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Patch 1.1.0 Sorcerer Changes - Devouring Blaze Nerf, Fire and Lightning Buffs
Diablo IV
Publié
18/07/2023 à 13:38
par
Tharid
Patch notes for Season of the Malignant are here - and that means buffs, nerfs, and adjustments!
The Sorcerer passive
Brasier dévorant
, one of the most important damage multipliers for most competitive endgame Sorc builds, has been nerfed by 30% in Diablo 4 Patch 1.1.0. Underperforming skills like
Décharge électrique
,
Mur de feu
,
Blizzard
and
Hydre
received buffs across the board, including synergizing Aspect Powers.
Patch 1.1.0 Patch Notes Season of the Malignant Official Blog Post
Diablo 4 Patch 1.1.0 Sorcerer Changes
Skills
damage increased from 24% to 30%, and now benefits from Skill Ranks.
Damage Reduction increased from 20% to 25%.
Damage Reduction increased from 20% to 25%.
Lames de glace
cast clean up has been tightened, allowing players to act after its cast sooner.
Éclair de feu
initial damage increased from 10% to 18%.
maximum increased Mana Regeneration increased from 25% to 35%.
Core Skill Mana cost reduction increased from 10% to 20%.
Cooldown Reduction increased from 50% to 100%.
Passives
Domination élémentaire
now also affects Mastery Skills instead of just Core Skills.
Protection puissante
duration increased from 3 to 9 seconds.
Protection
Barrier duration increased from 2 to 3 seconds.
Alignement des éléments
Damage Reduction per second increased from 1/2/3 to 3/6/9.
Bouclier de mana
Damage Reduction increased from 5/10/15% to 7/14/21%.
Brasier dévorant
bonus Critical Strike damage reduced from 10/20/30% to 7/14/21%.
Brasier dévorant
bonus Critical Strike damage to Immobilized reduced from 25/50/75% to 10/20/30%.
Déferlement ardent
Mana Regeneration increased from 10/20/30% to 15/30/45%.
Paragon
Destruction
Glyph now affects all damage instead of just Core Skills.
Enchantments
Spark Enchantment chance to form Crackling Energy increased from 10% to 14%.
Frozen Orb Enchantment chance to be cast increased from 20% to 30%.
Incinerate Enchantment cooldown reduced from 18 to 14 seconds.
Hydra Enchantment Mana threshold reduced from 300 to 200.
Legendary Aspects
Aspect d’efficacité
Mana cost reduction increased from 10-20% to 15-25%, and now also affects Mastery Skills.
Aspect d’armageddon
damage increased from .205-.25 to .35-.4.
Aspect d’étoiles brisées
damage increased from .15-.2 to .2-.25.
Aspect du serpent
Hydra duration reduction reduced from 30-20% to 20-10%.
Aspect glacial
Ice Spikes bonus damage to Frozen reduced from 25% to 15%.
Aspect glacial
Ice Spikes damage increased from .2-.3 to .25-.35.
Aspect de la toundra Glacée
Ice Spikes damage increased from .25-.35 to .3-.4.
Aspect du sillage glacial
Ice Spikes damage increased from .2-.3 to .25-.35, and Chill increased from 10% to 15%.
Aspect de froid mordant
chance to apply Vulnerable to Frozen enemies increased from 25-35% to 30-40%.
Aspect verglacé
Life and Mana restore per second increased from 10-20% to 20-30%.
Aspect de stabilité
chance for a free cast increased from 5-10% to 7-12%.
Aspect des esquilles d’énergie
chance to spawn an additional Lightning Spear increased from 11-20% to 41-50%.
Aspect du lien intact
chance for additional Chain Lightning chains increased from 25-35% to 30-40%.
Items
Gants de l’Illuminateur
Fireball damage reduction reduced from 65-75% to 55%-65%.
Héritage d’Esu
Critical Strike Chance from Movespeed increased from 15-25% to 20-30%.
Camée débordant d’Esadora
chance to release a lightning nova increased from 10% to 15%.
Bug Fixes
Fixed an issue where the Firebolt Enchantment effect did not contribute to the Combustion key passive.
Fixed an issue where the passive stacks generated by Align the Elements could partially reset in an unexpected way.
Fixed an issue where casting Deep Freeze would prevent the Ice Shard Enchantment effect from triggering.
Fixed an issue where Aspect of Control was applying its damage bonus 3 times for Staggered bosses.
Fixed an issue where the Gravitational Aspect was appearing weaker on two-handed weapons or amulets.
Fixed an issue where the Enchantment effect for Chain Lightning had no visual tracking bonus and could also unexpectedly drop off.
Fixed an issue where Incinerate would immediately cost 30 mana when cast in addition to the consistent channeling mana cost. Incinerate now properly only costs mana as it is being channeled.
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