Our system is designed to reward players for running higher and higher Mythic+ keys and completing them on time. We built the system with two primary motivations:
- We wanted to reward players for successfully running higher and higher keys, so we made the base value of a dungeon increase exponentially — just like the difficulty of the dungeons themselves.
- We wanted to more heavily reward those that are completing dungeons on time, so we also added a penalty system that reduces the value of a run as it goes further and further over time.