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Patch 7.1.5 Hotfixes for January 13th
Criado
13/1/2017 em 14:55
por
perculia
Patch 7.1.5 Hotfixes for January 13th are up, including disabling the ability Burn outside of The Sunwell.
Blizzard
Brawler’s Guild
Strange Thing is now immune to knockback.
Fixed a bug preventing the Thwack U encounter from ending properly.
Classes
Demon Hunter
Metamorfose
(Vengeance) will properly reset its cooldown after a raid encounter ends
Hunter
Rede do Patrulheiro
will no longer proc
Segredo de Sephuz
on a target that is immune to Roots.
Mage
Fixed the animation for
Ruptura do Gelo
.
Fixed a bug where
Ímpeto
's missiles were all launching at the same time, making it difficult to take advantage of
Calafrio do Inverno
with a follow-up
Lança de Gelo
.
Shaman
Açoite de Lava
will no longer incorrectly activate
Arma de Fúria dos Ventos
.
Warlock
Ruína Iminente
will now cause Doom to tick more often in addition to reducing its duration
Dungeons and Raids
The Sunwell
Burn cannot be taken outside of the instance.
Items
Using the reusable shoulder enchant,
Dádiva do Éter
, should cause the item it is used on to become Soulbound.
The Ensemble:
Indumentária: Armadura de Cota Anilhada do Gladiador Tirano
should now grant Horde Shaman the correct appearances.
Player versus Player
Demon Hunter
Quebra de Mana
now deals 5% of the target's health in damage base, up to 25% if they have 0% remaining mana.
Primeira Gota
's additional damage in PvP situations has been reduced to 100% additional damage (was 200%).
The additional auto-attack damage of
in PvP situations has been reduced to 150% additional damage (was 200%).
Professions
Enchanting
All three ranks of
Encantamento de Marca do Soldado Treinado - Colar
should now be categorized together.
Players have been asking about hotfixes for certain classes, like Hunters, and Celestalon has been replying:
If only the class balance Devs in WoW listened to the community like the Devs in Overwatch. @Celestalon et al are way too prideful to care.
Truly and honestly, something is not being communicated properly to the Devs via CM's. What we want and what we get are just so atrocious.
As a developer myself I don't see how hard it is to take 30 mins of your time everyday to actually read what the community is saying.
I mean someone dared the Devs to show the hunters how to play MM hunters in 7.1.5. Not to mention the class as a whole is atrociously tuned
I think a lot of the anger stems from the fact that nighthold releases next week and everyone is scared they'll be 'benched' from raiding.
I can just see how someone might think the OW team is more responsive. I do really like their community team.
this what more what I'm talking about. These were live logs from raids. Is it really acceptable for hunters to be that bad :/?
It's like I said, progression heavy guilds are most likely sitting out hunters at the start of nighthold unless something is done on tuesday
is it too much to ask the designers to post on class forums weekly to discuss whats going on in the team?
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