SOD is bleeeeeeding players
The funny thing about parsing now with elemental u need 100% overload procks if not u dont parse xD
Week 1, guild had to bench 8 players, whatever last week was we only had 11 ppl show up. SoD so boring rn.
That's what happens when you try to make a #$%^ty version of retail, people like me just go play retail rather than wasting my time with this !@#$..I played SoD for the leveling experience (what classic is suppose to be), but they killed it in an instant with that incursion %^&*
What was the point of nerfing melee hunters? Should rogues be nerfed too since they're now #1 by a good margin?
who cares. make players logs private in phase 4 or you kill this died game completely
once again, terrible way to organize and display information about how much damage different specs are doing. stop displaying the 95th percentile, it's embarrassing to watch, and actually distinguish between the large varieties of specs and builds out there. your website is on autopilot and becomes increasingly useless by the day
These kind of post just show completely how bad game design going to... this what lead to parses and people to prefer 5 class roles over everything else.. I wish they just ignore and completely delete this parse ranking and let people breath freely with raids and content... and not as I am noob to said this I got already p2 and p3 into top 50 but just kills the vibe for average player to experience the game.
something is wrong if a Tank is able to deal more damage than the most mana hungry damage dealer: Fire mage