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WoD Build 18967: Spell Changes and More
Criado
02/10/2014 em 01:31
por
perculia
Small beta builds keep continuing with bugfixes and tuning changes as we move closer to the
Warlords of Draenor prepatch
. Several classes have received buffs and nerfs, most notably changes to Feral Druids.
There are also several new generic spells,
click here for the database updates
. Spells tied to bonus loot for world bosses (
Saque de bônus de Rukhmar
) and several popular Garrison items (
Aprender a Dançar
,
Profissional de Hearthstone
) have been added.
Nos salões do Rei Trovão
is now marked as a Legacy Feat of Strength and is not required for
Rompe-procelas
. This is because
Chave do Palácio de Lei Shen
is no longer obtainable in the prepatch.
We've updated our Warlords of Draenor class guides with the latest changes. These guides compare the latest version of beta spells to their MoP versions, so you can see the larger picture as opposed to comparing build by build as these blog posts do:
Warlords of Draenor Death Knight Changes
Warlords of Draenor Druid Changes
Warlords of Draenor Hunter Changes
Warlords of Draenor Mage Changes
Warlords of Draenor Monk Changes
Warlords of Draenor Paladin Changes
Warlords of Draenor Priest Changes
Warlords of Draenor Rogue Changes
Warlords of Draenor Shaman Changes
Warlords of Draenor Warlock Changes
Warlords of Draenor Warrior Changes
Classes
Druida
Forum
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Talent Calculator
Spells
Changes
Mordida Feroz
:
Finishing move that causes damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.Critical strike chance doubled against bleeding targets. 1 point : 425%340% of Attack power) * 1 / 5] damage 2 points: 425%340% of Attack power) * 2 / 5] damage 3 points: 425%340% of Attack power) * 3 / 5] damage 4 points: 425%340% of Attack power) * 4 / 5] damage 5 points: 425%340% of Attack power) * 5 / 5] damage
Fogo Lunar
:
A Lunar spell that burns the enemy for (45%40.5% of Spell power) Arcane damage and then an additional (325%292.5% of Spell power) Arcane damage over 20 sec.
Ira
:
A Solar spell that causes (130%117% of Spell power) Nature damage to the target.
Talents and Specialization
Changes
Balance
:
A powerful spell which benefits from both Lunar and Solar Eclipses, dealing the most damage when they are balanced. Burns the target for (37.5%33.75% of Spell power) Spellstorm damage, and then an additional (125%112.5% of Spell power) damage over 20 sec.
Balance
:
A Lunar spell that causes (208%187.2% of Spell power) Arcane damage to the target.
Surto Estelar
:
Instantly causes (260%234% of Spell power) Spellstorm damage to the target, benefiting from your strongest current Eclipse bonus. Also grants Lunar or Solar Empowerment, based on current Balance Energy side, which increases the damage of your next 2 Starfires or 3 Wraths by 30%.Max 3 charges. Charges shared with Starfall.
Feral
Estraçalhar
:
Rake the target for (50%40% of Attack power) Bleed damage and an additional (250%200% of Attack power) Bleed damage over 15 sec. Awards 1 combo point.If used while stealthed, the target will be stunned for 4 sec.
Rasgar
:
Finishing move that causes Bleed damage over 24 sec. Damage increases per combo point: 1 point : 0.1070.086 * Attack power * 1)) * 8] damage 2 points: 0.1070.086 * Attack power * 1)) * 8] damage 3 points: 0.1070.086 * Attack power * 1)) * 8] damage 4 points: 0.1070.086 * Attack power * 1)) * 8] damage 5 points: 0.1070.086 * Attack power * 1)) * 8] damage
Patada
:
Swipe nearby enemies, inflicting 135%175% Physical damage. Awards 1 combo point.Deals 20% additional damage against bleeding targets.
Caçador
Forum
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Talent Calculator
Spells
Changes
:
An instant shot that causes 100%110% Arcane damage.
Tiro Múltiplo
:
Fires several missiles, hitting your current target and all enemies within 8 yards for 30%40% Physical damage.
Talents and Specialization
Changes
Munição Exótica
:
Allows you to modify your ranged weapon to use exotic munitions:Incendiary AmmoArms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals 20% additional Fire damage to all enemies within 8 yards of the initial target.Poisoned AmmoArms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals (48%32% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.Frozen AmmoArms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals 15% additional Frost damage and reduces the target's movement speed by 50% for 4 sec.Only one exotic munition can be active at one time.
Beast Mastery
:
Deals 60%66% Nature damage and generates 14 Focus.Usable while moving.
Tiro Mortal
:
You attempt to finish off a wounded target, dealing 660%759% Physical damage. Only usable on enemies with less than 20% health. If the target dies, the Hunter will regain 15% of maximum health.If Kill Shot fails to kill the target, the cooldown is reset.
Marksmanship
Tiro Mortal
:
You attempt to finish off a wounded target, dealing 660%759% Physical damage. Only usable on enemies with less than 20% health. If the target dies, the Hunter will regain 15% of maximum health.If Kill Shot fails to kill the target, the cooldown is reset.
Survival
:
Fires a Black Arrow at the target, dealing (400%440% of Attack power) damage over 20 sec.Your Black Arrow periodic damage has a 20% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown.When Black Arrow is dispelled, its cooldown is reset.
:
Deals 60%66% Nature damage and generates 14 Focus.Usable while moving.
:
You fire an explosive charge into the enemy target, dealing 0.390.429 * 1.08)] Fire damage initially and every second for 2 sec.
Picada de Serpente
:
Targets hit by your Multi-Shot and Arcane Shot are also afflicted by Serpent Sting, dealing (160%176% of Attack power) Nature damage over 15 sec.
Mago
Forum
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Talent Calculator
Spells
Changes
Ímpeto
:
Launches a bolt of frostfire at the enemy, causing (148.5%158.6% of Spell power) Frostfire damage and slowing the target's movement by 40% for 8 sec.
Talents and Specialization
Changes
Fire
Bomba Viva
:
The target becomes a Living Bomb, taking (75%50% of Spell power) Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional (150%90% of Spell power) Fire damage to the target and all other enemies within 10 yards.May be spread by Inferno Blast.
Arcane
Salva Arcana
:
Launches bolts of arcane energy at the enemy target, causing (57.5%67.9% of Spell power) Arcane damage. Consumes all Arcane Charges.Arcane Barrage's damage is increased by 50% per Arcane Charge, and it hits 1 additional nearby target per Arcane Charge for 50% damage.Replaces Fire Blast.
Impacto Arcano
:
Blasts the target with energy, dealing (85%100% of Spell power) Arcane damage and generating an Arcane Charge.Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 100% per Arcane Charge.Replaces Frostfire Bolt.
Mísseis Arcanos
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (20%23.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges.
Fire
Sopro do Dragão
:
Targets in a cone in front of the caster take (61.425%86% of Spell power) Fire damage and are disoriented for 4 sec. Any direct damage will cancel the effect.Replaces Cone of Cold.
Bola de Fogo
:
Hurls a fiery ball that causes (148.5%158.6% of Spell power) Fire damage.
Golpe Flamejante
:
3.0% of mana, down from 6.0% Calls down a pillar of fire, burning all enemies within the area for (38.85%77.7% of Spell power) Fire damage and an additional (40.5% of Spell power) Fire damage over 8 sec and reducing their movement speed by 50% for the duration.
Impacto de Fogo
:
Blasts the enemy for (112.5%119.8% of Spell power) Fire damage and spreads your Fire damage effects on the target to up to 3 enemies within 10 yards. Inferno Blast will always deal a critical strike. Replaces Fire Blast.
Ignimpacto
:
Hurls an immense fiery boulder that causes (207%221.2% of Spell power) Fire damage and an additional (232.2%247.8% of Spell power) Fire damage over 18 sec.Getting two single-target non-periodic Fire critical strikes in a row will make your next Pyroblast instant, cost no mana, and deal 25% additional damage.
Frost
Seta de Gelo
:
Launches a bolt of frost at the enemy, causing (135%119.1% of Spell power) Frost damage and slowing movement speed by 50% for 15 sec.
Lança de Gelo
:
Deals (72.36%63% of Spell power) Frost damage to an enemy target.Ice Lance damage is doubled against frozen targets.Replaces Fire Blast.
Perks
Changes
Frost
:
Your summoned Water Elemental now also knows the Water Jet spell.Water JetChannels a jet of icy water at the target, dealing (128%112.8% of Spell power) Frost damage to the target over 4 sec.The Mage's Frostbolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
Monge
Forum
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Talent Calculator
Spells
Changes
Chute Blecaute
:
Kick with a blast of Chi energy, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] Physical damage.
Palma do Tigre
:
Jab the target, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
Chute Giratório da Garça
:
You spin while kicking in the air, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 4 * 0.75 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))) / 2] damage over 2.25 sec to enemies within 8 yards. Generates 1 Chi if it strikes 3 or more targets.Specialization 1Channeling Spinning Crane Kick does not prevent avoiding attacks.
:
Attack with the palm of your hand, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage, and causing your attacks to ignore 30% of armor for 20 sec.
:
Your successful autoattacks and their multistrikes have a 8%10% chance to increase your multistrike chance by 25% for 8 sec.Inactive while in Stance of the Wise Serpent.
Talents and Specialization
Changes
Vento Impetuoso de Jade
:
Summon a whirling tornado around you, causing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 0.6 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))) / 2 * 9] damage over 6 sec to enemies within 8 yards. Generates 1 Chi if it hits at least 3 targets.Replaces Spinning Crane Kick.
Windwalker
Soco Giratório do Dragão
:
Unleash a rapid series of kicks toward random enemies within 12 yards, dealing a total of 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage over 2 sec. While kicking, you are immune to movement impairing and loss of control effects.
Brewmaster
Pancada de Barril
:
Smash a keg of brew on the target, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
Windwalker
Punhos da Fúria
:
Pummel all targets in front of you, stunning them and dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 5.875 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))) / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Chute do Sol Nascente
:
You kick upwards, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
Mistweaver
Chute do Sol Nascente
:
You kick upwards, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
Paladino
Forum
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Talent Calculator
Talents and Specialization
Changes
Prisma Sagrado
:
A beam of light turns the target into a Holy Prism.An enemy target takes (165%300% of Spell power) Holy damage and radiates (120.585%300% of Spell power) healing to 5 nearby allies within 15 yards.A friendly target is healed for (178.928%400% of Spell power) and radiates (235%225% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
Martelo da Luz
:
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals (51.678%86% of Spell power) Holy damage to enemies, reduces enemy movement speed by 50% for 2 sec, and heals up to 6 allies for (40.2432%67% of Spell power).
Holy
:
Imbues a friendly target with radiant energy, healing that target for (151.319% of Spell power) and up to 6 allies within 10 yards for half that amount. Grants 1 Holy Power Healing effectiveness diminishes for each player target beyond 6 Power.
Protection
Defensor Ardente
:
Reduce damage taken by 8%20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 12% of your maximum health.
:
Fills you with Holy Light, causing melee attacks to deal 5%12% Holy damage to all targets within 8 yards.
Retribution
:
Fills you with Holy Light, causing melee attacks to deal 5%12% Holy damage to all targets within 8 yards.
Ladino
Forum
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Talent Calculator
Spells
Changes
Emboscar
:
Ambush the target, causing 300%245% Physical damage to the target (damage increased 40% if a dagger is equipped). Awards 2 combo point.
Tempestade Carmesim
:
Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : 10.82)]) damage 2 points: 10.82)]) damage 3 points: 10.82)]) damage 4 points: 10.82)]) damage 5 points: 10.82)]) damage
Liquidar
:
Finishing move that causes damage per combo point: 1 point : 10.82] damage 2 points: 10.82 * 2] damage 3 points: 10.82 * 3] damage 4 points: 10.82 * 4] damage 5 points: 10.82 * 5] damage
Talents and Specialization
Changes
Assassination
Ponto Cego
:
Exploits the vulnerability of foes with less than 35% health, causing 315%330% Physical damage to the target. Awards 1 combo point.Your successful Mutilates have a 30% chance to make your next Dispatch free and usable on any target.Replaces Sinister Strike.
Envenenar
:
Finishing move that deals instant Nature damage, refreshes the duration of Slice and Dice if it is active, and increases your poison application chance by 30%. Damage and duration increased per combo point. 1 point : * 1 * Attack power * 0.306 + (1)] damage, 2 sec 2 points: * 1 * Attack power * 0.306 * 2 + (2)] damage, 3 sec 3 points: * 1 * Attack power * 0.306 * 3 + (3)] damage, 4 sec 4 points: * 1 * Attack power * 0.306 * 4 + (4)] damage, 5 sec 5 points: * 1 * Attack power * 0.306 * 5 + (5)] damage, 6 sec Replaces Eviscerate.
Mutilar
:
Attack with both weapons, dealing 200%210% Physical damage with the main-hand and 200%210% Physical damage with the off-hand. Awards 2 combo point.
Ruptura
:
Finishing move that causes damage over time. Lasts longer per combo point: 1 point : (10.82 * 1 * 0.0685 * Attack power * 0.5 * 8) over 8 sec 2 points: (10.82 * 2 * 0.0685 * Attack power * 0.5 * 12) over 12 sec 3 points: (10.82 * 3 * 0.0685 * Attack power * 0.5 * 16) over 16 sec 4 points: (10.82 * 4 * 0.0685 * Attack power * 0.5 * 20) over 20 sec 5 points: (10.82 * 5 * 0.0685 * Attack power * 0.5 * 24) over 24 sec
Feridas Envenenadas
:
Each time your Rupture deals damage, your poisons on the target have a 100% chance to deal (32%33.6% of Attack power) additional Nature damage and you regain 10 Energy.If an enemy dies while afflicted by your Rupture, you regain up to 120 energy, based on remaining duration.
Subtlety
Punhalada pelas Costas
:
Backstab the target, causing 175%145% Physical damage. Must not be in front of the target. Awards 1 combo point.
Ruptura
:
Finishing move that causes damage over time. Lasts longer per combo point: 1 point : (10.82 * 1 * 0.0685 * Attack power * 0.5 * 8) over 8 sec 2 points: (10.82 * 2 * 0.0685 * Attack power * 0.5 * 12) over 12 sec 3 points: (10.82 * 3 * 0.0685 * Attack power * 0.5 * 16) over 16 sec 4 points: (10.82 * 4 * 0.0685 * Attack power * 0.5 * 20) over 20 sec 5 points: (10.82 * 5 * 0.0685 * Attack power * 0.5 * 24) over 24 sec
Bruxo
Forum
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Talent Calculator
Spells
Changes
Corrupção
:
Corrupts the target, causing (194.4%234% of Spell power) Shadow damage over 18 sec.
Seta Sombria
:
Sends a shadowy bolt at the enemy, causing (105%126% of Spell power) Shadow damage.
Talents and Specialization
Changes
Demonology
:
Launch of ball of demonic energy at the target, dealing (375%412.5% of Spell power) Chaos damage.Each Demonbolt amplifies further Demonbolts, increasing damage by 20% and cost by 100% for 40 sec (reduced by Haste), stacking up to 10 times.
Affliction
Agonia
:
Inflicts increasing agony on the target, causing 31.5%36% of Spell power) * 10] Shadow damage over 24 sec. Damage starts low and increases over the duration.
:
Drains the target's soul, causing 19%20.9% of Spell power))] Shadow damage over 4 sec. If the target dies and yields experience or honor, one Soul Shard is energized.When Drain Soul deals damage, it causes all of your other damage over time spells on the target to instantly deal 40% of their normal damage.
Possessão
:
A ghostly soul haunts the target, dealing (375%412.5% of Spell power) Shadow damage and increasing damage over time you deal to the target by 30% for 8 sec.
Agonia Instável
:
Causes (175%192.5% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 25%27.5% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
Demonology
Mão de Gul'dan
:
Strikes the target and all enemies within 6 yards for (137.6%165% of Spell power) instant Shadowflame damage and an additional (108%129.6% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.
Fogo d'Alma
:
Burn the enemy's soul, causing (68%81.6% of Spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage.
Guerreiro
Forum
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Talent Calculator
Spells
Changes
Executar com Mão Secundária
:
Attempt to finish off a wounded foe, causing 300%320% Physical damage. Only usable on enemies that have less than 20% health.
:
Raise your shield and charge a short distance to your target, increasing the damage of Shield Slam, Revenge, and Heroic Strike by 30%25% for 7 sec.Maximum 2 charges.
Talents and Specialization
Changes
Arms
Golpe Colossal
:
Smashes a target for 140%150% Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players. Using this ability in Defensive Stance activates Battle Stance.
Executar
:
Attempt to finish off a foe, causing 150%160% Physical damage to the target, and consuming up to 30 additional Rage to deal up to 300%320% additional damage. Only usable on enemies that have less than 20% health.
Golpe Mortal
:
A vicious strike that deals 215%225% Physical damage and reduces the effectiveness of healing on the target for 10 sec.Replaces Heroic Strike.
Dilacerar
:
Wounds the target, causing (551.664%579.6% of Attack power) bleed damage over 18 sec, and a final burst of (210.18%222.5% of Attack power) bleed damage when the effect expires.
Redemoinho
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 120%100% Physical damage with your main-hand weapon to each enemy.
Fury
Executar
:
Attempt to finish off a wounded foe, causing 300%320% Physical damage. Only usable on enemies that have less than 20% health.
Redemoinho
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 120%100% Physical damage with your main-hand weapon to each enemy.
Protection
Executar
:
Attempt to finish off a wounded foe, causing 300%320% Physical damage. Only usable on enemies that have less than 20% health.
Pets
Spells
Changes
Seta Arruinadora
:
Sends a shadowy bolt at the enemy, causing (108%162% of Spell power) Shadow damage. Deals 20% additional damage to targets below 20% health.
Jato d'Água
:
Channels a jet of icy water at the target, dealing (128%112.8% of Spell power) Frost damage to the target over 4 sec.The Mage's Frostbolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
Seta d'Água
:
Deals (55%48.5% of Spell power) Frost damage to the target.
Professions
Encantamento
Changes
Cristal Temporal
:
New name : Temporal CrystalMay also create Sorcerous Air and Fire.
Reagent removed:
Poeira Draenoriana
.
New reagent required:
Fragmento Luminoso
x1.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Impacto Arcano
:
Blasts the target with energy, dealing (85%100% of Spell power) Arcane damage. Generates an Arcane Charge.Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 100% per Arcane Charge.
Impacto Arcano
:
Blasts the target with energy, dealing (85%100% of Spell power) Arcane damage. Generates an Arcane Charge.Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 100% per Arcane Charge.
:
Smashes a target for 140%150% Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players. Using this ability in Defensive Stance activates Battle Stance.
Martelo da Luz
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for 14 sec.Arcing LightDeals (51.678%86% of Spell power) Holy damage to enemies within the area and 50 healing to allies within the area every 2 sec.
:
You kick upwards, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
Chama Sombria
:
Targets in a cone in front of the caster take <Unknown value - The spell referenced no longer exists> Shadow damage and an additional (108%129.6% of Spell power) Fire damage over 6 sec.
Força da Matilha
:
The presence of other members of the pack increases damage done by 30% to all members of the pack within 100 yards.
Talho Vertical
:
Strike down on an opponent, dealing 47500 to 525005700 to 6300 damage.If the target is Parrying with a rapier, this attack will be parried and deal no damage.
Uncategorized
New
:
Teaches a follower the Dancer trait.
:
Teaches a follower the Hearthstone Pro trait.
:
$rbuilding161
:
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:
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:
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Changes
Aprendizagem Acelerada
:
Experience gained from killing monsters and completing quests increased by 20%. Lasts 1 hour.
Identificando Alvos
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 5375050000 Fire damage to all targets within 3 yards of the impact.
Identificando Alvos
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 5375050000 Fire damage to all targets within 3 yards of the impact.
:
Inflicts increasing agony on the target, causing 31.5%36% of Spell power) * 10] Shadow damage over 24 sec. Damage starts low and increases over the duration.
Mísseis Arcanos
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (20%23.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges.
Mísseis Arcanos
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (20%23.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges.
Mísseis Arcanos
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (20%23.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges.
Mísseis Arcanos
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (20%23.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.
Mísseis Arcanos
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (20%23.5% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 3 charges.
Martelo da Luz
:
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals (51.678%86% of Spell power) Holy damage to enemies, reduces enemy movement speed by 50% for 2 sec, and heals up to 6 allies for (40.2432%67% of Spell power).
Luz Propagante
:
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals (51.678%86% of Spell power) Holy damage to enemies, reduces enemy movement speed by 50% for 2 sec, and heals up to 6 allies for (40.2432%67% of Spell power).
Luz Propagante
:
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals (51.678%86% of Spell power) Holy damage to enemies, reduces enemy movement speed by 50% for 2 sec, and heals up to 6 allies for (40.2432%67% of Spell power).
Luz Propagante
:
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals (51.678%86% of Spell power) Holy damage to enemies, reduces enemy movement speed by 50% for 2 sec, and heals up to 6 allies for (40.2432%67% of Spell power).
:
Backstab the target, causing 175%145% Physical damage. Must not be in front of the target. Awards 1 combo point.
Chute Blecaute
:
Kick with a blast of Chi energy, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] Physical damage.
:
Kick with a blast of Chi energy, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] Physical damage.
:
Kick with a blast of Chi energy, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] Physical damage.
Chute Blecaute
:
Kick with a blast of Chi energy, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] Physical damage.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (210%250% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (210%250% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (210%250% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (210%250% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (210%250% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
Consumir
:
Xeri'tac consumes a pale orc. If successful, Xeri'tac will heal for 25% of her maximum health.
:
Corrupts the target, causing (194.4%234% of Spell power) Shadow damage over 18 sec.
Corrupção
:
Corrupts the target, causing (194.4%234% of Spell power) Shadow damage over 18 sec.
Criar Elmo de Classe
:
Create a soulbound item appropriate for a t5H�x��
:
Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : 10.82]]) damage 2 points: 10.82]]) damage 3 points: 10.82]]) damage 4 points: 10.82]]) damage 5 points: 10.82]]) damage
:
Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : 10.82]]) damage 2 points: 10.82]]) damage 3 points: 10.82]]) damage 4 points: 10.82]]) damage 5 points: 10.82]]) damage
Decompor
:
Inflicts 97500 to 102500 Nature damage to all enemies.
Decompor
:
Inflicts 97500 to 102500 Nature damage to all enemies.
:
Exploits the vulnerability of foes with less than 35% health, causing 315%330% Physical damage to the target. Awards 1 combo point. Your successful Mutilates have a 30% chance to make your next Dispatch free and usable on any target.Replaces Sinister Strike.
Ruína
:
Inflicts impending doom upon the target, causing (480%576% of Spell power) Shadow damage over 1 min. Doom critical strikes summon a Wild Imp to attack the target.
:
Instantly heals a friendly target for 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))], and causes 33% of the amount healed to instantly be dealt to a nearby enemy as Nature damage within 10 yards. Generates 1 Chi.
Punhos da Fúria
:
Pummel all targets in front of you, stunning them and dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 5.875 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Punhos da Fúria
:
Pummel all targets in front of you, stunning them and dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 5.875 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Punhos da Fúria
:
Pummel all targets in front of you, stunning them and dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 5.875 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))) / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Nova de Força: Replicação
:
Imperator Mar'gok releases a nova of Arcane energy that inflicts 15795 to 16605 Arcane damage every 0.3 sec. to all players within the nova's area of effect.Replication: Players damaged by Force Nova inflict 16625 to 18375 Arcane damage to all allies within 54 yards.
Escudo de Plasma Aterrado
:
Protects you with a shield of force that stops 8009250 damage for 15 sec. The strong magnetic field sometimes has strange side effects...
:
Deals (108%129.6% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
A Mão de Gul'dan
:
Strikes the target and all enemies within 6 yards for (137.6%165% of Spell power) instant Shadowflame damage and an additional (108%129.6% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for (137.6%165% of Spell power) Shadowflame damage and inflicting them with Shadowflame. Hand of Gul'danDeals (108%129.6% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Summons a falling meteor to strike the target location and all enemies within 6 yards for (137.6%165% of Spell power) Shadowflame damage and inflicting them with Shadowflame. Hand of Gul'danDeals (108%129.6% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
:
Strikes the target and all enemies within 6 yards for (137.6%165% of Spell power) instant Shadowflame damage and an additional (108%129.6% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.
:
Summons a falling meteor to strike the target and all enemies within 6 yards for (137.6%165% of Spell power) Shadowflame damage and inflicting them with Shadowflame. Hand of Gul'danDeals (108%129.6% of Spell power) Shadowflame damage over 6 sec. Generates 2 Demonic Fury every time it deals damage.
Coração de Fenoceronte
:
Increases health by 125%100% and activates Unstoppable.Grants usage of Epicenter while dismounted.
Prisma Sagrado
:
A beam of light turns the target into a Holy Prism.An enemy target takes (165%300% of Spell power) Holy damage and radiates (120.585%300% of Spell power) healing to 5 nearby allies within 15 yards.A friendly target is healed for (178.928%400% of Spell power) and radiates (235%225% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
Prisma Sagrado
:
A beam of light turns the target into a Holy Prism.An enemy target takes (165%300% of Spell power) Holy damage and radiates (120.585%300% of Spell power) healing to 5 nearby allies within 15 yards.A friendly target is healed for (178.928%400% of Spell power) and radiates (235%225% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
Soco Giratório do Dragão
:
Unleash a rapid series of kicks toward random enemies within 12 yards, dealing a total of 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] damage over 2 sec. While kicking, you are immune to movement impairing and loss of control effects.
Imolação
:
Burns nearby enemies for (15%22.5% of Spell power) fire damage every 2 seconds.
Incinerar
:
Sends out a wave a wave of fire to the current target, inflicting heavy Fire damage.22800 to 25200 Fire damage.
:
Blasts the enemy for (112.5%119.8% of Spell power) Fire damage and spreads your Fire damage effects on the target to up to 3 enemies within 10 yards. Inferno Blast will always deal a critical strike. Replaces Fire Blast.
:
Clobber the target with your staff, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Chop the target with your axe, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Bludgeon the target with your mace, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Slice the target with your sword, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Spear the target with your polearm, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
Pancada de Barril
:
Smash a keg of brew on the target, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
:
Smash a keg of brew on the target, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
:
You attempt to finish the wounded target off, firing a long range attack dealing 660%759% Physical damage. Kill Shot can only be used on enemies that have 35% or less health. If the target dies, the Hunter will regain 15% of maximum health.If Kill Shot fails to kill the target, the cooldown is instantly reset, but cannot be reset more often than once every 6 sec.
:
You attempt to finish off a wounded target, dealing 660%759% Physical damage. Only usable on enemies with less than 20% health. If the target dies, the Hunter will regain 15% of maximum health.If Kill Shot fails to kill the target, the cooldown is reset.
Martelo da Luz
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for 14 sec.Arcing LightDeals (51.678%86% of Spell power) Holy damage to enemies and reduces their movement speed by 50% for 2 sec. Heals allies for (40.2432%67% of Spell power) every 2 sec.
Bomba Viva
:
The target becomes a Living Bomb, taking (75%50% of Spell power) Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional (150%90% of Spell power) Fire damage to the target and all other enemies within 10 yards.May be spread by Inferno Blast.
Bomba Viva
:
The target becomes a Living Bomb, taking (75%50% of Spell power) Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional (150%90% of Spell power) Fire damage to the target and all other enemies within 10 yards.May be spread by Inferno Blast.
:
Fires a Black Arrow at the target, dealing (400%440% of Attack power) damage over 20 sec.Your Black Arrow periodic damage has a 20% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown.When Black Arrow is dispelled, its cooldown is reset.
:
A Lunar spell that burns the enemy for (45%40.5% of Spell power) Arcane damage and then an additional (325%292.5% of Spell power) Arcane damage over 20 sec.
Fogo Lunar
:
Burns the enemy for (75%60% of Attack power) Arcane damage and then an additional (455%364% of Attack power) Arcane damage over 14 sec. Generates 1 combo point.
Fogo Lunar
:
A Lunar spell that burns the enemy for (45%40.5% of Spell power) Arcane damage and then an additional (325%292.5% of Spell power) Arcane damage over 20 sec.
Mutilar
:
Instantly attacks for 200%210% Physical damage. Awards 2 combo points.
Mutilar
:
Instantly attacks with both weapons for 200%210% weapon damage with each weapon. Awards 2 combo points.
Mutilar
:
Instantly attacks with both weapons for 200%210% weapon damage with each weapon. Awards 0 combo point.
Mutilar
:
Instantly attacks for 200%210% Physical damage. Awards 2 combo points.
Mutilar Mão Secundária
:
Instantly attacks with both weapons for 200%210% weapon damage with each weapon. Awards 2 combo points.
Sopro Necrótico
:
Inflicts 49500 to 5050042075 to 42925 Nature damage every second to frontal enemies, and reduces their healing taken by 99%.
Sopro Necrótico
:
Inflicts 49500 to 5050042075 to 42925 Nature damage every second to frontal enemies, and reduces their healing taken by 99%.
Energia do Éter
:
Each succesful cast of Nether Blast increases all damage done by 15%25% for 6 sec. This effect stacks.
Munição Envenenada
:
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals (48%32% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.
Munição Envenenada
:
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals (48%32% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.
Munição Envenenada
:
Arms your ranged weapon with exotic ammunition that lasts for 1 hour. Each autoshot deals (48%32% of Attack power) additional Nature damage over 16 sec. When this effect is refreshed, the remaining damage will be added to the new effect.
Pulverizado
:
Stamping Presses crash down from the roof smashing into your body, dealing 200000 Physical damage.
Estraçalhar
:
Rake the target for (50%40% of Attack power) Bleed damage and an additional (250%200% of Attack power) Bleed damage over 15 sec. Awards 1 combo point.If used while stealthed, the target will be stunned for 4 sec.
Estraçalhar
:
Rake the target for (50%40% of Attack power) Bleed damage and an additional (250%200% of Attack power) Bleed damage over 15 sec. Awards 1 combo point.If used while stealthed, the target will be stunned for 4 sec.
:
Wounds the target, causing (551.664%579.6% of Attack power) bleed damage over 18 sec, and a final burst of (210.18%222.5% of Attack power) bleed damage when the effect expires.
Chute do Sol Nascente
:
You kick upwards, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1))] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
:
Finishing move that causes damage over time. Lasts longer per combo point: 1 point : (10.82 * 1 * 0.0685 * Attack power * 0.5 * 8) over 8 sec 2 points: (10.82 * 2 * 0.0685 * Attack power * 0.5 * 12) over 12 sec 3 points: (10.82 * 3 * 0.0685 * Attack power * 0.5 * 16) over 16 sec 4 points: (10.82 * 4 * 0.0685 * Attack power * 0.5 * 20) over 20 sec 5 points: (10.82 * 5 * 0.0685 * Attack power * 0.5 * 24) over 24 sec
Vento Impetuoso de Jade
:
Summon a whirling tornado around you, causing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 0.6 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2 * 9] damage over 6 sec to enemies within 8 yards. Generates 1 Chi if it hits at least 3 targets.Replaces Spinning Crane Kick.
:
Fills you with Holy Light, causing melee attacks to deal 5%12% Holy damage to all targets within 8 yards.
Picada de Serpente
:
Causes (160%176% of Attack power) Nature damage over 15 sec.
:
Strikes the target and all enemies within 6 yards for (137.6%165% of Spell power) instant Shadowflame damage and an additional (108%129.6% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.
:
Raise your shield and charge a short distance to your target, increasing the damage of Shield Slam, Revenge, and Heroic Strike by 30%25% for 7 sec.Maximum 2 charges.
:
Raise your shield and charge a short distance to your target, increasing the damage of Shield Slam, Revenge, and Heroic Strike by 30%25% for 7 sec.Maximum 2 charges.
Batida
:
Inflicts 27750 to 32250 Physical damage to all players and interrupts casting for 31.50 sec.
:
A Solar spell that burns the enemy for (45%40.5% of Spell power) Nature damage and then an additional (390%351% of Spell power) Nature damage over 24 sec.Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
:
Burn the enemy's soul, causing (68%81.6% of Spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage.
Chute Giratório da Garça
:
You spin while kicking in the air, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 4 * 0.75 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2] damage over 2.25 sec to enemies within 8 yards. Generates 1 Chi if it strikes 3 or more targets.Specialization 1Channeling Spinning Crane Kick does not prevent avoiding attacks.
:
You spin while kicking in the air, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 4 * 0.75 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2] damage over 2.25 sec to enemies within 8 yards. Generates 1 Chi if it strikes 3 or more targets.Specialization 1Channeling Spinning Crane Kick does not prevent avoiding attacks.
Chute Giratório da Garça
:
You spin while kicking in the air, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 4 * 0.75 * (1 * (0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1))) / 2] damage over 2.25 sec to enemies within 8 yards Generates 1 Chi if it strikes 3 or more targets.Specialization 1Channeling Spinning Crane Kick does not prevent avoiding attacks.
Estouro Solar
:
The caster explodes, inflicting 13875 to 16125 Fire damage to all enemies within 10010 yards. The explosion forces the caster to go dormant.Any Piles of Ash within 5 yards of the caster will activate.
Fogo Solar
:
A Solar spell that burns the enemy for (45%40.5% of Spell power) Nature damage and then an additional (390%351% of Spell power) Nature damage over 24 sec.Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Fogo Solar
:
A Solar spell that burns the enemy for (45%40.5% of Spell power) Nature damage and then an additional (390%351% of Spell power) Nature damage over 24 sec.Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Arremessar Caixote
:
Throws a crate, inflicting 100000 Physical damage.
:
Attack with the palm of your hand, dealing 0.8988820.857143 * (Mainhand Min DPS + 1 * (Offhand Min DPS / 2)) + Attack power / 3.5 - 1)]] to 0.8988820.857143 * (Mainhand Max DPS + 1 * (Offhand Max DPS / 2)) + Attack power / 3.5 + 1)]] damage, and causing your attacks to ignore 30% of armor for 20 sec.
:
Your successful autoattacks and their multistrikes have a 8%10% chance to increase your multistrike chance by 25% for 8 sec.Inactive while in Stance of the Wise Serpent.
:
Unleashes energy at the enemy, causing (56%67.2% of Spell power) Chaos damage and extending the duration of Corruption.
Agonia Instável
:
Causes (175%192.5% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 25%27.5% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
:
Causes (175%192.5% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 25%27.5% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
Ferida Venenosa
:
Venom seeps into your enemies bleeding wounds, dealing (32%33.6% of Attack power) Nature damage.
Eliminador de Alvos VX18-B
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 5375050000 Fire damage to all targets within 3 yards of the impact.
Eliminador de Alvos VX18-B
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 5375050000 Fire damage to all targets within 3 yards of the impact.
Eliminador de Alvos VX18-B
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 5375050000 Fire damage to all targets within 3 yards of the impact.
Eliminador de Alvos VX18-B
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 5375050000 Fire damage to all targets within 3 yards of the impact.
Redemoinho com a Mão Secundária
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 120%100% Physical damage with your main-hand weapon to each enemy.
Barreira de Vento
:
The caster hurls a chakram at a location nearby that creates a rotating Windwall. All enemies caught in the Windwall's path suffer Nature damage.
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