The new leader of the Order of Night, Shadowcrown forged an alliance with Azj-Kahet and masterminded an audacious plan to steal the flagship Dawnbreaker. A former ardent from the Priory, she has become consumed by the darkness of Beledar's Shadow.
On this difficulty, Shadow Shroud additionally infllicts damage over time.
Anub'ikkaj is one of Queen Ansurek's most brillian tacticians. A meticulous planner known for creative use of indigenous resources. His soldiers are fanatically loyal.
A winged horror from the depths of Azj-Kahet. Rasha'nan is Queen Ansurek's secret weapon to destroy the Arathi shoulder her armies fail to conquer Mereldar.
Early on this might be one of the more difficult dungeons of the base expansion, just because of the responsibility to fly around and the second boss requires understanding the layout of Mereldar as well. But like Nok'hud Offensive people will figure the flying part out quickly. Overall I thought this was a fun dungeon to tank and DPS on Beta. Mechanically interesting and new in some areas.
Any dota references?
This dungeon is the most blatant example of them not designing M+(or dungeons) for the average player.
I'm getting serious Nokud Offensive vibes from this dungeon.
Awesome! :)