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Blizzard's gamescom 2016 Preview, August 16th Hotfixes
由
perculia
发表于
2016/08/16,11:27
Blizzard's gamescom preview starts at at 9:30 PDT/18:30 CEST! There will be some WoW news:
You can follow along with the livestream below:
The stream opens with a discussion about WoW, summarizing the major features of the expansion.
Main story plot: "All about the Legion coming to Azeroth."
Recap of Harbingers - animated short series covering Illidan, Khadgar, and Gul'dan
Recap of Broken Isles content including dynamic scaling for quests and max-level World Quests
Recap of Scaling Mythic Dungeons system to scale up to match player's skill.
Summary of Honor System with PvP-specific talents and Prestige rewards.
Transmogrification revamp and Demon Hunter customization - the most customization ever put into a race/class combination.
Legion Cafe is in the heart of Cologne; it will have a wide array of events, streaming, WoW food.
While the stream did not cover new WoW information, it looks like we can still expect some news at gamescom:
The stream then continued highlighting Blizzard's other games:
Wing 2 for One Night in Karazhan will open this Thursday.
Diablo recapped recent additions, such as pets and cosmetic items, as well as the importance of supporting Diablo II
Heroes of the Storm: 19 new heroes, several feature overalls, massive patches every six weeks. Machines of War event coming with StarCraft-themed map and new heroes.
Zarya from Overwatch is coming to Heroes of the Storm.
StarCraft: New Protoss Commander Alarak, new collections system
Overwatch: Recap of Summer Games event featuring Lucio and new skins, sprays, emotes etc
Announcing new Overwatch map: Eichenwalde! Located in the Black Forest, Germany. Middle part of the map is vertical, spiraling around castle. This is the forest Bastion came from.
Short preview of "The Last Bastion" - featuring his sidekick bird Ganymede!
August 16th Hotfixes
August 16th hotfixes include an apparent nerf to invasion XP. However, since invasions were also hotfixed to spawn more frequently, this is an overall XP per hour gain.
Blizzard
死亡骑士
now reduces damage taken by 16% (was 20%).
森严威仪
's chance to fear now ramps up slightly slower.
赤红渴望
now reduces
吸血鬼之血
's cooldown by 1 second per 6 Runic Power spent (was 2 seconds per 20).
心脏打击
damage reduced by 20%, but PvP mult removed (net increase of 7% in PvP).
Demon Hunter
Demon Hunters can now gain reputation with
珠鳍锦鱼人
and Black Prince.
投掷利刃
now deals the same damage to players as it does to NPCs for all Demon Hunters.
灵魂裂劈
healing increased by 22%.
魔血
(Mastery) now increases the physical damage reduction granted by
恶魔尖刺
by 12% (was 8%), further increased by Mastery (always 1.5x as much as before).
灵魂切削
now has a 40 sec cooldown (was 60 sec).
Demon Hunters should be able to loot Pandaria world bosses.
Druid
牢固的木槌
damage increased by 23%.
猎人
猫鼬撕咬
duration now 14 seconds (was 12 seconds).
Survival Hunters' companions now gain twice the benefit from Mastery.
法师
冰风暴
mana cost reduced by 75%.
The maximum duration of
刺骨冰寒
is now 8 seconds (was 6 seconds).
Monk
特别快递
now has a chance to crit when doing damage.
圣骑士
and
now heal for 35% of missing health (was 25%).
秩序壁垒
now grants an absorb for 40% of the damage done (was 20%).
牧师
now provides +150%
狂乱
(was +200%).
潜行者
Fixed an issue where using
搜索
could cause you to enter combat.
萨满祭司
now heals for 50% of Spell Power (was 25%).
术士
烧尽
damage increased to 190% of Spell Power (was 170%).
献祭
no longer has a chance to generate a shard on its direct damage.
Roaring Blaze now increases Immolate damage by 25% (was 50%).
战士
绝不屈服
now increases
无视苦痛
absorption by up to 75% (was 100%).
复仇
damage reduced by 20%.
龙鳞
now increases
无视苦痛
absorption by 40% (was 60%).
Event
Invasion frequency has been increased, and XP awarded for completing an invasion has been reduced.
Demon Invasion reward armor now has a small chance to be Warforged.
The Captive Wyrmtongue vendor should once again offer the Glaive of the Fallen to all classes.
Quests
The item
神祗与妖魔
has been restored to its proper function, and will now be sent to players who complete the Gods and Monsters Achievement, allowing them to start the quest “
神祗与妖魔
”.
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