Captain of the Nightwatch, Gerdo is charged with ensuring citizens with only the proper credentials are able to enter the manor.
One of the demonic emmisaries sent by Gul'dan, Talixae remains to ensure that the Nightborne remain complacent.
First Blade of Elisande, Advisor Melandrus is a master of the sword, striking swiftly as the wind.
Times change.
Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate among the other outdated constructs. Its unwavering will to complete its programming has splintered this construct's personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, seeking recognition from a master that no longer exists.
[PH]
In Mythic difficulty, the target of Orb of Destruction is afflicted with Searing Wounds.
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[PH] Gul'dan
An engineering genius of undeniable prowess, Millificent Manastorm seems to be the complete opposite of her husband Millhouse. Smart and resourceful, she is a force to be reckoned with.
Blood-Princess Thal'ena is the daughter of the powerful vampyr Queen Lanathel. She has been locked inside Violet Hold for years, suffering the gnawing pain of her eternal hunger. Now that her cell has opened, she intends to feed on the world.
In Heroic difficulty, Blood-Princess Thal'ena uses Blood Call to summon a Congealed Blood from a blood pool. If the Congealed Blood reaches the princess, it does damage to the party and heals the boss. Those effected by Essence of the Blood Princess can instantly kill a Congealed Blood by running through it.
Professor Putricide had many experiments seized when Icecrown Citadel fell. At best guess, Festerface appears to be a prototype for two more fearsome constructs; Rotface and Festergut.
In Heroic difficulty, each Congealed Goo that is consumed grants Festerface 20 energy. Festerface slowly loses his accumulated energy over time.
Anub'esset, one of the few remaining ancient Nerubian crypt lords, was captured by the Kirin Tor during the invasion of Icecrown Citadel and imprisoned in Violet Hold. Set free during the Legion's invasion, his thoughts turn only to revenge against the living.
[PH] Sael'orn
Nythendra was once a member of the Green Dragonflight charged with guarding the world tree, Shala'drassil. When Xavius' corruption of the Nightmare consumed Shala'drassil the sleeping guardian also fell to his corruption. Nythendra is now nothing more than a skeletal version of herself, swarming in pestilence, ready to devour anyone or anything foolish enough to enter her lair.
In Mythic difficulty, at 10 stacks of Infested, players contract Infested Mind.
gross
Rawr
Dragon
In Mythic difficulty, Ysondre is accompanied by Emeriss, Lethon, and Taerar at all times.
[PH]Xavius
Ularogg Cragshaper's unfinished masterpiece, Rokmora, a massive crystal fury constructed to annihilate all who stand against the Underking. The wild magic used to create this behemoth has yet to take hold, imbuing any piece of Rokmora, attached or not, with Ularogg's malevolent will to crush his enemies.
Ularogg Cragshaper, an ancient drogbar that has committed his life to the pursuit of power. Through violence and deception, Ularogg rose to become the Underking's trusted advisor. He detests Navarogg for bringing 'intruders' into their home and will take pleasure in bringing about their violent end.
Naraxas, mother of monsters, has been worshipped by the drogbar since the Age of Neltharion. Constant sacrifices are made to this creature so she can nurture generations of horrors the drogbar use against their enemies. One way or another, you must pass through this beast and strike at the Underking before this terror is unleashed on Highmountain.
Dargrul is the most powerful Underking since the age of Neltharion. Believing he has the only right to wield the power of Khaz'goroth, Dargul murdered High Chieftain Ulan and seized the artifact from the Highmountain tauren. Now, he uses the hammer's power to devastate the region and any who oppose him.
[PH] Feral Arch-Druid
[PH] Tree
[PH] Nightmare Drake
[PH] Shade of Xavius
Having proved himself in honorable battle, Odyn tasked Hymdall to guard the entrance to the Halls of Valor. Hymdall has stood, never erring, in this watch protecting these halls from all dangers.
In life Hyrja was a warrior without equal, defending the Valkyra from all threats. Her valor and courage drew the attention of Eyir, a titan watcher. Upon her death and ascension to the Halls of Valor Eyir has awarded Hyrja with her greatest honor, transformation into a Val'kyr.
In Heroic difficulty, after Expel Light bursts, the effect bounces to another player.
In Heroic difficulty, stacks of Mystic Empowerment: Holy slowly fade away while Hyrja is not being actively empowered by Olmyr the Enlightened.
In Heroic difficulty, stacks of Mystic Empowerment: Thunder slowly fade away while Hyrja is not being actively empowered by Solsten.
[PH]Fenryr, has eluded even the best hunters of the Halls of Valor.
In Heroic difficulty, after being wounded, Unnerving Howl calls 3 Ebonclaw Worgs to assist Fenryr.
Gul'dan approached Skovald with a proposition, have his vrykul join the Legion or see his people be destroyed. With the promise of thousands of worlds to conquer, Skovald has taken up the Legion's offer. Before being allowed to fully enter the ranks of the Burning Legion he must first secure the Aegis of Aggramar from Odyn's realm of the Halls of Valor. Only then can his endless conquest begin.
Odyn, a titan keeper, forged the Halls of Valor to house the souls of the greatest vrykul warriors. These warriors have been forged into a new army, the valarjar, in order protect Azeroth from all threats. However, cursed by Helya, Odyn and his army are now trapped within these halls.
Immense soul energy was released when Gul'dan conducted the ritual to sever Illidan's soul from his body at Black Rook Hold. This energy brought the souls of the Ravencrest clan back to their ancestral home - and residual soul energy has merged them into a massive monstrosity.
On Heroic difficulty and higher, this effect stacks.
The daughter of Lord Ravencrest, imprisoned for millenia in the Vault of the Wardens shortly after the War of Ancients, found herself free after Maiev released the demon hunters from their prison. Returning to her ancestral home, she has sacrificed everything - including her very soul - to defend what she could not during the War of the Ancients.
A brutal, imposing Mo'arg Lieutenant, Smashspite the Hateful led the Legion's invasion of Black Rook Hold and commanded defense of the keep from the air via his colony of felbats.
Kur'talos Ravencrest, Lord of Black Rook Hold, was the commander of the Kal'dorei Resistance during the War of the Ancients until he was assassinated by Varo'then under the orders of Queen Aszhara. Millenea later, Gul'dan's foul soul magic has awoken Ravencrest's soul, and those of his ancestors, from their eternal repose. The Legion, seeking revenge, gleefully forced his soul into his body and mesmerized him, forcing him to eternally relive the horrors of the War of Ancients.
In Heroic difficulty, this effect has a chance to also stun the target for 0.50 sec when dealing damage, players can attack the swarm and must kill it to remove the effect.] (Heroic)
In Non-Normal difficulties, Helya additionally casts Brackwater Barrage, assaulting the port or starboard side of the Naglfar. Players should look as to which side she is casting on.
Commander to the Hatecoil naga, Warlord Parjesh stands as a first line of defense against invaders.
Vejsha Hatecoil hails from a long line of the Hatecoil noble family, charged with maintaining the order and will of her queen. As a fierce caller of storms, she watches over the ritual of summoning.
King Deepbeard.
A tamed hydra, Serpentrix stands guardian to one of the Tidelands.
In an effort for revenge, Queen Azshara focused her profound magical prowess into a single arcane being. Maintained by the life magic of one of her loyal handmaidens, the mighty Wrath of Azshara exists to wash away all landwalkers who would stand against her.
Can't believe it but normal mage set looks way better. What's with shady hood, seriously? Why would a mage hide his/her face? Those awful auras? That said, it is bit underwhelming. Plate tier designs are just superior...
Oh... my.... That new Resto Druid Staff.... \(❤o❤)/ Love love love!~~I was slightly leaning more towards doing the Moonkin quests first. But now I'm not so sure :< Arghhh choices!
I NEED that holy version of the Unborn Val'kyr on my team! I have wanted this pet to be added ever since the Unborn Val'kyr was released! I swear I could die happy. :3
I have a hunch those shoulders will end up being Leather as its a druid related raid (and with the addition of Demon Hunters)They would look pretty awesome on Rogues druids and Demon Hunters (not sure about monks)
Oh my god a spider mount. Finally. I have been asking for one for years. Its even more beautiful than I imagined. Now we just need a snake mount haha.
They should slap a saddle on that Dryad model. Bam...new raid drop mount!
I love the troll version of fist-weapon! It looks wonderful!
I try, but I cannot un-see, the GIANT SPIDER ANUS.
That skull is creepy as .GJ blizz. artifacts are looking pretty good.
So is that what the lightning elemental from the ele artifact trait will look like?
UNICORNS! ... and thank god they don't use the gimpy sparkly horse animation. Someone actually knows how to animate a proper equine.
... At first I was excited for the unicorn, but now seeing the video. Ugh. It moves like crap.From the front, it looks fat.The neck connection to the head is unnatural looking.The legs are angled too far under the body. They should be moved out a little. Or the chest needs to be thinned. Leg placement plays into it looking fat.When it walks, its mouth hangs open for no reason. Its got a nose. No reason it should be a mouth breather. That's a major health problem. But hey, the demonstaber cats walk with their head down like they have spinal or a heal injury. So the unicorn looking like it has a breathing problem wouldn't surprise me.When it runs, its back arches unnaturally and the gait is WAY too bouncy. Not to mention the gait is not even remotely horse-like. The run is more like a strange cat with how the back arches. And I say strange cat because even cats don't run with a bouncy gait like that. What's with Blizzard and bouncy gaits lately?If this is potentially what the updated horses may resemble, Blizzard needs to burn it with fire because that is not remotely a horse. If they were going for a cat-horse critter, they didn't even get that right.I seriously have to question if Blizzard even looks at real animals when they do animations. They failed terribly with camels, deer, the moose, and even the cats (they walk with a pace!). Deer may run with a jumping gait, but that's running. They certainly don't walk like a horse. Now they're failing with the unicorn which is pretty much a horse with a horn. I'd rather they use the old horse animations if the animations in the video are what are being used. They're terrible! Even the walk has problems and makes me think there's magnets in the hooves and on the ground that forces it to set the hoof back on the ground hard. There's no softness to the movement. It feels forced and unnatural. It feels heavy. The WoD talbuk bugs me to no end with the tail looking heavier than the animal itself and then the walk of the mount having the back legs deform due to the saddle bag. The unicorn is a mount I've wanted for a long time, but ugh. If this is what I'm getting, I'm severely disappointed. I expect a unicorn to move with a lightness and smoothness, not heavy and jerky. It should be majestic, not look like it moves like a rock.Thinking about it, now I know what it runs like. A ferret! The arching back looks more like a ferret than a horse or even a cat. Blizzard really needs to go back to the drawing board on the animations. I really hope this isn't a mount or they at least change the run before it's made one because this thing would have the bouncy player riding animation (the player bobs back and forth as the mount moves). That animation is as bad as the terrible run this mount has.Ugh. A nice looking animal marred by terrible animations.
IT'S SO FLUFFY! I'M GONNA DIE!
Unicorn! Haggard, Haggard! Unicorn! Unicorn! xD
im in lov