World of Warcraft Version 10.1.5 PTR – Fractures in Time
- MAGE
Take a look at the developer’s notes in the Mage feedback thread. - All ability damage increased by 15%.
- Invisibility is now learned by all specializations at level 16.
- Incanter’s Flow now replaces Invisibility in the Class tree.
- Shifting Power has been moved to Incanter’s Flow previous location.
- Rune of Power and Meteor have been removed.
- New Talent: Ice Cold – Ice Block now reduces all damage taken by 70% for 6 seconds but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
Ice Cold is located on Shifting Power’s previous location on the talent tree.
New Talent: Mass Barrier – Cast Prismatic/Blazing/Ice Barrier (based on your specialization) on yourself and 3 nearby allies. 2 minute cooldown.
- Mass Barrier is located as a choice node with Mass Invisibility.
New Talent: Mass Invisibility – You and your allies within 40 yards instantly become invisible for 10 seconds. Taking any action will cancel the effect. Does not affect allies in combat.
- Mass Invisibility located as a choice node with Mass Barrier.
- Developers’ note: The PvP Talent for Arcane will be updated in a future PTR build.
Accumulate Shielding is now a 1 rank talent (was 2). Barrier cooldowns now recharge 30% faster while the shield persists at rank 1.
Accumulate Shielding now connects to the Time Anomaly/Temporal Warp choice node.
Time Manipulation is now a 1 rank talent (was 2). Now reduces the cooldown of your loss of control abilities by 2 seconds at rank 1.
Time Manipulation now connects to the Time Anomaly/Temporal Warp choice node.
Displacement now heals the caster for 20% of their maximum health when returning to the Blink location.
Winter’s Protection now reduces the cooldown of Ice Block by 30 seconds per rank.
Displacement is now located after Flow of Time.
Greater Invisibility now replaces Invisibility when talented and is located below Temporal Velocity.
Mass Barrier is now cast on yourself and 4 allies (was 3).
Fixed an issue with Prismatic Barrier applying to more than 4 allies.
Mass Invisibility duration increased to 12 seconds (was 10 seconds).
Diverted Energy’s barriers now heal you for 20/40% of the damage absorbed (was 10/20%).
Flow of Time reduces the cooldown of Blink by 2/4 seconds (was 1/2 seconds).
Temporal Velocity’s movement speed duration increased to 3 seconds and 5 seconds after using Blink and Alter Time, respectively.
Temporal Velocity’s movement speed after Blinking increased by 10/20% (was 5/10%).
Incantation of Swiftness now increases movement speed by 40/80% for both Invisibility and Greater Invisibility.
Ice Cold can no longer be dispelled.
Fixed an issue that caused Displacement to replace Invisibility and Greater Invisibility.
Arcane - Arcane Power has been removed.
- Arcane Surge duration has been increased by 3 seconds and now increases spell damage by 35% (was 10%).
- New Talent: Concentrated Power – Clearcasting makes your next Arcane Missiles channel 20% faster or causes your next Arcane Explosion to echo for 40% damage.
- Orb Barrage has been redesigned – Arcane Barrage has a 10% chance per Arcane Charge consumed to launch an Arcane Orb in front of you.
- Clearcasting no longer makes Arcane Missiles channel time faster.
- Arcane Barrage is now learned baseline at level 11.
- Clearcasting is now learned baseline at level 12.
- Reverberate is no longer a choice node with Nether Tempest and is located directly after Arcane Missiles.
- Siphon Storm no longer grants Arcane Charges and now halves Evocation’s channel time.
- Nether Tempest now connects to Chrono Shift and Supernova in the Arcane tree.
- Improved Prismatic Barrier reduces magic damage taken by 10% (was 5%) and reduces harmful Magic effect durations by 15% (was 10%).
- Improved Prismatic Barrier no longer connects to Touch of the Magi.
- Arcing Cleave no longer connects to Touch of the Magi.