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Changes to All New Uniques in Patch 1.5.0 - Diablo 4 Season 5
暗黑破坏神IV
由
silec
发表于
2024/08/02,16:41
Blizzard has updated the Patch 1.5.0 patch notes. We have summarized the changes to all new Uniques that will be introduced with Diablo 4 Patch 1.5.0 and compared them side by side to the PTR versions - take a look!
Season 5 OverviewSeason 5 Patch 1.5.0 Patch Notes
General Unique Changes
路西昂之冠
Patch 1.5.0 PTR
Patch 1.5.0 Live
+ Maximum Life
% Cooldown Reduction
+% Lucky Hit Chance
+% Shadow Resistance
Each time you use a Skill with a Resource Cost, gain % increased damage and Resource Cost is increased by 30% for 4 seconds, stacking up to 5 times.
忠贞信仰
Patch 1.5.0 PTR
Patch 1.5.0 Live
+ All Stats
+ Maximum Life
% Cooldown Reduction
+% Healing Received
When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by %.
洛克兰的护身符
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +25.0% Resistance to All Elements
+% All Stats
+ Maximum Resource
+% Critical Strike Damage
+% Resistance to All Elements
Your skills gain % Critical Strike Chance bonus per point of Primary Resource you have, up to %. Each point of Primary Resource above 100 grants 0.2% Critical Strike Damage instead.
拉卡诺斯的尾迹
Patch 1.5.0 PTR
Patch 1.5.0 Live
+% Movement Speed
% Cooldown Reduction
+% Resistance to All Elements
+% Non-Physical Damage
When you cast a Skill with a Cooldown, you explode, dealing Fire damage.
维拉瑟尔的碎片
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +50.0% Damage
+ All Stats
+ to Basic Skills
+% Basic Attack Speed
+ Maximum Resource
Basic Skills deal % increased damage but additionally cost 25 Primary Resource.
Barbarian Unique Changes
三重美德之锋
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +65.0% Damage to Close Enemies
+% Vulnerable Damage
+ Strength
+% Weapon Mastery Damage
+ Fury On Kill
Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing % of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had.
不破束链
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +25.0% Resistance to All Elements
+% Movement Speed
+ to
深坑斗士
+% Ultimate Damage
%
钢铁之握
Cooldown Reduction
Casting
钢铁之握
reduces
钢铁漩涡
’s Cooldown by seconds.
Enemies damaged by
钢铁漩涡
deal % less damage for 6 seconds.
Druid Unique Changes
比约尔冯的巨牙
Patch 1.5.0 PTR
Patch 1.5.0 Live
比约尔冯的巨牙
has been reworked and given a new name. A part of its power was introduced to be inherent for
浩劫
.
Mjölnic Ryng
- Ring
Inherent: +10.0% Resistance to All Elements
Inherent: +10.0% Shadow Resistance
+ to
无尽风暴
+ Willpower
+% Critical Strike Chance
+% Movement Speed while
浩劫
is Active
While
浩劫
is active, you gain unlimited Spirit and deal % increased damage.
蛇怪之杖
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +130.0% Damage to Crowd Controlled Enemies
+% Earth Attack Speed
+% Critical Strike Damage
+% Physical Damage
+% Critical Strike Chance Against Stunned Enemies
When you first hit an enemy with an Earth Skill, Petrify them for 3 seconds. Petrifying an enemy additionally deals Physical damage.
Necromancer Unique Changes
塔格奥的道途
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +3 Maximum Evade Charges
+% Movement Speed
+ to Bone Skills
+ Armor
%
骨牢
Cooldown Reduction
骨牢
traps a larger area and fires Bone Splinters at enemies trapped within.
Increase your Maximum Essence by 2 for 10 seconds each time these Bone Splinters hit an enemy.
死亡匕首
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +50.0% Damage
+ Intelligence
+% Critical Strike Damage
+% Vulnerable Damage
+ to
凿削血肉
When consuming a Corpse, there is a % chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for 5,514 Shadow damage.
This effect is treated as a Macabre Skill.
Rogue Unique Changes
堪杜拉斯之衣
Patch 1.5.0 PTR
Patch 1.5.0 Live
Evade Grants +% Movement Speed for 1.5 Seconds
+% Non-Physical Damage
+ to
暗影帷幕
+% Shadow Resistance
Casting
暗影帷幕
makes you
Immune
for 2 seconds, but your Evade Cooldown is increased by seconds.
Evading while
暗影帷幕
is active leaves behind an explosion that deals Shadow damage and Pulls In enemies.
暗影匕首
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +50.0% Damage
+ Dexterity
+% Vulnerable Damage
% Subterfuge Cooldown Reduction
+ to
神经兴奋
Your Subterfuge Skills create an attackable Shade Totem for seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness.
You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill.
Sorcerer Unique Changes
枢轴导体
Patch 1.5.0 PTR
Patch 1.5.0 Live
% Resource Generation and Maximum
+% Chance for
连锁闪电
Projectiles to Cast Twice
% Damage Reduction
+ to
连锁闪电
连锁闪电
alternates between orbiting you and seeking up to 3 enemies. When it returns, it drains 6 Mana from you for each active
连锁闪电
. After draining 66 total Mana, the bolt explodes for Lightning Damage.
连锁闪电
expires if you don’t have enough Mana for it to drain.
纷乱之声
Patch 1.5.0 PTR
Patch 1.5.0 Live
Inherent: +16.0% Lucky Hit Chance
+% Non-Physical Damage
+ to Basic Skills
+% Core Attack Speed
+ Intelligence
Casting a Core Skill additionally fires 2 instances of
火焰弹
,
寒霜弹
, or
电花
, matching the elements of your last 2 non-Core Skill casts. These projectiles deal % increased damage.
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