Fingers crossed they bring back Blunderbuss for outlaw rogues. <3I need to play my warrior more, I'm not quite certain how potent any of these are.
nice to see executioners precision return, i really hope they bring back juggernaut for fury (baseline please but as a legendary is fine too)
Hey Squishei, it seems in the last article you pointed out the Mage legendary Temporal Warp was class wide, while Truine Ward was Arcane only. https://www.cuckhead.com/news=316519/shadowlands-legendaries-possible-runeforged-powers-from-dataminingThat seems to have changed with this build. The SpecSetID for Temporal Warp is 21, which matches the other Arcane legendaries. While Triune Ward's SpecSetID is 162, which matches the Mage class wide.Which also makes sense since it seems for Mage, the utility/defensive is class wide, while all the spec specific legendaries are all damage focus. It seems odd for Arcane to have 3 damage focus legendaries and one utility/defensive legendary, while Fire and Frost all have damage focused legendaries.
Mortal Strike with 2 stacks of Exploiter and Overpower :O That's gonna hit insanely hard.
No raddon's, nogaf
The theorycraftors are gonna be a buissy bunch these next few months
this "new" arcane mage legendary power its really weak... why? imagine 15% haste for 20sec with 5min CD ... + haste for arcane mage its not good stat also, after you hit 1st or 2nd haste cap, haste have no real valuemoreover we can see "super" new legendary powers for arcane mage here https://www.cuckhead.com/guides/mage-legendary-powers-in-shadowlandsso:
Petition to change leaper to "Boots first into Hel"
YES EXECUTIONER'S PRECISION IS BACK WOOOOOOOOOOOOOOOsorry, too excited xD
Bored effects.Legendary effects must to change rotation. Not to allow jump 2 times o give a simply buff.Meake effects more fun, pls.
And stop rng in combat.We told you thousands of times that we hate skills with x% chance to active when...