I don't see the problem with Oasys Nanny. It's the same as the current Paladin hero power except that the tokens are murlocs and, therefore, have crazy synergy with a Murloc deck.I think Twister is fine too. Flamestrike is often a board clear for 7 mana but you'd be able to clear a maximum of 4 minions for that cost with Twister. can wipe an entire board of opponent minions for 8 mana but Twister would cost 10 to do the same thing and wouldn't even be possible if you had minions yourself. I think it's a cool idea.
Mend Bomber. I love the flavour. Coming up Mender Bomber: 5 mana 5/4 Battlecry: Restore 12 health randomly split between all other characters.
Reno Bomber - restore a random character to full health
Oasis Nanny seems to be for shaman.
"Oasis Nanny - Regardless of how well Murlocs synergize, it's hard to believe there will ever be a point where paying two mana for a Murloc Tinyfin is acceptable."Apparently Skiffington has never played either a paladin or a shaman. Odd, considering he is commenting on cards like he knows what he's talking about.
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so i have two questions : first... why did you stop this fan-made cards posting ? second... why the hell is there card made by me and i didnt post it here? :D http://buldocek.deviantart.com/art/HS-card-Mend-Bomber-585375213
Wow, I've got a bad memory. I read the entire first post thinking it was new and I'd never seen all these cards before! I was busy formulating a response when I read down to my own posts making the same response :DOf course now we actually have a card very similar to Oasys Nanny () and we've just seen a decklist with someone using it as part of a Menagerie deck!
I know this is discussion for already made fan cards, but I thought of some myself that might be kinda fun to play around with.Warlock Spell: Ominous Gathering: 2 mana, Discard a card, put 3 copies of that card in your deck. (basically a warlock gang up)Warrior minon: Ancestral spirit: 4 mana 5att/6hp, target a friendly minion and give it Deathrattle: Destroy Ancestral spirit (inspired by spirit walkers in warcraft 3, just one of several ways you can link the health two minions together)Paladin Spell: Retire: 3 mana, Destroy a minion and summon silverhand recruits equal to its attack. (makes an archmage antonias ahah! sound effect upon removal)Rogue Minon: Dingy Hideout: 3 mana, 0att/3hp Destroy a friendly minion, Deathrattle: Resummon it (Basically a rogue variant of moat lurker, but it has several drawbacks to make up for its reduced mana cost)