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Mage and Warrior Soulbind Conduits in Shadowlands
Shadowlands
Опубликовано
02.07.2020 в 01:00
Archimtiros
With the help of astute reader
Jaasce
, we've identified what appear to be several Soulbind Conduits for Mages and Warriors in
Shadowlands
. Soulbinds are another system of progression tied to Covenants, with each offering three choices. Each Soulbind offers different advantages in a
Legion
artifact-like passive tree, as well as the ability to socket Conduits offering further customization.
Conduits are slotted into the marked slots, currently separated into three types:
Throughput
,
Survival
, and
Utility
.
Keep in mind that much is still unknown regarding Conduits and Soulbinds, as the system is not currently testable on the Alpha, but you can learn everything we know so far in our Soulbind and Conduits Overview or take a look at our Soulbind Calculator to see the different options available to each Covenant.
Shadowlands Soulbind & Conduit OverviewShadowlands Soulbind Calculator
The updated
Shadowlands item database
also contains a number of Placeholder Conduits such as
Potency Conduit - Paladin - All - Potency Trait - Covenant
, as well as several named item relating to the spells below, such as
Вечная победа
matching
Вечная победа
, thereby further supporting the idea that the spells below are actually Conduits. Although the spells listed below are not labeled as conduits, their text and tooltip style are very similar to the Druid Conduits datamined in the first Alpha builds.
High Winds
Controlled Affinity
Continuing Stampede
Master of Shapes
Ethereal Shape
Personal Growth
Steel Leaves
Dark Star
Chase the Sun
Star Shower
Trinary Efflux
Another interesting thing of note is that most of these Conduits have a bolded variable, which would imply the effects can either be stacked, scale with item level, or increase in some other fashion.
Mage
NEW
Increases the damage of Ice Lance against frozen enemies by
10%
.
NEW
While Icy Veins is active, your critical hits reduce it's cooldown by
3.0 sec
.
NEW
Blizzard damage and snare increased by
5.0%
.
NEW
Frozen Orb damage is increased by
10.0%
.
Warrior
NEW
Impending Victory/Victory Rush heals you for 400% of the damage it dealt over 8 sec.
NEW
Intervene reduces damage taken by the target by
10%
.
NEW
Protection, Initial: Revenge has a
4.0%
chance to refund a charge of Shield Block.
Arms, Fury: Slam has a
4.0%
chance to refund a charge of Shield Block.
NEW
Overpower has a
6.0%
chance to apply Colossus Smash for 3 sec.
NEW
Intimidating Shout can withstand
80%
more damage before breaking.
NEW
Slam critical strikes reduce the remaining cooldown of Ravager/Bladestorm by
1.0 sec
.
NEW
Rallying Cry's duration and health granted are increased by
20%
.
NEW
Execute increases the critical strike chance of Execute by 3% for 8 sec, stacking up to
6
times.
NEW
Arms: The cooldown of Die by the Sword is reduced by
20 sec
.
Fury: The cooldown of Enraged Regeneration is reduced by
20 sec
.
Protection, Initial: The cooldown of Shield Wall is reduced by
20 sec
.
NEW
6.0%
of damage you deal adds to your active Ignore Pain.
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