One day Vengance DH's Fodder to the Flames will be fixed... that day is not today...]
Sadly too little too late. Also what about other overtuned dungeons? TJS? HoV? Nokhud?- Leymor: Explosive Brand needs 20% nerf and Consuming Stomp needs 30% nerf- Mana Bombs on Vexamus need 30% nerf- Savage Peck on Crawth needs 30% nerf- Overgrown Ancient: amount of Hungry Lasher's needs 50% nerf and Barkbreaker extra damage taken needs 50% nerf- Infernocore dot on last boss in RLP needs additional 30% nerf- Umbrelskul: Oppressive Miasma needs to be removed completely and Dragon Strike needs 30% nerf- Searing Blows on Kokia Blazehoof needs 30% nerf- Jade Serpent Strike on Liu Flameheart needs it damage nerfed by 30% and healing absorb by 50%- Some trash mobs from Sha of Doubt packs needs to be removed- Corrupted Vortex on Wise Mari needs 2 sec delay for its initial damage- Corrupted Geyser on Wise Mari needs to be better visible- Teera and Maruuk: Gale Arrow needs 20% nerf and Quick Shot needs 20% nerf- Trash around The Raging Tempest needs to cast less often- Thunderous Bolt casted by Valarjar Thundercaller needs 30% nerf to its damage and recast cooldown increased- Blast of Light casted by Valarjar Aspirant needs 60% nerf- Piercing Horns casted by Angerhoof Bull need 50% nerf- Ferocious Bite casted by Ebonclaw Worg need 50% nerf- Eye of the Storm on Hyrja needs 30% nerf- Fenryr: Claw Frenzy needs 30% nerf and bleed damage from Ravenous Leap needs 50% nerf- Odyn: Runic Brand damage needs 50% nerf and unavoidable AOE damage from Spear of Light needs 20% nerfBlizzard can't even post hotfix notes without bugs, like "educed" really????
Okay, now we're talking with these Azure Vault nerfs. Umbrelskul was nuts for far too long.
Did they fix strat service entrance yet
TJS needs some ad nerfs on the minions of doubt. Final pack is just a big middle finger on fort weeks, all 3 cast Dark Claw in 1 second with an 8yd range, and in an 18 last week, a dark claw was 300k. That’s 900k if you are not ready to grab aggro as a tank and instantly run away. No one should face tank in high keys, but there needs to be wiggle room for any tank to escape the 8 yards within 1 second of the cast starting.
Did they also nerfed Telash Greywing frostbomb? just did the boss and it seemed that its almost impossible ( i was rly slow to get out 2 times) to get 2 ticks of the ground effects dmg..
Still no nerf to AV where its needed... the tank buster on the last boss and the orbs that follow. Also would like to see damage reduction for the splinters on first boss.. or something to make them better grouped to have a better chance of taking out 2-3 packs.
The requirement of having a level 50 to create a Dracthyr has been removed as well. I'm on my Horde Alt server that I just rerolled and no less than an hour ago I couldn't make a Dracthyr but now I can.https://imgur.com/a/sKTToqK
cool i aint mad wast mad before either i dont care i just play the game maybe getting some 20's done here and there for the portals and call it good lol
I love how they didnt say anything or touch Warlock's Deathbolt bug thats going on rn... 2m Dbolts are nasty
if any admin sees this pleaseenter the photo of the DKthe DK frost is bugged since the release of the expansionmany bug reports were posted on the bug report forum, not only from the DK class, from many other classes in the game too... and they have never fixed a single bug of the classes reporting problemsthe DK frost needs a lot of improvementsPLEASE enter the DK forums and discord