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Method's Video and Written Strategy Guides to Mythic Kargath Bladefist
Опубликовано
01.01.2015 в 12:37
perculia
We're starting 2015 with a bang with the first of
Method
's Mythic
Верховный Молот
guides! As announced in December,
Method will be working with Wowhead
to provide Mythic raiding guides for all the bosses in Highmaul and Blackrock Foundry.
Каргат Острорук
is the first and easiest boss in
Верховный Молот
. This is a Mythic strategy guide explaining the abilities, how to deal with the boss, raid setup and roles and class specific tips by various Method players as well!
Want to kill
Каргат Острорук
on other difficulties? Check out Wowhead's
Kargath Bladefist Highmaul Strategy Guide
.
Video Guide
Notable Trash
Before fighting
Каргат Острорук
, you will have to deal with
Вул'гор
and his
Чародей Камнерогов
s as the first thing in the instance.
First you need to kill
Чародей Камнерогов
s because they cast
Раскаленный доспех
on
Вул'гор
which decreases the damage he takes by 30% for each stack he has.
Interrupt
Стрела огня
that
Чародей Камнерогов
s cast so you can bring them together in order to maximize damage on them!
Вул'гор
will resummon
Чародей Камнерогов
s after a while again, so make sure you deal with them before you get overun. Focus
Вул'гор
till he dies.
Вул'гор
himself has a cleave attack and also casts
Земледробитель
which will spawn a
Пылающий каменный страж
. Avoid
Земледробитель
and let tanks pick up
Пылающий каменный страж
s!
After defeating
Вул'гор
you can fight
Каргат Острорук
.
Return to Table of Contents
Abilities and Explanation
Mythic difficulty has an exclusive Mythic-only mechanic:
Рев толпы
.
This is essentially an energy bar which fills up by doing specific things in the fight.
The higher it grows the more damage the raid deals.
It's important to use this damage boost effectively so you can defeat
Каргат Острорук
.
Каргат Острорук
has 4 abilities:
Прокалывание
-
Kargath skewers an enemy, inflicting 72559 Physical damage every 1 sec. for 8 sec. If the target survives, they take increased damage from consecutive Impales.
This ability is cast on the current tank, dealing heavy damage.
After each Impale, the next one on the same target will deal 100% increased damage due to
Открытые раны
.
This can be dealt with by either tank swapping for each
Прокалывание
or by simply using cooldowns on the tank getting Impaled.
Танец клинков
-
With blinding speed Kargath rushes around his target and strikes from various angles, inflicting physical damage every 0.5 sec. for 3 sec.
The shadow of Kargath will target a player and deal heavy area of effect damage to anyone within 7 yards of that player.
Make sure you don't stack up, so you can minimize the damage dealt by this ability.
Натиск берсерка
-
Kargath cuts his way towards you dealing 125% weapon damage to all targets in front of him every 0.5 sec for 6 sec.
Kargath will target one of the three furthest targets and chase them till he either kills the player, the whole duration of the cast is over, or if he steps on
Струя пламени
caused by
Огненный столб
.
This ability causes very heavy damage to anyone standing in his way.
In Mythic Difficulty, the longer he casts
Натиск берсерка
, the more the
Рев толпы
bar get filled. As a result, more damage will be dealt from your raid.
Удар цепью
-
Kargath uses his chain to lash the 5 closest enemies and toss them into the arena's stands.
Каргат Острорук
will knock everybody and start casting
Удар цепью
.
When the cast is finished, the closest 5 players will be tossed at the arena's stands. These players can now fight the crowd.
Fire Pillars
It's easy to notice the 4 Fire pillars on the ground. Those pillars will pop up at times during the fight, knock back anyone who is standing close to them, and fill the nearby area with
Струя пламени
. This deals damage if you stand there.
Bringing Kargath onto
Струя пламени
while he is casting
Натиск берсерка
will cause him to stop the cast.
Also in Mythic difficulty, every 5 seconds each activated Fire pillar will cast
Сгусток пламени
on random players. This can be avoided if you move before it lands.
Tiger Pits
There are 4 tiger pits on the ground. Falling into them will cause your instant death.
Be careful not to get knocked by either the emerging Fire pillars of the knockback before Kargath casts
Удар цепью
.
Кровавый хищнорез
, the last Mythic mechanic, will come out of those tiger pits. They will fixate on random players debuffing them with
Охота
and instantly killing them if they reach their target.
You can stop
Охота
by moving the tigers next to an active
Огненный столб
. That will disorient them for some seconds and also fill the Roar of the Crowd bar.
After Kargath tosses the 5 players to the arena stands, they will have to deal with a number of adds. There are three types of adds:
Пьяный желчеметатель
,
Железный бомбист
,
Железный рубака
. The further the fight continues, the more will appear. Killing them will result at increasing Roar of the Crowd Bar.
Return to Table of Contents
Execution
Удар цепью
First of all, it's very important to assign 5 players that will be tossed at the arena stands and deal with the adds. One tank, one healer and three dps must be assigned and make sure they are closest targets to the boss when the cast of
Удар цепью
is over. DPS with heavy AoE is preferred.
After being tossed, you land in the middle of the arena stands. Pick one side each time, pull as many of the mobs as possible, and AoE them down.
Железный рубака
s will cast
Крюк
which slows players.
Железный бомбист
s will release a Fire Bomb when they die which will deal AoE damage after it explodes few seconds later.
Пьяный желчеметатель
s will cast
Гнусное дыхание
in front of them which will stun everyone standing in front.
Натиск берсерка
In Mythic difficulty, it is very important to maximize the duration that
Натиск берсерка
is being cast. Longer Kargath casting means more Roar of the Crowd Bar being filled up so more damage is being dealt by the raid.
One of the further targets will be picked, so think carefully who you want those players to be.
You can extend the kite by using a speed buff on the person kiting or using immune abilities like
Ледяная глыба
or
Благословение защиты
(Paladins with
come handy for this case).
A rogue sprinting and then using
Ускользание
is a good way to kite him for the full 20 seconds.
It is pretty simple to always be able to kite him for the full duration of the 20 seconds.
Also remember not to use threat reset abilities like
Притвориться мертвым
or vanish if you are getting Beserker Rushed because Kargath will change target while continui causing unpredicatable deaths.
Кровавый хищнорез
After a while in the fight a
Кровавый хищнорез
will spawn trying to kill the target affected by
Охота
.
Make sure you track this debuff and position yourself so the
Кровавый хищнорез
chasing you steps over
Струя пламени
so it gets disoriented.
Make sure this add is killed before the disorient is over. Never let it reach you or you will be killed.
Рев толпы
There are different scales of the damage gained by
Рев толпы
.
0-24 Favor: No additional damage dealt
25-49 Favor:
Кумир толпы
; 25% additional damage dealt
50-74 Favor:
Кумир толпы
; 50% additional damage dealt
75-99 Favor:
Кумир толпы
; 75% additional damage dealt
100 Favor:
Кумир толпы
; 100% additional damage dealt
The bar will be filled by:
Kiting Kargath as much as possible during his
Натиск берсерка
.
Killing the adds on the arena stands.
Kiting
Кровавый хищнорез
over
Струя пламени
.
This is a Mythic-only ability.
Return to Table of Contents
Raid Setup and Roles
Method used 2 tanks, 5 healers, and 13 dps to kill
Каргат Острорук
.
Assign a team of 5 players for the
Удар цепью
. AoE dpsers are advised for this task. Alternating the tank going to the arena stands will result in less chance of a tank dying due to
Прокалывание
. The tank with open wounds should be getting in the
Удар цепью
.
Preassign the players who should position themselves for the
Натиск берсерка
and make sure you coordinate to use things like
Божественное перышко
,
Благословение защиты
,
Духовное рвение
if they will be needed until the 20 seconds cast of
Натиск берсерка
is over.
Return to Table of Contents
Class specific tips from Method Players
Death Knight - by Raziee
Stand in
Сгусток пламени
only when you have
Антимагический панцирь
ready for some Runic Power without getting any damage.
While being tossed up to the arena stands, using
Хватка Кровожада
on the tank for more controlled killing of the arena adds.
Rogue - by Perfecto
You can "bait"
Натиск берсерка
as a rogue by being one of the three furthest players, and then tank the whole duration with
Ускользание
so you get max
Кумир толпы
benefit.
Retribution Paladin - by Drquyn
Pick
Скорость Света
,
Несломленный дух
,
Священный гнев
and
as talents.
and
are really useful glyphs on this fight.
Save your second dps cooldowns for when Crowd Favorite is maxed out.
Warlock - by Gabzz
Save embers for
Кровавый хищнорез
. Make sure you use
Хаос
on cooldown (3
Ожог Тьмы
>
Стрела Хаоса
> anything)
Only use embers while they are disoriented.
Balance Druid - by Lynaleith
If you are being sent to the arena stands, use
Символ солнца
.
About the Author
Raziee on Armory
@MethodRazie
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