Since is also charged, it can help you create roundups when is not available.
In Rifts and dungeons, it's also a good idea to make sure you are using to get the Ultimate Ability charged and ready for a strong opener against the end boss. While many bosses do summon adds throughout the fight (which is a great source of dropped s), they often don't start out that way, so it's a good time to make sure you have concentrated fire from your Ultimate Ability.
Best Equipment for Seven-Sided Exploding Palm Technique Monk in Diablo Immortal
This build works due to the synergies among the Legendary Items, Set Items, and Legendary Gems. Make sure as you are leveling up that you remove any Essences from gear you aren't planning to use for your leveling build, because these may come in very handy later.
Best Legendary Items for Seven-Sided Exploding Palm Technique Monk
Legendary Items for the Seven-Sided Exploding Palm Technique build focus on magnifying the synergy between and .
The following four are given by Blizzard as part of the Recommended Build:
Main Hand:
: now places a runic circle inside which all enemies will be struck by your spirit allies.
Offhand:
: now launches you at a location and strikes that area with a giant palm as you land, damaging all nearby enemies, but its cooldown is increased.
Chest:
: can now trigger the explosion when it kills Bleeding enemies.
Head:
: Bleed effect now has a 30% chance to be detonated by other attacks.
Change from Blizzard's Recommended Build
These four Legendaries all focus on only two abilities - and , but it's pretty easy to see how these all work together. Unfortunately, as of release, there are no Monk Legendary items that modify .
The original Recommended Build lists as the recommended Head item, but this was always an underwhelming choice. The Season 2 legendary item is a stronger choice here, since it gives a chance for
any attack
to trigger Exploding Palm. This makes it different from the Seven-Sided Strike Legendary that triggers the explosion when it kills a Bleeding enemy, and from Exploding Palm's own innate ability to trigger upon death. This doesn't require a death to trigger Exploding Palm -- just an attack. This makes Exploding Palm even more powerful than it was before.
The remaining two Legendary slots are best filled by the following Legendary Items:
Legs:
: also temporarily decreases all damage you take by 20%.
Shoulders:
: damage increased.
Legs and Shoulders don't really provide a lot of great choices for Seven-Sided Exploding Palm Technique, but fortunately two of these choices are very good for this build. There is only one real option for legs, which is that decreases overall damage when you use - not the most exciting Legendary, but less damage is always useful.
The value of is self-explanatory: more damage from is always a great choice.
Best Monk Legendaries in Diablo Immortal
Best Set Items
increases both damage of Channeled spells and multiple hits to an enemy with the 2- and 4-set bonuses, making this a natural fit for the Seven-Sided Exploding Palm Technique Monk. The 6-piece set bonus is also great, considering how many hits this build can get in a short period of time.
Set Items: (Strength)
(Hands) -
Pit of Anguish
(Hell 2+)
(Feet) -
Mad King's Breach
(Hell 1+)
(Waist) -
Silent Monastery
(Hell 1+)
(Neck) -
Cavern of Echoes
(Hell 2+)
(Finger) -
Temple of Namari
(Hell 4+)
(Finger) -
Temple of Namari
(Hell 4+)
Set Properties: Grace of the Flagellant (Strength)
2 Set Items Equipped:
All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4 Set Items Equipped:
Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6 Set Items Equipped:
Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
Best Reforging Attributes on Legendary and Set Items
All Set Items and Legendary Items have Bonus Attributes that can be rerolled if undesirable. Set Items can have 1 Bonus Attribute (available at Rank 6) and Legendaries can have up to 3 Bonus Attributes (attained at Ranks 6, 11, and 16). You can use or the various Family Reforge Stones listed below to narrow down choices. Getting 3 Bonus Attributes within one family is best since it gives you a fourth additional property.
The best Reforge abilities for the Seven-Sided Exploding Palm Technique Monk are available on the following three Family stones (in order of preference):
Primary Attack damage increased by
All Skill Damage increased
Damage done to enemies below 30% Life increased
Critical Hit Chance increased
Heal party members for on death
Family Bonus:
You have a 2% chance when you kill an enemy to summon a fire spitting Hydra.
Only Family with four abilities instead of five.
Primary Attacks reduce enemy healing by
Primary Attacks reduce enemy Attack and Movement Speeds by
Continual damage taken reduced by
Knock away resistance increased
Family Bonus:
Your Primary Attacks have a 2% chance to inflict X damage and Stun to nearby enemies for 1.5 seconds.
Healing potion cooldown reduced
Life Regeneration increased by
Damage to elite enemies increased
Damage done by your summons increased
Damage taken by your summons decreased
Family Bonus:
You have a 2% chance when you will an enemy to make the corpse explode, damaging all nearby enemies.
's two best properties are its blanket damage increases to both Primary Attack and Skills. Either the increase in damage to enemies below 30% (for picking off the nearly-dead after being only partly blown up) or increase to Critical Hit change are good choices as well. The fire-spitting Hydra isn't super useful, as your usual modus operandi is to have everything pretty much dead in as short a time as possible, but it does add style points.
give two different bonuses to Primary Attacks -- reducing enemy healing and reducing enemy Attack and Movement speeds. These are particularly helpful against rare or champion packs. The knock away resistance is also helpful since this build relies so heavily on central positioning to make the properties work together. The Family Bonus gives yet another small chance for your Primary Attack to do extra damage and Stun enemies.
's best properties for this build are the increasing damage toward elite enemies, increasing Life Regeneration and reducing Healing Potion cooldown. It helps to build in a few added defensive abilities.
Reforging and Reforge Stones in Diablo Immortal
Best Awakened Properties
Awakening a Legendary requires a Rank 6 item with a Rank 10 Legendary Gem socketed into it. Some Awakening properties of the recommended Legendary Items are better than others, so this is our recommendation for an order in which items should be Awakened.
Remember that Awakening items requires investing real money, so not all players will choose to go this more-expensive route.
Since 1-Star gems are the cheapest to get up to Rank 10, put your 1-Star gems in the first two items you plan to Awaken. Put your 5-Star gems (if any) in pieces that are on the bottom of your Awakening priority list.
The two top priorities for Awakening among the chosen Legendary Items are as follows:
Offhand:
: damage increased.
Shoulders:
: cooldown reduced.
Since most of your damage is going to come from , increasing the damage it does will help ensure there are fewer spares to pick up, although this is not generally a big issue. Reducing the cooldown on is also great because the less time you have to wait for to come available, the more explosions you can fit in to the rotation.
The remaining Legendaries all reduce cooldowns as well; if you go for a third Awakening, 's reduction to Cyclone Strike cooldown would be your next choice. Reducing the cooldowns on Exploding Palm just isn't that useful, given that you spend time waiting for other skills to come off cooldown.
Best Gems for Seven-Sided Exploding Palm Technique Monk in Diablo Immortal
The Gems for Seven-Sided Exploding Palm Technique Monk focus on GIVE WHAT THEY FOCUS ON AND WHY THEY WERE CHOSEN.
Best Legendary Gems
: Increases damage done to your attacks per target hit, up to a maximum of 3 targets (Rank 1).
: Increases all damage you deal, as well as all damage you take.
: Heal damage every time you defeat an enemy.
: Every time you hit an enemy, the enemy gets a stacking debuff, taking more damage from your hits.
: Chance to do damage whenever you take damage.
: Chance to poison more enemies; poison can spread to more enemies when they die.
is great for any class and spec that targets many enemies at once, and the number of targets it can hit increases as you rank up the gem. may seem like a risky move, but the amount of damage you deal increases with each rank while the amount of damage you take stays the same. It just gets better and better.
With this build focusing on hitting many targets at once, the powers of both and show their worth, as these count for every time you defeat an enemy in one case or hit an enemy in the other.
5-Star gems are so rare that these (otherwise excellent) suggestions are great choices, but many players may not be attainable. Some alternatives to consider in the meantime include:
- increases the speed of your Primary attack. Hitting more frequently is always good.
- extra damage after killing Elite monsters is useful, particularly when doing Rifts (try to time it so you find an Elite pack shortly before engaging with the Rift Guardian)
- alternates extra damage for your Primary Attack and Secondary Skills
Even though is a Channeled skill, is not that useful for this build. is a very short channel and uses very little Energy.
Best Monk Legendary Gems in Diablo Immortal
Best Normal Gems
Normal Gems for Seven-Sided Exploding Palm Technique Monk are similar to those of most other builds: increase damage as much as possible.
Choose Normal gems in the following order:
Red: increases damage, which is central to this build.
Blue: also increase damage through your build by reducing the effectiveness of enemies' armor.
Yellow: increases your Resistance to enemy effects. Potency (Citrine) isn't that important to this build because you aren't using crowd control effects.
Normal Gems in Diablo Immortal
Seven-Sided Exploding Palm Technique Paragon Points for Diablo Immortal
This is a standard Vanquisher/Survivor build that will take you through Paragon 174. Activate the Vanquisher side for most solo AoE-type content, and Survivor for content such as the Helliquary, PvP, or when extra toughness is in order.
For Vanquisher, skip the extra Life and Judgment skills. You will need to max out the Survivor tree to get the last 25 points of Damage.
Detailed Build Guide for Seven-Sided Exploding Palm Technique Monk in Diablo Immortal
If you want to see the full Build Guide version of this entire build with all skills and items, look no further. We've built the entire spec for you in one handy place so you can use it for quick reference.
Full Seven-Sided Exploding Palm Technique Monk Build in Wowhead Build Tool
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