these are nice i guess, but when are they going to tackle stuff like The Vikings and the lack of tells for certain mechanics they are doing? so many random pugs getting one shot by them due to the lack of visual clarity in that fight
I seriously wonder, and I mean no flame with this just genuine question, what is the point of doing a PTR for things like Mythic+ when the tuning is never done properly until it's already live? Is there just not enough people left that trust them to listen on PTR? Do they just not listen regardless of the amount of people to PTR feedback? How do things get this out of whack?
Still not enough to make it even remotely playable. Try harder next time Blizzard?
Avalanche is still stupidly fast and the new visual won't change that, you clearly don't have time to move by the time you see it.A lot of trash abilities are still overtuned and will be an absolute nightmare on fort weeks if not adjusted, to name a few the dot from the hunter mob in BH, the bleed from the snake guys in uldaman, the shield explosion from vortex pinnacle clouds and the stars damage in that dungeon...Some bosses are still way too punishing, even after the nerf dargrul will kill your whole group if him or the giant walks for more than a second, the elephant boss in neltharus is a bit insane, brackenhide first bosses can 100-0 someone with bad overlaps...Overall the bosses are way more chaotic and random than season 1 with a lot of random targets high damage abilities and that's not really healthy for the game.
The backhand attack in FH could use a better visual too. It can clip through the ground or get lost in all of the ground effects (Faeline as MW) and is hard to see sometimes. Also just stop stacking the same animation colour on top of the same floor colour please.
Can I do the same keys next season with the same gear week 1?Honestly you can, but it will be much harder. When ya get gear it won't feel so bad. So if you can say, easily do a 15 now, a 20 with more gear isn't going to hurt you one bit.Now some tuning is welcome, still more that'll need to be done honestly. Some visual improvements isn't going to hurt anyone.
I'm surprised they missed stinkbreath in brackenhide. Why can the disorient target your tank? On 20+ Fortified it's just going to breath your tank then melee / one shot the player who has aggro.