First! oh wait, nice changes, nothing for MM hunters, that's good
Depressing that nothing is happening to demon hunters.
Gonna be a lot of sad protection warriors with this patch :PEndure Pain was getting to be a bit OP at times, especially in PvP.But as said above MM no changes I was surprised with, especially with PvP Sidewinders and Marked Shot is pretty evil along with a crow on someone.
Wait... 100 yard range Chaos Bolts? Something must've gone wrong there Blizzard.Edit: Unless its the stuff that comes out of the Destruction Artifact ability?
Umm.. what "Marked for Death Marks the target, instantly generating 50 combo points. Cooldown reset if the target dies within 1 min." 0 Combo points...
A fair few of these contain typos and other errors. Don't believe anything you see in the notes that is absurd. I.e., 100 yd spells, useless death marks, etc.
at least for warriors, it's a tootip change (yesterday's hotfix already nerfed IP)has 7.1 even done a balance pass? it seems blizzard is just mostly pushing out content + bug fixing, e.g. tooltip changes to already implemented nerfswhich I don't really mind but it would be good if they looked at say how clunky the Elemental shammy spells are and used 7.1 to do a design pass
First thought, no nerfs for MM Hunters, hell yeah.
galakras is soloable now?
Was the UA talent too strong in pvp, along with Rot and Decay? Because it's barely worth using it in pve, considering the stress to keep it up along with the bad rng shard generation.
I'm not sure how I feel about the "Trial of Valor" armor skin.
Marked for death gives 0 combo points? Are we sure this is right?
I dont know how to feel about the paladin changes....guess ill have to test it out and see