This all looks incredibly fun. I'm slightly disappointed that we aren't just seeing slight/moderate adjustments to make things feel less "solved", but allow us to still play less-played specs.This feels a bit like too much, too fast. It's going to be the wild west.Oh well! Still going to have a blast playing the absolute hell out of it.
I'm stoked this is an amazing start.
This looks awesome, and really feels like they're laying the groundwork for Classic+. Pulling a few modern abilities that fit, Classic gameplay and design. Hell yes.
SHAMAN TANK LETS GO
This is a big W.Also they are just showing few low level runes. At 60 locks might not be able to tank properly anymore for example or mages might not pick the healing rune, because there are a lot better dps runes to pick, so this is irrelevant. The idea is what matters and the fact that they are actually going to put work into this and that it's not going to come out 2 years from now.Fine tuning and actual balance will be aimed at max level, so people shouldn't really focus too much if something seems too strong at level 25. It doesn't matter, since by 60 it might sucks or other classes might have equal or better options.
Oh hi there Ascension-lite.
the SS is showing a SV dual-wield?Any hope?
I dont really get this, whats the point? You are giving people spells their class already has, but just earlier? It almost looks like they are trying to imitate PoE with having skills as items.They are really dividing up the wow player base into different games.
can we have shaman and paladin opposite factions
I hope they have some good runes or talents for hpal, because these runes don't look insane for hpal. However, I'm sure there is more to come. Either way this looks really cool and I'm very excited!
it looks like dark apothesis is back on the menu boys. now if only they would let us sword and board melee dps on either pally or warrior. also i knew a mage healer/support would involve time shenanigans.