Nice! Multi-profession interactions give professions more usefulness and spreads the economic opportunity to more than one profession! Naturally we should assume that the 10 shards you put together are obtained through mining and/or a Jewelcrafter's prospecting ability?
Hmm lets see jewelcrafting is making necklaces that everyone wants and gems are always useful throughout an expansions lifetime sooooo lets give them as a leg up.Engineering? They can still make Jeeves so f-k em.
Multi-profession interactions are interesting. HOWEVER WITHOUT some account-wide Reagent Bag they are super pain to juggle those reagents.
I'll be interested to see if these can be prospected. JC's have a huge advantage over every profession right now. Being a JC, I'm not complaining, but I do think that other professions could use a boost.
why dont we give more things to alchemy and enchanting, they only the most used professionssmh
If they're going to keep forcing work orders into everything they had better make them region wide so the low pop realms don't get stuck looking for crafters all day. It's hard enough as it is, especially with many of the early crafters taking a break now, you can't find anyone to make anything most days.
This'll be fun on my low pop realm. Thanks Blizz
Weird systems. I'm glad there will finally be something to transmute though lol. It's been pointless this whole xpac so far as I can tell.
More and more items to juggle. Awful.
Time to invest knowledge points in transmute :D
Any word on where we actually get the enchanting recipe to make these enchanted crests? Or is it just learned from the trainer?
>Give people 4 public orders per day>Force people to rely on other professions bind on pickup materialsJust why? I like the cross-class interaction but why? People will either charge out the behind for it because it's one of their 4 orders, or you'll get people who just craft it for tips on personal orders.
Oh hey, my mains an Enchanter/Alchemist, how convenient.