I thought this was a helpful reminder.
This thread is about the ending date of the CE and AotC achievements, and comments should be related to said topic. This is not the place to voice your general (dis)like of the expansion.
I don't do much raiding myself, but I am told by those of my friends who do raid, that these achievements are mostly used to exclude others: You have to prove that you have these achievements to get into runs of Heroic or better, but you can't get into them (in order to get the achievement) because you don't have it already. Talk about a Catch 22...I'm kinda sad for those who get hit by this. The next tier of raid shouldn't have this kind of achievement, though I have no illusions that people will stop excluding each other.
Its because they are offtopic. Finally got my AotC in december after two guild disbands, so i’m ready for the next installment :-)
This makes me wonder, how are the titles going to work in the new raid? Obviously it would be a bit facetious to say you're the famed slayer of Jaina when you did no such thing, and doubly so for Alliance characters. Do the titles come from Rastakhan and Mekkatorque? Is there a secret boss after Jaina?
@thaarealI don't believe AoTC is a good metric for determining if someone is good at raiding or at least passable. But it is the only metric that we do have atm. buying a carry getting lucky in finding a guild doing an alt night and getting carried are all possible. But having AoTC from the first week or even the first month of the tier means a lot more than having earned it on week 18 of uldir. I wouldn't say a guild should be real life friends, you have never played or tried out a new game without all your real life friends trying it also? I think there are a lot of guilds for different levels of skill and time available to play. You could have been a very skilled raider when you were in high school and might still be but when you don't have time to play anymore because of college and work, you can't be upset when a guild of guys in their early 20s who clear content in the first month or two at most says you don't play enough anymore to keep up with us. You could have Realm first boss kill achievements but if you did those in WoTLK and Cata but still are playing on the same PC today in uldir I don't want you raiding with me. That is my reasoning behind why I want current achievements, not something from a long time ago, I want to know your good now not that you might at one time been good. Also one could argue the mechanics and fights especially in mythic are harder today than they were in the past. The game also plays at a different pace with different expectations. Ragnaros wasn't designed to be fought with DBM, but Archimonde was designed with DBM in mind, it was designed to not be killable without addons. You can go watch the Vlog of the Q&A explaining how they designed archimondes fight. showing the devs what an addon like Bigwigs or DBM could do. I'm also confused I would carry and have carried irl friends in guild to AoTC when they don't have time to play, my old co-tanks grandmother played wow and our guild would get her the moose violet spellwing because the guild as a whole wanted to help her get those, she donated tons of herbs and flasks to the guild and generally would help anyone in the guild if she could, she just had no raid awareness. I'm lost why you would have trouble getting in real life friend that you probably have shared a beer with and had over for dinner parties and the like not carrying them to a heroic kill in a video game, randoms who i don't know I generally wouldn't go out of my way to kill something for them though. not because I don't want to but mostly because I don't have time. I have a group for people who enjoy transmog on FB and i've carried randoms in the group to chosen solely so they could get the mythic tint of the trial of valor armor. saw a hunter who really didn't raid want to kill normal zul for taming crawgs told them just to pm me and I'll get a group to kill normal Zul for them. same with keystone master at the end of legion I got my achievement in 2016, at the end of antorus I'd just carry people to the achievement and artifact skin because I don't care to exclude someone even if they play poorly, just its not always possible to carry someone. I don't believe the community excludes people but I also see why people want to quickly kill a boss or do something with the little amount of time they have to play atm. You can't blame someone if they only have an hour or so to play that they want geared or overgeared players to quickly also kill something when they are equally as geared. I also don't see why someone would play lonewolf only in an MMO when you could easily spend as much time on a solo game like skyrim or FO4 but to each their own. sure you can have a small group of friends but when you need social connections and at least 10 players to raid preferably closer to 20 I'm not sure why you would want to play an MMO outside of the fact wow has a lot to do and if you enjoy doing stuff when its soloable its basically unending amount of content even excluding pvp.
Peoples views and experiences will be varied and opposing because of the LFG core mechanics. The main one being that, not all groups are available to all people, otherwise there would be 100s or 1000s of groups instead of the meager 10s of groups we see in the list. That said, I am personally unaware of how or under what criteria the system filters and offers which groups to who. A guess if simple BG X+X+X or OCE+Lat+10% of US, IDK but you get the idea.Alot of realms are full of #$%^&* bags, it's a fact oh well, and not all realms have Friendship Birb type groups that are helpful. My realm has no adult/courteous guilds anymore for me to feel comfortable in and I play up to 8hrs a day across 15 characters now and never see nice raid groups offered, only 370+ req for normal or link achi for inv, and other silly requirements.I don't think people are saying there are absolutely zero groups with nice people, just that those groups are swallowed up and lost in a sea of #$%^ty ones.I agree these achievements are abused by some people and not by others.
Removed
G'huun is one of the most difficult bosses ever to pug, just behind C'thun and M'uru prenerf. I really hope they will not do another fight with this difficulty, it doesn't allow the smallest mistake- or wipe.
Join guilds people! HC raids are simply not worth pugging. I learned this lesson the hard way in HFC and parts of Legion. Some fights are really difficult and are simply more fun to progress on with guild groups (like G'Huun or KJ). If you don't like time commitment or you're skeptical about groups, well, there are thousands of guilds out there which are more casual and welcoming, don't be scared to apply to them.I haven't touched HC pugs with a ten foot bargepole this expac since I joined mythic raiding guilds, and I haven't looked back. WoW is a significantly less enjoyable and more toxic without a group of people you even remotely care about.
In MoP i geared to my alt almost to full mythic gear through pugs... made groups myself and leaded em... tbh thats only way to make pug work.