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PTR
6.2 PTR: Build 20104 Spell Changes, Christmas Disguises, and More
由
perculia
发表于
2015/06/05,18:27
Time for the second PTR build of the week! Make sure you check out our earlier post from today on
6.2 Reputation and Treasure Guides
.
Check out the latest database additions!
Build Highlights
Many classes received tuning changes.
装备图纸:高能炉
is a reward from a ship mission.
Hellfire Citadel Dungeon Journal
has been updated for the latest build.
New Winter Veil spells are in the data!
:
Changes to Christmas outfit.
:
Changes to Christmas outfit.
:
Changes to Christmas outfit.
:
Changes to Christmas outfit.
:
Changes to Christmas outfit.
Classes
死亡骑士
Forum
|
Talent Calculator
Talents and Specialization
Changes
Frost
凛风冲击
:
Blast the target with a frigid wind, dealing (115.56%144.45% of Attack power) Frost damage to that foe, and 0.5) * (115.56%1) * (144.45% of Attack power)] Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever.
Frost Fever
A disease that deals Frost damage every 3 sec for 30 sec.
冰冻废土之力
:
Wielding a two-handed weapon increases Obliterate damage by 50%, and all melee attacks by 35%.
Dual-wielding increases Frost Strike damage by 50%100% and causes your weapon damage strikes to also strike with your off-hand.
:
When dual-wielding, your Death Strikes, Obliterates, Plague Strikes, and Frost Strikes also deal damage with your off-hand weapon, and your Frost Strike damage is increased by 50%100%.
德鲁伊
Forum
|
Talent Calculator
Spells
Changes
月火术
:
Feral, Guardian, Restoration:
A Lunar spell that burns the enemy for (40.5%38.9% of Spell power) Arcane damage and then an additional (292.5%280.8% of Spell power) Arcane damage over 20 sec.
Balance:
A Lunar spell that burns the enemy for (40.5%38.9% of Spell power) Arcane damage and then an additional (292.5%280.8% of Spell power) Arcane damage over 20 sec.
Upon reaching 100 Lunar Energy, your next Moonfire within 5 sec will deal 100% additional initial damage.
阳炎术
:
Balance:
A Solar spell that burns the enemy for (40.5%38.9% of Spell power) Nature damage and then an additional (351%336.96% of Spell power) Nature damage over 24 sec to the primary target and all enemies within 5 yards
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Feral, Guardian, Restoration:
A Solar spell that burns the enemy for (40.5%38.9% of Spell power) Nature damage and then an additional (351%336.96% of Spell power) Nature damage over 24 sec
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
愤怒
:
A Solar spell that causes (146.3%140.4% of Spell power) Nature damage to the target.
Talents and Specialization
Changes
Balance
:
Increases the maximum bonus damage from Eclipse by 15.0%20.0%.
:
A Lunar spell that strikes all enemies afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Arcane damage every 1 sec for 10 sec.
Max 3 charges. Charges are shared with Starsurge.
Shapeshifting into an animal form or losing control of your character will cancel the effect.
:
A Lunar spell that causes (234%224.6% of Spell power) Arcane damage to the target.
星涌术
:
Instantly causes (292.5%280.8% of Spell power) Spellstorm damage to the target, benefiting from your strongest current Eclipse bonus. Also grants Lunar or Solar Empowerment, based on current Balance Energy side, which increases the damage of your next 2 Starfires or 3 Wraths by 30%.
Max 3 charges. Charges shared with Starfall.
武僧
Forum
|
Talent Calculator
Spells
Changes
:
Your successful autoattacks have a 10% chance to increase your multistrike chance by 40%35% for 8 sec.
Talents and Specialization
Changes
Windwalker
:
You gain 5%15% more of the Multistrike stat from all sources.
潜行者
Forum
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Talent Calculator
Talents and Specialization
Changes
All Specializations
致命投掷
:
Finishing move that deals damage and reduces the target's movement speed by 50%70% for 6 sec:and interrupts spellcasting when used with 5 combo points:
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
萨满祭司
Forum
|
Talent Calculator
Talents and Specialization
Changes
Elemental
:
You have a 20% increased chance to multistrike.
Your multistrikes deal 20% increased damage.
You gain 5%10% more of the Multistrike stat from all sources.
术士
Forum
|
Talent Calculator
Talents and Specialization
Changes
Demonology
精通:恶魔学识大师
:
Increases all damage done by you and your demon servants by 8.0%.10.0%.
Further increases the damage of your Touch of Chaos, Chaos Wave, Doom, Immolation Aura, and Soul Fire while in Metamorphosis by 15.0%.20.0%.
战士
Forum
|
Talent Calculator
Talents and Specialization
Changes
Arms
:
Increases the damage of your Mortal Strike, Colossus Smash, and Execute abilities by 36%42%.
致死打击
:
A vicious strike that deals 225%211% Physical damage and reduces the effectiveness of healing on the target for 10 sec.
Replaces Heroic Strike.
Protection
:
Increases the damage reduction provided by Defensive Stance by 5%.
Also allows you to forgo your defensive role, and instead focus only on offensive capabilities, by replacing Battle Stance with Gladiator Stance.
Gladiator Stance
A dauntless combat stance.
Increases physical damage dealt by 5%, increases Mastery by 30%50%, and replaces your Shield Block with Shield Charge.
You cannot change into or out of this stance during combat.
Item Set Bonuses
Changes
Item - Warrior T18 Protection 2P Bonus
:
Reduces the cooldown of your Last Stand by 50%.
While in Gladiator Stance, the damage bonus from being Enraged is increased by 20%.12%.
Garrison Missions
Combat
Changes
吞噬虚空
:
A deep chasm, filled with blackness, was found deep within the burial grounds. Who knows what horrors await us there?
Reward removed:
New reward:
Ship-SiegeA
Changes
封锁线:南海
:
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.
Now requires 1 Followers, down from 2
Now has 2 Threats, down from 5
Ship-SiegeH
Changes
封锁线:南海
:
Push the Iron Horde out of the South Seas by defeating their blockade. Success grants access to the primal resources around Nagrand.
Now requires 1 Followers, down from 2
Now has 2 Threats, down from 5
Ship-Training
New
:
Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.
Level 100, 2 Followers, Costs 5 Resources, 30% Base chance, 2 Threats
Rewards: , 500 XP
:
Our troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.
Level 100, 2 Followers, Costs 5 Resources, 30% Base chance
Rewards: , 500 XP
Changes
小打小闹
:
We've captured A Horde sub slinking into thehas been spotted spying around our base. Take your new destroyer out and take some shots at it.end it.
Now has 2 Threats, up from 1
Now rewards 1000 XP, down from 1500
小打小闹
:
We've captured An Alliance sub slinking into thehas been spotted spying around our base. Take your new destroyer out and take some shots at it.end it.
Now has 2 Threats, up from 1
接收补给
:
Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.
Now rewards 300 XP, down from 500
Reward removed:
接收补给
:
Our forward outpost has additional blueprints drafted up and a prototype ship. Take the transport out and load up the shipment.
Now rewards 200 XP, down from 500
定点轰炸演习
:
The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
定点轰炸演习
:
The best way to take out battleships is by air. Take a carrier out and have your ace bomber pilots put some holes into it.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
精确调整过的深水炸弹
:
We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
微妙的深水炸弹
:
We've set up submarines at different depths in Frostfire Bay. Take a destroyer out and train them in the art of sub hunting.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
穿甲巨舰
:
The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
穿甲巨舰
:
The hulls of destroyers are so thick, it's impossible to pierce it with normal ammunition. We've crafted battleships with the sole purpose of penetrating destroyer armor.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
卷土重来
:
New name : The Second Time is the CharmOur troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.
Now requires 1 Followers, down from 2
Reward removed:
New reward:
卷土重来
:
New name : The Second Time is the CharmOur troops in Tanaan have some more equipment to pick up, but it's not safe to send it alone. Take a transport and a destoyer out to make the drop.Now that our ships are more equipped, re-engage the enemy. It's lurking in the same area.
Now requires 1 Followers, down from 2
Now requires 5 Resources, down from 10
Now rewards 1000 XP, down from 2000
Reward removed:
海上风情——偷袭
:
We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the reef for you to practice.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
海上风情——偷袭
:
We designed submarines specifically to sneak up on unsuspecting carriers. We've set up a carrier in the bay. See if you can sneak up on it.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
运输护航
:
Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
运输护航
:
Transport ships are required to deliver troops to battle or to load up valuable cargo. Take a transport on this training mission and ensure it reaches its destination intact.
Now requires 50 Resources, up from 20
Now rewards 900 XP, up from 500
Ship-Treasure
Changes
夕阳海岸
:
The Iron Horde uses subs to transport gold up and down the western coast. Taking one out would hit Hellscream's pocket and fill our coffers.
Now has 4 Threats, down from 5
Ships
Changes
:
New name : Yrel's Command (A) / The Dawnchaser (H)Now Rare, up from Uncommon
New ability:
Garrison Abilities
Traits
Changes
战列舰
:
New name : BattleshipFires armor piercing rounds that cleanly cut through armor.
航母
:
New name : CarrierA fleet of bombers that can attack from the air.
驱逐舰
:
New name : DestroyerDrops explosive shells into the water destroying submerged craft.
潜水艇
:
New name : SubmarineAllows the submarine to become invisible to radar and sneak up on enemy ships.
Abilities
Changes
储备弹药
:
Increases success chance when on a mission with a Battleship.
自动航空雷达
:
Increases success chance when on a mission with a Carrier.
舱底水泵
:
Pumps out excess water from the ship, allowing it to remain afloat during Stormy Weather.
高能炉
:
A massive furnace, capable of producing 11 out of 10 power.
额外舱房
:
Increases success chance when on a mission with a Transport.
英勇的私掠船
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Provides a target for First Strike.Increases the success chance of missions.
邪能烟幕发射器
:
Creates a smoke screen around your ship, blocking sight on a First Strike.
幽灵望远镜
:
A long spyglass that seems to display nothing when you look through it. Maybe it will come in handy.
陀螺稳定仪
:
Keeps the ship upright and stable, allowing it to move effortlessly around Chaotic Whirlpools.
超大功率雾灯
:
Burn through the fog (and maybe some retinas) with these super illuminating lights.
破冰器
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Slices a path through Icy Waters.
Q-43噪音水雷
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Increases success chance when on a mission with a Submarine.
声呐增幅器
:
Increases success chance when on a mission with a Destroyer.
鲨鱼水箱
:
Mines are no match for a tank of trained sharks.
真铁船舵
:
Reinforces the rudder to allow tighter turns at higher speeds.
海象人渔网
:
A fishing net attached to the back of the boat, courtesy of the tuskarr. Supplies fish when returning from a successful mission.
防沉护盾
:
On a devastating hit, saves the ship by surrounding the ship with an impenetrable shield. Unsinkable is destroyed when triggered.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
爪击
:
Inflicts 75% weapon damage.and applies bleeding.
巨力冲击
:
Inflicts 181359482625 to 507375 Shadow damage to the target, knocking them back and causing them to take 181359%300% increased damage for until cancelled.45 sec.
星辰坠落
:
You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (29.2%28% of Spell power) Arcane damage. Maximum 0 stars. Lasts until cancelled.
Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
Uncategorized
New
:
Changes to Christmas outfit.
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Changes to Christmas outfit.
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Changes to Christmas outfit.
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Changes to Christmas outfit.
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Changes to Christmas outfit.
:
Tournament Rules are active for this match.
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Builds a new ship that can be used on naval missions.
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Builds a new ship that can be used on naval missions.
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Builds a new ship that can be used on naval missions.
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Inflicts 58500 to 61500 Physical damage every 1 sec for 10 sec.
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Instantly completes construction on an active ship at your Garrison Shipyard.
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Instantly completes construction on an active ship at your Garrison Shipyard.
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Instantly completes construction on an active ship at your Garrison Shipyard.
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Instantly completes construction on an active ship at your Garrison Shipyard.
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Instantly completes construction on an active ship at your Garrison Shipyard.
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Instantly completes construction on an active ship at your Garrison Shipyard.
:
Instantly completes construction on an active ship at your Garrison Shipyard.
:
Instantly completes construction on an active ship at your Garrison Shipyard.
:
Instantly completes construction on an active ship at your Garrison Shipyard.
:
Instantly completes construction on an active ship at your Garrison Shipyard.
:
Instantly completes construction on an active ship at your Garrison Shipyard.
:
Instantly completes construction on an active ship at your Garrison Shipyard.
Changes
Check out the full list (click to view)
鲜血仪式
:
Give in to the power of the Bleeding Hollow clan.
建造战列舰
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:战列舰
.
建造战列舰
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:战列舰
.
建造驱逐舰
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:驱逐舰
.
建造驱逐舰
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:驱逐舰
.
建造潜水艇
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:潜水艇
.
建造潜水艇
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:潜水艇
.
建造运输舰
:
Builds a new ship that can be used on naval missions.
Reagent removed:
舰船:运输舰
.
暴君的戾地
:
Inflicts 52440 to 57960 Shadow damage to the current target as well as additional random players, leaving behind Despoiled Ground at their locations.
Generates 1 Corrupt Power.
毁灭坍缩
:
The caster begins to catastrophically collapse, sucking nearby players in. After 10 sec, the caster dies and inflicts 462500 to 537500 Shadow damage to all players within 10 yards.
吞噬之痛
:
Consuming Pain inflicts 9750 to 10250 Shadow damage to enemies every 1 sec for 6 sec. This effect stacks.
腐化虹吸
:
Corrupts the soul of a target, draining all but a sliver of their health, healing the caster for 3 times the drained value, and absorbing healing equal to the drained health for 15 sec.
重碾
:
The victim is slowly crushed for 6750060750 Physical damage every 3 sec.
毁灭撕咬
:
Snaps at the target, causing 300% weapon damage and reducing the targetstarget's armor by 50% for 10 sec.
黑暗导管
:
Archimonde summons a Dark Conduit at a random player's location, inflicting 219375 to 23062532175 to 33825 Shadow damage to all players within 15100 yards of the targeted location.
If a Dark Conduit is summoned within 15100 yards of another Dark Conduit, it inflicts 219375 to 230625511875 to 538125 Shadow damage to all players.
黑暗导管
:
Archimonde summons a Dark Conduit at a random player's location, inflicting 219375 to 23062532175 to 33825 Shadow damage to all players within 15100 yards of the targeted location.
If a Dark Conduit is summoned within 15100 yards of another Dark Conduit, it inflicts 219375 to 230625511875 to 538125 Shadow damage to all players.
黑暗导管
:
Archimonde summons a Dark Conduit at a random player's location, inflicting 219375 to 23062532175 to 33825 Shadow damage to all players within 15100 yards of the targeted location.
If a Dark Conduit is summoned within 15100 yards of another Dark Conduit, it inflicts 219375 to 230625511875 to 538125 Shadow damage to all players.
黑暗导管
:
Archimonde summons a Dark Conduit at a random player's location, inflicting 219375 to 23062532175 to 33825 Shadow damage to all players within 15100 yards of the targeted location.
If a Dark Conduit is summoned within 15100 yards of another Dark Conduit, it inflicts 219375 to 230625511875 to 538125 Shadow damage to all players.
致命投掷
:
Finishing move that deals damage and reduces the target's movement speed by 50%70% for 6 sec:and interrupts spellcasting when used with 5 combo points:
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
牵引之手
:
Kormrok summons several stone hands under the feet of theirhis enemies. These hands drag their victims to the nearest pool of Fel Energy.
While held, the victim suffers 6750060750 Physical damage every 3 sec.
谴责法令
:
Edict of Condemnation inflicts 864000701006 Shadow damage, split among all players struck. This effect strikes every 3 sec. for 9 sec.
谴责法令
:
Edict of Condemnation inflicts 864000701006 Shadow damage, split among all players struck. This effect strikes every 3 sec. for 9 sec.
谴责法令
:
Edict of Condemnation inflicts 864000701006 Shadow damage, split among all players struck. This effect strikes every 3 sec. for 9 sec.
谴责法令
:
Edict of Condemnation inflicts 864000701006 Shadow damage, split among all players struck. This effect strikes every 3 sec. for 9 sec.
谴责法令
:
Edict of Condemnation inflicts 864000701006 Shadow damage, split among all players struck. This effect strikes every 3 sec. for 9 sec.
谴责法令
:
Edict of Condemnation inflicts 864000701006 Shadow damage, split among all players struck. This effect strikes every 3 sec. and reduces movement speed by 70% for 9 sec.
强化长刀猛刺
:
Inflicts 0484818 to 509682 Physical damage, piercing armor.
爆炸符文
:
The caster creates a Rune at the target location. If not triggered within 15 sec. it will explode on its own, inflicting 292500 to 307500263250 to 276750 Fire damage to all players.
爆炸符文
:
Stepping in the Fel Rune inflicts 225000202500 Fire damage to the target.
爆炸符文
:
When the Explosive Rune expires, it inflicts 292500 to 307500263250 to 276750 Fire damage to all players.
爆炸符文
:
The caster creates Explosive Runes on the ground. If these runes aren't triggered within 15 sec they will explode, inflicting 292500 to 307500263250 to 276750 Fire damage to all enemies.
Triggering the rune results in a smaller explosion, inflicting 225000202500 Fire damage to the triggering player.
爆炸符文
:
The caster creates Explosive Runes on the ground. If these runes aren't triggered within 15 sec they will explode, inflicting 292500 to 307500263250 to 276750 Fire damage to all enemies.
Triggering the rune results in a smaller explosion, inflicting 225000202500 Fire damage to the triggering player.
邪能暗流
:
Kormrok slams the ground, causing the Shadowy Pool to spew forth globules. Victims caught in the path of the globules suffer 79920 to 92880 Shadow damage.71928 to 83592 Shadow damage.
邪火飞弹
:
Conjures a volley of flame, inflicting 26125 to 28875 Fire damage to enemies within 050 yards.
邪火飞弹
:
Conjures a volley of flame, inflicting 26125 to 28875 Fire damage to enemies within 050 yards.
邪火飞弹
:
Conjures a volley of flame, inflicting 26125 to 28875 Fire damage to enemies within 050 yards.
炽热血球
:
Inflicts 79920 to 9288071928 to 83592 Fire damage to the target every second.
火焰之池
:
Standing in the Fiery Pool inflicts 250000225000 Fire damage to the target every 1 sec.
聚焦暗影
:
Archimonde summons a Dark Conduit at a random player's location, inflicting 219375 to 23062532175 to 33825 Shadow damage to all players within 15100 yards of the targeted location.
If a Dark Conduit is summoned within 15100 yards of another Dark Conduit, it inflicts 219375 to 230625511875 to 538125 Shadow damage to all players.
邪污血球
:
Inflicts 79920 to 9288071928 to 83592 Nature damage to the target every second.
邪污之池
:
Standing in the Foul Pool inflicts 250000225000 Fire damage to the target every 1 sec.
冰封湮灭
:
Obliterate deals 16%8% additional damage as Frost damage.
凝视暗影
:
Inflicts 24375 to 25625 Shadow damage and reduces movement speed by 30%.
:
A dauntless combat stance.
Increases physical damage dealt by 5%, increases Mastery by 30%50%, and replaces your Shield Block with Shield Charge.
You cannot change into or out of this stance during combat.
攫取之手
:
The caster summons a stone hands under the feet of a random enemy. These hand holds the victim in place until it is destroyed.
While held, the victim suffers 6750060750 Physical damage every 3 sec.
攫取之手
:
Kormrok summons several stone hands under the feet of his enemies, inflicting 50000 Physical damage to all enemies with 4 yards of the victim. These hands hold the victim in place until they are killed.
While held, the victim suffers 6750060750 Physical damage every 3 sec.
先知之手战旗
:
Place a Hand of the Prophet Battle Standard that increases the reputation gain from killing monsters for playersheals all allies within 45 yards of the Battle Standard by 20%for 5% of their maximum health every 2 sec. Lasts 30 sec.
Item - Warrior T18 Protection 2P Bonus
:
Reduces the cooldown of your Last Stand by 50%.
While in Gladiator Stance, the damage bonus from being Enraged is increased by 20%.12%.
学习
:
Provides the plans needed to build Destroyers at your Garrison Shipyard.
Counters:
Submarine
学习
:
Provides the plans needed to build Carriers at your Garrison Shipyard.
Counters:
Battleship
学习
:
Provides the plans needed to build Battleships at your Garrison Shipyard.
Counters:
Destroyer
学习
:
Provides the plans needed to build Submarines at your Garrison Shipyard.
Counters:
Carrier
:
Feral, Guardian, Restoration:
A Lunar spell that burns the enemy for (40.5%38.9% of Spell power) Arcane damage and then an additional (292.5%280.8% of Spell power) Arcane damage over 20 sec.
Balance:
A Lunar spell that burns the enemy for (40.5%38.9% of Spell power) Arcane damage and then an additional (292.5%280.8% of Spell power) Arcane damage over 20 sec.
Upon reaching 100 Lunar Energy, your next Moonfire within 5 sec will deal 100% additional initial damage.
军团标记
:
Archimonde brands several players with the Mark of the Legion for a varying duration.
When Mark of the Legion expires, it inflicts 1500000 Shadow damage and knocks back all players within 10 yards. This effect is split evenly amongst each player hit and increases their damage taken from Mark of the Legion by 150%600% for 12 sec.
军团标记
:
Archimonde brands several players with the Mark of the Legion for a varying duration.
When Mark of the Legion expires, it inflicts 1500000 Shadow damage and knocks back all players within 10 yards. This effect is split evenly amongst each player hit and increases their damage taken from Mark of the Legion by 150%600% for 12 sec.
军团标记
:
Archimonde brands several players with the Mark of the Legion for a varying duration.
When Mark of the Legion expires, it inflicts 1500000 Shadow damage and knocks back all players within 10 yards. This effect is split evenly amongst each player hit and increases their damage taken from Mark of the Legion by 150%600% for 12 sec.
军团标记
:
Archimonde brands several players with the Mark of the Legion for a varying duration.
When Mark of the Legion expires, it inflicts 1500000 Shadow damage and knocks back all players within 10 yards. This effect is split evenly amongst each player hit and increases their damage taken from Mark of the Legion by 150%600% for 12 sec.
被暗夜游魂标记
:
You have the attention of the Night Haunter. ItsIt's probably best to not get his attention too many times.
精神疲劳
:
Mind Flay damage applies Mental Fatigue to the target, increasing damage taken from Mind spells by (135 / 100)% for 10 sec, stacking up to 105 times.
精神疲劳
:
Mind Flay damage applies Mental Fatigue to the target, increasing damage taken from Mind spells by (135 / 100)% for 10 sec, stacking up to 105 times.
月火术
:
Feral, Guardian, Restoration:
A Lunar spell that burns the enemy for (40.5%38.9% of Spell power) Arcane damage and then an additional (292.5%280.8% of Spell power) Arcane damage over 20 sec.
Balance:
A Lunar spell that burns the enemy for (40.5%38.9% of Spell power) Arcane damage and then an additional (292.5%280.8% of Spell power) Arcane damage over 20 sec.
Upon reaching 100 Lunar Energy, your next Moonfire within 5 sec will deal 100% additional initial damage.
撕裂嚎叫
:
Inflicts 40850 to 45150 Physical damage to all enemies on impact, and an additional 28001 to 28451 Physical damage every 1 sec for 10 sec. If interrupted, increases cast speed by 75%50%.
撕裂嚎叫
:
Inflicts 40850 to 45150 Physical damage to all enemies on impact, and an additional 28001 to 28451 Physical damage every 1 sec for 10 sec. If interrupted, increases cast speed by 75%50%.
旭日东升踢
:
You kick upwards, dealing to damage
Windwalker
reducing the effectiveness of healing on the target for 10 sec
and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
沸腾腐蚀
:
Archimonde ignites the ground, causing a series of explosions every 4 sec for 156 sec for 24 sec. Each explosion inflicts 390000 to 410000659100 to 692900 Fire damage to all players in the targeted area.
暗影血球
:
Inflicts 79920 to 9288071928 to 83592 Shadow damage to the target every second.
邪影屠戮
:
The energies of Shadow and Fel react, unleashing a massive explosiom.
Within 20 yards, inflicts 161875 to 188125 Shadowflame damage and destroys any patches of Creeping Void or VolatileChaotic Felblaze that it touches.
Inflicts 23125 to 26875 Shadowflame damage to all other players.
Targets within 20 yards take increased damage from further Shadowfel Annihilations by 100% for 2 min.
Players who cause a Shadowfel Annihilation are stripped of Feltouched, Voidtouched, Blazing, Wasting Void and Felsinged.
暗影之池
:
Standing in the Shadowy Pool inflicts 250000225000 Shadow damage to the target every 1 sec.
:
Balance:
A Solar spell that burns the enemy for (40.5%38.9% of Spell power) Nature damage and then an additional (351%336.96% of Spell power) Nature damage over 24 sec to the primary target and all enemies within 5 yards
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Feral, Guardian, Restoration:
A Solar spell that burns the enemy for (40.5%38.9% of Spell power) Nature damage and then an additional (351%336.96% of Spell power) Nature damage over 24 sec
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
混沌之源
:
Archimonde summons a Source of Chaos at his current target that persists until it is killed.
The source channels a beam at its target, pushing them away and inflicting 53625 to 56375 Fire damage every 0.5 sec in a straight line towards the target. This effect increases damage taken from Source of Chaos by 8% for 45 sec1 min each time it inflicts damage.
The amount of force pushing targets away is reduced by 15% for each player between the source and its target.
混沌之源
:
Archimonde summons a Source of Chaos at his current target that persists until it is killed.
The source channels a beam at its target, pushing them away and inflicting 53625 to 56375 Fire damage every 0.5 sec in a straight line towards the target. This effect increases damage taken from Source of Chaos by 8% for 45 sec1 min each time it inflicts damage.
The amount of force pushing targets away is reduced by 15% for each player between the source and its target.
混沌之源
:
Archimonde summons a Source of Chaos at his current target that persists until it is killed.
The source channels a beam at its target, pushing them away and inflicting 53625 to 56375 Fire damage every 0.5 sec in a straight line towards the target. This effect increases damage taken from Source of Chaos by 8% for 45 sec1 min each time it inflicts damage.
The amount of force pushing targets away is reduced by 15% for each player between the source and its target.
混沌之源
:
Archimonde summons a Source of Chaos at his current target that persists until it is killed.
The source channels a beam at its target, pushing them away and inflicting 53625 to 56375 Fire damage every 0.5 sec in a straight line towards the target. This effect increases damage taken from Source of Chaos by 8% for 45 sec1 min each time it inflicts damage.
The amount of force pushing targets away is reduced by 15% for each player between the source and its target.
泼溅
:
When Kormrok splashes into the pools, Fel energies splash outward, inflicting 66600 to 7740059940 to 69660 Shadow damage to all enemies.
泼溅
:
When Kormrok splashes into the pools, Fiery energies splash outward, inflicting 66600 to 7740059940 to 69660 Fire damage to all enemies.
泼溅
:
When Kormrok splashes into the pools, Fel energies splash outward, inflicting 66600 to 7740059940 to 69660 Nature damage to all enemies.
星辰坠落
:
A Lunar spell that strikes all enemies afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Arcane damage every 1 sec for 10 sec.
Max 3 charges. Charges are shared with Starsurge.
Shapeshifting into an animal form or losing control of your character will cancel the effect.
:
A Lunar spell that strikes all enemies afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Arcane damage every 1 sec for 10 sec.
Max 3 charges. Charges are shared with Starsurge.
Shapeshifting into an animal form or losing control of your character will cancel the effect.
星辰坠落
:
You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (29.2%28% of Spell power) Arcane damage. Maximum 0 stars. Lasts until cancelled.
Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
星辰坠落
:
You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (29.2%28% of Spell power) Arcane damage. Maximum 0 stars. Lasts until cancelled.
Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
:
A Lunar spell that strikes all enemies afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Arcane damage every 1 sec for 10 sec.
Max 3 charges. Charges are shared with Starsurge.
Shapeshifting into an animal form or losing control of your character will cancel the effect.
召唤混沌之源
:
Archimonde summons a Source of Chaos at his current target that persists until it is killed.
The source channels a beam at its target, pushing them away and inflicting 53625 to 56375 Fire damage every 0.5 sec in a straight line towards the target. This effect increases damage taken from Source of Chaos by 8% for 45 sec1 min each time it inflicts damage.
The amount of force pushing targets away is reduced by 15% for each player between the source and its target.
召唤混沌之源
:
Archimonde summons a Source of Chaos at his current target that persists until it is killed.
The source channels a beam at its target, pushing them away and inflicting 53625 to 56375 Fire damage every 0.5 sec in a straight line towards the target. This effect increases damage taken from Source of Chaos by 8% for 45 sec1 min each time it inflicts damage.
The amount of force pushing targets away is reduced by 15% for each player between the source and its target.
召唤小鬼
:
Summon an imp to do your bidding for a short time. Sort of. The imp will only answer your summons while you are in Draenor.
:
You summon a flurry of solar bolts from the sky which strike targets afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Nature damage to up to 2 targets every 5 sec for until cancelled.
Max 3 charges. Charges shared with Starsurge.
Shapeshifting into an animal form cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Nature damage to up to 2 targets every 5 sec for until cancelled.
Max 3 charges. Charges shared with Starsurge.
Shapeshifting into an animal form cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Nature damage to up to 2 targets every 5 sec for until cancelled.
Max 3 charges. Charges shared with Starsurge.
Shapeshifting into an animal form cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets afflicted by your Moonfire or Sunfire within 40 yards. Deals (29.2%28% of Spell power) Nature damage to up to 2 targets every 5 sec for until cancelled.
Max 3 charges. Charges shared with Starsurge.
Shapeshifting into an animal form cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
阳炎术
:
Balance:
A Solar spell that burns the enemy for (40.5%38.9% of Spell power) Nature damage and then an additional (351%336.96% of Spell power) Nature damage over 24 sec to the primary target and all enemies within 5 yards
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Feral, Guardian, Restoration:
A Solar spell that burns the enemy for (40.5%38.9% of Spell power) Nature damage and then an additional (351%336.96% of Spell power) Nature damage over 24 sec
Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
:
Your successful autoattacks have a 10% chance to increase your multistrike chance by 40%35% for 8 sec.
军团之触
:
Archimonde brands several players with the Mark of the Legion for a varying duration.
When Mark of the Legion expires, it inflicts 1500000 Shadow damage and knocks back all players within 10 yards. This effect is split evenly amongst each player hit and increases their damage taken from Mark of the Legion by 150%600% for 12 sec.
贸易协定:鸦人流亡者
:
Increases the maximum cache size of your garrison to 01000.
扭曲黑暗
:
Archimonde summons 5 Void Stars. Each star fixates a random player and will explode, knocking all players within 158 away if it reaches its target.
死亡幻象
:
Kilrogg has thrown you into a vision of your own demise where you are bleeding to death. 011400 to 12600 Physical damage inflicted every 51 sec. unitl you are dead.
虚空爆炸
:
Void Stars form in the Twisting Nether, fixating on a random player. If the star reaches its target, it explodes knocking all players within 158 yards away.
虚空之星
:
Void Stars form in the Twisting Nether, fixating on a random player. If the star reaches its target, it explodes knocking all players within 158 yards away.
虚空之星锁定
:
Void Stars form in the Twisting Nether, fixating on a random player. If the star reaches its target, it explodes knocking all players within 158 yards away.
虚空之星锁定
:
Void Stars form in the Twisting Nether, fixating on a random player. If the star reaches its target, it explodes knocking all players within 158 yards away.
虚空之星锁定
:
Void Stars form in the Twisting Nether, fixating on a random player. If the star reaches its target, it explodes knocking all players within 158 yards away.
虚空之星锁定
:
Void Stars form in the Twisting Nether, fixating on a random player. If the star reaches its target, it explodes knocking all players within 158 yards away.
沃金之锋战旗
:
Place a Voljin's Headhunters Battle Standard that increases the reputation gain from killing monsters for playersheals all allies within 45 yards of the Battle Standard by 20%for 5% of their maximum health every 2 sec. Lasts 30 sec.
Garrison Mechanic Types:
Changes:
Carrier
Carriers are outfitted with a squadron of ace bomber pilots. Submarines can sneak up on Carriers and destroy them without being seen.
¶<br>
¶<br>|cffb2f0ffCountered by: |r
¶<br>|TInterface\ICONS\Ships_ABILITY_Stealth.blp:24:24:0:0|t |cffffffff Submarine|r
Battleship
Feared for its devastating long-range artillery cannons, Battleships are unmatched in the open sea. Use bombers from Carriers to attack Battleships from the air, neutralizing their strength.
¶<br>
¶<br>|cffb2f0ffCountered by: |r
¶<br>|TInterface\ICONS\Ships_ABILITY_Bombers.blp:24:24:0:0|t |cffffffff Carrier|r
Submarine
Submarines move silently underwater, sneaking up on unsuspecting ships. Destroyers counter Submarines with
¶<br>
¶<br>|cffb2f0ffCountered by: |r
¶<br>|TInterface\ICONS\Ships_ABILITY_Depth Charges.blp:24:24:0:0|t |cffffffff Destroyer|r
Destroyer
Destroyers are quick, heavily armored ships known for hunting Submarines. Only the firepower from a Battleship's artillery can punch through its thick plating.
¶<br>
¶<br>|cffb2f0ffCountered by: |r
¶<br>|TInterface\ICONS\Ships_ABILITY_ArmorPiercingAmmo.blp:24:24:0:0|t |cffffffff Battleship|r
Globalstrings:
New:
LFG_LIST_LANGUAGE_KOKR:
: Korean
BLIZZARD_STORE_CONFIRMATION_VAS_NAME_CHANGE_EUR:
: This service will automatically be applied when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
BLIZZARD_STORE_VAS_SERVICE_READY_DESCRIPTION:
: Log out to customize your character. You can do this at any time.
LFG_LIST_LANGUAGE_ZHCN:
: Chinese
LFG_LIST_LANGUAGE_ESMX:
: Spanish
LFG_LIST_LANGUAGE_ESES:
: Spanish
LFG_LIST_LANGUAGE_ITIT:
: Italian
BLIZZARD_STORE_NAME_CHANGE_READY_DESCRIPTION:
: Your name will be changed when you log out. You can do this at any time.
LFG_LIST_LANGUAGE_ZHTW:
: Chinese
LFG_LIST_LANGUAGE_ENUS:
: English
LFG_LIST_LANGUAGE_PTBR:
: Portuguese
LFG_LIST_LANGUAGE_RURU:
: Russian
LFG_LIST_LANGUAGE_FRFR:
: French
LFG_LIST_LANGUAGE_DEDE:
: German
BLIZZARD_STORE_CONFIRMATION_VAS_NAME_CHANGE:
: This service will automatically be applied when processing has been completed.
GARRISON_SHIP_CANNOT_DECOMMISSION_UNTIL_FULL:
: You cannot decommission a ship until you have the maximum number of ships.
BLIZZARD_STORE_PRODUCT_IS_READY:
: Your %s is Ready!
Changes:
SPELL_FAILED_CUSTOM_ERROR_262:
: You already have the maximum number of ships your shipyard can support.
BLIZZARD_STORE_VAS_ERROR_OTHER:
: - An error was encountered. Please come back later.
GlueStrings:
New:
BLIZZARD_STORE_CONFIRMATION_VAS_NAME_CHANGE:
: This service will automatically be applied when processing has been completed.
BLIZZARD_STORE_CONFIRMATION_VAS_NAME_CHANGE_EUR:
: This service will automatically be applied when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
Changes:
BLIZZARD_STORE_VAS_ERROR_OTHER:
: - An error was encountered. Please come back later.
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