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PTR
Patch 10.1.7 PTR-Build 50587: Gedataminte Klassen- und Zauberänderungen
PTR
Geposted
25.07.2023 um 17:59
von
Squishei
Hier sind die gedataminten Klassen- und Zauberänderungen aus dem Patch 10.1.7 PTR-Build 50587.
Hinweis: Viele dieser Änderungen stammen aus den heutigen Live-Hotfixes, die auch auf dem PTR angewandt wurden.
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Specialization (1)
Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 27.6540%
Affected Spells:
(and 60 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 27.6540%
Affected Spells:
(and 60 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 27.6540%
Affected Spells:
(and 60 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 27.6540%
Affected Spells:
(and 60 more.)
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Talents (3)
You gain:
Astral Influence
Increases the range of all of your abilities by
Feral (Level 16)
991
Guardian
1
Balance, Restoration
3
yards.
You also learn:
Moonkin Form
Starsurge
Starfire
Sunfire
Typhoon
Deals (200% of Spell power) Astral damage to the target and empowers New Moon to become Half Moon.
Generates 12 Astral Power.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 2)
(Pvp Multiplier: 1.21)
Dealing Astral damage has a chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 25% additional damage.
Rank 1: Dealing Astral damage has a chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 25% additional damage.
Rank 2: Dealing Astral damage has a chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 50% additional damage.
Effect #1 Apply Aura: Modifies Effect #1's Value (Label)
Value: 25
Affected Spells:
(Pvp Multiplier: 0.80.6)
PvP Talents (2)
Cyclone leaves the target reeling, reducing their damage and healing by 30% for 6 sec.15% for 3 sec.
Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 15%10%.
Effect #2 Effect #1 Apply Aura: Modifies Effect #2's Value
Value: -15-10
Affected Spells:
Effect #3 Apply Aura: Modifies Effect #3's Value
Value: -15-10
Affected Spells:
Talents (1)
Thrash and Maul grant you an absorb shield for 60%50% of the damage dealt for 15 sec.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 6050
Specialization (1)
Restoration Druid core passive
Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 42%
Affected Spells:
(and 3 more.)
(Pvp Multiplier: 0.51)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 42%
Affected Spells:
(and 3 more.)
(Pvp Multiplier: 0.51)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 42%
Affected Spells:
(and 3 more.)
(Pvp Multiplier: 0.51)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 42%
Affected Spells:
(and 3 more.)
(Pvp Multiplier: 0.51)
Talents (6)
You gain:
Astral Influence
Increases the range of all of your abilities by
Feral (Level 16)
991
Guardian
1
Balance, Restoration
3
yards.
You also learn:
Moonkin Form
Starsurge
Starfire
Typhoon
When Moonfire, Rake, Rip, or Rejuvenation are active on a single target, their effects are increased 40%.
Removed
Category changed from Talents to Uncategorized
Wild Growth has a 50% chance to momentarily shiftmomentarily shifts your mind into the Emerald Dream, instantly healing all allies affected by your Rejuvenation or Regrowth for (84.375%67.5% of Spell power).Rank 1: Wild Growth has a 50% chance to momentarily shift your mind into the Emerald Dream, instantly healing all allies affected by your Rejuvenation or Regrowth for (84.375% of Spell power).
Rank 2: Wild Growth has a 100% chance to momentarily shift your mind into the Emerald Dream, instantly healing all allies affected by your Rejuvenation or Regrowth for (84.375% of Spell power).
Effect #1 Effect #3 Dummy
Value: 50100
Maximum rank has changed from 2 to 1
Nourish extends the duration of your Lifebloom, Rejuvenation, Regrowth, and Wild Growth effects on the target by 4 sec.
Removed
Category changed from Talents to Uncategorized
NEW
Summons a Treant which will immediately cast Swiftmend on your current target, healing for . The Treant will cast Nourish on that target or a nearby ally periodically, healing for . Lasts 15 sec. Maximum 3 charges.
Regrowth Nourish
Regrowth decreases the cast time of your next Nourish by 33% and causes it to receive an additional 33% bonus from Mastery: Harmony.
Stacks up to 3 times.Stacks up to 3 times.
Grove Guardians
Treants from Grove Guardians also cast Wild Growth immediately when summoned, healing 5 allies within 40 yds for (70% of Spell power) over 7 sec.
PvP Talents (1)
Your abilities are amplified based on your current shapeshift form, granting an additional effect.
Bear Form
Ironfur grants 30% additional armor and generates 2500 Mana.
Moonkin Form
Wrath, Starfire, and Starsurge deal 30% additional damage and generate 3500 Mana.2500 Mana.
Cat Form
Rip, Ferocious Bite, and Maim deal 60% additional damage and generate 10000 Mana when cast with 5 combo points.
Category changed from PvP Talents to Talents
Talents (2)
Increases the range of all of your abilities by
Feral (Level 16)
991
Guardian
1
Balance, Restoration
3
yards.
Rank 1: Increases the range of all of your abilities by
Feral (Level 16)
991
Guardian
1
Balance, Restoration
3
yards.
Rank 2: Increases the range of all of your abilities by
Feral (Level 16)
1013
Guardian
3
Balance, Restoration
5
yards.
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Class Tools
Devastation
Talents
Preservation
Talents
Augmentation
Talents
Specialization (2)
Effect #12 Effect #4 Apply Aura: Modifies Damage/Healing Done
Value: 154%
Affected Spells:
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 154%
Affected Spells:
NEW Effect #17 Apply Aura: Modifies Damage/Healing Done (Label)
Value: -25%
Affected Spells:
NEW Effect #18 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: -25%
Affected Spells:
NEW Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 11%
Affected Spells:
NEW Effect #20 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 11%
Affected Spells:
Effect #4 Apply Aura: Modifies Damage/Healing Done
Value: 154%
Affected Spells:
Effect #5 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 154%
Affected Spells:
NEW Effect #17 Apply Aura: Modifies Damage/Healing Done (Label)
Value: -25%
Affected Spells:
NEW Effect #18 Apply Aura: Modifies Periodic Damage/Healing Done (Label)
Value: -25%
Affected Spells:
NEW Effect #19 Apply Aura: Modifies Damage/Healing Done
Value: 11%
Affected Spells:
NEW Effect #20 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 11%
Affected Spells:
Ebon Might and Breath of Eons are 40%20% more effective when not in a raid.
Effect #1 Apply Aura: Modifies Effect #1's Value
Value: 4020%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Effect #5's Value
Value: 20%
Affected Spells:
Talents (5)
Obsidian Scales activates Black Attunement, and amplifies it to increase maximum health by 12.0%7.0% for 12 sec.
Hover activates Bronze Attunement, and amplifies it to increase movement speed by 25% for 4 sec.
Rank 1: Obsidian Scales activates Black Attunement, and amplifies it to increase maximum health by 10.0%7.0% for 12 sec.
Hover activates Bronze Attunement, and amplifies it to increase movement speed by 25% for 4 sec.
Rank 2: Obsidian Scales activates Black Attunement, and amplifies it to increase maximum health by 16.0%10.0% for 12 sec.
Hover activates Bronze Attunement, and amplifies it to increase movement speed by 40% for 4 sec.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 7.53
Increase your 4 nearest allies' primary stat by 10% of your own, and cause you to deal 10%20% more damage, for 10 sec.
May only affect 4 allies at once, and prefers to imbue damage dealers.
Eruption,
Breath of Eons
Breath of Eons
Deep Breath, and your empower spells extend the duration of these effects.
Cause a violent eruption beneath an enemy's feet, dealing (200%280% of Spell power) Volcanic damage split between them and nearby enemies.
Augmentation
Increases the duration of your active Ebon Might effects by 1 sec
Effect #1 School Damage
Value: 0 (SP mod: 22.8)
(Pvp Multiplier: 1.51.25)
When cast, Blistering Scales grants the target a shield that absorbs up to 1] damage for 30 sec based on their missing health. Lower health targets gain a larger shield.
Upheaval deals 50% increased damage to the primary target, and launches them higher.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 50
(Pvp Multiplier: 10.3)
PvP Talents (1)
Casting Ebon Might grants Burnout immediately and every 3 sec for 63 sec, reducing the cast time of Living Flame by 100%.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Talents (1)
Fire a shot that tears through your enemy, causing them to bleed for damage over 8 sec
Thrill of the Hunt
and increases your critical strike chance by 3% for 8 sec, stacking up to 0 times
Sends your pet into a frenzy, increasing attack speed by 30% for 8 sec, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (AP mod: 0.386)
(Pvp Multiplier: 0.9071)
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Talents (1)
Places a Nether Tempest on the target which deals (22.5636% of Spell power) Arcane damage over 12 sec to the target and nearby enemies within 10 yds. Limit 1 target. Deals reduced damage to secondary targets.
Damage increased by 60% per Arcane Charge.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.018803)
(Pvp Multiplier: 12.5)
PvP Talents (2)
Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to 120%150% of Spell power) * 4] Arcane damage.
While an enemy player is affected by your Polymorph or Mass Polymorph, your movement speed is increased by 25% and your Versatility is increased by 6%. 12%.
Additionally, Polymorph and Mass Polymorph no longer heal enemies.
Talents (2)
Blasts the enemy for (117.445% of Spell power) Fire damage.
Fire: Castable while casting other spells. Always deals a critical strike.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 1.17445)
(Pvp Multiplier: 0.920.97)
Hurls an immense fiery boulder that causes (171.64% of Spell power) Fire damage.
Effect #1 School Damage
Value: 0 (SP mod: 1.7164)
(Pvp Multiplier: 1.121.18)
PvP Talents (1)
Summon a strong Blizzard that surrounds you for 6 sec that slows enemies by 70% and deals (20% of Spell power) Frost damage every 1 sec.
Enemies that are caught in Snowdrift for 32 sec consecutively become Frozen in ice, stunned for 4 sec.
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Specialization (1)
Effect #2 Effect #24 Apply Aura: Modifies Damage/Healing Done
Value: 20-5%
Affected Spells:
NEW Effect #30 Apply Aura: Modifies Damage/Healing Done
Value: 20%
Affected Spells:
Talents (1)
Smash a keg of brew on the target, dealing (94.5945%90% of Attack power) Physical damage to all enemies within 8 yds and reducing their movement speed by 20% for 15 sec. Deals reduced damage beyond 5 targets.
Effect #1 Effect #2 School Damage
Value: 0 (AP mod: 0.9459450.9)
Talents (8)
Your abilities reset Faeline Stomp 100% more often. While within Faeline Stomp, your Tiger Palms strike twice and your Spinning Crane Kick heals 3 nearby allies for 70% of the damage done.
Talent position has changed.
When Life Cocoon expires, it releases a burst of mist that restores (403% of Spell power) health to 3 nearby allies.
Talent position has changed.
Reduces the cooldown of Life Cocoon by 45 sec.
Talent position has changed.
NEW
Mana Tea now channels 50% faster and generates 20% more Mana.
Vivify heals all allies with your Renewing Mist active for (91.52% of Spell power).
Talent position has changed.
Enveloping Mist reduces the mana cost of your next Vivify by 25%.
Vivify reduces the mana cost of your next Enveloping Mist by 25%.Vivify has a 25% chance to cause your next Rising Sun Kick or Enveloping Mist to generate 1 stack of Mana Tea.
Enveloping Mist and Rising Sun Kick have a 25% chance to cause your next Vivify to generate 1 stack of Mana Tea.
Effect #3 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 01
NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 25
NEW Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 25
Procs flags changes: NEW Deal Melee Ability, Deal Helpful Spell
Renewing Mist now has 2 charges.
Removed
Category changed from Talents to Uncategorized
Surrounds the target with healing mists, restoring (196.65% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Charges changed from 1 Charges to 2 Charges
Talents (3)
Pummels all targets in front of you, dealing Physical damage over 4 sec to your primary target and damage over 4 sec to all other enemies. Deals reduced damage beyond 5 targets. Can be channeled while moving.
Effect #1 Effect #5 School Damage
Value: 0 (AP mod: 1.2075)
(Pvp Multiplier: 1.151.04)
Rising Sun Kick damage increased by 10% and critical strike damage increased by 10%.
Rank 1: Rising Sun Kick damage increased by 3% and critical strike damage increased by 8%.
Rank 2: Rising Sun Kick damage increased by 6% and critical strike damage increased by 16%.
Effect #2 Apply Aura: Modifies Critical Strike Damage
Value: 10%
Affected Spells:
(Pvp Multiplier: 10.5)
Enter an elevated state of mental and physical serenity for 12 sec. While in this state, you deal 15% increased damage and healing, and all Chi consumers are free and cool down 100% more quickly.
Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
(and 21 more.)
(Pvp Multiplier: 10.67)
Effect #3 Apply Aura: Mod Healing Power - %:
Value: 15
(Pvp Multiplier: 10.67)
Effect #6 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 15%
Affected Spells:
(and 21 more.)
(Pvp Multiplier: 10.67)
Effect #7 Apply Aura: Mod Auto Attack Damage %: Modifies Damage/Healing Done
Value: 15
(Pvp Multiplier: 10.67)
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (2)
Holy Paladin core passive
Effect #8 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0-8%
Affected Spells:
(and 4 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-8%
Affected Spells:
Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 1-11%
Affected Spells:
(and 51 more.)
NEW Effect #31 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -12%
Affected Spells:
(and 51 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0-8%
Affected Spells:
(and 4 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-8%
Affected Spells:
Effect #9 Apply Aura: Modifies Damage/Healing Done
Value: 1-11%
Affected Spells:
(and 51 more.)
NEW Effect #31 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -12%
Affected Spells:
(and 51 more.)
Judges the target, dealing (112.5% of Spell power) Holy damage
Greater Judgment
and preventing 200184 / 100) * (1 + Versatility)] damage dealt by the target
Holy
Generates 1 Holy Power.
Talents (3)
Your auras restore (18% of Spell power) health to 3 injured allies within 20 yds every 2 sec.
While Aura Mastery is active, heals all allies within 40 yds and healing is increased by 50%.
Effect #1 REMOVED Effect #2 Apply Area Aura: Dummy: Modifies Damage/Healing Done
Value: 1
Casting Flash of Light or Holy Light on your Beacon of Light grants 1 Holy Power.
Casting Flash of Light or Holy Light on targets without Beacon of Light has a chance to grantgrants 1 Holy Power.increasing based on their current health threshold.
Releases the Light within yourself, healing 5 injured allies instantly and an injured ally every 1 sec for 20 sec within 40 yds for (73.75%62.6875% of Spell power).
Allies healed also receive 25% increased healing from your Holy Light, Flash of Light, and Holy Shock spells for 12 sec.
Specialization (1)
Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 412%
Affected Spells:
(and 51 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 412%
Affected Spells:
(and 51 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 412%
Affected Spells:
(and 51 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 412%
Affected Spells:
(and 51 more.)
Spells (1)
Releases the Light within yourself, healing 5 injured allies instantly and an injured ally every 1 sec for 20 sec within 40 yds for (73.75%62.6875% of Spell power).
Allies healed also receive 25% increased healing from your Holy Light, Flash of Light, and Holy Shock spells for 12 sec.
Effect #1 Effect #1 Heal
Value: 0 (SP mod: 0.73750.626875)
Talents (1)
Judgment deems the target unworthy, preventing the next 200184 / 100) * (1 + Versatility)] damage dealt by the target.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Effect #2's Value
Value: 200184
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Talents (1)
Create a shield on all allies within 40 yards, absorbing 1.92.47 * (1 + Versatility) * 1] damage on each of them for 10 sec.
Absorption increased by 100% when not in a raid.
Specialization (2)
Assaults the target's mind with Shadow energy, causing (214.402%240.13% of Spell power) Shadow damage over 4.5 sec and slowing their movement speed by 50%.
Generates 12 Insanity over the duration.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.3573370.400217)
(Pvp Multiplier: 1.31.16)
Effect #13 Apply Aura: Modifies Damage/Healing Done
Value: 3349%
Affected Spells:
Effect #15 Apply Aura: Modifies Damage/Healing Done
Value: 4360%
Affected Spells:
Effect #13 Apply Aura: Modifies Damage/Healing Done
Value: 3349%
Affected Spells:
Effect #15 Apply Aura: Modifies Damage/Healing Done
Value: 4360%
Affected Spells:
Talents (5)
Afflicts the target with a disease that instantly causes (155.231%173.859% of Spell power) Shadow damage plus an additional 4 Shadow damage over 6 sec. Heals you for 30% of damage dealt.
If this effect is reapplied, any remaining damage will be added to the new Devouring Plague.
Effect #1 Effect #2 Apply Aura: Periodically Leech Health: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.7372560.825727)
(Pvp Multiplier: 10.89)
After conjuring Shadowy Apparitions, gain a stack of Idol of Yogg-Saron. At 25 stacks, you summon a Thing from Beyond that casts Void Spike at nearby enemies for 20 sec.
Void Spike
Hurls a bolt of dark magic, dealing (86.1432% of Spell power) Shadow damage and 3021 / 100] Shadow damage to all enemies within 10 yards of the target. Damage reduced beyond 5 targets.
Blasts the target for (72.2011%80.8652% of Spell power) Shadowfrost damage.
Generates 4 Insanity.
Effect #1 School Damage
Value: 0 (SP mod: 0.7220110.808652)
(Pvp Multiplier: 1.31.16)
Your direct damage spells inflict 25%15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards.
Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 2515
Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Can accumulate up to 2 charges.
Mind Flay: Insanity
Assaults the target's mind with Shadow energy, causing (314.456%352.191% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%.
Generates 12 Insanity over the duration.
Mind Spike: Insanity
Blasts the target for (205.771%230.464% of Spell power) Shadowfrost damage.
Generates 6 Insanity.
PvP Talents (1)
Siphon haste from enemies, stealing 4%2% haste per stack of Mind Trauma, stacking up to 69 times. Mind Spike and fully channeled Mind Flays grant 1 stacks of Mind Trauma and fully channeled Void Torrents grant 3 stacks of Mind Trauma. Lasts 20 sec.
You can only gain 3 stacks of Mind Trauma from a single enemy.
Spells (1)
For the duration of Voidform, your Void Eruption ability is replaced by Void Bolt:
Void Bolt
40 yd rangeInstant6 sec cooldownRequires Priest
Requires level 23Sends a bolt of pure void energy at the enemy, causing (261.36%292.723% of Spell power) Shadow damage.
Requires Voidform.
Generates 10 Insanity.
Talents (5)
Damage you take Reduces the cooldown of Desperate Prayer based on the amount of damage taken.by 20 sec.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0
NEW Effect #1 Apply Aura: Mod Spell Category Cooldown:
Value: -20000
Procs flags changes: REMOVED Take Melee Swing, REMOVED Take Melee Ability, REMOVED Take Ranged Attack, REMOVED Take Ranged Ability, REMOVED Take Harmful Ability, REMOVED Take Harmful Spell, REMOVED Take Harmful Periodic
Each time Shadow Word: Pain
Discipline
or Purge the Wicked
deals damage, the healing of your next Flash Heal is increased by 1%, up to a maximum of 50%.
REMOVED Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
A word of holy power that heals the target for (150% of Spell power). If the target is below 35% health, Power Word: Life heals for 400% more and the cooldown of Power Word: Life is reduced by 20 sec.
Cost changed from 0.5% of base mana / 0.5% of base mana / 4.0% of base mana to 0.5% of base mana / 0.5% of base mana / 10.0% of base mana
Places a ward on an ally that heals them for (61% of Spell power) the next time they take damage, and then jumps to another ally within 30 yds. Jumps up to 4 times and lasts 30 sec after each jump.
Cost changed from 2.0% of base mana / 2.0% of base mana / 4.0% of base mana to 2.0% of base mana / 2.0% of base mana / 10.0% of base mana
Fill the target with faith in the light, healing for (160% of Spell power) over 15 sec.
Cost changed from 1.8% of base mana / 2.4% of base mana / 4.0% of base mana to 1.8% of base mana / 2.4% of base mana / 8.0% of base mana
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
Specialization (1)
Restoration Shaman core passive
Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 510%
Affected Spells:
(and 3 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 510%
Affected Spells:
(and 3 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 510%
Affected Spells:
(and 3 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 510%
Affected Spells:
(and 3 more.)
Talents (1)
Transform into a Water Ascendant, duplicating all healing you deal for 15 sec and immediately healing for (876% of Spell power). Ascendant healing is distributed evenly among allies within 2040 yds.
Spells (1)
Elemental, Enhancement, Initial:
Sears the target with fire, causing (19.5% of Spell power) Volcanic damage and then an additional (104.4% of Spell power) Volcanic damage over 18 sec.
Flame Shock can be applied to a maximum of 6 targets.
If Flame Shock is dispelled, a volcanic eruption wells up beneath the dispeller, exploding for (300%420% of Spell power) Volcanic damage and knocking them into the air.
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Talents (2)
Overpower the enemy, dealing (90% of Attack power) Physical damage. Cannot be blocked, dodged, or parried.
Martial Prowess
Increases the damage of your next Mortal Strike or Cleave by 30%. Stacking up to 1 times
Increases the damage of your next Mortal Strike by 30%. Stacking up to 1 times
Improved Overpower
Generates Rage.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.9)
(Pvp Multiplier: 1.21.3)
While
Ravager
Ravager
Bladestorm is active, you automatically cast a total of
Ravager
1 Mortal Strike
2 Mortal Strikes at random nearby enemies.
Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10060
Specialization (1)
Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1422%
Affected Spells:
(and 82 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1422%
Affected Spells:
(and 82 more.)
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 1422%
Affected Spells:
(and 82 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 1422%
Affected Spells:
(and 82 more.)
Spells (1)
Slams an opponent, causing (35% of Attack power) Physical damage.
Storm of Swords
Generates 10 Rage.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.35)
(Pvp Multiplier: 1.482)
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