Blizzard
We’ll be making the following changes to increase the performance of select specializations in next week’s realm maintenance.
As always, these are subject to further change before they go live, and we’ll have the final adjustments in our hotfixes update next week.
Additionally, we’re not planning on nerfing any over-performing specializations with this week’s pass, as we want to gather more data and provide more advance notice.
Classes
Death Knight
-
Unholy
- All damage increased by 5%.
Druid
-
Feral
- All damage increased by 3%.
- Primal Wrath damage increased by 10%.
- Brutal Slash damage increased by 20%.
- Swipe damage increased by 15%.
- Thrash damage increased by 20%.
Hunter
-
Beast Mastery
- Beast Cleave now deals reduced damage beyond 8 targets (was 5).
- All damage increased by 3%.
Monk
-
Mistweaver
- Spinning Crane Kick damage increased by 30%.
Rogue
-
Outlaw
- Blade Flurry now strikes nearby enemies for 50% of normal damage (was 40%).
Shaman
-
Elemental
- All damage increased by 5%.
Warlock
-
Destruction
- All damage increased by 5%.
Warrior
- Ignore Pain now ignores 55% of the damage (was 50%).
-
Protection
- Demoralizing Shout now reduces the damage enemies deal to you by 25% (was 20%).
- Ignore Pain now reduces the cost of Ignore Pain to 35 Rage (was 40 Rage).
- Spell Reflection cooldown reduced to 20 seconds (was 25 seconds).
- Vanguard reduces all damage taken by 15% (was 10%).