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BlizzCon 2011: Mists of Pandaria Talent Calculator, Today's Panels, and More
Today was another huge day, so we have combined this post into a day two guide--nothing was quite big enough to stand out on its own.
However, we have some pretty big news here at Wowhead. All weekend, we had a huge focus on Mists of Pandaria, and our team manned up and worked overtime on a special project.
Even though the new talents are going to be changed and retooled, we have built an initial version of
a Mists of Pandaria talent calculator
! This was just a
huge
team effort, pretty much everyone worked very hard on it. Thanks everyone for putting in overtime during BlizzCon weekend just to get a visual representation of the contents.
Visit the Mists of Pandaria Talent Calculator
.
Oh, and Noxy was also awesome and drew a comic about her feelings about Mists of Pandaria. She thinks you might find it similar to other games on the market...
Mists of Pandaria Talents & Talent Calculator
As we said above,
we made a Mists of Pandaria Talent Calculator
! Check it o
Live
Ask the Devs #11: Healing
Ask the Devs #11 was posted and this time it's all about healing. As someone who has played a healer since vanilla, I probably have too many opinions here so I'll let you guys do most of the reading--overall, there are some good questions, especially the one about Holy priest viability in top PvE content, but the answers aren't necessarily the best. And while Mana Tide is brought up, they don't talk much about how currently many guilds bring a Resto shaman in over another class solely for that buff.
I spend a lot of my time in raids keeping Water Shield up, which I rely on to maintain enough mana. There have been times I've neglected to heal someone because I had to refresh Water Shield. Why are shaman healers less effective compared to other healing classes? – Epistemology (NA), Ерз (EU-RU)
We’d like to be more consistent about what does and doesn’t trigger Water Shield. Having the shield trigger when taking direct damage, and consume an orb, is consistent with how all shaman shields work. On some encounters though, constant pulsing damage probably burns through those charges too quickly and doesn’t need
Live
Ask the Devs #10: Damage Dealing
Another couple of weeks have rolled by, and another set of questions has been answered by the Blizzard developer team. Last time it was all about tanks, but this week DPS specs and characters can rejoice, because they are in the spotlight. Some of the more interesting questions cover things like DPS warriors and Frost Death Knights building up threat too quickly and whether this will be addressed in the future; ingame damage meter similar to Recount and Skada; positional requirements for some abilities, and whether they are a mechanic that has no place in the Cataclysm raiding environment. Read the full post for even more interesting questions!
The new "assist" pet stance added in 4.2 would work very well with fire totems - is there any reason why totems were specifically excluded from that functionality? – Korghal (NA/ANZ)
We’d love to have Searing Totem use the new assist stance, but we felt it was too risky to just flip that switch without a great deal of testing. True pets have a control bar so it’s possible to override their behavior if the default behavior is something you don’t want. That’s
Live
Ask the Creative Devs #2
To say that it's been a while since there was a session to ask the creative team at Blizzard questions would probably be an understatement. However, today is changing all that--if you're a lore fanatic, you're about to get some light shed on some very obscure topics. From the question of the blood elves' true eye color to pondering on where the forsaken get their ship fleet from, we've got the second "Ask the CDevs" to show you guys.
The moon recently sent some irate emails to our Creative Development team, threatening to vacate Earth's orbit if we didn't divulge the answers to the "Ask CDev #2" thread soon. Rather than calling the moon's bluff, the CDev team stepped up its timetable and is now ready to present the answers to your questions!
In an effort to efficiently disseminate as much information as possible, many of these questions are amalgamations of several slight variations asked by the US, EU, Korean, and Chinese player bases. In addition, a few unanswered questions from "Ask CDev #1" are included as well. Enjoy!
Q: Are the Warcraft and World of Warcraft RPG books considered canon?
A:
No. The RPG books were
Live
Ask the Devs #9: Tanking, Next Topic to be DPS
In Ask the Devs #9, Blizzard covers the topic of tanking. The topics addressed a number of practical concerns and provided insights into how Blizzard perceives the strengths and weaknesses for each tank. Topics included: the role of mastery for each tank, aggro-generating abilities for warriors and druids, the decreasing amount of tanks required in a raid, the OP nature of protection paladins, the possibility of new tank classes--and most importantly, when tanking classes will get a legendary weapon.
Stay tuned soon for the answers to
Ask the Devs #10: Damage Dealing.
Live
Ask the Devs #8 Answered, Next Topic is Tanking
And here comes the latest Ask the Devs rubric we'll see for a long time.
The Firelands
. If you have submitted any questions regarding the new bosses, T12, the daily quest hubs in Hyjal and the Firelands, or just about lore, here's your chance to see them (or ones like them) answered. Some of the more interesting questions inquire after that Abyssal Maw dungeon Blizzard promised us a while back (we are not getting it), raid balance and boss mechanics in the Firelands, and even a little bit of lore to make those of us into that kind of thing very happy.
Ask the Devs #9 was
just announced
, and its topic will be
Tanking
. The official thread for it will come a little later today, so get your questions ready!
Welcome to the answers thread for our World of Warcraft "Ask the Devs" global Q&A. These answers are in response to the round #8 questions, which can be seen here:
http://eu.battle.net/wow/en/forum/topic/2098312571
What happened with the Abyssal Maw dungeon that was supposed to come with Firelands? – Maryjanee (EU-EN), Espiritu (NA)
Our initial
Live
Ask the Devs #7 Answered, Firelands Next Topic
Blizzard have just posted the answers to their latest installment of Ask the Devs focusing on
Professions
! Not a whole lot of definite details, unfortunately, just a bunch of "yes we're going to add more fun stuff" and "yes we know some professions kinda suck and we're looking at changing that." Still, positive notes all around! We may have new profession daily quests to look forward to in the future (including Archaeology ones!) and Blizzard confirmation that
Сфера хаоса
will indeed be unbound in a future patch (as most similar tradeskill reagents have been in the past).
The next topic should be an exciting one:
Firelands
! Hopefully we'll find out some awesome new details about the upcoming 4.2 raid!
Check out the full results of Blizzard's seventh Q+A after the break!
Live
News Roundup: Ask the Devs #7, Wowhead Contest Winners, and Dungeon Journal Preview
Ask the Devs just started to take questions for their seventh installment and this time it's all about professions! Let's hope we get some better questions and answers than last week; it'd be interesting to see Blizzard's insight into balancing professions and their thoughts on archaeology in particular. EU players
can ask in this thread
while US players
should ask over here
.
4.2 Dungeon Journal FAQ
There's a new preview for the new Dungeon Journal feature that's supposed to be hitting World of Warcraft in 4.2. Sadly it doesn't tell us too much--essentially this feature looks like it will provide content a lot of fansites do, showing bosses and their abilities as well as providing an overview of an instance. Seems like it will be great for newer players, but more experienced ones will still prefer to use websites and forums for their information. It should be of an enormous help to pick-up groups, though. We can't wait for more information about it, so here's to hoping it gets a bigger preview soon!
[quote="Blizzard Entertainment" url=
http://www.cuckhead.com/bluetracker?to
Live
Ask the Devs #6: Guild Advancement
Blizzard has answered their sixth installment of Ask the Devs focusing on guild advancement in Cataclysm. The topics were fairly broad, but they give a great deal of insight into how Blizzard feels about its current guild system--from the risks of a perk-based system to what future guild levels will look like. Still, it wasn't the most exciting Q+A. It feels like there were a lot of missed opportunities to ask some harder hitting questions about the state of guilds in Cataclysm, particularly how many top PvE guilds have disbanded or suffered a decline since this system's implementation as well as future guild rewards.
Notable topics include
:
Guild Leveling: Will Guild Challenges Help?
Abusive Guild Leaders
Will Guild Housing Become a Reality? (No)
Guild Experience
Read on to see what the general WoW population asked and Blizzard's responses!
Live
Ask the Devs #6 Topic Selected: Guild Advancement
After a week pause, Blizzard's community outreach feature "Ask the Devs" is back. This time they're fielding questions on the topic of Guild Advancement. It's a good chance to ask about the recently introduced guild reputation system, the state of 10 and 25-man raiding, current content's effect on guilds, and even things like server firsts.
Of course, it'll only be interesting if you make it--so get asking and get out your
Талисман на удачу
for a chance to have your question answered and read by Blizzard developers themselves.
As this is a global Q+A, threads will be made available to both US and EU. EU players can submit their questions
over here
and the US thread is
over here
.
Check out Blizzard's previous Q+As:
Ask the Devs Q+A #1: General
Ask the Devs Q+A #2: PvP
Ask the Devs Q+A #3:
Live
Blizzard's Fifth Q+A Answered: Achievements
Blizzard just posted the latest set of answers to their fifth developer Q+A! This latest session covers the topic of
Achievements
. Not my favorite Q+A by far, as many of the questions have really already been answered (even by recent 4.1 changes) but it should definitely interest all of the achievers out there!
Some of the topics of the questions they were asked include:
Account-wide achievements
Achievement points as a currency (still no, never, stop asking)
More exciting and "crazy" achievements
Mount rewards from achievements
Check out the full results of Blizzard's fifth Q+A after the break!
Live
Blizzard's Fourth Q+A Answered, Achievements Next Topic
Blizzard just posted their next set of answers to the fourth Q+A they held recently. There are extremely varied answers this time around--most likely because the questions were generally all over the place! From enchanters and their wand creating past to oversized belts, this session of "Ask the Devs" is filled with interesting tidbits throughout and is a solid read.
Surprisingly, Blizzard even touches on dyes at the end with its final question about customization, saying that "dumping a bunch of dyes on the game" might make an effect "where some players might have fun playing around with the system for a bit" but that "a lot of players might change their colors once or twice and then forget about the feature after that." Blizzard, why you playing us like that? From hardcore to casual, a lot of players would remember that system--more than you think!
Oh, and those heirlooms being transferable between realms? "Someday."
There will be more of these sessions coming up in the near future as well. The topic of
Achievements
is slated to be tackled next.
Some of the topics of the questions they were asked include:
Tier Design: Will Blizzard Return to Class Inspired Tier Aesthetic Design Rather Than Dun
Live
Ask the Devs #5: Achievements
Got questions? Well, Blizzard might have answers--if you're one of the lucky few, anyway. The "Ask the Dev" segment is becoming quite a regular thing on the Blizzard community forums and by now you should be no stranger to it; for several weeks, we've been getting the chance to pitch a question to the brains behind World of Warcraft and have it answered. This week, they'll be talking about achievements. From how they come up with new achievements to the controversial immortal achievements, there are a lot of questions to be asked and it should be an interesting read when it gets posted next week.
Of course, it'll only be interesting if you make it! So get asking and get out your
Талисман на удачу
for a chance to have your question answered and read by Blizzard developers themselves.
As this is a
global
Q+A, threads will be made available to both US and EU. So far, EU players can submit their questions
over here
and the US thread is
over here
.
Be sure to check out Blizzard's previous Q+As:
[url=
http://www.cuckhead.com/blog=185039/blizzards-first-q-a-answered-pvp-selected-topic-for-ne
Live
Blizzard's Third Q+A Answered, Armor and Weapons Selected for Next Topic
Blizzard just posted their next set of answers to the
their third global Q+A session they held through the forums
recently. Surprisingly, the traditionally dry and technical topic of user interfaces provided the community with what we believe are the best set of questions and answers thus far; they make for the most riveting read, at least! From big to small, questions this time around address real issues that we've been wondering--like how come the default backpack hasn't gotten an upgrade in the past six years or why isn't World of Warcraft's default UI easily rearranged like in other games?
There will be more of these sessions coming up in the near future as well. The topic of
Armor and Weapons
is slated to be tackled next; starting at 4PM PDT today, Blizzard will field questions from NA players. We'll have another post when those go live.
Some of the topics of the questions they were asked include:
Combat Log Improvements
Overpowered Addons
Order of Characters on Select Screen
Milling/Prospecting Tedium[/l
Live
Blizzard's Second Q+A Answered, UI Selected for Next Topic
Blizzard just posted their next set of answers to the
their second global Q+A session they held through the forums
recently. It's mostly a mixture of questions about balance, how PvP has changed from its earlier iterations, and what Blizzard is doing to address PvP in the future. Somehow there managed to not be that much complaining, all things considered!
Of course, there will be more of these sessions coming up in the near future. The topic of user interfaces is slated to be tackled next; starting at 4PM PDT today, Blizzard will field questions from NA players while
they are currently already taking
ones from EU players. We'll edit this post with a link when it goes alive.
Some of the topics of the questions they were asked include:
Death Match Battlegrounds
Will a PvP Guild Ever Progress the Same as a PvE Guild?
PvP Healing
The Value of CC in Cataclysm PvP
Hybrid Classes and Their Effectiveness
Check
Live
Blizzard's Ask the Devs #3: User Interface
Blizzard has opened up yet another Ask the Devs Q+A thread, with this one asking for questions related to the World of Warcraft User Interface. Ever wonder why so many seemingly fundamental functionalities are limited to addons instead of being included in the default interface? Curious about upcoming UI changes in 4.1? Now's your chance to ask!
Be sure to check out Blizzard's previous Q+As:
Ask the Devs Q+A #1: General
Ask the Devs Q+A #2: PvP
As this is a
global
Q+A, threads will be made available to both US and EU. So far, EU players can submit their questions
here
and the US thread has yet to be posted. We will, of course, update the blog when it has been - so think of some really good questions!
Do not despair. We post the question for each region at an optimal time for that region (thus why EU posted "early".) In this case, we haven't posted for the North Ame
Live
Blizzard's Dev Q+A #2: PvP
Coming right after the end of
their first developer Q+A
, Blizzard is now fielding questions for the next one! This time around, players are invited to ask questions about PvP in World of Warcraft. A select few of these questions will be answered by Blizzard developers by this time next week. A topic with a lot of controversy in its history, we can only hope that both the questions asked and answers received will make for an interesting read.
As this is a
global
Q+A, US players can submit questions
here
and EU players can submit their questions
here
.
Be sure to read on for the official announcement as well as the rules and procedures! Also, stay tuned, because we'll post the questions and answers as soon as they are available! :)
Live
Blizzard's First Q+A Answered, PvP Selected Topic for Next Set
Blizzard posted their first wave of responses to the questions they got as part of
their global Q+A session they held through the forums
recently. I think a lot of us were hoping for more in-depth questions pertaining to game mechanics or the future of World of Warcraft, but there are still some interesting thoughts expressed in this set.
Of course, there will always be more questions coming up in the near future. The more controversial topic of PvP is slated to be tackled next; starting at 4PM PDT today, Blizzard will field PvP questions from players. We'll keep you updated on where to ask those questions as soon as Blizzard makes their official threads for them.
Some of the topics of the questions they were asked include:
Updated Textures: Will We Ever Get Any?
TBC/Northrend Leveling Flow
Mastery Rating
World PvP: Is It Dead?
Moonkins Need An Execute
Check out the full results of Blizzard's first Q+A after the break!
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2
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