Sooooo playable Tortollans when, Blizz? :D
I hope that they leave at least one pet and critter with the original super low res models. Shining everything from the past up every expansion dilutes the rich history of the world we're in. Yeah I definitely don't want to see low res bunnies in val'sharah but when I go back to elwynn I still like seeing them. So if there's no low res cluckers in Westfall I'm gonna be sad.
Oooooh! They look amazing! I just hope they’re Horde. Or both, like pandaren.
So glad to see these guys canon! I'd love to play a Tortollan as I love the way they look and their friendly personality.
I like turtles
Will we be able to play as big, husky humans? :)
Madam Shijimi is that you? has the dreaded Tora come to wow? calling it now...that woman thing is a quest giver and she sends us to retrieve her cat.
Tortollan Primalist is a sun bro /cry *so proud* \o/
Fluffeh kittehs yessss <3Love that pirate lady with the squalling cat
I'd rather have the walrus people from wotlk then turtle people. Turtle people remind me of TMNT too much. :/
That deep lore where Hearthstone is announcing characters/races before WoW has them.
Dear Blizzard, Make this a playable race.
New fluffy cats sound great, but they are no Dreamway Prowler Pup :(
There was actually a fluffy cat in the playable segment of WoW at BlizzCon. I noticed it right off... it looked more Himalayan or Persian.
Oooh tortolla allied races with monk and rogue combination --> NINJA TURTLES coming!
Since he said that they read WoWHead comments, I'll put up my opinion about all the legion systems here.I liked the artifact system alot, but only to the extent of unlocking new abilities and making some abilities have more usuability and strength, up to a certain point. I want the replacement of the artifact system, to only give you more power once you've leveled it to a certain extent. So I want it to basically be a expansion based talent tree, and we all know a talent tree ends somewhere. I want the whole system to be everything but infinite. I want to be able to say: "I've finally done everything there is to do in this patch on my main, now I can work on gearing and doing the same thing on another character of a diffrent class that I couldn't play in the last 2 expansions. All because some guy at blizzard thought that putting alot of work into class fantasy and combining it with an infinite amount of work to keep up to speed was a fantastic idea." I'm extremely sad to see that this amazing expansion is going to end with there still being alot of work to keep up to the current patch while I barely geared any of my alts and haven't even got the time to level a single other class that was left behind with the max level of Mists of Pandaria up to 110. I'm not even in the slightest motivated to level a character from below 100 to 110, because that means I'll have to get through Draenor, and I'm just waiting for patch 7.3.5 to hit so I can take my monk, mage and druid back to Pandaria to level.The legendaries were exiting once you got them, and the more you had of them the more they became a severe bother. Obtaining the Mantle of Command (hunter legendary) was so exiting and game changing when I got it, but it was a pain in the ass to see it being neccessary to keep up to speed with the dps of the other hunters in my guild/ raid groups. And then that patch came and made the legendary as good as useless and I was behind on the other hunters that got the new best in slot legendary that completly changed the game again, and to this day I have yet to obtain it. Seeing those useless legendaries drop that would give you extra survive-ability (like roots of shalladrassil) is nearly as dissappointing as hearing that person you've loved for 4 years has given up on the relationship. You know that you'll eventually get a better legendary but it very much decourages you to play the game (Still using the analogy from the previous sentence) and after a while you'll discover that that legendary was absolutely neccesary to go through a diffrent challenge in the game (Mage Tower challenge made Roots of Shalladrassil a requirement).It's frustrating that Battle for Azeroth looks so promising but annoying to see that that heart of azeroth will replace the artifact system. You guys already put and INSANE amount of RNG into the game, it's like the only way of obtaining things in your minds is via some random number generator that someone in the company is obsessed with. I want to be able to go into a raid, get a headpiece with set in stone stats, maybe, and this is a big maybe, with some extra stat like Leech, but thats all. No traits that make gnomes/goblins appear and do a bombing of theramore on my enemy, no extra button to implement in my rotation, no extra charge of an ability, no decrease in cooldown, not even a small damage increase. I want gearing to go back a few expansions. I want getting a piece of gear to feel like a reward again for putting effort into playing the game. No more need of using simulation technology to see if the piece you got from a 5 second world quest you've been doing every 3 days that magically titanforged 40 item levels above the piece of gear you got from the current patch raid on heroic difficulty that didn't get titanforging and but did receive a gemslot.The requirement of obtaining a piece of gear and then needing to enchant it, put a gem in it, put an extra functionality on it via Engineering, is all fine. But on top of that needing to be blessed by RNGesus for it to have gotten the right 3 traits from a pool of X amount of traits is ridiculous. Keep in mind that for this piece of gear, you also need to be lucky to get it, then lucky that it has a gem slot to begin with, and hope for it to have a useful bonus stat. Oh and remember that a trinket can change the game as much as the legendaries have done this expansion, so you also have to get the right trinket to be able to deal some decent dps.I've been playing since I turned 11 years old, and I'm a bit more than a month away from turning 19, and all I've seen is this game falling into a rabid hole called RNG. Everything you do is RNG. The damage you deal, the trinket procs, the items you get from a raid/dungeon boss, the extra loot roll you can do with tokens, the affixes of the mythic + you're doing, the bosses that show up in the violet citadel, the world bosses that show up, the item level upgrades you get IF you get a piece of loot, if you do a critical hit or not and if you do enough critical hits to keep up the proc from that one trinket that's godlike or worthless depending on the amount of critical hits you can get back to back and so on. Many players like more than one class, and in that class probably like 2/3 or 3/4 specs, which all need diffrent pieces of loot, that all have to go through this process. You barely get the time to level alts, and if you get the time you won't have the time to rely on RNGesus to keep you up to speed with the people that main your alts class and spec. VERY, VERY frustrating.It would be so easy to fix this, all you have to do is drop half of these systems so people can finally feel like playing multiple specs and multiple classes at the same time. I want to play atleast 6 classes of the 12, and preferably even more (there are some that I don't like, so I won't play them even if I have the time for them). This would in turn would cause an increase of playerbase and subscriptions because people will be able to see what they'll play next month, because they haven't had the chance to play that spec, and it just got redone and people that played it before the remake are happy and are overflowing with love for it and you're looking forward to try it but you can't because you have to keep grinding out your main spec to be able to keep raiding with a guild or be good enough to get into a pug.This expansion, the problem wasn't the amount of content or the amount of time it took for the next major patch to hit, it was the severe lack of being able to keep up with everyone in the new patch after taking a break that was caused by you getting frustrated because you couldn't keep up with the last patch. I want to play WoW, but it has been less accessible than ever for players that can invest around 3-6 hours on a week day and 8-10 hours on a weekend day.Back in Mists of Pandaria I was addicted to this game. Like actually addicted like you see on television, and thats when I was able to play the current content and play the previous expansions (as in running old raids for transmog and mounts, get reputation for mounts, getting achievements, and in general having fun). Now that I'm not playing 16 hours per weekend day anymore, and have to focus on college a bit more, I haven't even been able to do these things without feeling bad because I could have done X or Y in the current content to keep up with the rest of the people.Fix it please.