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Kiss-Curse Enchants in The War Within - Give Up Secondary Stats to Gain Others
地心之战
由
Jezartroz
发表于
2024/04/25,07:00
The War Within brings changes throughout Azeroth, and Professions are no different! With the traditional new expansion Profession update, Gathering and Crafting Professions are seeing new recipes, new Knowledge Point trees, and fun new interactions for players to explore within the crafting systems.
One such interaction comes from Cursed Enchantments - the first Enchantments to ever have a Kiss-Curse mechanic in World of Warcraft.
Kiss-Curse mechanics are commonly referred to when players experience a large potential downside to a beneficial upside on an item or effect. While previous items in Dragonflight had minor Kiss-Curse mechanics, such as
reducing Stamina by 61, the positives far outweighed the negatives, leading to very powerful, sometimes BiS items.
These new Cursed Enchantments, however, will require a bit more thought and caution - while you'll gain a significant amount of a secondary stat of your choice depending on the Enchantment, you'll also
lose
a large amount of another secondary stat. This means that knowing stat priorities for your class will become even more important, and having to choose between losing Versatility to gain Haste may make the difference between using these Enchantments or finding an alternative for your class.
What do you think of this new type of Enchantment? Let us know in the comments below!
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