Diablo 4 Patch 1.1.0 Necromancer Changes
Skills - Slow increased from 30% to 50%.
- casts required for Vulnerable reduced from 4 to 3.
- Healing increased from 2.5% to 3% of Maximum Life.
- damage reduction for piercing reduced from 15% to 10%.
- 骨牢 initial Essence gained increased from 15 to 25.
- healing increased from 5% to 7% of Maximum Life.
- Golems move faster and unhindered through enemies when their Cooldown is activated.
- leaves behind Blood Orbs earlier in its path.
- 复生骸骨, 邪爆, and 亡骸卷须 range for auto-targeting Corpses on mouse and keyboard increased by 50%.
- 复生骸骨 Skeletal Priest bonus damage increased from 20% to 30%.
- 复生骸骨 Skeletal Priest healing increased from 10% to 15%.
Passives - 敲骨吸髓 bonus damage to Vulnerable reduced from 6/12/18% to 5/10/15%.
- 鲜血输送 Minion healing increased from 15/30/45% to 20/40/60%.
- 吸取活力 Lucky Hit Chance increased from 25% to 30%.
- 伤害增效 increased from 3/6/9% to 4/8/12%.
Book of the Dead - Necromancer's minions will now automatically re-summon after respawning during a World Boss fight.
- Skeleton Warrior Defenders Upgrade Thorns inherited increased from 40% to 50%.
- Shadow Skeleton Mage Upgrade attacks required for an additional shadow bolt reduced from 5 to 4.
- Bone Skeleton Mage Upgrade Fortify amount increased from 11% to 20%.
- Iron Golems Upgrade attacks required for Slam attack reduced from 5 to 4.
Paragon - 精魂 Glyph's bonus now affects all damage instead of just Core Skills.
Aspects - 分裂威能 Bone Shard damage bonus reduced from 50-100% to 30-60%.
- 威能堕暗之 bonus damage increased from 50-100% to 75-125%.
- 冰霜使者的威能 blizzard cooldown reduced from 10 to 8 seconds.
- 威能饥渴鲜血之 chance to fire a Blood Lance increased from 10-20% to 13-23%.
- 浸血威能 damage increased from .15-.2 to .24-.31.
- 威能终极暗影之 damage increased from .16-.22 to .43-.48.
- 威能血脉掌握之 Critical Strike Damage bonus reduced from 30-60% to 20-40%.
- 骨质强风威能 bonus Bone Storm duration increased from 4-8 to 5-10 seconds.
- 威能酷刑之 damage bonus increased from 30-40% to 40-50%.
- 浴血威能 Echo damage reduction reduced from 70-60% to 60-50%.
- 威能控尸之 Skeletons damage bonus increased from 20-30% to 30-40%.
Items - 无血尖啸 Essence gained increased from 2-5 to 7-10.
- 不死之面 damage increased from .25-.35 to .28-.38.
Bug Fixes Fixed an issue where Necromancers could not obtain daggers from the Purveyor of Curiosities.
Fixed an issue where the Necromancer’s Minions would have their life bonuses deactivated while in town.
Fixed an issue where Bone Spear cast through Chilling Wind from an Elite enemy would increase the number of generated Echoes for that cast.
Fixed an issue where Enhanced Bone Spear could cause erratic movement.
Fixed an issue where cancelling Blood Mist when it's already off Cooldown would immediately recast it.