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Patch 1.1.0 Barbarian Changes - HotA Nerf, Weapon Mastery Skills Buffs
暗黑破坏神IV
由
silec
发表于
2023/07/18,15:45
Patch notes for Season of the Malignant are here - and that means buffs, nerfs, and adjustments!
Blizzard has fixed an issue regarding
先祖之锤
which will result in a hefty damage nerf for one of the most popular Barbarian builds, while other abilities like
割裂
,
死亡重击
, and
扬石飞沙
have received meaningful buffs.
Patch 1.1.0 Patch Notes Season of the Malignant Official Blog Post
Diablo 4 Patch 1.1.0 Barbarian Changes
Skills
Vulnerable duration increased from 1 to 2 seconds.
damage bonus per stack increased from 3% to 5%.
Cooldown reduction is now capped to 3 targets, for a maximum of 9 seconds of Cooldown reduction.
Fury gain increased from 25 to 40.
damage bonus to Bosses increased from 100% to 150%.
Vulnerable duration increased from 2.5 to 3 seconds.
damage increased from 30% to 45%.
Attack Speed bonus increased from 20% to 30%, and duration increased from 4 to 5 seconds.
healing increased from 15% to 18% Maximum Life.
Passives
断筋
now only Slows Healthy enemies, and Slow amount increased from 10/20/30% to 20/40/60%.
削骨
Bleeding damage bonus to Vulnerable reduced from 6/12/18% to 5/10/15%.
Paragon
愤怒
Glyph's bonus now affects all damage instead of just Core Skills.
Aspects
鲁莽狂战之威能
Berserking duration increased from 1 to 2 seconds.
Battle-Mad Aspect Beserking duration increased from 1-2.5 to 2-3.5 seconds.
拳师的威能
damage increased from 1-1.3 to 1.5-1.8.
威能燃烧怒火之
damage increased from .08-.14 to .22-.28.
威能钢铁战士之
Damage Reduction increased from 15-25% to 18-28%.
消解威能
Lucky Hit Chance increased from 30-50% to 40-60%.
威能先祖回响之
Lucky Hit Chance increased from 40-50% to 50-60%.
武器大师的威能
Lucky Hit Chance increased from 32-50% to 37%-55%.
Items
戈尔的毁灭之握
now explodes every 2 seconds or after it ends, and its hit cap has been removed.
修罗场
Bleeding damage bonus increased from 10% to 15%.
Bug Fixes
Fixed an issue where the number of enemies to defeat for the Barbarian Class quest Masters of Battle was not displayed.
Fixed an issue where Iron Maelstrom could be cast more than 3 times rapidly casting War Cry.
Fixed an issue where stacking the Berserk Ripping, Skullbreaker, and Anemia aspects would allow the player to deal extreme amounts of damage.
Fixed an issue where the outer edge of the quakes granted to Hammer of the Ancients via The Aspect of Ancestral Echoes was dealing far more damage than intended.
Developer’s Note:
We recognize this adjustment is a significant decrease to the Hammer of the Ancients Barbarian build, but we do not want its strength to be reliant on an underlying bug.
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