JUST PLEASE stop deleting active abilities and way to gather more of them, if someone is unhappy with too many buttons, THESE ARE TALENTS, they can choose passives if they are more happy with that, people who enjoy having more abilities which is another half of playerbase, wont be able to enjoy their class when they are removed.by removing abilities you only remove possibilities for people to enjoy their class, for people who wanted them removed, IT WONT change anything anyway
TLDR. Did they make any changes so that you can be a caster healer? Or are they still forced to dps as melee in order to heal?
Can we please, for love of The Light, get someone in here who understands what Paladins want? I don't have words to describe how dissatisfied I am with the course of our class. Every time I think they can't go lower, I'm let down again.
I'm just irritated beyond words that you have backed us into a corner where most things buff flash of light or holy light. I DO NOT WANT TO CAST IN MELEE. Please fix our mastery. We don't really have any options if we don't want to cast. Are you even reading this? If people want to cast, they can play all the OTHER casting healers. You refuse to acknowledge the things that our spec needs addressed the most and instead are focusing on casting. Why do we even have Avenging Crusader? Imagine if you had taken the time to make it an actual smart heal? Maybe it would have been a viable option at some point. Please fix our mastery. We've been asking for a long time. At least talk about it. Besides saying we've been abusing rule of law. Thanks. Maybe someone will actually read this that can and will do something...idk at this point.
can ret get a blue post please we dont have on yet
pls give long arm of the law back to ret !
If they are not going to change Avenging Crusader in which there is a lot of ideas you can do for it maybe give us Divine Storm with the heal but better on a 7-10 sec cd and make your next Flash of Light instant cast.Other ideas for Avenging Crusader that is a talent not shared with Avenging Wrath but Tyr's Deliverance and placed where the Aura Mastery talent choice node is, with Aura Mastery choice node moved somewhere else. This Talent choice node gives us a mastery.Avenging Crusader - need to be tunedYou become the ultimate crusader of light, increasing your Crusader Strike, Judgment, Holy Shock, and auto-attack damage by 15%.Crusader Strike and Judgment cooldown 30% faster. Crusader Strike, Judgement, Holy Shock, Hammer of Wrath, and auto attacks heal up to 3 most injured allies for 250% of the damage they deal.Have it cost 3 Holy Power with a 30 second duration or be passive.Divine Purpose does not work with this skill.Also gains Selfless healer like in MoP. Each Judgment reduces the cast time of Flash of Light by 33% and increases healing by 20% for each stack. Stack 3 times.You feel more like a melee healer and get instant cast we been asking for.Example- Mastery: Divine Heal- After 5 Crusader Strikes you cause a divine storm that last 2 secs healing up to 2 injured allies within 40 yrds for x%(goes up with mastery) for every sec.orTyr's Deliverance - need to be tunedReleases the Light within yourself, healing an injured ally within 30 yds for (37.5% of Spell power) every 1 sec. Allies healed also receive 20% increased healing from your Holy Light and Flash of Light spells for 20 sec.Any overhealing from Holy Light or Flash of Light will go to other injured allies.Lower the cd to 40 sec or 1 minCrusader Strike cd increase to help avoid melee into this talent.It will apply a new mastery effect that benefits a caster style.Example- Mastery: Daybreak- When you cast Light of Dawn or Word of Glory your next Holy Light will heal for x% more and heal 5 injured allies x% within 10-15 yrds. With the Holy light heal going up with mastery and the split heal aswell. Maybe make the 5 injured allies heal not crit.Example 2- Mastery: Selfless Barrier- When you heal with a cast on allies you place a barrier for x% on yourself. When other allies get hurt it will use up any barrier on you.I think they should add in trees a spot where you can choose play styles like the one idea above where it is bloated instead of adding in a new spec. Prot can have Glad Stance back. Survival hunter can have a range variation.
Have they make Hpal a ranged healer spec yet? No? Then I can safely go back to ignoring this stupid spec exists.
Currently Holy Pala has way too much positional restrictions to be a caster.1. LoD requires you to look at the group.2. Hammer of Wrath & Judgment requires you to look at an enemy.3. Your mastery requires you to be close to the people you are healing. (Mostly the melee camp)This forces us to move a lot if we want to play optimal.Remove 1 requirement and it could be possible.1. & 2. (LoD is no longer a stupid cone or I can attack targets behind me): I no longer need to look at the range camp and the boss at the same time.3. (Mastery is literally something else.. anything):I can stand in the range camp. LoD hits the raid and HoW and Judgment the Boss.
Where are the changes for Prot and Ret? Are you satisfied with their trees?