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How to Handle the Ascendant Affix - All Available AoE CC for Each Class
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4 일 전
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iMX3
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With this week's affix being
잘아타스의 제안: 승천자
, here is a list of all available AoE CC that can be used to break the Orbs of Ascendance.
Season 1 Mythic+ Overview Guide
잘아타스의 제안: 승천자
Explained
This affix puts out
10 Orbs of Ascendance
that need to be handled before their cast goes off. The orbs can be removed a few different ways:
Using an interrupt on an Orb.
Using any CC/displacement on the Orbs.
Purging the Orbs.
Once an Orb is removed, it grants the party grants
bonus movement speed and Haste
. With all 10 Orbs of Ascendance removed, the party can gain a max of
+20% movement speed and +20% Haste
.
All AoE CC Available for Orbs of Ascendance
The easiest way to handle this affix is to use any AoE CC on as many orbs as possible. The next few sections will cover all AoE CC available with each class.
Death Knight
Death Knights can use
눈부신 진눈깨비
on any Orbs in front of them. Blood Death Knights also get access to
고어핀드의 손아귀
which is a very nice way to clear Orbs while grouping mobs.
Demon Hunter
Demon Hunters have lots at their disposal for this affix. All Demon Hunters have
불행의 인장
and
혼돈의 회오리
they can use while Vengeance Demon Hunters also have access to
침묵의 인장
and
사슬의 인장
. Lastly, whenever Demon Hunters use
탈태
, the slam creates a stun effect that will also break Orbs of Ascendance. In most cases, coming with
불행의 인장
,
탈태
, and some form of Sigil will be more than enough.
Druid
Druids have some good options here as well.
태풍
and
행동 불가의 포효
are pretty accessible across all Druid specializations and work quite effectively. Balance Druids can use their
태양 광선
kick here, though it should only be used as a last resort since we want to save this for other dangerous mob casts in Dungeons.
Evoker
Evokers have both
꼬리 휘둘러치기
and
폭풍 날개
at their disposal while Augmentation can also make use of
지각 변동
in certain situations. For Augmentation Evokers specifically, we recommend using
꼬리 휘둘러치기
and
폭풍 날개
since
지각 변동
can be used in mob packs as a knock and is also used to extend
칠흑의 힘
.
Hunter
Hunters have a few different options here with
방출 사격
and either
고폭탄 덫
/
내파 덫
on a choice node.
평정의 사격
will also work here if spec'd into
코도 마취제
to remove 2 additional Orbs nearby.
Mage
Mages have
화염 폭풍
and
초신성
/
용의 숨결
on a choice node. Because of how quick
용의 숨결
gets cancelled after damage,
초신성
is likely the better choice here because it also knocks any mobs that are hit by it.
Monk
All Monk classes have access to
팽이 차기
and
평화의 고리
which both deal with this affix effectively.
Paladin
Paladins' main choice here is
눈부신 빛
. Protection Paladins also have a few different options here with
응징의 방패
bounces paired
천상의 종
.
Priest
Priests have
영혼의 절규
and
대규모 무효화
.
영혼의 절규
being on a 45 second cooldown is quite useful because it can be used on almost every affix window. Make it count!
Rogue
Rogues only way to handle this affix is by using
실명
, and they can gain an AoE benefit from
공수 자극제
but it won’t cleave off of orbs for some reason.
Shaman
Shamans have a few ways to deal with this affix in the form of
축전 토템
and
천둥폭풍
. If needed, Shamans can use
토템의 귀환
to grant a second
축전 토템
.
Warlock
Warlocks have
어둠의 격노
that will work well in most cases. If playing Destruction, the stun effect of
지옥불정령 소환
can also be used but this is only recommended if you are already planning to use
지옥불정령 소환
in the affix window.
Warrior
Warriors have one option here with
충격파
.
Tauren and Blood Elf Racial Talents
Taurens
and
Blood Elves
have unique racial talents that will work on this affix! Taurens have
전투 발구르기
, an AoE stun to all enemies within 8 yards. Blood Elves have
비전 격류
, which acts as an AoE purge to all enemies within 8 yards. Having an 8 yard range does require being VERY close to orbs for this to work, but these are working alternatives that will work in a pinch!
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