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PvP Honor and Crafted Gearing Updates in The War Within
地心之战
由
Archimtiros
发表于
2024/06/25,16:48
Blizzard is making big changes to PvP in The War Within, allowing Honor to be traded between characters and introducing new crafted PvP gear that will now require honor and conquest purchased reagents instead of weekly crafting sparks, with the intent of making gearing more effort-gated and less time-gated.
Honor can be traded across your warband.
Crafted PvP gear recipes are purchased for a high amount of Honor, but are not BoP and can be traded or sold on the Auction House.
Crafted PvP gear will use reagents purchased for honor and conquest, instead of weekly crafting Sparks. If you have the currency, you can craft the gear!
Recipes are one-time purchases and will not change season to season, though you will recraft the items to increase their item level.
Sockets can be added to PvP using the special
, purchased for Honor or
, or obtained from match victories and certain War Mode activities.
We previously datamined the
in April
, which works independently from the Jewelcrafter's
for PvE gear. With PvP no longer part of the Great Vault reward tracks, this gives PvP players a way to add sockets to their gear, without engaging in PvE activities.
WARBANDS
Honor can be transferred between characters at a 80% conversion rate.
Developer’s note: Greetings folks! We would like to provide some insight as to how crafting and sockets integrate with PvP.
To replace the removal of sockets from the Great Vault, a new item called the Vicious Jeweler’s Setting will be purchasable from a vendor at a cost of Honor and Bloodstones. This item will allow you to put a socket on any piece of PvP equipment that is eligible to have a socket, and rings and necklaces can have up to two sockets like the PvE counterpart. Note that the Jewelcrafting version of the socketer is not compatible with PvP equipment. We would like for the journey to full gems on PvP gear to be meaningful but effort-gated rather than time-gated, and intend for the cost to be roughly comparable to the effort required were this still sourced from
the Great Vault.
Additionally, this item can occasionally drop from end-of-match victory boxes with a much higher chance to drop from certain War Mode activities.
Crafted PvP gear is receiving a few updates as well. In Dragonflight Season 2, we added Optional Reagents that allowed you to enhance any piece of crafted Spark equipment with Honor or Conquest item level. This allowed for much greater stat customization and enabled most crafted embellishments to exist as options within the PvP ecosystem. Unfortunately, this came with the downside of being gated by the acquisition of your bi-weekly Crafting Sparks which ultimately slowed down the ability to acquire and use this gear and proved to be an obstacle in gearing simultaneously for PvP and PvE content. Finally, the seasonal nature of our starter PvP gear resulted in a flood of largely duplicate recipes.
In The War Within, we’re working to smooth out these rough edges through the following changes:
Crafted PvP recipes will now be primarily sourced through a vendor at a heavy cost of Honor. These recipes will continue to drop from victory boxes, but at a much lower rate.
Regardless of how you acquire them, the recipes are not Bind on Pickup and can be sold or traded to other players.
These recipes are evergreen for the expansion, and you will not need to collect a full suite of recipes season over season.
What was previously optional reagents are now required reagents that function similarly to the spark. You can purchase these with Honor and Conquest just as before, and each recipe will require a quantity equivalent in cost to what the vendor offers for that slot. Essentially, if you have the currency, you can choose to craft PvP gear.
The “Starter” set of crafted PvP gear will remain BoE and the reagent used to craft it will drop in high quantities from victory boxes and is also tradeable. You will be able to purchase this reagent with honor as well, though at a slightly higher cost to Honor gear due to its tradability.
When we enter a new season, this set of reagents will no longer be obtainable and a new set with updated item levels will take their place. As usual, you can Recraft these to higher item levels once you acquire the reagents necessary.
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