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Diablo 4 Conjuration Sorcerer Leveling Build Guide
来自 A1ecW
[Last Updated]:
2024/07/27
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Discontinued Build Guide
This is a discontinued build guide from a past season. To see all current Sorcerer builds, check out the guide below.
Best Sorcerer Builds in Season 5
Conjuration Sorcerer Overview in Diablo 4
The Conjuration Sorcerer is an "Elementalist" Sorcerer build that specializes in the 3 Conjuration Skills: , , and . Wielding fire, cold and lightning simultaneously, the Conjuration Sorcerer enters battle ready to handle all types of enemies. With an assortment of conjurations as well as to stymie large groups of foes, the Conjuration Sorcerer can jump straight into the thick of battle to deliver stunning blows with .
Conjuration Sorcerer turning polar bears into ice cubes.
Although Conjuration skills have a low base damage compared to other skill nodes, they have a high lucky hit chance* that the Conjuration Sorcerer build uses to its advantage. This build relies on the enchantment (chance to cast on Conjuration lucky hit) to effectively crowd control enemies, making them frozen and vulnerable for more powerful strikes.
*Initially, it appeared that Lucky Hit chance for Conjuration skills was shadow nerfed in Patch 1.1.0. However, it is likely that Blizzard simply adjusted the tooltip to display the lucky hit chance
per hit
of each skill rather than Lucky Hit chance over the
entire duration
of the skill.
For information about the endgame version of this build, please see our guide:
Conjuration Sorcerer Endgame Overview
Strengths and Weaknesses for Conjuration Sorcerer
Playing a Conjuration Sorcerer from level 1 is not feasible given the 11-point requirement to reach the Conjuration node; therefore, an early respec is necessary to get started. Unlike most casters, the Conjuration Sorcerer uses little to no resource apart from an initial cast of -- mana-generating passives and gear are not a consideration. Instead, the only constraining factor is cooldown times. With the help of , along with CDR gear, the Conjuration Sorcerer can eliminate or greatly reduce cooldown time and limit its main vulnerability.
Offensively, the Conjuration Sorcerer is not the highest-damage build but certainly holds its own when running all three conjurations, which will provide a boost from and frequently proc . Arc Lash provides the most damage of any Basic skill and packs a serious punch against frozen, vulnerable enemies.
Defensively, the Conjuration Sorcerer gains Barrier from as well as substantial damage reduction from .
Strengths
Weaknesses
How to Play Conjuration Sorcerer
Below is a common rotation for the Conjuration Sorcerer. The goal is to get all of your conjurations onto the battlefield as quickly as possible to start kicking off crowd control effects that will boost Arc Lash damage.
- As long as all three of these skills are cast at the beginning of battle, the exact order does not matter.
– Cast this after your conjurations proc Frost Nova and move into melee range.
- Now that enemies are Frozen and Vulnerable for 3 seconds, hit them with Arc Lash as many times as possible during that time. With Unstable Currents active, you will spam lots of Lightning Spears, Ball Lightnings and Charged Bolts.
At this point, you may still be waiting a couple seconds for some of your cooldowns to end. Since Hydra has no cooldown, ensure that it stays active continuously so that there is always a chance to proc Frost Nova.
Sorcerer Overview
Best Leveling Skills for Conjuration Sorcerer in Diablo 4
Players earn a total of 58 Skill Points through two methods:
48 points for levels 2-49.
You start at level 1 with no native Skill Point, and you transition from Skill Points to Paragon Points at level 50.
10 points from Zone Renown.
By earning 900 Renown points with each of the 5 zones, you earn 2 Skill Points per zone for a total of 10 points. These points are account-wide and will be available to all alts when earned on one character.
For a guide covering all Sorcerer skills, please see our guide:
Sorcerer Skills
Leveling Build for Conjuration Sorcerer
This part of the guide focuses on the core of the build -- those skills you need to take and develop most as you approach level 50.
Active Skills for Conjuration Sorcerer
This section includes the six Active skills you'll be using on your Skill Bar, in order of how they appear on the skill tree. Consult the tree for recommendations on which skills should be taken and when.
Arc Lash
(5/5)
Basic
Modifiers:
is our highest damage skill, can hit multiple enemies with each swipe, and deserves multiple points given its 4-5% damage increase per point.
gives you an additional swipe on critical strikes, allowing you to reach the 10 swipes necessary to trigger Stun more quickly.
The cooldown reduction from will contribute to much higher uptime on our conjurations and ultimate skill.
Teleport
(1/5)
Defensive
Modifiers:
is our only skill that grants Unstoppable and is essential for staying alive at higher levels. When things get ugly, pop on over to the other side of the screen! Let your conjurations damage the enemy while you make your escape.
If you're feeling bold enough to Teleport into a crowd instead of away from one, will grant you a nice little cooldown bonus.
Three seconds doesn't seem very long but will save your life when the going gets tough.
Frost Nova
(1/5)
Defensive
Modifiers:
is critical to the Conjuration Sorcerer build, but only for its Enchantment (discussed in a later section). Three seconds of Freeze will greatly increase survivability since requires close quarters combat. Furthermore, this skill will greatly increase your damage as you acquire +% Damage to Frozen/Chilled/Crowd Controlled Enemies gear at higher levels.
We take only as a prerequisite for . We aren't using Frost Nova as an active skill, only the enchantment, so no need to worry about its cooldown.
is a significant damage boost for this build. Ideally, will proc frequently enough that most enemies onscreen will be Vulnerable for the entire battle.
Hydra
(5/5)
Conjuration
Modifiers:
As the name suggests, the Conjuration Sorcerer will use all three skills in the Conjuration node. Notably, is the only one of these three that has a mana cost rather than a cooldown, which means you will always be able to keep at least one conjuration active at all times. This matters because you will always have a chance to proc a as long as you keep your active. The damage isn't too bad, either.
will give you an extra head if you are Healthy, so cast early in the battle.
provides a massive critical strike bonus. You should be critically striking often enough to keep this bonus active almost continuously.
Ice Blades
(5/5)
Conjuration
Modifiers:
Our second Conjuration skill, , makes the list not for its mediocre damage but for its decent lucky hit chance and its ability to make enemies Vulnerable. This is a great support skill that will proc quite often and will benefit from Frost passives that we will take later on.
Cooldown reduction is the name of the game with the Conjuration Sorcerer, so should allow you to keep your blades going quite often.
Since you will take the enchantment that adds additional blades, can notably decrease the rest of your cooldowns.
Lightning Spear
(5/5)
Conjuration
Modifiers:
Like the other Conjuration skills, we are more interested in 's modifier effects than its damage, including the Vulnerable addition from Patch 1.3.0. Unfortunately, its lucky hit chance is the lowest of the three, so don't count on too many procs from this skill.
While primarily concerned with lucky hit chance, Conjuration Sorcerers should pay attention to critical hit chance as well. The boost to critical strike chance from will help to trigger as well as other Lightning passives in the Ultimate node.
The Stun from makes up for the low chance of proc. It's nice to have a backup plan if you aren't freezing enemies often enough.
Unstable Currents
(1/1)
Ultimate
Modifiers:
is the best Ultimate skill choice because it grants 10 seconds of Lightning Spear spamming while active. As you hit enemies with Arc Lash, you should spawn several more Lightning Spears that will drive up your Conjuration Mastery bonus.
simply increases your attack speed while the skill is active. A nice bonus to help you make the most of your 10 seconds.
We don't take since this is not a Crackling Energy build.
Passive Skills for Conjuration Sorcerer
This covers the Passive Skills you'll want for Conjuration Sorcerer, in order by how they appear on the tree. Consult the tree for recommendations on which skills should be taken and when.
Elemental Attunement
(1/3)
Defensive
gives you a decent chance of resetting your Teleport cooldown due to the decent lucky hit chance of Conjuration skills. Worth one point.
Precision Magic
(3/3)
Conjuration
This is a critical passive for the Conjuration Sorcerer. You will become overwhelmed if you are not proccing the enchantment often enough. You'll also take other passives that rely on lucky hit later on.
Conjuration Mastery
(3/3)
Conjuration
Since you'll be running all three Conjuration skills at once, Conjuration Mastery will provide a solid damage bonus.
Align the Elements
(3/3)
Conjuration
Although the Conjuration Sorcerer can handle large mobs quite easily, it is not the strongest Boss killer. Any extra protection during Boss battles is helpful (Bosses count as Elites for the purposes of this skill).
Protection
(3/3)
Conjuration
Your Conjuration Sorcerer will be casting cooldown skills constantly, so should provide a near-permanent barrier. Although will prevent you from being hit in most cases, you still need something that will minimize the damage should you take a harsh blow.
Permafrost
(1/3)
Ultimate
This passive is a prerequisite only. We don't rely on for significant damage, so the Frost skill damage boost is unremarkable.
Hoarfrost
(3/3)
Ultimate
is a great offensive passive for the Conjuration Sorcerer. If you're playing the build correctly, you should hit lots of Frozen enemies with . The extra 18% increased damage will help you make quick work of them.
Coursing Currents
(1/3)
Ultimate
Since is our primary offensive skill, this passive will rapidly increase your critical strike chance. Investing in means you don't have to dedicate too much of your gear to +X% to critical strike chance.
Electrocution
(3/3)
Ultimate
and complement each other well, so taking the former makes it worth taking the latter. Damage reduction is essential when you're getting up close and personal with .
Shatter
(1/1)
Key Passive
This Key Passive offers tremendous AoE damage, which this build lacks otherwise. Once Frost Nova procs, killing one frozen enemy will set off a chain reaction that will a room full of trash mobs in seconds. Unfortunately, this skill is useless against most Bosses, so consider switching to for Boss battles.
Paragon Boards for Conjuration Sorcerer
Players earn their first Paragon point at level 50. Since this leveling guide covers up through level 50, you'll need to look at our Endgame Paragon guides. For our recommendations for Paragon Boards, including best boards, Glyphs, and paths through Rare nodes, please see the Conjuration Sorcerer Endgame Paragon guide:
Conjuration Sorcerer Best Paragon Boards
Best Enchantment Choices for Conjuration Sorcerer
Frost Nova - Lucky Hit: Your Conjuration skills have up to a 30% chance to unleash a when hitting enemies.
Ice Blades – For every 40 seconds in Cooldowns you spend, you spawn an on a random enemy.
The enchantment is absolutely essential for this build, providing both damage and survivability against large packs. With skills and gear, your conjuration spells will reach high levels of lucky hit chance and should proc every few seconds.
There is more flexibility with the second enchantment slot, but the enchantment will probably be your best bet. Casting all of your skills at the beginning of a battle will create enough cooldown time to grant you two additional . While the blades themselves won't provide that much additional damage, having two additional conjurations on the field will add to your bonus and produce more s. Plus, this enchantment makes up for 's increased cooldown time.
Sorcerer Enchantment Class Mechanic
Conjuration Sorcerer Best Leveling Gear for Diablo 4
Although you will depend on random drops for most of your gear, you will have a variety of choices available to you. You can also make informed decisions about whether an apparent upgrade is better for you based on other properties. You may even find yourself in a position of getting a build-defining Legendary Aspect drop -- for a build different from your own. In those cases, it may be worth considering changing builds as you level, since a respec is cheap at this stage.
Best Legendary Aspects from Dungeons
While you can't rely on getting a Legendary Aspect from a drop, you can find Legendaries in other ways. The good news is that there are Legendary Aspects you can acquire early on from dungeons, which are then transcribed into your Codex of Power. Aspects from the first three zones -- Fractured Peaks, Dry Steppes, and Scosglen -- can be farmed very early on.
Best Farmed Legendary Aspects
Dark Ravine, Dry Steppes
Onyx Hold, Dry Steppes
Buried Halls, Dry Steppes
Oldstones, Scosglen
Sunken Library, Kehjistan
Crumbling Hekma, Kehjistan
is essential for this build since you will be utilizing all three of these crowd control effects, and the damage boost is significant.
will come in handy from the start, since the Conjuration Sorcerer relies heavily on . Ideally, you'll be able to maintain the 20% damage reduction continuously during battle.
is another great choice given that the Conjuration Sorcerer spends a negligible amount of resource (20 mana every 10 seconds for Hydra). Your skills will almost always receive the maximum benefit from this aspect.
Other aspects worth considering early on include , which will trigger your 10th stunning swipe more often, and , a solid damage booster since your will keep enemies Vulnerable and you'll have a Barrier every time you cast a cooldown thanks to .
With Patch 1.1.0, now has a high enough chance to spawn an additional Lightning Spear that it becomes worth equipping. This will provide additional crowd control from stuns and add damage through Conjuration Mastery.
Codex of Power Overview
Best Dropped Legendary Aspects
While we shouldn't have to rely on a dropped Aspect for a leveling build, these are some dropped Legendaries that are great for the build. You'll want to keep your eyes out for these.
If you need to move these Aspects onto another item, consider reserving Amulet and Ring slots for applying dropped Aspects since you aren't going to replace these pieces as often while leveling. An Aspect imprinted on an Amulet also adds 50% more to the variable power -- the numbers in blue on the Aspect description. Reserve the Amulet slot for a high-quality amulet, and for one that gives you a good power boost.
Hydra is your highest DPS conjuration skill, so two are better than one. will also increase your damage in another way -- having a second hydra counts as an additional conjuration, providing an extra bonus to conjuration mastery. As of Patch 1.1.1, the duration reduction has been changed to a duration increase; however, no need to put this in an amulet or weapon slot for the power bonus since recasting Hydras won't put too much stress on your resource supply.
Crowd control is the bread and butter of the Conjuration Sorcerer. The increased CC duration from will benefit your stun, freeze and immobilize effects. The increased damage to unstoppable enemies will become incredibly helpful in WT4 when enemies survive your first round of Frost Nova and become unstoppable when attempting to CC them again.
Occultist Crafting Overview Legendary Aspects Guide Sorcerer Legendary Aspects
Conjuration Sorcerer Best Leveling Gems
Gems fit into gear sockets and add bonuses depending on whether they are in Armor, Weapons, or Jewelry. Starting at level 20, you'll be able to combine Gems to upgrade them to higher quality and higher bonuses.
Gems come in various qualities from Chipped to Royal. While the gem properties do not change, the traits improve with higher quality. Therefore, while we list only one quality of gem here for listing purposes, you should always socket the highest level gem you can get and equip at your level.
Armor Gems
Rubies are the best armor gem option mostly because other gem options just don't make sense for this build, so some additional life never hurts. You could take the damage reduction while control impaired from a topaz; however, will allow you to break free from control-impairing effects.
Weapon Gems
The basic skill is the primary damage dealer with this build. Putting two topazes in your weapon slots makes a significant difference, especially against trash mobs.
Jewelry Gems
While we recommend Diamonds as a default for Resistance gems, you should always check your Resistances to see if any of them are capped (these will show up in green text). If one or two other Resistances are capped, you may consider replacing one or more of the Diamonds with specific Resistance gems to shore up weaknesses.
Gems Guide for Diablo 4
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