I really want them to break crit vuln etc so they don't dominate other stats to uselessness, but so many people will cry for getting weaker. Wonder if they'll be able to actually do anything to them.
so they made a broken game to fix it on next seasons when theres no one playing it anymore? hype xD
Gems taking no inventory is such a dumb change. Inventory management was always a thing in Diablo, now it's just fill it with gear, scrap it immediately.They should have reworked the inventory to match D3's with different sized items but they took the lazy route again with this game... D4 will never be good like people are hoping, it's not getting the good changes like D3 had.
I'm confused.
This should have been day one.
JFC most people are so impossible to please. We get what we want, and majority of comments here are STILL !@#$%ing. You all must be absolutely insufferable irl.
These were some major design oversights that make me question the design team and whether they play the games they make, but at least it's finally being addressed.
quick question. Since these QOL changes arent coming until Season 2, is it worth doing the campaign and renown the first time around before Season 2? or should i wait til it actualyl launches?
I hope they will also revisit the actual leveling speed (in seasons, eternal realm speed can stay as it is). It’s way too slow. 1-100 the first time should never take more than about 50 hours total, no matter how much you chill or do side stuff instead of perma spamming nightmare dungeons. With the actual times, it’s impossible for casual players not only rerolling during a season but but also taking ONE toon to level 100. With zero chilling and following all the possible leveling and speed guides, I’m now 60 after about 40 hours.