Blizzard
Before Battle for Azeroth launches four days from now, we're making some additional adjustments to several specs based on how they're playing at level 120. We're working on the following via hotfix to the live game:
Cavaliere della MorteDruid- All Feral Affinity-granted abilities increased by 15%.
- Feral Affinity Energy regen bonus increased to 45% (was 35%).
Cacciatore- Beast Mastery
All damage abilities increased by 3%.
Marksmanship - All damage abilities increased by 3%.
Sacerdote- Esplosione Sacra damage increased by 20%.
- Holy
All damage abilities increased by 8%.
LadroSciamano- Elemental
All damage abilities increased 4%.
Stregone- Fear mana cost reduced to 10% (was 15%).
- Affliction
Evocazione: Lumenero cooldown now resets at the end of encounters.
Demonology - All damage abilities increased by 5%.
The following PvP-specific hotfixes are also in-testing today and will go live before Battle for Azeroth launches:
Racial Abilities Frost Unholy DruidCacciatore- Beast Mastery
Bestia Feroce: Hawk (PvP Talent) damage reduced by 40%.
Marksmanship - Mira Precisa increases Tiro Mirato damage by 50% when engaged in combat with enemy players (was 100%).
- Tiro Mirato deals an additional 15% damage to targets you have not damaged yet when engaged in combat with enemy players (was 50%).
Monk- Windwalker
Pugni della Furia now deals full damage when engaged in combat with enemy players (was a 20% reduction).
Paladino- Retribution
Verdetto Virtuoso increases the damage of Verdetto dei Templari by 10% when engaged in PvP combat with enemy players (was 15%). - increases damage to the target by 15% when engaged in PvP combat with enemy players (was 20%).
- healing reduced by 20% when engaged in PvP combat with enemy players.
- Intento Divino increases damage and healing by 20% when engaged in PvP combat with enemy players (was 30%).
- Aura del Regolamento di Conti (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
- Aura di Vendetta (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
- Aura di Vendetta's (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
Sacerdote- Discipline
Peccati Multipli increases damage by 8% when engaged in PvP combat with enemy players (was 12%). - Trinità (PvP Talent) increases Espiazione healing by 12% (was 20%).
- Arcangelo (PvP Talent) increases healing and absorption by 20% (was 30%).
Shadow - (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into ).
Ladro- Assassination
Fixed a bug that caused Veleno Strisciante (PvP Talent)'s duration to be refreshed to a longer duration than intended. - Veleno Strisciante (PvP Talent)'s damage has been reduced by 50%.
- Veleno Mortale deals 20% less damage when engaged in combat with enemy players.
- Ritorsione increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Lama Tossica increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Nervi Sopiti deals 20% less damage when engaged in combat with enemy players.
- Sotterfugio causes Garrote to deal an additional 50% damage when cast from stealth in PvP situations (was 100%).
Fuorilegge Subtlety Sciamano- Restoration
(PvP Talent) now redirects 35% damage to the team (was 50%). - 's (PvP Talent) mana cost has been increased by 12.5%.
- (PvP Talent) reduces the heal generated by Spiriti Zampillanti (Azerite Trait) by 80%.
We expect to apply all of the adjustments above to the live game as soon as possible. We will note them along with other hotfixes in the next hotfixes update added to
our hotfixes blog post.