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WoD Build 18689: Alliance Chopper, Cow Battle Pet, City Guard Transmog, Challenge Mode Weapon Models
Publié
07/08/2014 à 03:30
par
oliviadgrace
Warlords of Draenor Beta: Build 18702
Hot on the heels of the build just over 15 hours ago, 18702 has just hit Beta launchers. It's billed as a bugfix patch, but of course we had to look for anything new. It turns out, though, that this one really was just bugfixes, and a few quickly-resolved issues for some users.
Warlords of Draenor Beta: Build 18689
Following closely after the previous build,
18663
, build 18689 has just hit servers.
Check out the latest database additions, including items!
Challenge Mode Weapons
The top reward for WoD Challenge Modes will be weapons with interesting models. We datamined all the items this morning to go along with some new and old weapon models--click to view them in our 3D modelviewer, they have awesome animations!
For even more weapon models, check out our
WoD Weapon Transmog Guide
.
One Hand:
Croissant élémentaire
,
Lame-soleil
,
Mangeur d'âmes
,
Griffes de la création
,
Gargouille saignegueule
,
Equus
,
Gangrelame changeante
Two Hand:
Broyeur de flammes
,
Estramaçon de l'Ignescence
,
Flèche d'éclats d'arcana
,
Grand bâton du savoir infini
,
Bâton de déchiqueteur dimensionnel
,
Glaive chant-des-nuages
Ranged:
Arc long vivant
,
Carabine longue à munitions de cristal
Off-Hand:
Montre d'octachore
,
Fourneau de la grande machine
,
Visage du gardien
New Battle Pets
Two new battle pets!
Louveteau de givre
and
Vache pygmée
Armor Sets: S16 Druid and City Guards
Items and quest indicate that you will be able to resemble your city guards now:
Morceaux d’armure
rewards
Tabard de Hurlevent
or
Tabard d'Orgrimmar
.
Alliance Gear:
Ceinture de Hurlevent
,
Bottes de Hurlevent
,
Corselet de Hurlevent
,
Poignes de Hurlevent
,
Heaume de Hurlevent
,
Jambières de Hurlevent
,
Bouclier de Hurlevent
,
Garde-épaules de Hurlevent
,
Tabard de Hurlevent
Horde Gear:
Tabard d'Orgrimmar
,
Hache d'Orgrimmar
,
Ceinture d'Orgrimmar
,
Bottes d'Orgrimmar
,
Corselet d'Orgrimmar
,
Gants d'Orgrimmar
,
Jambières d'Orgrimmar
,
Spallières d'Orgrimmar
For more transmog looks, check out our
WoD Armor Transmog Guide
.
Azeroth Choppers
The Alliance Chopper is called
Motolame de champion
in the data and sells for in game from Paulie. The item is still a placeholder one and we can't purchase it.
Build Highlights
Motolame de champion
is the Alliance chopper, and it sells for in game from Paulie. The item is still a placeholder one and we can't purchase it.
New temporary fishing items that increase skill by 100:
Chapeau à tentacules
,
Canne à pêche éphémère
Many Draenor Perks are now baseline -- there are fewer perks and you get them every other level.
Source
.
Carte de Hearthstone dédicacée
- who wouldn't want an autographed Hearthstone card?
A new Scenario:
Le Colisée
Mort-sur-roues de seigneur de guerre
: Qualified to receive the winning entry in the Azeroth Choppers competition
New Destruction Warlock talent:
New Retribution Paladin Perk:
Several Achievements from the Gladiator's Sanctum awarding titles such as
Seigneur de guerre de Draenor
Ennemi juré : le Boucher
Ennemi juré : plaie des Kaldorei
and
Ennemi juré : bourreau des Draeneï
.
A fun Jewelry related achievement in Bloodmaul Stronghold:
Fun items
Super-poisson
,
Poisson gégé
and
Poisson-teigne
for the awesome, nice and the mean alike
The
mysterious tweets about Operation Tiny Cow
may have been clarified somewhat within the Pet Battle Abilities section with abilities like "Udder Destruction" or "Where's the Beef?"
Hearthstone Table added as a Garrison Mechanic Type, along with the Garrison ability "Hearthstone Pro": A master tactician, and a must-watch. Party members gain exp 35% more quickly.
Seals of Tempered Fate appears from the War Mill data update to be the Raid bonus loot roll item
New Inn Perk: Each day, a visitor offering a quest will spend the day at your inn. These can be dungeon, world, or raid quests.
Manuel de réorientation pour sujet
to retrain your followers
Several enchanting formulas and engineering schematics were added. For more information, see the
latest additions
!
Several cooking recipes were added for Raid food:
Idée de recette : terre et mer de Talador
,
Idée de recette : daube d'esturgeon
,
Idée de recette : scorpion à la vapeur
,
Idée de recette : surprise de dormeur
,
Idée de recette : chaudrée de furtifs
,
Idée de recette : crêpes de rylak
,
Idée de recette : talbuk caramélisé à la poêle
,
Idée de recette : gobeuse grillée
,
Idée de recette : ragoût givré
,
Idée de recette : calamars à la diable
,
Idée de recette : festin des flots
,
Idée de recette : festin de sang
,
Idée de recette : croquettes de dormeur tacheté
,
Idée de recette : saucisses de sabot-fourchu
,
Idée de recette : potamodonte braisé
,
Idée de recette : jambon de Rochenoire
,
Idée de recette : barbecue rochenoire
Achievements
New
:
Recruit 40 followers.
Reward: Unlocks Inn/Tavern, Level 3 Blueprint
:
Collect 4000 Broken Bones from other players in Player versus Player combat across Draenor.
Reward: Unlocks Gladiator's Sanctum, Level 3 Blueprint
:
Qualified to receive the winning entry in the Azeroth Choppers competition.
Reward: Mount Reward: Horde Chopper
:
Loot 500 Ogre Waystones.
Reward: Unlocks Mage Tower/Spirit Lodge, Level 3 Blueprint
:
Become a Personal Wingman with one of your Barracks Bodyguards.
:
Become a Personal Wingman with all of your Barracks Bodyguards.
:
Obtain 700 skill points in cooking.
:
Cook 20 of the Draenor recipes listed below.
:
Sample the following Draenor foods.
:
Obtain 700 skill points in fishing.
:
Obtain 700 skill points in first aid.
:
Obtain 700 skill points in Fishing, First Aid, Cooking, and Archaeology.
:
Obtain 700 skill points in two primary professions.
:
Complete all of the Nemesis quests at the Gladiator's Sanctum.
Reward: Title Reward: Warlord of Draenor
:
Complete the quest Nemesis: Draenei Destroyer at the Gladiator's Sanctum.
Reward: Title Reward: Draenei Destroyer
:
Complete the quest Nemesis: Dwarfstalker at the Gladiator's Sanctum.
Reward: Title Reward: Dwarfstalker
:
Complete the quest Nemesis: Gnomebane at the Gladiator's Sanctum.
Reward: Title Reward: Gnomebane
:
Complete the quest Nemesis: Manslayer at the Gladiator's Sanctum.
Reward: Title Reward: Gnomebane
:
Complete the quest Nemesis: Scourge of the Kaldorei at the Gladiator's Sanctum.
Reward: Title Reward: Scourge of the Kaldorei
:
Complete the quest Nemesis: Terror of the Tushui at the Gladiator's Sanctum.
Reward: Title Reward: Terror of the Tushui
:
Complete the quest Nemesis: Worgen Hunter at the Gladiator's Sanctum.
Reward: Title Reward: Worgen Hunter
:
Complete the quest Nemesis: Slayer of Sin'dorei at the Gladiator's Sanctum.
Reward: Title Reward: Slayer of Sin'dorei
:
Complete the quest Nemesis: Deathstalker at the Gladiator's Sanctum.
Reward: Title Reward: The Deathstalker
:
Complete the quest Nemesis: Killer of Kezan at the Gladiator's Sanctum.
Reward: Title Reward: Killer of Kezan
:
Complete the quest Nemesis: Orcslayer at the Gladiator's Sanctum.
Reward: Title Reward: Orcslayer
:
Complete the quest Nemesis: Huojin's Fall at the Gladiator's Sanctum.
Reward: Title Reward: Huojin's Fall
:
Complete the quest Nemesis: The Butcher at the Gladiator's Sanctum.
Reward: Title Reward: The Butcher
:
Complete the quest Nemesis: Troll Hunter at the Gladiator's Sanctum.
Reward: Title Reward: Troll Hunter
:
Complete 50 Garrison Patrol Missions.
Reward: Unlocks Barracks, Level 3 Blueprint
:
Complete 50 Garrison Treasure Missions.
:
Complete 50 Exploration Missions.
:
Fully train all six mounts at your Stables.
Reward: Unlocks Stables, Level 3 Blueprint
:
Do something awesome at the Workshop.
Reward: Unlocks Gnomish Gearworks/Goblin Workshop, Level 3 Blueprint
:
Complete the Shadowmoon Valley storyline listed below.
:
Complete the Shadowmoon Valley storyline listed below.
:
Find Bodrick Grey's tattered journal page in the Bloodmaul Stronghold.
:
Find Shadow Hunter Bwu'ja's tattered journal page in the Bloodmaul Stronghold.
:
Find 5 pieces of Fine Ogre Jewelry in the Bloodmaul Stronghold.
:
Free 50 slaves from captivity in the Bloodmaul Stronghold.
:
Gain the well fed effects from Toasted Roach Crunchies, Picked Rat Skewers, and Charred Boar Chops at the same time in the Bloodmaul Stronghold.
:
Punt 10 Goren Nibblers within 4 seconds in Magnarok.
:
Defeat 20 after slagging them with goren acid in Magnarok.
:
Assist Firaga's by rekindling his flame in Magnarok.
:
Complete all of the capture quests at the Stables.
:
Defeat all mount-in-training targets in Nagrand while carrying the Black Claw of Sethe.
:
Defeat all mount-in-training targets in Nagrand while carrying the Garn-Tooth Necklace.
Reward: Title Reward: Stablemaster
:
Defeat the elite Warsong of Sunspring Watchpost.
:
Successfully complete 50 Garrison Invasions.
:
Upgrade your Garrison to Tier 2.
Reward: Small & Medium Blueprints, Level 1
:
Upgrade your Garrison to Tier 3.
Changes
Demis Roustos
:
New name : A Demidos of RealityDefeat Demidos, Devourer of Lights in Socrethar's Rise.
Pas de sujet sans chef
:
Recruit 2025 followers.
Travailler d’arak-pied
:
New name : Between Arak and a Hard PlaceComplete the Spires of Arak storylines listed below.
Travailler d’arak-pied
:
New name : Between Arak and a Hard PlaceComplete the Spires of Arak storylines listed below.
:
New name : Invasion Ironman - Thunderlord Invasion --Complete the Thunderlord invasion without dying.
Ça occupe
:
Construct all of the preset buildings listed below.
Spécialiste de l’invasion
:
New name : Invasion SpecialistSuccessfully complete 10 Garrison Invasions.
Nagrandeur
:
New name : NagrandeurComplete the Nagrand storylines listed below.
Nagrandeur
:
New name : NagrandeurComplete the Nagrand storylines listed below.
Avec nous ! Avec nous !
:
Gain Power Overwhelming while inside the realm of the void in the Shadowmoon Enclave.
Sauvez les bâtiments !
:
New name : Save Those Buildings!Complete a Thunderlord Clan Garrison Invasionthe invasions listed below without letting any Garrison buildings get destroyed.
Mantelet du roi-serre
:
New name : Mantle of the Talon KingComplete the Legacy of TerokkTerokk's Legacy storyline and earn Exalted status with the Arakkoa Outcasts.
Les fleurs de feu de l’amour
:
Successfully jump over 5 Firebloom explosion rings within 5 seconds during the Archmage Sol Encounter in The Everbloom on Heroic Difficulty.
Délice du trappeur
:
Start 50 Work Orders at the Barn by trapping creatures in the world.
New reward: Reward: Unlocks Barn, Level 3 Blueprint
New maps
Icons
Abilities:
Inventory:
Battle Pet Abilities
New
:
100% Hit Chance
Deals 30 Beast damage and has a 25% chance to stun the target.
:
Increases your chance to dodge an attack by 100%.
Lasts 1 rounds.
:
Heal other friendly pets, restoring 24 health to each.
Changes
Fil de fer
:
Reduces up to 6 damage from every attack against Stitches.Stitches ignores attacks that do less than 500 damage.
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Spells
Changes
Furoncle sanglant
:
Deals (66.6%79.92% of Attack power) Shadow damage to all enemies within 10 yards, and spreads your existing diseases from your target to all other enemies hit.
Voile mortel
:
Fires a blast of unholy energy at the target, causing Shadow damage to an enemy or healing an Undead ally for .
Frappe de mort
:
Focuses dark power into a strike that deals 95%114% Physical damage and heals you for 1.
Talents and Specialization
Changes
:
A powerful disease that deals (1.5%1.8% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
Blood
Fléau cramoisi
:
Your successful melee attacks on targets infected with your Blood Plague have a 10% chance to make your next PestilenceBlood Boil or Death and Decay cost no runes.
Maîtrise : Bouclier de sang
:
Each time you heal yourself with Death Strike while in Blood Presence, you gain 50%16% of the amount healed as a Physical damage absorption shield.Also increases your attack power by 8%.
:
Increases your Stamina, critical strike chance, multistrike chance, and haste by 10%.Increases10%.While in combat, you generate 1 Runic Power per second.Increases your chance to dodge by 2%, and reduces your chance to be parried by 3%.Increases the damage of Death Strike by 100%.
:
Damage taking you below 30% health will instantly grant you an immediate, free Rune Tap. This effect cannot occur more than once every 4530 sec.
Unholy
Frappe purulente
:
Deals 95%114% Physical damage and increases the duration of your Blood Plague, Frost Fever, and Chains of Ice effects on the target by up to 6 sec.
Frappe du Fléau
:
An unholy strike that deals 65%78% Physical damage and 35% Shadow damage.
Perks
Changes
Blood
:
Increases Soul Reaper damage by 20%.Your Soul Reaper ability now deals additional Shadow damage to targets below 45% instead of below 35%.
Frost
:
Increases Soul Reaper damage by 20%.Your Soul Reaper ability now deals additional Shadow damage to targets below 45% instead of below 35%.
Unholy
:
Increases Soul Reaper damage by 20%.Your Soul Reaper ability now deals additional Shadow damage to targets below 45% instead of below 35%.
Druide
Forum
|
Talent Calculator
Spells
Changes
Forme d'ours
:
Shapeshift into Bear Form, increasing armor by 600%330% and Stamina by 40%.Increases threat generation, protects the caster from Polymorph effects, and allows the use of various bear abilities.The act of shapeshifting frees the caster of movement impairing effects.
Forme de félin
:
Shapeshift into Cat Form, increasing movement speed by 25%30% and allowing the use of Cat Form abilities. Also protects the caster from Polymorph effects and reduces damage taken from falling.The act of shapeshifting frees the caster of movement impairing effects.
Morsure féroce
:
Finishing move that causes damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%.Critical strike chance doubled against bleeding targets. 1 point : 119%142.8% of Attack power) * 1 / 5] damage 2 points: 119%142.8% of Attack power) * 2 / 5] damage 3 points: 119%142.8% of Attack power) * 3 / 5] damage 4 points: 119%142.8% of Attack power) * 4 / 5] damage 5 points: 119%142.8% of Attack power) * 5 / 5] damage
:
Heals a friendly target for (331.916%398.299% of Spell power).
Mutilation
:
Mangle the target for 230%276% Physical damage, generating 1510 Rage.
Éclat lunaire
:
A Lunar spell that burns the enemy for (47.25%56.7% of Spell power) Arcane damage and then an additional (337.5%405% of Spell power) Arcane damage over 20 sec.
Lambeau
:
Shred the target, causing 245%294% Physical damage to the target. Awards 1 combo point.Being stealthed increases damage by 35% and doubles critical strike chance. Damage increased by 20% against bleeding targets.
Rosser
:
Strikes all enemy targets within 8 yards, dealing (88.57%29.2281% of Attack power) bleed damage and an additional (240.96%79.5168% of Attack power) damage over 16 sec. Each time Thrash deals damage, you gain 21 Rage.
Colère
:
A Solar spell that causes (115.5%138.6% of Spell power) Nature damage to the target.
Talents and Specialization
Changes
Veille de la nature
:
While active, all single-target healing spells also damage a nearby enemy target for 16%30% of the healing done, and all single-target healing and damage spells and abilities also heal a nearby friendly target based on the amount done, 16% for heals, 35%30% for heals, 40% for damage spells.
Feral
Inspiration lunaire
:
Moonfire is now usable while in Cat Form, generates 1 combo point, deals damage based on attack power, and costs 30 energy.
Guardian
Pulvérisation
:
A devastating blow that consumes 3 stacks of your Lacerate on the target to deal 300% Physical damage, generate 15 Rage, and reduce damage taken by 20% for 10 sec.
Balance
:
A Lunar spell that strikes all enemies within 40 yards. Deals (24.75%22.32% of Spell power) Arcane damage every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form, mounting, or losing of control of your character will cancel the effect.
:
A Lunar spell that causes (186.75%224.1% of Spell power) Arcane damage to the target.
Feral
Rapidité du prédateur
:
Your finishing moves have a 20% chance per combo point to make your next Healing Touch, Entangling Roots, or Rebirth instant, free, and castable in all forms, and to increase the healing done by Healing Touch by 50%.
Instincts de survie
:
Reduces all damage taken by 70%50% for 12 sec. Max 2 charges.
Fureur du tigre
:
Increases physical damage done by 15% for 68 sec and instantly restores 60 Energy.
Guardian
:
Lacerates the enemy target, dealing (115.15% of Attack power) bleed damage and an additional (146.1% of Attack power) over 15 sec. Stacks up to 3 times.Generates 52 Rage and has a 25% chance to reset the cooldown on Mangle.
Mutiler
:
Maul the target for 100%120% Physical damage.Deals 20% additional damage against bleeding targets.
Instincts de survie
:
Reduces all damage taken by 70%50% for 12 sec. Max 2 charges.
Restoration
Fleur de vie
:
Heals the target for over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for 1].Duration1 * 3].Duration refreshed by casting Regrowth or Healing Touch on the target.Lifebloom can be active only on one target at a time
:
When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, or Healing Touch you plant a Living Seed on the target.When the target is next attacked, the Living Seed will bloom and heal for 30%50% of the initial amount healed. Lasts 15 sec.
Rétablissement
:
Heals a friendly target for (165.24%214.812% of Spell power) and another over 12 sec.Regrowth has a 60% increased chance for a critical effect.
Perks
Changes
Guardian
:
Tooth and Claw now also makes Maul free, and cancan now accumulate 1 additional charge.
Chasseur
Forum
|
Talent Calculator
Spells
Changes
Tir assuré
:
A steady shot that causes 35%42% Physical damage and generates 14 Focus.Useable while moving.
Talents and Specialization
Changes
Beast Mastery
:
Carefully line up a shot at the target that deals 100%120% Physical damage and focuses you, generating 50 Focus.Cannot be cast while moving.Replaces Steady Shot and Cobra Shot.
Marksmanship
:
Carefully line up a shot at the target that deals 100%120% Physical damage and focuses you, generating 50 Focus.Cannot be cast while moving.Replaces Steady Shot and Cobra Shot.
Survival
:
Carefully line up a shot at the target that deals 100%120% Physical damage and focuses you, generating 50 Focus.Cannot be cast while moving.Replaces Steady Shot and Cobra Shot.
Beast Mastery
:
An instant shot that causes 95%114% Arcane damage.
:
Deals 35%42% Nature damage and generates 14 Focus.Useable while moving.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict 1.5751.89)) * 1] damage to its target. 25 yard range.
Marksmanship
Visée
:
A powerful aimed shot that deals 255%306% Physical damage.
:
Your critical strikes with Multi-Shot cause your subsequent Multi-Shots to cost 2025 less Focus and cause 60% additional damage for 5 sec.
Tir de la chimère
:
An two-headed shot that hits your primary target and another nearby target, dealing 0% Nature or Frost damage to each target.
:
When you stand still for <Unknown value - The spell referenced no longer exists>3 sec, you gain Sniper Training for 6 sec, which increases your damage, shot range, and critical strike damage by 4%.
Survival
:
An instant shot that causes 95%114% Arcane damage.
:
Fires a Black Arrow at the target, dealing (141.6%169.92% of Attack power) damage over 18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks.
:
Deals 35%42% Nature damage and generates 14 Focus.Useable while moving.
:
Fires a Black Arrow at the target, dealing (141.6%169.92% of Attack power) damage over 18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks.
Morsure de serpent
:
Targets hit by your Multi-Shot and Arcane Shot are also afflicted by Serpent Sting, dealing (125.6%150.72% of Attack power) Nature damage over 15 sec.
Perks
Changes
Beast Mastery
:
Kill Shot can now be used on targets with 35% or less health.
Marksmanship
:
Kill Shot can now be used on targets with 35% or less health.
Mage
Forum
|
Talent Calculator
Spells
Changes
:
Heals your Water Elemental for (225%270% of Spell power).
Rafale
:
Launches a bolt of frostfire at the enemy, causing (112.5%135% of Spell power) Frostfire damage and slowing the target's movement by 40% for 8 sec.
Talents and Specialization
Changes
:
Protects a friendly target for 30 sec. The next 3 melee attackersattacks will trigger a Frost Nova, freezing all enemies within 10 yds for 5 sec.
Arcane
Déflagration des Arcanes
:
Blasts the target with energy, dealing (72.1%86.52% of Spell power) Arcane damage and generating an Arcane Charge.Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 150% per Arcane Charge.
Explosion des Arcanes
:
Causes an explosion of arcane magic around the caster, dealing (41.25%49.5% of Spell power) Arcane damage to all targets within 10 yards.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (18.3%21.96% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Fire
Souffle du dragon
:
Targets in a cone in front of the caster take (40.95%61.425% of Spell power) Fire damage and are incapacitated for 4 sec. Any direct damage will cancel the effect.
Boule de feu
:
Hurls a fiery ball that causes (112.5%135% of Spell power) Fire damage.
Frost
Éclair de givre
:
Launches a bolt of frost at the enemy, causing (112.5%135% of Spell power) Frost damage and slowing movement speed by 50% for 15 sec.
Javelot de glace
:
Deals (60.3%72.36% of Spell power) Frost damage to an enemy target.Ice Lance damage is doubled against frozen targets.
Invocation d'un élémentaire d'eau
:
Summons a Water Elemental to fight for the caster.Casting Frostbolt on your Water Elemental will heal it for (225%270% of Spell power).
Perks
Changes
Frost
:
Your summoned Water Elemental now also knows the Water Jet spell.Water JetChannels a jet of icy water at the target, dealing (128% of Spell power) Frost damage to the target over 4 sec.The Mage's Frostbolts and Frostfire Bolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
Moine
Forum
|
Talent Calculator
Spells
Changes
Frappe du voile noir
:
Kick with a blast of Chi energy, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] Physical damage.
Extraction du mal
:
Heal yourself for * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + (Attack power / 14) - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + (Attack power / 14) + 1))], and deal 33% of the amount healed as Nature damage to an enemy within 10 yards. Generates 1 Chi.
:
Attack with the palm of your hand, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage, and causing your attacks to ignore 30% of armor for 20 sec.
Talents and Specialization
Changes
Brewmaster
Brume vertigineuse
:
You hurl a keg of your finest brew, reducing the movement speed of all enemies within 8 yards by 50% for 15 sec. Deals a high amount of threat.
Infusion peau-de-fer
:
Consumes all stacks of Elusive Brew to increase your chance to dodge melee and ranged attacks by 30%35% for 1 sec per stack.Your autoattack critical strikes grant up to 3035 stacks of Elusive Brew.
Don du buffle
:
Your autoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere visible only to you. Moving through this Healing Sphere will heal you for 0 + Attack power * 0.375).1.
Garde
:
Guard against future attacks, absorbing 2.26711.335) + 1] damage and increasing all heals you apply to yourself by 30%. Lasts 30 sec.
Fracasse-tonneau
:
Smash a keg of brew on the target, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
Report
:
Reduces damage taken by 25%, increases Stamina by 20%40%, and improves the functionality of Jab, Fortifying Brew, Tiger Palm, Blackout Kick, and Expel Harm.While in this stance, you will Stagger damage taken.StaggerYou shrug off physical attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 sec.
Windwalker
Poings de fureur
:
Pummel all targets in front of you, stunning them and dealing 18.57.32 * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 18.57.32 * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))) / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Coup de pied du soleil levant
:
You kick upwards, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
Mistweaver
Coup de pied du soleil levant
:
You kick upwards, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
Brume apaisante
:
Heals the target for (765%918% of Spell power) over 8 sec. Surging Mist is instant while channeling this ability.
Paladin
Forum
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Talent Calculator
Spells
Changes
Frappe du croisé
:
An instant strike that causes 100%120% Physical damage.
Jugement
:
Causes (50.21%60.252% of Spell power + 60.3%72.36% of Attack power) Holy damage . Requires an active Seal to cast.
Talents and Specialization
Changes
:
Consumes up to 3 Holy Power to heal an ally for up to (264.591% of Spell power) and an additional (16.0285% of Spell power) every 2 sec for up to 30 sec. Healing over time increased by 50% when cast on self.Replaces Word of Glory.
Protection
Sceaux surpuissants
:
Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
Retribution
Sceaux surpuissants
:
Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
Holy
Délation
:
Casts down the enemy with a bolt of Holy Light, causing (91.5%109.8% of Spell power) Holy damage and preventing the target from causing critical effects for the next 4 sec.
Éclair lumineux
:
Heals a friendly target for (185.304%222.365% of Spell power).
Lumière sacrée
:
Heals a friendly target for (185.304%222.365% of Spell power).
:
For 8 sec after you kill an enemy that yields experience or honor, your next Flash of Light will be increased by 100% and has 50%50% and has 100% increased critical strike chance.
Protection
Éclair lumineux
:
Heals a friendly target for (185.304%222.365% of Spell power).
Marteau du vertueux
:
Hammer the current target for 35%42% Physical damage, causing a wave of light that hits all other targets within 8 yards for 20%24% Holy damage. Grants 1 Holy Power.
:
Fills you with Holy Light, causing melee attacks to deal 12% additional Holy damage and apply Censure to the target.Replaces Seal of Command.CensureDeals 5.148%6.1776% of Spell power) * 5] additional Holy damage over 15 sec. Stacks up to 5 times.
Retribution
Courroux vengeur
:
Increases all damage and healing caused by 20% for 20 sec.
:
Blasts the target with Holy Light, causing (117.1%140.52% of Attack power) Holy damage and generating 1 Holy Power.Your autoattacks have a 20% chance of resetting the cooldown of your Exorcism.
Éclair lumineux
:
Heals a friendly target for (185.304%222.365% of Spell power).
Marteau du vertueux
:
Hammer the current target for 35%42% Physical damage, causing a wave of light that hits all other targets within 8 yards for 20%24% Holy damage. Grants 1 Holy Power.
:
Fills you with Holy Light, causing melee attacks to deal 12% additional Holy damage and apply Censure to the target.Replaces Seal of Command.CensureDeals 5.148%6.1776% of Spell power) * 5] additional Holy damage over 15 sec. Stacks up to 5 times.
:
For 8 sec after you kill an enemy that yields experience or honor, your next Flash of Light will be increased by 100% and has 50%50% and has 100% increased critical strike chance.
Perks
New
Retribution
:
Holy Power consumers have a 25% chance to make your next Divine Storm free and deal 50% more damage.
Prêtre
Forum
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Talent Calculator
Spells
Changes
Soins rapides
:
Heals a friendly target for (277.214%332.657% of Spell power).
Mot de l’ombre : Douleur
:
A word of darkness that causes (44.025% of Spell power) Shadow damage and an additional Shadow damage over 18 sec.
Châtiment
:
Smite an enemy for (77.04%92.448% of Spell power) Holy damage.
Talents and Specialization
Changes
Discipline
Soins
:
A slow casting spell that heals a single target for (277.2%332.64% of Spell power).
Flammes sacrées
:
Consumes the enemy in Holy flames that cause (137.61% of Spell power) Holy damage and an additional (23.205%29.835% of Spell power) Holy damage over 79 sec.
Nova sacrée
:
Causes an explosion of holy light around the caster, causing (28.6% of Spell power) Holy damage to all nearby enemy targets within 12 yards and healing up to 5 nearby targets within 12 yards for (46.1988%92.3976% of Spell power).
Pénitence
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 128.456%154.147% of Spell power) * 3] healing to an ally over 2 sec.
Holy
Soins
:
A slow casting spell that heals a single target for (277.2%332.64% of Spell power).
Flammes sacrées
:
Consumes the enemy in Holy flames that cause (137.61% of Spell power) Holy damage and an additional (23.205%29.835% of Spell power) Holy damage over 79 sec.
Perks
Changes
Discipline
:
Reduces the duration of Weakened Soul caused by your Power Word: Shield by 5 sec.
Holy
:
Reduces the duration of Weakened Soul caused by your Power Word: Shield by 5 sec.
Shadow
:
Reduces the duration of Weakened Soul caused by your Power Word: Shield by 5 sec.
Glyphs
Changes
:
Teaches you the ability Holy Nova.Causes an explosion of holy light around the caster, causing (28.6% of Spell power) Holy damage to all enemy targets within 12 yards and healing up to 5 targets within 12 yards for (46.1988%92.3976% of Spell power). Healing is divided among the number of targets healed. These effects cause no threat.
Voleur
Forum
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Talent Calculator
Spells
Changes
Embuscade
:
Ambush the target, causing 250%300% Physical damage to the target (damage increased 40% if a dagger is equipped). Awards 2 combo point.
Tempête cramoisie
:
Finishing move that slashes at the flesh of all enemies within 810 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : ) damage 2 points: ) damage 3 points: ) damage 4 points: ) damage 5 points: ) damage
Couperet
:
Finishing move that causes damage per combo point: 1 point : 0.32030.38436) * 1] damage 2 points: 0.32030.38436) * 1 * 2] damage 3 points: 0.32030.38436) * 1 * 3] damage 4 points: 0.32030.38436) * 1 * 4] damage 5 points: 0.32030.38436) * 1 * 5] damage
Attaque pernicieuse
:
An instant strike that causes 85%102% Physical damage.
Talents and Specialization
New
Combat
:
For each combo point spent, your finishing moves reduce the cooldown on your Adrenaline Rush, Killing Spree, and Sprint by 0 sec, and have a 20% chance to grant a combo point and restore 25 Energy.
Changes
Pointe de vitesse
:
Increases your movement speed by 70% for 4 sec and removes movement slowing effects. Useable while stealthed.
Assassination
Envenimer
:
Finishing move that deals instant Nature damage, refreshes the duration of Slice and Dice if it is active, and increases your poison application chance by 15%30%. Damage and duration increased per combo point. 1 point : damage, 2 sec 2 points: damage, 3 sec 3 points: damage, 4 sec 4 points: damage, 5 sec 5 points: damage, 6 secReplaces Eviscerate.
Blessures venimeuses
:
Each time your Rupture deals damage, your poisons on the target have a 75%100% chance to deal (32% of Attack power) additional Nature damage and you regain 10 Energy.If an enemy dies while afflicted by your Rupture, you regain up to 120 energy, based on remaining duration.
Combat
:
Deals 80%96% Physical damage, increasing the effect of your offensive finishing moves on that target by 35%, and giving your Sinister Strike a 20% chance to generate an extra combo point. Lasts 24 sec. Awards 1 combo points.
Subtlety
Attaque sournoise
:
Backstab the target, causing 130%156% Physical damage. Must not be in front of the target. Awards 1 combo point.
Hémorragie
:
An instant strike that deals 65%78% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
Chaman
Forum
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Talent Calculator
Spells
Changes
:
Hurls a lightning bolt at the enemy, dealing (45.9833%46% of Spell power) Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
:
Sears the target with fire, causing (26.8035%32.1642% of Spell power) Fire damage and then an additional (160.821%192.985% of Spell power) Fire damage over 30 sec.
:
Instantly shocks an enemy with frost, dealing (30.495%36.594% of Spell power) Frost damage and reducing the target's movement speed by 50%. Lasts 8 sec.
Afflux de soins
:
Heals a friendly target for (287.004%344.405% of Spell power).
:
Fires a bolt of lightning at the target, dealing (95.337%114.404% of Spell power) Nature damage.
Totem incendiaire
:
Summons a Fire Totem with 5 health at the feet of the caster for 1 min that repeatedly attacks an enemy within 0 to 25 yards for (10.3282%14.8726% of Spell power) Fire damage.
Talents and Specialization
Changes
Écho des éléments
:
Your spells and abilities have a chance to cause your next Specialization 0short cooldown spell or abilitySpecialization 1Lava Burst, or Frost ShockSpecializationFrost Shock, or EarthquakeSpecialization 2Lava Lash, Stormstrike, Frost Shock, or Fire NovaSpecialization 3Riptide, Healing RainUnleash Life, or Purify Spirit not to incur its cooldown.
Elemental
Horion de terre
:
Instantly shocks the target with concussive force, causing (35.952%43.1424% of Spell power) Nature damage.
Explosion de lave
:
You hurl molten lava at the target, dealing (77.04%92.448% of Spell power) Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage.
Rage terrestre
:
Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing Fire damage to your most recently attacked target.target.Also increases the damage of your Earthquake by 16%.
Enhancement
Fouet de lave
:
You charge your off-hand weapon with lava, instantly dealing 260%312% of that weapon's damage to an enemy target and spreading your Flame Shock from the target to up to 46 enemies within 12 yards.
Totem de magma
:
Summons a Fire Totem with 5 health at the feet of the caster for 1 min that causes (8.5%10.2% of Spell power) Fire damage to creatures within 8 yards every 2 seconds.
Frappe-tempête
:
Strike an enemy, dealing 160%192% Physical damage with your main-hand and 160%192% Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec.
Restoration
Vague de soins
:
Heals a friendly target for (287.004%344.405% of Spell power).
Explosion de lave
:
You hurl molten lava at the target, dealing (77.04%92.448% of Spell power) Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage.
Perks
Changes
Enhancement
:
When your Flame Shock ticksdeals damage over time, you have a 15% chance to reset the cooldown of Lava Lash.
Démoniste
Forum
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Talent Calculator
Spells
Changes
Corruption
:
Corrupts the target, causing (162%194.4% of Spell power) Shadow damage over 18 sec.
:
Drains life from the target, causing Shadow damage and restoring 9% of the caster's health over 6 sec.
Trait de l'ombre
:
Sends a shadowy bolt at the enemy, causing (103.5%124.2% of Spell power) Shadow damage.
Talents and Specialization
New
:
Ember Tap causes 50% more healing, and costs 50% fewer Burning Embers.
Destruction
:
The flames of Xoroth instantly revive your last demon.
Changes
Affliction
Affliction instable
:
Causes (152.25%182.7% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 21.75%26.1% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
Destruction
Conflagration
:
Target enemy instantly explodes, dealing (157.5%189% of Spell power) Fire damage and generating Burning Embers. Targets afflicted by Immolate will have 50% reduced movement speed for 5 sec.
Brûlure de l’ombre
:
Instantly blasts a target below 20% health for 262.5%315% of Spell power) * 1.24] Shadow damage. Generates Burning Embers if the target dies within 5 sec.
Perks
Changes
Affliction
:
Increases all damage done by your demon pets by 20%.
Demonology
:
Increases all damage done by your demon pets by 20%.
Destruction
:
RecucesReduces the cooldown of Havoc by 5 sec.
:
Increases all damage done by your demon pets by 20%.
:
New name : Enhanced Ember TapYour Ember Tap heals you for an additional 20%.also heals your pet demon for 20% as much.
Guerrier
Forum
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Talent Calculator
Spells
Changes
Ivresse de la victoire
:
Instantly attack the target, causing (74%200% of Attack power) damage and healing you for 25%15% of your maximum health.Can only be used within 20 sec after you kill an enemy that yields experience or honor.
Talents and Specialization
Changes
:
Instantly attack the target, causing (74%200% of Attack power) damage and healing you for 25%15% of your maximum health.Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.Replaces Victory Rush.
Arms
Exécution
:
Attempt to finish off a foe, causing 100%120% Physical damage to the target, and consuming up to 30 additional Rage to deal up to 625% additional damage. Only usable on enemies that have less than 20% health.
Frappe mortelle
:
A vicious strike that deals 300%360% Physical damage and reduces the effectiveness of healing on the target for 10 sec.
Pourfendre
:
Wounds the target, causing (459.72%551.664% of Attack power) bleed damage over 18 sec, and a final burst of (175.15%210.18% of Attack power) bleed damage when the effect expires.
Coup de tonnerre
:
Blasts all enemies within 8 yards for (70%84% of Attack power) damage and reduces their movement speed by 50% for 6 sec.
Tourbillon
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 100%120% Physical damage with your main-hand weapon to each enemy.
Fury
Sanguinaire
:
Instantly strike the target for 60%72% Physical damage, generating 10 Rage, and restoring 1% of your health. Bloodthirst has an additional 30% chance to be a critical strike.
Exécution
:
Attempt to finish off a wounded foe, causing 210%252% Physical damage. Only usable on enemies that have less than 20% health.
Coup déchaîné
:
A mighty blow that deals 115%138% Physical damage with your main-hand weapon and deals 115%138% Physical damage with your off-hand weapon.Raging Blow will also extend the duration of your Colossus Smash by 2 sec.Becoming Enraged enables one charge of Raging Blow. Limit 2 charges.
Tourbillon
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 100%120% Physical damage with your main-hand weapon to each enemy.
Entaille furieuse
:
A quick strike with your off-hand weapon that deals 150%180% Physical damage and reduces the effectiveness of healing on the target for 10 sec. Bloodthirst has a 20% chance of granting 3 charges of Wild Strike that cost no Rage.
Protection
Exécution
:
Attempt to finish off a wounded foe, causing 210%252% Physical damage. Only usable on enemies that have less than 20% health.
Revanche
:
Instantly attack an enemy and two additional enemies, dealing (185%222% of Attack power) damage to eachthe primary target and 50% damage to the secondary targets, and generating 20 Rage. Your successful dodges and parries reset the cooldown on Revenge.
:
Raise your shield, absorbing(Attack power * 2.52.75) damage for the next 6 sec. Consumes up to 40 additional Rage to increase the amount absorbed.
Heurt de bouclier
:
Slam the target with your shield, causing 0.350.42 + 1)] damage and generating 20 Rage. Critical strikes with Shield Slam cause your next Heroic Strike to cost no Rage and be a critical strike.
Coup de tonnerre
:
Blasts all enemies within 8 yards for (70%84% of Attack power) damage and reduces their movement speed by 50% for 6 sec.
Perks
New
Arms
:
Each of your autoattacks causes (76.62% of Attack power) additional Physical damage from your Rend on the target.
Changes
Fury
:
Whirlwind's effect to increase Raging Blow targets now grants 2 charges per Whirlwind and can stackhave up to 4 timescharges.
Glyphs
Changes
:
Reduces the cooldown on Spell Reflection by 5 sec.sec.Does not work with Mass Spell Reflection.
Item Set Bonuses
New
:
You and your pet share diminishing returns from crowd control effects.
:
You and your pet share diminishing returns from crowd control effects.
:
When you or your pet are below 20% of maximum health, you gain 100 Versatility.
Changes
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Mage PvP Set 4P Bonus
:
Reduces the cooldown on Alter Time by 0 sec.Ice Block by 30 sec.
Item - Monk T17 Mistweaver 2P Bonus
:
Consuming a 5 stack of Vital MistMists generates 2 Chi.
Item - Priest WoD PvP Shadow 4P Bonus
:
Shadow Orbs spent on Psychic Horror are refunded at a rate of 1 Shadow Orb per 53 sec.
Item - Warlock WoD PvP Destruction 4P Bonus
:
Conflagrate generates 3 extra stacks of Backdraft.Reduces the cooldown of Conflagrate by 3 sec.
Racial Traits
Changes
Muscles
:
Critical strike bonus damage and healing increased by 2%.
Puissance de la montagne
:
Critical strike bonus damage and healing increased by 2%.
Hunter Pets
Spells
Changes
Morsure
:
Bite the enemy, causing damage. Deals 100% more damage and costs 100% more Focus when your pet has 50 or more Focus.
Griffe
:
Claw the enemy, causing damage. Deals 100% more damage and costs 100% more Focus when your pet has 50 or more Focus.
Coup de patte
:
Smack the enemy, causing damage. Deals 100% more damage and costs 100% more Focus when your pet has 50 or more Focus.
Jaillissement d’eau
:
Channels a jet of icy water at the target, dealing (128% of Spell power) Frost damage to the target over 4 sec.The Mage's Frostbolts and Frostfire Bolts that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost.
Talents
Changes
Célérité
:
Increases your pet's movement speed by 80% for 16 sec.
Grondeterre
:
Shakes the ground with thundering force, doing ))] Nature damage to all enemies within 8 yards. This ability causes a moderate amount of additional threat.
Mounts
Changes
Mort-sur-roues de seigneur de guerre
:
New name : Hellscream's HogSummons and dismisses your Mount Template 44.Hellscream's Hog.
Motolame de champion
:
New name : Champion's TreadbladeSummons and dismisses your Mount Template 45.Champion's Treadblade.
Professions
Herboristerie
Changes
Découverte d'herbes
:
Nearby herb bushes appear on the minimap.
Joaillerie
Changes
Lentille de focalisation prismatique
:
Reagent removed:
Cristal de taladite
.
New reagent required:
Terre ensorceleuse
x10.
Prisme réfléchissant
:
Reagent removed:
Cristal de taladite
.
Secondary Skills
Cuisine
Changes
Barbecue rochenoire
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Jambon de Rochenoire
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Potamodonte braisé
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Crêpes de calamar
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Saucisses de sabot-fourchu
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Croquettes de dormeur tacheté
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair de dormeur tacheté
amount increased from 109139 to 5.
Festin de sang
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Viande de sabot-fourchu crue
amount increased from 109131 to 1.
Reagent
Viande de talbuk crue
amount increased from 109132 to 1.
Reagent
Œuf de rylak
amount increased from 109133 to 1.
Reagent
Viande d'elekk crue
amount increased from 109134 to 1.
Reagent
Viande de potamodonte crue
amount increased from 109135 to 1.
Reagent
Viande de sanglier crue
amount increased from 109136 to 1.
Festin des flots
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair de furtif agnathe
amount increased from 109138 to 1.
Reagent
Chair de dormeur tacheté
amount increased from 109139 to 1.
Reagent
Chair d'esturgeon jaune aveugle
amount increased from 109140 to 1.
Reagent
Tentacule d'ammonite de feu
amount increased from 109141 to 1.
Reagent
Morceau de scorpion de mer
amount increased from 109142 to 1.
Reagent
Chair de grangousier des abysses
amount increased from 109143 to 1.
Calamars à la diable
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Tentacule d'ammonite de feu
amount increased from 109141 to 5.
Ragoût givré
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Chaudrée de Gorgrond
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Gobeuse grillée
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair de grangousier des abysses
amount increased from 109143 to 5.
Croissant-sabre grillé
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair de croissant-sabre
amount increased from 109137 to 5.
Steak d’elekk consistant
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Talbuk caramélisé à la poêle
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Crêpes de rylak
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Bouillon de croissant-sabre
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair de croissant-sabre
amount increased from 109137 to 5.
Chaudrée de furtifs
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair de furtif agnathe
amount increased from 109138 to 5.
Surprise de dormeur
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Scorpion à la vapeur
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Morceau de scorpion de mer
amount increased from 109142 to 5.
Daube d’esturgeon
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Reagent
Chair d'esturgeon jaune aveugle
amount increased from 109140 to 5.
Terre et mer de Talador
:
Recipe for 4 servings. Actual number of servings will vary based on cooking skill. You may get a new recipe idea while cooking.
Changes
Bandage antiseptique
:
Recipe for 4. Actual yield will vary based on first aid skill.
Sérum anti-venin des flots noirs
:
Recipe for 4. Actual yield will vary based on first aid skill.
Reagent
Chair de hoki des flots noirs
amount increased from 109144 to 3.
Huile d’ammonite de feu
:
Recipe for 4. Actual yield will vary based on first aid skill.
Reagent
Tentacule d'ammonite de feu
amount increased from 109141 to 3.
Tonique de soins
:
Recipe for 4. Actual yield will vary based on first aid skill.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Déflagration des Arcanes
:
Blasts the target with energy, dealing (72.1%86.52% of Spell power) Arcane damage. Generates an Arcane Charge.Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 150% per Arcane Charge.
Déflagration des Arcanes
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Blasts the target with energy, dealing (72.1%86.52% of Spell power) Arcane damage. Generates an Arcane Charge.Arcane Blast's damage is increased by 50% per Arcane Charge, and its mana cost is increased by 150% per Arcane Charge.
Aveuglement
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The Blackout absorbs 5000010000 Healing on the target, when Blackout is removed or expires it causes 57330 to 60270 Shadow damage to enemies within 8 yards, splitting the damage with everyone hit by the Blackout.
Flammes cramoisies
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Ignites Crimson Flames at the feat of an allied unit, healing friendly units inside the Crimson Flames for 150 and inflicting 1500 and inflicting 0 Fire damage to enemies inside the Crimson Flames.
Boule de feu
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Hurls a fiery ball that causes (180%60% of Spell power) Fire damage.
Toucher de glace
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Chills the target for 3355 to 3645 Frost damage and infects them with Frost Fever, a disease that deals periodic damage and reduces melee and ranged attack speed by (19.7%23.64% of Attack power)% for 30 sec.
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You kick upwards, dealing * ] to * ] damage and causing all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.
Météores
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You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (24.75%22.32% of Spell power) Arcane damage. Maximum 0 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
Lames imprégnées d'eau
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The Blades attacks have a chance to cause a Tsunami. Inflicting 1500 damage in a cone infront of the caster.
Uncategorized
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New
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The caster pulses a beam at a random location nearby. Enemies caught in the beam's path suffer Arcane damage.
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The caster fires several bolts of energy at random destinations nearby. Any enemies caught at the point of impact suffer Arcane damage.
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Deals 67741 Frost damage, and Stuns targets for 30 sec (8 sec PvP).
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An Arcane barrier that protects the caster from all damage for 1.33 min.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 125 critical srike for 2 hrs, and will persist through death.
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Critical strike increased by 125. Lasts 2 hrs.
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The Amorphic Cognitor and its host evolve into a super being of immense power.
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Lasso a young beast, taming it after 2 min. If the beast runs too far, the rope will break.Can only be used while mounted.
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Inflicts Physical damage to all nearby enemies, stunning them for 3 sec.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 0 critical srike for 10 sec, and will persist through death.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 125 critical srike for 2 hrs, and will persist through death.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 125 critical srike for 2 hrs, and will persist through death.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 125 critical srike for 2 hrs, and will persist through death.
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Mastery increased by 125. Lasts 2 hrs.
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Versatility increased by 125. Lasts 2 hrs.
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Haste increased by 125. Lasts 2 hrs.
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Multistrike increased by 125. Lasts 2 hrs.
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Inflicts Physical damage every 5 sec. for 5.50 sec. Movement speed reduced by 25% for 5.50 sec.
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Inflicts Physical damage every 5 sec. for 5.50 sec.
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Rearing up and bringing down both hooves the talbuk inflicits Physical damage and interrupts any spell being cast for until cancelled.
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Inflicts Fire damage to the target, then healing them over 6 sec.
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The ground erupts in spikes, dealing Nature damage to enemies.
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The residual effects of Destructive Resonance has made you more suspetible to Arcane magic, stunning you for 1.50 sec whenever you take Arcane damage.
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The caster focuses their energies into a concentrated beam on a single target. The victim will suffer Arcane damage every 1 sec. for the next 5 sec.
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Increases damage taken by 30% and inflicts 14625 to 15375 Fire damage every 1 sec for 6 sec.
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The caster has extremely long limbs. All normal melee attacks strike all enemies in a cone in front of the caster.
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The caster has extremely long limbs. All normal melee attacks strike all enemies in a cone in front of the caster.
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Inflicts 39000 to 41000 Fire damage.
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Inject venom into an enemy, instantly inflicting Nature damage with additional Nature damage every 3 sec. for 9 sec. Also reduces movement speed by 60% for the duration.
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Inflicts 39000 to 41000 Shadow damage to nearby enemies.
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Absorbs 39000 to 41000 healing.
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Inflicts 975 to 1025 Shadow damage every 1 second. This effect stacks.
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Slash forward, inflicting Physical damage and opening vicious wounds on an enemy. These wounds increase the amount of damage suffered by poisons by 50% for 6 sec.
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Empowers allies within 25 yards, increasing damage done by 50% andmelee, ranged and spell casting speed haste by 50%.
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All damage done increased by 50%Melee, ranged and spell casting speed haste by 50%.
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Inject poison into an enemy, instantly inflicting Nature damage and then leeching health from that enemy every 3 sec. for 9 sec.
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The caster consumes the target, and their Amorphic Cognitor takes note of all of the target's properties.
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Reduces haste by 25% for 6 sec.
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The explosion inflicts 3500 Physical damage.
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The caster consumes the target, and their Amorphic Cognitor takes note of all of the target's properties.
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The caster consumes the target, and their Amorphic Cognitor takes note of all of the target's properties.
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The caster consumes the target, and their Amorphic Cognitor takes note of all of the target's properties.
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Knocks all nearby enemies back inflicting Shadow damage.
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Spray a target with acidic ichor, inflicting Nature damage.
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Inflicts 15000 Physical damage to enemies within 15 yards. The next 0 attacks inflict 75% less damage.
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Becomes a rolling juggernaut, inflicting 190000 to 210000 Physical damage and knocking down anyone in the way.
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Tormmok will learn the ability Avatar. AvatarTransform into a colossus for 30 sec, dealing 50% increased damage and removing all roots and snares.
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Transform into a colossus for 30 sec, dealing 50% increased damage and removing all roots and snares.
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Creates a patch of Hallowed Ground, inflicting 19000 to 21000 Holy damage to enemies within 8 yards when triggered.
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Focuses Holy energy at a targeted location, in an attempt to destroy the object.
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Call your Snarler-In-Training to your side and mount it. Lasts for 5 min.
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Call your Icehoof-In-Training to your side and mount it. Lasts for 5 min.
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Call your Meadowstomper-In-Training to your side and mount it. Lasts for 5 min.
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Call your Riverwallow-In-Training to your side and mount it. Lasts for 5 min.
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Call your Rocktusk-In-Training to your side and mount it. Lasts for 5 min.
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Call your Silverpelt-In-Training to your side and mount it. Lasts for 5 min.
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Temporarily captured by void energy.
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Reroll the abilities and traits on a follower.You can target followers with the Command Table in your Garrison.
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Showers the area in flame inflicting Fire damage every 5 sec.
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Summons forth two Images of Katsuo to assist the caster.
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Charges forward and begins to Bladestorm.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 125 critical srike for 1 hour.By tasting this dish, you might obtain the recipe.
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Rips the spirits out of fallen Auchenai protectors, forcing them to fight.
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Increase damage taken and damage dealt by 30%.
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You consume some Spore-Laden Moss. Good brain food!
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The caster consumes some mushrooms in Lost Veil Anzu. Just as likely to make you sick as nourish you.
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The caster consumes some mushrooms in Lost Veil Anzu. Just as likely to make you sick as nourish you.
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Decreases damage taken and damage dealt by 30%.
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Charges a Forgotten Sentinel that is currently powered down. Requires that the caster has acquired a charge from an Apexis Pylon.
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Inflicts 14625 to 15375 Physical damage to the target, interrupting spell casting.
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Unleashes a nova of fel energy that inflicts, 50000 Fire damage to all enemies.
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Chills an enemy for 20 sec, inflicting 9500 Frost damage every second and slowing their movement speed by 45%. In addition, allies within 8 yards will also suffer the effects of Frozen Core.
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Chills an enemy for 20 sec, inflicting 9500 Frost damage every second and slowing their movement speed by 45%. In addition, allies within 8 yards will also suffer the effects of Frozen Core.
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Inflicts 14625 to 15375 Physical damage to the target, interrupting spell casting.
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The caster charges this construct with recently acquired Apexis energy.
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The caster draws out stored solar energies from the Apexis Pylon.
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Inflicts weapon damage to enemies within 4 yards of the target and reduces armor by 30%.
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Taking Aim.
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Inflicts 70% of the target's current health as damage ignoring armor.
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Shoots at an enemy, inflicting Physical damage.
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Inflicts 29250 to 30750 Fire damage to the target.
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Inflicts 2437 to 2563 Physical damage every 1 sec for 6 sec. This effect stacks.
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Stuns enemies within 6 yards.
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Combine an arcane crystal casing, conduit, amplifier and focuser into an arcane crystal module.
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Increases damage dealt by 25%.
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Summon a Rallying Banner.
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Increases damage dealt by 25%.
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Blasts a random enemy with fel energy, inflciting 65000 Fire damage.
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Launches spines at an enemy, inflicting Physical damage every 3 sec for 9 sec and reducing movement speed by 75%.
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Inflicts increasing Physical damage every 1 sec, rooting the target.
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Enrages Stoneshard Grublings, increasing the damage they inflict by 100% for 12 sec.
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Inflicts increasing Physical damage to enemies within 15 yards.
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Increases your Stamina, critical strike chance, multistrike chance, and haste by 10%.While in combat, you generate 1 Runic Power per second.Increases your chance to dodge by 2%, and reduces your chance to be parried by 3%.Increases the damage of Death Strike by 100%.
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The caster consumes some moss in Lost Veil Anzu. Good brain food.
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Viciously slash an enemy with Shadow magic, instantly inflicting Shadow damage with additional Shadow damage every 3 sec for 12 sec.
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Creates a rift of nether energy that erupts after 4 seconds. This effect inflcits 35000 Arcane damage to all enemies within 4 yards of the eruption and knocks them into the air.
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Creates a rift of nether energy that erupts after 4 seconds. This effect inflcits 35000 Arcane damage to all enemies within 4 yards of the eruption and knocks them into the air.
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Hurl a vial of debilitating poison at an enemy, reducing their movement speed by 40% and haste by 20% for 8 sec.
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Creates a rift of nether energy that erupts after 4 seconds. This effect inflcits 35000 Arcane damage to all enemies within 4 yards of the eruption and knocks them into the air.
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Attempt to shatter the bones in an enemy's legs, inflicting Physical damage and reducing movement speed by 75% for 4 sec.
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Bludgeon an enemy, inflicting Physical damage and reducing the healing that enemy receives by 5% for 8 sec.
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Empowers an ally with celerity, increasing their melee, ranged and spell casting haste by 100%.
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Brands the target, allowing them direct access to Blackhand's Crucible in the Blackrock Foundry on Normal difficulty.
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Blasts an enemy with magic, inflicting Arcane damage.
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Brands the target, allowing them direct access to Blackhand's Crucible in the Blackrock Foundry on Normal or Heroic difficulty.
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Brands the target, allowing them direct access to Blackhand's Crucible in the Blackrock Foundry on Normal, Heroic, or Mythic difficulty.
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Pulerizes an enemy, stunning them for 5 sec if this effect reaches 8 stacks.
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Pulerizes an enemy, stunning them for 5 sec if this effect reaches 8 stacks.
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Exhale corrosive fumes, inflicting Nature damage to enemies and reducing their armor by 15% for 8 sec.
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The Amorphic Cognitor and its host evolve into a super being of immense power.
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The Amorphic Cognitor and its host evolve into a super being of immense power.
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The Amorphic Cognitor and its host evolve into a super being of immense power.
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The Amorphic Cognitor and its host evolve into a super being of immense power.
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The caster leaps to a destination with such force that all nearby enemies suffer Physical damage and are knocked back.
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The caster leaps to a destination with such force that all nearby enemies suffer Physical damage and are knocked back.
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The caster surges forward trampling over anything in his path inflicting 74000 to 86000 Physical damage and knocking enemies back.
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The caster surges forward, inflicting 87230 Physical damage and knocking enemies back.
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Strike an enemy, inflicting Physical damage and knocking them backwards.
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The caster surges forward trampling over anything in his path inflicting 74000 to 86000 Physical damage and knocking enemies back.
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Punch an enemy in the face. Very hard. This reduces the enemy's maximum health by 15% for 10 sec.
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Rampages towards a target, inflicting 45000 Physical damage to all enemies within 8 yards of the path.
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Rampages towards a target, inflicting 45000 Physical damage to all enemies within 8 yards of the path.
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When applied to your fishing pole, increases Fishing by 200 for 10 min.
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Fishing skill increased by 200.
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Sacrifices 78000 to 82000% of maximum health to corrupt the target's blood, siphoning their life essence for 78000 to 82000 Nature damage every 2 seconds.
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Sacrifices 20% of maximum health to place a corrupted blood shield over an ally which absorbs $1 damage. If this shield is depleted, 5 enemies will become inflicted with Corrupted Blood. Corrupted Blood inflicts 78000 to 82000 Nature damage to a target, siphoning their life essence for 78000 to 82000 Nature damage every 2 seconds.
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Sacrifices 5% of maximum health to inflict 78000 to 82000 Nature damage to a target, siphoning their life essence for 48750 to 51250 Nature damage every 5 seconds.
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Unleashes a series of massive roars that interrupt spell casting and inflict 25000 Physical damage to all enemies within 50 yards.
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Unleashes a series of massive roars that interrupt spell casting and inflict 25000 Physical damage to all enemies within 50 yards.
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Inflicts weapon damage to enemies within 4 yards of the target, the damage pierces armor.
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Fishing skill increased by 100.
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Fishing skill increased by 100.
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The caster smashes the ground, inflicting great Physical damage to all enemies at the point of impact.
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The caster smashes the ground, inflicting great Physical damage to all enemies at the point of impact.
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The caster smashes the ground, inflicting great Physical damage to all enemies at the point of impact.
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The caster smashes the ground, inflicting great Physical damage to all enemies at the point of impact.
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The construct activates its self-destruct feature, exploding for Fire damage to all enemies within 30 yards.
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The caster fires a pulse of Solar energy forward in a straight line. All enemies caught in the pulse's path suffer Fire damage.
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The caster fires a pulse of Solar energy forward in a straight line. All enemies caught in the pulse's path suffer Fire damage.
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The caster fires a pulse of Solar energy forward in a straight line. All enemies caught in the pulse's path suffer Fire damage.
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The caster fires a pulse of Solar energy forward in a straight line. All enemies caught in the pulse's path suffer Fire damage.
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Cleaves an enemy, inflicting 250000 Physical damage to them and their 5 closest allies in front of the caster.
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The caster focuses an intense beam of Solar energy directly in front of them. Enemies caught in the beam suffer Fire damage every 1 sec.
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The caster focuses an intense beam of Solar energy directly in front of them. Enemies caught in the beam suffer Fire damage every 1 sec.
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Stomps the ground, inflicting 75000 Physical damage to all enemies within 12 yards.
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The caster focuses an intense beam of Solar energy directly in front of them. Enemies caught in the beam suffer Fire damage every 1 sec.
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The caster focuses an intense beam of Solar energy directly in front of them. Enemies caught in the beam suffer Fire damage every 1 sec.
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The caster focuses an intense beam of Solar energy directly in front of them. Enemies caught in the beam suffer Fire damage every 1 sec.
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Release a burst of electric buildup, inflicting Nature damage and stunning enemies within 8 yards.
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Throws an axe at a random enemy, inflicting 12500 Physical damage every second for 20 sec.
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Shreddinate an enemy, inflicting Physical damage and causing them to suffer additional Physical damage every 3 sec. for 12 sec.
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L.E.A.P. Protocol: the Lower Extremity Adjustment Protocol... Protocol, otherwise known as a kick. Inflicts Physical damage and stuns an enemy for 4 sec.
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Gouges the eyes of an enemy target, incapacitating the opponent for 4 sec. Target must be facing you. Any subsequent damage will cause the target to recover immediately.
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L.E.A.P. Protocol: the Lower Extremity Adjustment Protocol... Protocol, otherwise known as a kick. Inflicts Physical damage and stuns an enemy for 4 sec.
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Initiate the Protocoolant Protocol, reducing heat levels. The coolant discharge inflicts Frost damage to enemies within 10 yards and reduces their movement speed by 75%.
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Creates a line of flames that inflict Fire damage.
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Creates a line of flames that inflict Fire damage.
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Throw the torch and burn enemies before it burns out.
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Combine an auction memory module, connecting valve and A.D.D.O.N.S. installer into an auction control module.
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Inflicts 5000 Fire damage every 1 sec. to enemies caught in the area.
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Combine a universal language compensator, filter and repository into a universal language module.
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Inflicts 5000 Fire damage every 1 sec. to enemies caught in the area.
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You and your pet share diminishing returns from crowd control effects.
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You and your pet share diminishing returns from crowd control effects.
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Combine a super cooling regulator, tubing, coolant and pump into a super cooling module.
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Combine a cyclical power conveter, housing, framing and sequencer into a cyclical power module.
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Throw it at someone awesome!
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Throw it at someone mean.
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Throw your weapon at the enemy, causing Physical damage.
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The caster hurls a cluster of mushrooms at the target. Entering the area of these mushrooms will cause them to explode for Nature damage.
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Summons a Guardian of Ancient Kings to protect you for 12 sec. The Guardian of Ancient Kings reduces damage taken by 0%.
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Teleports to a random enemy and begins to cast Arcane Destruction, inflicting 55000 Arcane damage to all enemies within 10 yards when the cast ends.
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Illona will learn the ability Guardian of Ancient Kings. Guardian of Ancient KingsSummons a Guardian of Ancient Kings to protect you for 12 sec. The Guardian of Ancient Kings reduces damage taken by 0%.
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Teleports to a random enemy and begins to cast Arcane Destruction, inflicting 55000 Arcane damage to all enemies within 10 yards when the cast ends.
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The caster hurls a cluster of mushrooms at the target. Entering the area of these mushrooms will cause them to explode for Nature damage.
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Strike an enemy from the spirit realm, inflicting Shadow damage and reducing their dodge by 50% as well as their armor by 25% for 6 sec.
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Teleports to a random enemy and begins to cast Arcane Destruction, inflicting 55000 Arcane damage to all enemies within 10 yards when the cast ends.
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Finishing move that increases physical damage done by 40% while in Cat Form. Lasts longer per combo point: 1 point : 18 seconds 2 points: 24 seconds 3 points: 30 seconds 4 points: 36 seconds 5 points: 42 seconds
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Showers the area in flame inflicting Fire damage every 5 sec.5
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Summons a Infernal from the Twisting Nether, impacting for (100% of Spell power) Fire damage and stunning all enemy targets in the area for 2 sec. The Infernal will serve under your command for 1 min.
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Aeda Brightdawn will learn the ability Summon Infernal. Summon InfernalSummons a Infernal from the Twisting Nether, impacting for (100% of Spell power) Fire damage and stunning all enemy targets in the area for 2 sec. The Infernal will serve under your command for 1 min.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 125 in a stat for 1 hour. May benefit some more than others.
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Consume 5 charges of Shadow Infusion on your Ghoul to transform it into a powerful undead monstrosity for 30 sec. The Ghoul's abilities are empowered and take on new functions while the transformation is active.
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Delvar Ironfist will learn the ability Dark Transformation. Dark TransformationConsume 5 charges of Shadow Infusion on your Ghoul to transform it into a powerful undead monstrosity for 30 sec. The Ghoul's abilities are empowered and take on new functions while the transformation is active.
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Let loose a spiritual howl, increasing the damage of allies within 15 by 25% for 12 sec.
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Calls down a meteor which lands at the target location after 3 sec, dealing (375% of Spell power) Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional (30% of Spell power) Fire damage every 1 sec for 8 sec to enemies in the area.
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Vivianne will learn the ability Meteor. MeteorCalls down a meteor which lands at the target location after 3 sec, dealing (375% of Spell power) Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional (30% of Spell power) Fire damage every 1 sec for 8 sec to enemies in the area.
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Channels a torrent of arcane energy that inflicts, 12500 Arcane damage to all enemies within 6 yards of the targeted location.
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Controls a mind up to level 4, incapacitating them for 30 sec. Does not work versus Mechanical beings.
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Talonpriest Ishaal will learn the ability Dominate Mind. Dominate MindControls a mind up to level 4, incapacitating them for 30 sec. Does not work versus Mechanical beings.
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Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec.Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for 10 min.
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Leorajh will learn the ability Bloodlust. BloodlustIncreases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec.Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for 10 min.
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Coats nearby enemies in fungus, damaging them and decreasing healing done to them. This effect decreases over time.
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Mends the caster's armor, reducing damage taken by 50% for 6 sec.
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Splash coffee on a slumbering trader.
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Transforms into a Spectral Wolf, increasing Movement Speed for 75% for 2 min.
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Inflicts 48750 to 51250 Nature damage to a random target.
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Channels a torrent of arcane energy that inflicts, 12500 Arcane damage to all enemies within 6 yards of the targeted location.
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Khadgar underestimated the power of his last spell. **** You have died. **** Your level is 100/100 giving you the rank of "Almost Legendary."
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Kindle ghostly fires, igniting the caster's weapon with spectral flames.
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Blast enemies within 7 yds. with ghostly flames, inflicting Fire damage.
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Inflicts Shadow damage to enemies within 8 yds. and reduces their maximum health by 10%.
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Strikes an enemy with the Headsman's Blade, inflicting Shadow damage and causing the target to lose health equal to 1% of his or her maximum health every 2 sec. for 24 sec.
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Activates the Mecha Plunderer's tail laser. For the next 8 sec the target suffers Fire damage every 1 sec.
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Releases a wave of fungus, inflicting Nature damage to nearby enemies and decreases attack speed.
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Smashes the ground, inflicting 8000 Physical damage to enemies in front of the caster.
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Activates the Mecha Plunderer's drill, sending it underneath the current target's location. When the drill reaches the target location it will burst upwards, inflicting Physical damage to all enmies within 5 yards.
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Increases damage done by 50%. Stacks.
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Spinning his violently the orc draws nearby enemies into his blade, inflicting $174611 Physica damage every 1 sec. for 8 sec.
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Summons Phantasmal Weapons to attack enemies.
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When you or your pet are below 20% of maximum health, you gain 100 Versatility.
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Spinning his violently the orc draws nearby enemies into his blade, inflicting $174611 Physica damage every 1 sec. for 8 sec.
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Assume the form of a Pale Orc for 5 min.
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Hurls a blast of wind at the enemy, inflicting 7500 Nature damage.
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Exhale a stone breath, inflicting Nature damage to enemies in front of the caster within 10 yds. Enemies struck have their movement speed reduced by 20%. Upon reaching 5 stacks, enemies are stunned.
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Exhale a stone breath, inflicting Nature damage to enemies in front of the caster within 10 yds. Enemies struck have their movement speed reduced by 20%. Upon reaching 5 stacks, enemies are stunned.
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Artificer Romuul's hammer is as mighty as his knowledge of crystalworking.
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Artificer Romuul's hammer is as mighty as his knowledge of crystalworking.
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Summons a pack of spectral wolves.
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Summons a pack of spectral wolves.
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Summons a pack of spectral wolves.
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The wolf's spirit returns to the summoner, healing it for 10% of its max health.
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Inflicts minor Nature damage to an enemy. This damage is increased heavily if the target is petrified.
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Continually fires arrows at the enemy's destination, inflicting 6500 Fire damage to enemies caught in the blast.
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The Resonating Crystals on Stonespite's back cause Stone Breath to cast much faster.
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Continually fires arrows at the enemy's destination, inflicting 6500 Fire damage to enemies caught in the blast.
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Summons a stampede of beasts to charge through the Road of Glory, knocking enemies into the air and dealing Physical damage. Can only be used in the Road of Glory within Ashran.
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Invokes the Jade Serpent Celestial in the Road of Glory, healing all friendly targets to full health and removing all Magical, Poison, and Disease effects.Can only be used in the Road of Glory within Ashran.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you may change into something else.
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The Fungal Spores increase movement speed by 30%. This effect stacks.
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Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 150 in a stat for 1 hour.
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Heals all party and raid members to full health near Yu'lonand clears them of all harmful Magical, Poison, and Disease effects.
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Knocks the target back, inflicting 2500 Fire damage every 2 sec. for 8 sec.
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Grab a bomb from the bag of lit bombs. After 5 sec the bombs will detonate.
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Whirls viciously with axes extended, inflicting Physical damage to enemies within 5 yds. every 1 sec. for 6 sec.
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Whirls viciously with axes extended, inflicting Physical damage to enemies within 5 yds. every 1 sec. for 6 sec.
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Fires off an bomb of Fel energy, inflicting Fire damage to enemies within 5 yards upon contact with the bomb or after 20 sec.
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Launches a firery bolt that inflicts Fire damage to all enemies within 2 yards of the impact every 1.5 sec. for until cancelled.
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Fires off an bomb of Fel energy, inflicting Fire damage to enemies within 5 yards upon contact with the bomb or after 20 sec.
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Fires off an bomb of Fel energy, inflicting Fire damage to enemies within 5 yards upon contact with the bomb or after 20 sec.
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The caster drops their sack of bombs. The force of dropping to the ground causes them all to arm; they will explode 5 seconds after being picked up.
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Blasts the target with Fel magicy, inflicting Fire damage.
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Fires a volley of Fel Fire at a target over 6 sec, inflicting Fire damage.
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Barrages the target with Arcane energy over 6 sec, inflicting Arcane damage.
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An axe to the face inflicts Physical damage to an enemy, as well as additional Physical damage every 3 sec. for 9 sec.
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Summons 3 musrooms that explode, inflicting Nature damage to all nearby enemies.
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Each of your autoattacks causes (76.62% of Attack power) additional Physical damage from your Rend on the target.
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Summons 3 musrooms that explode, inflicting Nature damage to all nearby enemies.
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Drains the life essence from the target over 6 sec.
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Summons 3 musrooms that explode, inflicting Nature damage to all nearby enemies.
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Summons 3 musrooms that explode, inflicting Nature damage to all nearby enemies.
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Summons 3 musrooms that explode, inflicting Nature damage to all nearby enemies.
:
Hurls a spinning axe in front of the caster, which inflicts Physical damage to enemies struck. This axe then returns to the location where it was thrown.
:
Hurls his chain, hooking enemies, pulling them to his feet and rooting them.
:
Summons a demonic creature.
:
Summons a demonic creature.
:
Summons a demonic creature.
:
Hurls an orb of energy at the target, inflicting Chaos damage. Can be cast while moving.
:
Fires off an sphere of Arcane power, inflicting Arcane damage to enemies within 5 yards upon contact with the sphere or after 20 sec.
:
Hurls a spinning axe in front of the caster, which inflicts Physical damage to enemies struck. This axe then returns to the location where it was thrown.
:
Kicks your target, dealing Physical damage and knocking them back.
:
Sets the notice ablaze, stiflling the lines of public communication.
:
Protects an ally with stone, reducing damage taken by 35%.
:
Inflicts Nature damage to enemies in front of the caster.
:
The caster creates a Localized Windstorm that travels toward the target and lasts 1 min. Players caught in the Windstorm suffer Nature damage.
:
The Exhaust Fumes from the Blast Furnace inflict 48750 to 51250 Fire damage every 1 sec.
:
Inflicts 5462 to 6038 Nature damage to all enemies in a cone in front of the caster.
:
Swipes at enemies in front of the caster, causing them to bleed for Physical damage every 3 sec. for 12 sec.
:
Inflicts 2375 to 2625 Nature damage to all enemies within 20 yds., knocking them up into the air.
:
Deals 67741 Physical damage, and knocks the target into the air.
:
Heals the caster for 6250 damage every 2 sec. for 12 sec.
:
Provides the plans needed to build a Barracks building in your Garrison.
:
Inflicts Fire Damage.
:
Inflicts Fire Damage.
:
Causes a cavitation blast to occur, inflicting Frost damage to enemies and reducing their attack and casting speed by 30% for 6 sec.
:
Dig through the sack to search for anything useful. Only available at your Salvage Yard.
:
Releases a wave of void energy, inflicting Shadow damage to enemies within 10 yds. and reducing healing received by 10% for 8 sec.
:
Sharp claws rend the target causing it to bleed inflicting 750 Physical damage every 2 sec. for 6 sec. Stacks.
:
Attempts to step through the shadows and reappear behind your enemy.
:
Stamping Presses crash down from the roof smashing into your body, dealing 200000 Physical damage.
:
Engulfs an enemy, inflicting 2% of that enemy's maximum health in Shadow damage every 1 sec. for 8 sec.
:
Engulfs an enemy, inflicting 2% of that enemy's maximum health in Shadow damage every 1 sec. for 8 sec.
:
Dissolve an enemy's armor, reducing it by 10% for 8 sec.
:
Inflicts Nature damage to an enemy.
:
Viciously bite an enemy, injecting them with poison and causing them to suffer Nature damage every 3 sec. for 12 sec.
:
Throw it at someone who did something nice.
:
Afflict an enemy with a pollen cloud, reducing that enemy's movement speed and haste by 25% for 9 sec.
:
Blasts targets with Fel magic, inflicting Fire damage.
:
Strike at an enemy, inflicting Shadow damage and reducing their movement speed and haste by 50% for 9 sec.
:
Summons a Foul Totem at the feet of the caster for 25 sec that periodically fires a fiery blob of Fel magic at a random location, inflicting Fire damage upon impact to nearby enemies.
:
Burns nearby enemies every 3 sec.
:
Burns nearby enemies for Fire damage periodically.
:
Conjures an Arcane Prison at the target location, blocking enemies from traveling through it. Attempting to travel through the Prison will cause the enemy to be teleported to its center and Stunned for for 1 sec. Lasts for 15 sec.
:
Smashes the ground, causing a rupture of Fel Lava, inflicting Fire damage.
:
Smashes the ground, causing a rupture of Fel Lava, inflicting Fire damage.
:
Inflict instant Fire damage to an enemy. That enemy then suffers additional Fire damage every 3 sec. for 9 sec.
:
Channels dormant power from the Twisting Nether itself, drawing in enemies and firing missiles at their locations, inflicting Fire damage.
:
Channels dormant power from the Twisting Nether itself, drawing in enemies and firing missiles at their locations, inflicting Fire damage.
:
Eat me.
:
Channels dormant power from the Twisting Nether itself, drawing in enemies and firing missiles at their locations, inflicting Fire damage.
:
Transform into a pirate.
:
Transform into a pirate.
:
Transform into an assassin.
:
Transform into an assassin.
:
Slashes the target, inflicting Fire damage to enemies within 5 yards.
:
Brandishes a flaming weapon and charges forward, inflicting Fire damage and knocking back enemies in the path of travel. Upon reaching the end of the path, invokes a large gout of flame, inflicting additional Fire damage and knocking back enemies within 10 yards.
:
Brandishes a flaming weapon and charges forward, inflicting Fire damage and knocking back enemies in the path of travel. Upon reaching the end of the path, invokes a large gout of flame, inflicting additional Fire damage and knocking back enemies within 10 yards.
:
Brandishes a flaming weapon and charges forward, inflicting Fire damage and knocking back enemies in the path of travel. Upon reaching the end of the path, invokes a large gout of flame, inflicting additional Fire damage and knocking back enemies within 10 yards.
:
Brandishes a flaming weapon and charges forward, inflicting Fire damage and knocking back enemies in the path of travel. Upon reaching the end of the path, invokes a large gout of flame, inflicting additional Fire damage and knocking back enemies within 10 yards.
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts Fire damage every second.
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts Fire damage every second.
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts Fire damage every second.
:
Calls upon the forces of your garrison to assault an area. Ranged forces will bombard the area for 15 sec.
:
Tormmok will gain Master of Arms, allowing him to repair your armor and weapons in the field.
:
Illona will gain Guiding Light, allowing her to summon a party or raid member to your location in the field.
:
Calls upon the forces of your garrison to assault an area.
:
Aeda will gain Ritual of Summoning, allowing her to summon a party or raid member to your location in the field.
Changes
Restauration soudaine
:
A surge of power is released, healing 5% of max health each second.1 sec. for 3 sec.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid at a ranged target, inflicting 665000 to 735000 Physical damage to the closest target and increases the damage Acid Torrent deals by 665000 to 735000 for 20 sec. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Rugissement surexcité
:
Oshir surges with adrenaline from the intensity on the battlefield and roars fiercely, this howl inflicts additional damage to distant enemies. roars fiercely, inflicting 45000 Physical damage to all nearby enemies, and additional Physical damage the farther away enemies are from Oshir, up to a maximum of 85000.
Carapace anti-magie
:
The caster is surrounded by whirling bones, reducing incoming damage by 100%.Magic damage by 100.
Attaque arcanique éclair
:
New name : Arcane BlitzCreates a torrent of Arcane energy at several nearby locations.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (18.3%21.96% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (18.3%21.96% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (18.3%21.96% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (18.3%21.96% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.
Projectiles des Arcanes
:
Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (18.3%21.96% of Spell power) Arcane damage per wave. Generates an Arcane Charge.Arcane Missiles' damage is increased by 50% per Arcane Charge.Arcane Missiles has a chance to be activated after each of your damaging spell casts. Limit 2 charges.
Projectiles des Arcanes
:
Launches magical missiles at an enemy, inflicting Arcane damage each second.every 1 for 5 sec.
Prison arcanique
:
Conjures an Arcane Prison at the target location, Any enemy trapped within willblocking enemies from traveling through it. Attempting to travel through the Prison will cause the enemy to be teleported to it'sits center and Stunned for 1 sec if attempting to leave the prisonfor 1 sec. Lasts for 15 sec.
Prison arcanique
:
Conjures an Arcane Prison at the target location, Any enemy trapped within willblocking enemies from traveling through it. Attempting to travel through the Prison will cause the enemy to be teleported to it'sits center and Stunned for 1 sec if attempting to leave the prisonfor 1 sec. Lasts for 15 sec.
Prison arcanique
:
Conjures an Arcane Prison at the target location, Any enemy trapped within willblocking enemies from traveling through it. Attempting to travel through the Prison will cause the enemy to be teleported to it'sits center and Stunned for 1 sec if attempting to leave the prisonfor 1 sec. Lasts for 15 sec.
Prison arcanique
:
Conjures an Arcane Prison at the target location, Any enemy trapped within willblocking enemies from traveling through it. Attempting to travel through the Prison will cause the enemy to be teleported to it'sits center and Stunned for 1 sec if attempting to leave the prisonfor 1 sec. Lasts for 15 sec.
Tir des Arcanes
:
An instant shot that causes Arcane damage.
Sphère arcanique
:
Fires off an sphere orof Arcane power, inflicting Arcane damage to enemies within 5 yards upon contact with the sphere or after 20 sec.
Sphère arcanique
:
Fires off an sphere orof Arcane power, inflicting Arcane damage to enemies within 5 yards upon contact with the sphere or after 20 sec.
Sphère arcanique
:
Fires off an sphere orof Arcane power, inflicting Arcane damage to enemies within 5 yards upon contact with the sphere or after 20 sec.
Artillerie
:
The caster fires several bolts of energy at random destinations nearby. Any enemies caught at the point of impact suffer Arcane damage.
Ascendance
:
The Shaman transforms into a being of raw elemental energy, increasing damage by 10, healing by 10 and applying a beneficial haste of 10 to the caster for 15 sec.50%, healing by 50% and haste by 25% for 30 sec.
Éclatement
:
New name : ShatteringThe crystal shatters, knockback back and stunning all units within 40 yards for 3 sec.
Courroux vengeur
:
Damage and attack speed increased by 20%.
Réveil de pierre runique
:
Charging an ancient arcane runestone.
Fureur de Sanketsu
:
New name : Fury of SanketsuLaunches a firery bolt that inflicts Fire damage to all enemies within 2 yards of the impact every 1.5 sec. for until cancelled.
Barrage de flèches barbelées
:
Grom'kar Archers are signaledSignals nearby Grom'kar Archers to release a barrage of arrows.
Ecorce
:
The Druid's skin becomes as tough as bark, reducing all damage taken be 20% and increasing damage done by 10%.
Gros boum
:
Bombsquad primes his core and charges your directiontowards an enemy, inflicting 45000 Fire damage to everyoneenemies within 7# yards upon detonation.
Cyclone fer-noir
:
Zaela enters a combat frenzy, fixates on a random target, and starts dealing 45000 Physical damage to all nearby enemies every 1.5 secondsec.
Cyclone fer-noir
:
Zaela enters a combat frenzy, fixates on a random target, and starts dealing 45000 Physical damage to all nearby enemies every 1.5 secondsec.
Cyclone fer-noir
:
Zaela enters a combat frenzy, fixates on a random target, and starts dealing 45000 Physical damage to all nearby enemies every 1.5 secondsec.
Cyclone fer-noir
:
Zaela enters a combat frenzy, fixates on a random target, and starts dealing 45000 Physical damage to all nearby enemies every 1.5 secondsec.
Frappe du voile noir
:
Kick with a blast of Chi energy, dealing * ] to * ] Physical damage.
:
Kick with a blast of Chi energy, dealing * ] to * ] Physical damage.
:
Kick with a blast of Chi energy, dealing * ] to * ] Physical damage.
Explosion
:
The Blast Furnace periodically unleashes a burst of heat upon the whole room. All players suffer 92500 to 107500 Fire damage.74000 to 86000 Fire damage.
Transfert
:
Teleports the caster 20yd10 forward unless something is in the way.
Canon de Blixthraz
:
For use in quickly solving disputes.Usable only on Gentle Clefthooves.
Blizzard
:
Ice shards pelt the target area doing Frost damage over 8 sec and slowing enemies by 50%s2%.
Blizzard
:
Ice shards pelt the target area doing 27.525% of Spell power) * 8] Frost damage over 8 secuntil cancelled and slowing enemies by 50%.s2%.
Furoncle sanglant
:
Boils the blood of all enemies within 010 yards, dealing Shadow damage.
Trait de sang
:
Ahri'ok Dugru conjures a black miasma and releases a bolt of blood, inflicting 100% weapon damage.19500 Nature damage.
:
Vanishes, stepping through the shadows towards a target. Detonates a blood bomb at the target location, inflicting Physical damage to targets within 7 yards.$esc162683
:
Vanishes, stepping through the shadows towards a target. Detonates a blood bomb at the target location, inflicting Physical damage to targets within 7 yards.$esc162683
Odeur du sang
:
Periodically increases the caster's movement speed by 10% and damage by 3%5%.
Bombardement
:
Your critical strikes with Multi-Shot cause your subsequent Multi-Shots to cost 2025 less Focus and cause 60% additional damage for 5 sec.
Bouclier d’os
:
The caster is surrounded by whirling bones, reducing incoming damage by 100%.Physical damage by s%.
Livre des plans de fief
:
Provides the plansTeaches the blueprints needed to build level one versions of all small, profession buildings, the storehouse and all medium buildings.medium and large buildings.Excluding the salvage yard.
Inspiration brutale
:
Pitwarden Gwarnok howls and increases near by ally's attack speed by 50%33% and damage dealt by 15% for 12 sec.
Feu de joie de Fouettard
:
New name : Limbflayer's BonfireYour attacks have a chance to cause you to burst into flame, burning all enemies within 8 yards for 25600 to 38400 damage every 3 sec for 15 sec.Lasts 12 sec.
Feu de joie de Fouettard
:
New name : Limbflayer's BonfireYour attacks have a chance to cause you to burst into flame, burning all enemies within 8 yards for 25600 to 38400 damage every 3 sec for 15 sec.Lasts 12 sec.
Feu de joie de Fouettard
:
New name : Limbflayer's BonfireYour attacks have a chance to cause you to burst into flame, burning all enemies within 8 yards for 25600 to 38400 damage every 3 sec for 15 sec.Lasts 12 sec.
Feu de joie de Fouettard
:
New name : Limbflayer's BonfireYour attacks have a chance to cause you to burst into flame, burning all enemies within 8 yards for 25600 to 38400 damage every 3 sec for 15 sec.Lasts 12 sec.
Feu de joie de Fouettard
:
New name : Limbflayer's BonfireYour attacks have a chance to cause you to burst into flame, burning all enemies within 8 yards for 25600 to 38400 damage every 3 sec for 15 sec.Lasts 12 sec.
Rempart
:
Reflects the next 0 spells for 86 sec.
Flèches enflammées
:
Sets an enemy on fire, inflicting 75 Fire damage every 2 sec. for 8 sec.
Appel de la meute
:
Calls forth lesser beasts to assist in combat.combat.Pack Beasts can become flame touched with Spirit of the Rylak, causing their corpses to smolder with intense flames.
Appel aux armes
:
Calls upon the forces of your garrison to assault an area. Ranged forces will bombard the area for 15 sec.until cancelled.
Appel aux armes
:
Calls upon the forces of your garrison to assault an area for 1530 sec.
Appel aux armes
:
Calls upon the forces of your garrison to assault an area for 1530 sec.
Appel aux armes
:
Calls upon the forces of your garrison to assault an area for 1530 sec.
Cascade
:
Launch a Holy bolt that grows in power with distance, healing an ally for up to (83.05% of Spell power), and then bouncing to additional allies 4 times. Each time it bounces, it splits into 2 bolts, never healing the same target twice.
Cascade
:
Launch a Holy bolt that grows in power with distance, healing an ally for up to (83.05% of Spell power), and then bouncing to additional allies 4 times. Each time it bounces, it splits into 2 bolts, never healing the same target twice.
Énergie caustique
:
Arcane energy blasts the target, inflicting 5000045000 Arcane damage every second. In addition, this effect reduces all healing received by 35%. This effect pierces all immunities and damage reductions.
Alignement céleste
:
The Druid gains 20% damage and 2050% damage and 25% haste for 15 sec.
:
Deals 5.148%6.1776% of Spell power) * 5] additional Holy damage over 15 sec. Stacks up to 5 times.
Chaîne-harpon
:
Lashes out with a chain that inflicts 7500 Physical damage and pulls the targetan enemy to the caster.
Salve de guérison
:
Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 34 targets, but the healing energy is diminished by 50%15% for each successive target.
:
Hurls a lightning bolt at the enemy, dealing (45.9833%46% of Spell power) Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
Charge coupante
:
Charge to a nearby enemy slashing them, inflicting 7500 Physical damage every 1 sec for 6 sec.
Onde de chi
:
A wave of Chi energy to flows through friends and foes, dealing (1 + 1 * Attack power * 0.757) Nature damage or (0 + 1 * Attack power * 0.757) healing.flows through you, dealing Nature damage to the target enemy and returning healing to you.
Onde de chi
:
A wave of Chi energy to flows through friends and foes, dealing 1 + 1 * Attack power * 0.757500 Nature damage or 0 + 1 * Attack power * 0.757500 healing.
:
Shapeshift into an alternate Cat Form, increasing movement speed by 25%30% and allowing the use of Cat Form abilities, while retaining the ability to cast non-damaging Druid spells. Also protects the caster from Polymorph effects, reduces damage taken from falling, and increases Versatility by 5%.The act of shapeshifting frees the caster of movement impairing effects.
Epuration
:
Dispels magic on the target, removing 1 harmful $lspell:spellsharmful spells while applying increased attack and casting speed.
Coup colossal
:
Yalnu rears back and slams the ground, inflicting 80000 Physical damage to all enemies in front of him, stunning them for 5 sec. In addition, this effect inflicts 8000040000 Physical damage to all enemies.
Souffle cadavérique
:
Inflicts 7920 to 80807800 to 8200 Nature damage every second to frontal enemies, and reduces their healing taken by 7920 to 8080%.7800 to 8200%.
:
Corrupts the target, causing (162%194.4% of Spell power) Shadow damage over 18 sec.
Corruption
:
Corrupts the target, causing (162%194.4% of Spell power) Shadow damage over 18 sec.
Corruption Triggers Crit
:
Your Corruption and Immolate periodic effects have a chance to increase the critical strike chance of your next Haunt, Shadow Bolt, or Incinerate by 10% for the next 10 sec.
Tir de riposte
:
Interrupts spellcasting, preventing any spell in that school from being castsilencing the spellcaster for 3 sec.
Contresort
:
Counters the enemy's spellcast, preventing any spell from that school of magic from being castsilencing the target for 6 sec.
Éclair de jade crépitant
:
Channel Jade lightning, causing Nature damage over 4 secNature damage every 1 to the target and sometimes knocking back melee attackers.for 4 sec.
Fléau cramoisi
:
Your successful melee attacks on targets infected with your Blood Plague have a 10% chance to make your next PestilenceBlood Boil or Death and Decay cost no runes.
:
Finishing move that slashes at the flesh of all enemies within 810 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : ]) damage 2 points: ]) damage 3 points: ]) damage 4 points: ]) damage 5 points: ]) damage
:
Finishing move that slashes at the flesh of all enemies within 810 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : ]) damage 2 points: ]) damage 3 points: ]) damage 4 points: ]) damage 5 points: ]) damage
Frappe du croisé
:
Inflicts damage to an enemy and increases the Holy damage it takes. from Crusader Strike. Can be applied up to 5 times.
Sombre communion
:
Beckons a spirit towards the caster, consuming them if they get within range.If devoured, this unit heals the caster for 20% of their life, and increases their damage done by 20%10%.
Sombre communion
:
Heals the target for 20% of its life and increases the damage they deal by 20%10%.
Désactivation du portail d’accès
:
Reagent
Pierre d'accès ogre
amount decreased from 117491 to 25.
Désactivation du portail d’accès
:
Reagent
Pierre d'accès ogre
amount decreased from 117491 to 25.
Désactivation du portail d’accès
:
Reagent
Pierre d'accès ogre
amount decreased from 117491 to 25.
Désactivation du portail d’accès
:
Reagent
Pierre d'accès ogre
amount decreased from 117491 to 25.
Désactivation du portail d’accès
:
Reagent
Pierre d'accès ogre
amount decreased from 117491 to 25.
Désactivation du portail d’accès
:
Reagent
Pierre d'accès ogre
amount decreased from 117491 to 25.
Mort et décomposition
:
Shadow damage inflicted every 1 sec. to all targets in the affected area for 3 sec.
Voile mortel
:
Fire a blast of unholy energy, causing Shadow damage to an enemy target or healing damage from a friendly Undead target.
Frappe de mort
:
Focuses dark power into a strike that deals 95%114% Physical damage and heals you for 1.
Frappe de mort (main gauche)
:
Focuses dark power into a strike that deals 95%114% Physical damage and heals you for 1.
Défenseur Illona vaincue
:
New name : Defender Illona DefeatedDefender KaluumIllona has been defeated in combat. HeShe may be recruited at your barracks after heshe recovers.
Délation
:
Casts down the enemy with a bolt of Holy Light, causing Holy damage and preventing the target from causing critical effects for the next few seconds.4 sec.
Résonance destructrice
:
Imperator Mar'gok summons an Arcane mine under a random player that arms after 3 seconds. The minethat persists for 1 minute and triggers if any player enters its radius after it arms.Whenminute.If triggered, Destructive Resonance explodes, inflicting 280000inflicts 84000 Arcane damage to all players. within its radius when triggeredIn addition, this effect inflicts 196000 Arcane damage to the player that triggered it, increasing their Arcane damage taken by 45% for 30 sec.1 min and stunning them for 1.50 sec whenever they take Arcane damage.
Résonance destructrice
:
Imperator Mar'gok summons an Arcane mine under a random player that arms after 3 seconds. The minethat persists for 1 minute and triggers if any player enters its radius after it arms.Whenminute.If triggered, Destructive Resonance explodes, inflicting 280000inflicts 84000 Arcane damage to all players. within its radius when triggeredIn addition, this effect inflicts 196000 Arcane damage to the player that triggered it, increasing their Arcane damage taken by 45% for 30 sec.1 min and stunning them for 1.50 sec whenever they take Arcane damage.
Résonance destructrice : Déplacement
:
Imperator Mar'gok summons an Arcane mine under a random enemy that arms after 3 seconds. The mine persists for 1 minute and triggers if any player enters its radius after it arms.When triggered, Destructive Resonance explodes, inflicting 280000196000 Arcane damage to all players within its radius when triggered, increasing their Arcane damage taken by 45% for 30 sec.Displacement1 min.Displacement: Destructive Resonance grows to twice its original size over 30 seconds.
Résonance destructrice : Fortification
:
Imperator Mar'gok summons an Arcane mine under a random enemy that arms after 3 seconds. The mine persists for 2 minute and triggers if any player enters its radius after it arms.When triggered, Destructive Resonance explodes, inflicting 280000196000 Arcane damage to all players within its radius when triggered, increasing their Arcane damage taken by 45% for 30 sec.Fortification1 min.Fortification: Destructive Resonance persists for 2 minutes.
Résonance destructrice : Réplication
:
Imperator Mar'gok summons an Arcane mine under a random enemy that arms after 3 seconds. The mine persists for 1 minute and triggers if any player enters its radius after it arms.When triggered, Destructive Resonance explodes, inflicting 280000196000 Arcane damage to all players within its radius when triggered, increasing their Arcane damage taken by 45% for 30 sec.Replication1 min.Replication: When Destructive Resonance detonates or expires, two additional Destructive Resonances are created nearby.
Châtiment destructeur
:
Inflicts 104500 to 115500 Physical damage.
Châtiment destructeur
:
Inflicts 137750 to 152250 Physical damage and knocks the enemy back.
Dissuasion
:
You deflect all attacks and take 75% less damage for 10 sec. Additionally, you have a 100%50% chance to reflect spells back at the attacker.
Faire exploser la grenade en fer
:
New name : Detonate Iron GrenadeThrow the Iron Gernade before it explodes in your hand and inflicts 800 Physical damage.
Détoxification
:
Dispels magic on the target, removing 1 harmful spell and applying a periodic heal over time for 1.
Assemblage délicat de Didi
:
Rerolls the secondary properties of a pair of goggles or gun.Can only be used on items created with the Engineering profession.stats of an Engineered gun or goggles with item level 640 or higher.
:
New name : reuseLeaps away from the current target.
Désengagement
:
Leaps back from nearby enemies.
Dissipation de la magie
:
Dispels Magic on the target, removinga friendly target. Removes 1 harmful spell from an ally or 1 beneficial spell from an enemy.and makes them immune to Magic for 5 sec.
:
New name : Shadowy InsightYour Greater Heal and Prayer of Healing have a 40% chance to make your next Prayer of Mending not trigger its cooldown and jump to each target instantly.
Supplique divine
:
Caster's healing increased by 15% and spell haste by 20% for 15 sec.
Tempête divine
:
An instant weapon attack that causes Holy damage to up to 4 enemies within 0 yards.to all enemies and healing to all friends within 8 yards.
Emprise
:
Takes control of a humanoid enemy up to level 25 for 15 sec., but increasesan enemy and decreases the time between its attacks by 25% for 15 sec.
Sérum anti-venin des flots noirs
:
New name : Blackwater Anti-VenomTarget is cured ofCures poisons up to level 100 and reduces the duration of newly applied poisons by 50% for 2 min. Only works in Draenor. Cannot be used in instances.
Huile d’ammonite de feu
:
New name : Fire Ammonite OilTarget is cured ofCures diseases up to level 100 and reduces the duration of newly applied diseases by 50% for 2 min. Only works in Draenor. Cannot be used in instances.
:
Your spells and abilities have a chance to cause your next Specialization 0short cooldown spell or abilitySpecialization 1Lava Burst, or Frost ShockSpecializationFrost Shock, or EarthquakeSpecialization 2Lava Lash, Stormstrike, Frost Shock, or Fire NovaSpecialization 3Riptide, Healing RainUnleash Life, or Purify Spirit not to incur its cooldown.
:
Your spells and abilities have a chance to cause your next Specialization 0short cooldown spell or abilitySpecialization 1Lava Burst, or Frost ShockSpecializationFrost Shock, or EarthquakeSpecialization 2Lava Lash, Stormstrike, Frost Shock, or Fire NovaSpecialization 3Riptide, Healing RainUnleash Life, or Purify Spirit not to incur its cooldown.
:
Your spells and abilities have a chance to cause your next Specialization 0short cooldown spell or abilitySpecialization 1Lava Burst, or Frost ShockSpecializationFrost Shock, or EarthquakeSpecialization 2Lava Lash, Stormstrike, Frost Shock, or Fire NovaSpecialization 3Riptide, Healing RainUnleash Life, or Purify Spirit not to incur its cooldown.
Sceaux surpuissants
:
New name : Empowered SealsYour Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
Infusion énergisante
:
Attack speed increased by 20% and multistrike chance increased by 10% for 12 sec.
Amélioration d’armure
:
Tunes up an engineered gun or pair of goggles in stage 1, increasing item level to 630.Upgrades item level 640 Engineered guns or goggles to 655.
Amélioration d’armure
:
Tunes up an engineered gun or pair of goggles in stage 2, increasing item level to 640.Upgrades item level 655 Engineered guns or goggles to 665.
Exécution (main gauche)
:
Attempt to finish off a wounded foe, causing 210%252% Physical damage. Only usable on enemies that have less than 20% health.
:
Blasts the target with Holy Light, causing (117.1%140.52% of Attack power) Holy damage and generating 1 Holy Power.Your autoattacks have a 20% chance of resetting the cooldown of your Exorcism.
Extraction du mal
:
Heal yourself for * ] to * ], and deal 33% of the amount healed as Nature damage to an enemy within 10 yards. Generates 1 Chi.
Projection de magie : Feu
:
Ko'ragh expels Fire magic inflicting 15000 Fire damage every second for 10 sec. to all players. When Expel Magic: Fire expires, it inflicts 100000 Fire damage to all allies within 75 yards.
Projection de magie : Feu
:
Ko'ragh expels Fire magic inflicting 15000 Fire damage every second for 10 sec. to all players. When Expel Magic: Fire expires, it inflicts 100000 Fire damage to all allies within 75 yards.
Projection de magie : Givre
:
Ko'ragh expels an orb of Frost that inflicts 10000090000 Frost damage to all players. The orb persists for 20 sec and slows movement speed of all players within 30 yards by up to 85%. The snare effect of Expel Magic: Frost decreases as a player stands farther away from the expelled orb.
Projection de magie : Givre
:
Ko'ragh expels an orb of Frost that inflicts 10000090000 Frost damage to all players. The orb persists for 20 sec and slows movement speed of all players within 30 yards by up to 85%. The snare effect of Expel Magic: Frost decreases as a player stands farther away from the expelled orb.
Projection de magie : Ombre
:
Ko'ragh expels Shadow magic, inflicting all players with a heal absorption effect that prevents up to 175000140000 healing received.
Tir explosif
:
Inflicts weapon damage and additional Fire damage to an enemy and anyall of its nearby allies.
Éventail de couteaux
:
Deals Physical damage to all targets in 15 yards.
Festin de sang
:
Feed up to 25 people in your raid or party with a Feast of Blood.RestoresBlood.In so doing, you have a chance to obtain the recipe.Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 125 in your highest secondary stat for 1 hour.
Festin des flots
:
Feed up to 2510 people in your raid or party with a Feast of the Waters.RestoresWaters.In so doing, you have a chance to obtain the recipe.Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain125 in your highest secondary stat for 1 hour.
Frénésie affamée
:
Oshir beginsenters a feeding frenzy and must be attacked with: Stun, Fear, Disorient, Knockback & Silencedamaged for 0% of his maximum health to release his victim.
Frénésie affamée
:
Oshir beginsenters a feeding frenzy and must be attacked with: Stun, Fear, Disorient, Knockback & Silencedamaged for 10% of his maximum health to release his victim.
Champ démoniaque
:
Overwhelmed by runes of demonic origin, this creatureentity phases out of reality. Overloading all nearby Fel Runes clears this effect, returning the unitentity to reality.
Champ démoniaque
:
New name : Fel Fire FieldOverwhelmed by runes of demonic origin, this creatureentity phases out of reality. Overloading all nearby Fel Runes clears this effect, returning the unitentity to reality.
Champ démoniaque
:
New name : Fel Fire FieldOverwhelmed by runes of demonic origin, this entity phases out of reality. Overloading all nearby Fel Runes clears this effect, returning the entity to reality.
Gangrétincelle
:
Tendrils of Fel fire reach out from a Fel Pool, leaving burning patches of flame on the ground.These patches inflict 1250025000 Fire damage every 1 sec. to any players within them.
Gangrétincelle
:
Tendrils of Fel fire reach out from a Fel Pool, leaving burning patches of flame on the ground.These patches inflict 1250025000 Fire damage every 1 sec. to any players within them.
Fel Spark Periodic Creation
:
Tendrils of Fel fire reach out from a Fel Pool, leaving burning patches of flame on the ground.These patches inflict 1250025000 Fire damage every 1 sec. to any players within them.
Crachat fétide
:
Inflicts 19511 to 2048919500 to 20500 Nature damage to the enemy target.
Crachat fétide
:
Inflicts 19511 to 2048939022 to 40978 Nature damage to the enemy target.
Crachat fétide
:
Bonemaw slimes his current target with a fetid spit, inflicts 19500 to 2050039000 to 41000 Nature damage to the enemy target.If he has no valid targets in melee range, he will spit uncontrollably.
Poings de fureur
:
Pummel all targets in front of you, stunning them and dealing 18.57.32 * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 18.57.32 * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Poings de fureur
:
Pummel all targets in front of you, stunning them and dealing 18.57.32 * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1)) + 5 * 18.57.32 * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] / 2] damage over 4 sec. Deals reduced damage to secondary targets.
Fixer
:
The caster focuses their attention on a single target.
Infusion de flammes
:
InflictsPack Beast corpses smolder with intense heat, inflicting 20625 Fire damage every 1 sec. to enemies in the fire.
Flot de flamme
:
Deals 87500 Fire damage every 1 sec.
Crachat enflammé
:
Inflicts Fire Damage.
Lance-flammes
:
Incinerates Creeping Moss and provides Burning Infusion.Inflicts 48750 to 51250 Fire damage to enemies in a 10 yard frontal cone.2
Lance-flammes
:
Inflicts 48750 to 51250 Fire damage to enemies in a 10 yard frontal cone.
Flèche enflammée
:
Shoots at an enemy, inflicting Fire damage.15000 Fire damage every 2 sec. for 10 sec.
Entaille enflammée
:
Makogg dashes forward spinning his massive blade, inflicting 55000 Fire damage to all enemies.
Sujet : défenseur Illona
:
New name : Follower: Defender IllonaKaluumIllona always dreamt of one day joining the ancient Auchenai order. When Exarch Maladaar sent out a call for help to any willing and able draenei, Kaluum took up hisIllona took up her grandfather's armor and set off to his destiny.her destiny.
Nova de force
:
Imperator Mar'gok releases a nova of Arcane energy that inflicts 3000036000 Arcane damage every 0.5 sec. to all players within the nova's area of effect.
Nova de force : Réplication
:
Imperator Mar'gok releases a nova of Arcane energy that inflicts 3000036000 Arcane damage every 0.5 sec. to all players within the nova's area of effect.
Distinction de gladiateur
:
Reduces damage taken by 10%.You take 10% less damage from players.
Totem épouvantable
:
Summons a Foul Totem at the feet of the caster for 25 sec that periodically fires a fiery blob of Fel magic at a random location, inflicting Fire damage upon impact to enemies within 3 yards.nearby.
Totem épouvantable
:
Summons a Foul Totem at the feet of the caster for 25 sec that periodically fires a fiery blob of Fel magic at a random location, inflicting Fire damage upon impact to enemies within 3 yards.nearby.
Totem épouvantable
:
Summons a Foul Totem at the feet of the caster for 25 sec that periodically fires a fiery blob of Fel magic at a random location, inflicting Fire damage upon impact to enemies within 3 yards.nearby.
Totem épouvantable
:
Summons a Foul Totem at the feet of the caster for 25 sec that periodically fires a fiery blob of Fel magic at a random location, inflicting Fire damage upon impact to enemies within 3 yards.nearby.
Ralentissement givrant
:
Throws a Frost Trap on the ground, which when tripped, inflicts 14250 to 15750 Frost damage and roots all enemies within 6 yards for 6 sec.
Œuf de wyrm de givre
:
Summons a Frost Wyrm in the Road of Glory, to fight for your faction.dealing Frost damage to all enemies and freezing them for 30 sec. Can only be used in the Road of Glory within Ashran.
Enfonce-porte
:
Siegemaster throws Gatecrasher into the ground creating a small earthquake that inflicts 35000 Physical damage every 1 sec.
Genèse
:
Sprouts when Genesis completes if not Trampled.
Loup fantôme
:
Turns the Shaman into a Ghost Wolf, increasing speed by 20%movement speed by 20% and attack speed by 20%.and size by 20%.
Don du buffle
:
Your autoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere visible only to you. Moving through this Healing Sphere will heal you for 0 + Attack power * 0.375).1.
Don du buffle
:
Your autoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere visible only to you. Moving through this Healing Sphere will heal you for 0 + Attack power * 0.375).1.
Don du buffle
:
Your autoattack multistrikes can trigger Gift of the Ox, summoning a Healing Sphere visible only to you. Moving through this Healing Sphere will heal you for 0 + Attack power * 0.375).1.
:
While not in an Eclipse state, critical attacks done to you restore 20 Solar or Lunar energy, whichever is more beneficial to you. This effect can only occur once every 6 sec.$esc159448
Déflagration mitrailleuse
:
Fires a blast of grapeshot inflicting 69375 to 80625 Physical damage and knocking the target back.at a player, inflicting 0 Fire damage to players within a cone.
Liane avide
:
Dulhu wraps a random player in vines, pulling them towards him and ImpalingSlashing at them.
Fiole de graisse
:
Throws a bottle of slippery grease.
Grand banquet du brasseur
:
Set out a Great Banquet of the Brew to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 28 in a stat for 1 hour.
Grand banquet de grillades
:
Set out a Great Banquet of the Grill to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 28 in a stat for 1 hour. May benefit some more than others.
Grand banquet de plats au four
:
Set out a Great Banquet of the Oven to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 28 in a stat for 1 hour. May benefit some more than others.
Grand banquet de plats mijotés
:
Set out a Great Banquet of the Pot to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 28 in a stat for 1 hour. May benefit some more than others.
Grand banquet d’assortiments vapeur
:
Set out a Great Banquet of the Steamer to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 28 in a stat for 1 hour. May benefit some more than others.
Grand banquet de spécialités au wok
:
Set out a Great Banquet of the Wok to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 28 in a stat for 1 hour. May benefit some more than others.
Grand banquet pandaren
:
Set out a Great Pandaren Banquet to feed up to 2530 people in your raid or party!Restores 30000 health and (7500 / 5 * 20.000000) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 31 in a useful stat for 1 hour.
UNUSED
:
New name : UNUSEDIncreases armor by 500 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
:
You Guard against future attacks, absorbing 2.26711.335) + 1) * 1] magical damage for 30 sec. Any heals you apply to yourself while Guarding are increased by 30%.
Blessures hémorragiques
:
The caster inflicts a gushing wound on the target inficting Physical damge every 1 sec for 8 sec.
Tir-trippes
:
Fires a slug inflicting 100% weapon damage. 9500 Physical damage.
Marteau de la justice
:
Stuns a target and causes that target to take 50% increased damage for 12 sec.
Marteau du vertueux
:
An instant strike that causes 100%120% Physical damage.
Marteau du vertueux
:
An instant strike that causes 100%120% Physical damage.
Marteau du vertueux
:
Hammer the current target for 35%42% weapon damage, causing a wave of light that hits all targets within 8 yards for 20%24%
Marteau du vertueux
:
Hammer the current target for 35% weapon damage, causing a wave of light that hits all targets within 8 yards.for 20%
Présence obsédante
:
Enemies within 6 yds. are shaken, reducing their attack and cast speed by 20%.
Coup de tête
:
Gores an enemy inflicting Physical damage.and causes the enemy to bleed inflicting Physical damage every 5 sec for until cancelled.
Soins
:
A slow casting spell that heals a single target for 508 to 592.up to 592 hit points.
:
An instant strike that deals 65%78% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
:
An instant strike that deals 65%78% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
Hémorragie
:
Damage over time effect equal to the total damage of the initial weapon damage.Inflicts weapon damage on the target followed by periodic damage every 1 sec. over 5 sec.
Maléfice
:
Transforms an enemy into a frog, rendering it unable to attack or cast spells for 12 sec. Also causes the target to take 50% increased damage from all sources.
Nova sacrée
:
Causes an explosion of holy light around the caster, causing (28.6% of Spell power) Holy damage to all nearby enemy targets within 12 yards and healing up to 5 nearby targets within 12 yards for (46.1988%92.3976% of Spell power).
Radiance sacrée
:
Imbues a friendly target with radiant energy, healing that target for (151.319% of Spell power) and all allies within 10 yards for (half that amount.Healing effectiveness diminishes for each player target beyond 6.151.319% of Spell power).
Bouclier sacré
:
Throws a shield of Holy energy, inflicting Holy damage upon impact and additionally blocking sight and movement for 20.5030 sec.
Châtiment sacré
:
Smites antarget enemy, inflicting Holy damage.
Tornade hurlante
:
The gale winds inflict Nature damage to enemies within 10 yds. and reduce movement speed by 30%.
Tornade hurlante
:
The gale winds inflict Nature damage to enemies within 10 yds. and reduce movement speed by 30%.
Douleurs stomacales
:
Increases damage Oregorger deals by 50%.
Ouragan
:
A Solar spell that Creates a violent storm in the target area causing 15.825% of Spell power125 Nature damage to enemies every 1 sec. Lasts 10 sec. Druid must channel to maintain the spell.5 sec. and reducing movement speed by 20% for 10 sec.
Ouragan
:
Creates a violent storm in the target area causing 15.825% of Spell power125 Nature damage to enemies every 1 sec. Lasts 10 sec. Druid must channel to maintain the spell.5 sec. and reducing movement speed by 20% for 10 sec.
Défibrillateur 9000-XL en surcharge
:
Neesa springs up from her feign death and powers up her jumper cables releasing a chain of lightning, reviving and healing her teammates for 15% heath.
Bloc de glace
:
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.Also causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
:
Protects a friendly target for 30 sec. The next 3 melee attackersattacks will trigger a Frost Nova, freezing all enemies within 10 yds for 5 sec.
:
Instantly attack the target, causing (74%200% of Attack power) damage and healing you for 25%15% of your maximum health.Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.Replaces Victory Rush.
Tranchoir de la fournaise
:
Gruul slashes at his primary target, inflicting 700000 Physical damage and increasing damage taken by subsequent Inferno Strikes by 20% per application. This burning slash will also inflict 20000780000 to 820000 Fire damage split evenly amongst additional enemies in front of the caster, burning them for 780000 to 82000020000 Fire damage every 23 seconds.
Frappe du feu d’enfer
:
Gruul slashes at his primary target, inflicting 700000 Physical damage and increasing damage taken by subsequent Inferno Strikes by 20% per application. This burning slash will also inflict 20000780000 to 820000 Fire damage split evenly amongst additional enemies in front of the caster, burning them for 780000 to 82000020000 Fire damage every 23 seconds.
Innervation
:
Target gains 40%50% increased haste for $sd.10 sec.
Grenade en fer
:
New name : Iron GrenadeThrow the Iron Gernade away before it explodes! Inflicts 5000 Physical damage to enemies caught in the area.
Grenade en fer
:
New name : Iron GrenadeThrow the Iron Gernade away before it explodes! Inflicts 5000 Physical damage to enemies caught in the area.
Projectile de Fer
:
Fires an iron slug inflicting 100% weapon damage.10000 Physical damage.
Rage du combat de Fer
:
New name : Iron Battle-RageRoars a commanding warcry, increasing the attack speed of all allies within 6 yards by 25%.200 yards by 75%.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Hunter WoD PvP Beast Mastery 4P Bonus
:
You and your pet share diminishing returns from crowd control effects.
Item - Mage PvP Set 4P Bonus
:
Reduces the cooldown on Alter Time by 0 sec.Ice Block by 30 sec.
Item - Monk T17 Mistweaver 2P Bonus
:
Consuming a 5 stack of Vital MistMists generates 2 Chi.
Item - Priest WoD PvP Shadow 4P Bonus
:
Shadow Orbs spent on Psychic Horror are refunded at a rate of 1 Shadow Orb per 53 sec.
Item - Warlock WoD PvP Destruction 4P Bonus
:
Conflagrate generates 3 extra stacks of Backdraft.Reduces the cooldown of Conflagrate by 3 sec.
:
Clobber the target with your staff, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Chop the target with your axe, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Bludgeon the target with your mace, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Slice the target with your sword, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
:
Spear the target with your polearm, dealing * (1 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + Attack power / 3.5 - 1))] to * (1 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + Attack power / 3.5 + 1))] damage and generating 1 Chi.
Chausse-trapes dentelées
:
Jagged caltrops shred your legs inflicting 17500 Physical damage every 1 sec, and reducing your movement speed by45%.
Tranchante crantée
:
Strikes an enemy with jagged weapons, inflicting Physical damage immediately as well as every 2 sec for 8 sec.3 sec for 9 sec.
Fracasse-tonneau
:
Smash a keg of brew on the target, dealing * ] to * ] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
:
Smash a keg of brew on the target, dealing * ] to * ] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.
Fracasse-tonneau
:
Smash a keg of brew on the target, dealing to Physical damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Generates 2 Chi.4 sec.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict 1.5751.89)] * 1] damage to its target. 25 yard range.
Boîte à musique de Kowalski
:
Emits a soothing tune to all enemy creatures within 30 yards, reducing their range at which they detect enemies. The Music Box lasts for 1 hour until it has to be wound up again.
Lasso
:
Lasso a young Talbukbeast, taming it after 12 min. If the Talbukbeast runs too far, the rope will break.break.Can only be used while mounted.
Barrage de magma
:
Ironwing Flamespitter rears back, blasting lava balls at nearby enemies that inflict #s1 Fire damage.
:
Unleash a blast of superheated flame at the enemy, dealing (61.097%61% of Spell power) Fire damage and then jumping to additional nearby enemies. Damage is increased by 10% after each jump. Affects up to 5 total targets.
:
Unleash a blast of superheated flame at the enemy, dealing (61.097%61% of Spell power) Fire damage and then jumping to additional nearby enemies. Damage is increased by 10% after each jump. Affects up to 5 total targets.
Déflagration de lave
:
Ironwing Flamespitter rears back, blasting lava balls in front of him that inflict #s1 Fire damage every 1 sec.
Horion de lave
:
Blasts a nearby target with lava, interrupting casts and inflicting periodic Fire damage over 5 sec.
Apprentissage
:
Provides the plans needed to build a Sparring ArenaGladiator's Sanctum building in your Garrison.
Apprentissage
:
Provides the plans needed to upgrade your Sparring ArenaGladiator's Sanctum building to level 2.
Apprentissage
:
Provides the plans needed to upgrade your Sparring ArenaGladiator's Sanctum building to level 3.
Piété de Liadrin
:
Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
Fleur de vie
:
Heals the target for over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for 1].Duration1 * 3].Duration refreshed by casting Regrowth or Healing Touch on the target.Lifebloom can be active only on one target at a time
:
When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, or Healing Touch you plant a Living Seed on the target.When the target is next attacked, the Living Seed will bloom and heal for 30%50% of the initial amount healed. Lasts 15 sec.
:
When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, or Healing Touch you plant a Living Seed on the target.When the target is next attacked, the Living Seed will bloom and heal for 30%50% of the initial amount healed. Lasts 15 sec.
Chargement
:
Increases the heat of the Blast Furnace by 21.
Chargement
:
Periodically increases the heat level of the Blast Furnace by 21.
:
Fires a Black Arrow at the target, dealing (141.6%169.92% of Attack power) damage over 18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks.
Inspiration lunaire
:
Moonfire is now usable while in Cat Form, generates 1 combo point, deals damage based on attack power, and costs 30 energy.
:
A Lunar spell that burns the enemy for (47.25%56.7% of Spell power) Arcane damage and then an additional (337.5%405% of Spell power) Arcane damage over 20 sec.
Course effrénée
:
Borka the Brute charges forward trampling over anything in his path inflicting 87875 to 10212560125 to 69875 Physical damage and interrupting spell casts for 3 sec.
Course effrénée
:
Borka the Brute charges forward trampling over anything in his path inflicting 87875 to 10212560125 to 69875 Physical damage and interrupting spell casts for 3 sec.
Course effrénée
:
Borka the Brute charges forward trampling over anything in his path inflicting 87875 to 10212560125 to 69875 Physical damage and interrupting spell casts for 3 sec.
Geyser de magma
:
Ragnaros notices the cluster of four or more enemies and takes advantage, forming a Magma Geyser at the location! Magma Geyser inflicts 1500 Fire damage every 5 sec, knocking the enemies away and melting any nearby Breadth of Frost!
Totem de magma
:
Summons a Magma Totem with 5 health at the feet of the caster for 59 sec that causes (8.5%10.2% of Spell power) Fire damage to creatures within 0 yards every 2 seconds.
Élixir de sang de Troll majeur
:
Regenerate 11 health every 5 sec for 1 hour. Guardian Elixir.
Défibrillateur 9000-XL défectueux
:
Neesa's jumper cables crackle releasesand release a chain of lightning, inflicting 35000 Nature damage to 3 enemies.
Thé de mana
:
Consumes mana tea, granting increased haste and critical strike rating forchance 15 sec.
Vérité de Maraad
:
Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
Appel sanglant de Marak
:
Marak's blood magic takes hold in players affected by Blood Ritual, making them preferred targets for future Blood Rituals and increasing their damage taken from Blood Ritual by 100%.This effect stacks.400%.
Désigné pour mourir
:
Mark the target, increasing the damage it takes by 5% for 30 sec.Cooldown reset if the target dies within 30 sec.25% for 30 sec.
Flèche de terre météorique
:
The pale shaman magically rips a spire of earth from a nearby mountain and sends it hurtling towards the raid, inflicting 1000000 Nature damage divided among all players affected.If the spire does not hit any players, it ruptures the earth, inflicting 166500 to 193500 Nature damage to all players.
Puissance des Chanteguerres
:
The Fury of the Warsong increases damage done by 100%50% and movement speed by 30% for 12 sec.
Fouet mental
:
Inflicts periodic Shadow damage to an enemy and reduces its movement speed by 50% for 3 sec.
Gel de l’esprit
:
Strike the target's mind with cold, dealing Frost Damage and interrupting spellcasting while also preventing any spell in that school from being castinterrupting spellcasting and silencing the caster for 4 sec.
Incandescence mentale
:
Causes an explosion of shadow magic around the target, dealing 22.5% of Spell power) * 5] Shadow damage over 5 secperiodic Shadow damage to all enemies within 10 yards around the target every 1 sec. over 5 sec.
Incandescence mentale
:
Causes an explosion of shadow magic around the target, causing (22.5% of Spell power Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
Rage terrestre
:
Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing / 2] Fire damage to your most recently attacked target.target.Also increases the damage of your Earthquake by 16%.
Rage terrestre
:
Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing / 2] Fire damage to your most recently attacked target.target.Also increases the damage of your Earthquake by 16%.
Voie en fusion
:
Covers your feet in blazing magma.magma.Usable only in Draenor.
Éclat lunaire
:
A Lunar spell that burns the enemy for (47.25%56.7% of Spell power) Arcane damage and then an additional (337.5%405% of Spell power) Arcane damage over 20 sec.
Flèches multiples
:
Fires several missiles, hitting your current target and all enemies within 8 yards.for 277 to 323%# Physical damage.
Estropier
:
Instantly attacks with both weapons.66% MH, 33% OH).
Soins naturels
:
Cures harmful effects on the friendly target, removing all Magic, Curse, and Poison effects while healing 1% of the current friendly target's health.current friendly target while restoring 5% of their health every 5 sec. for 5 sec.
Veille de la nature
:
Healed for 16%30% of single-target damage done by a nearby friendly Druid.
Veille de la nature
:
Nature damage taken equal to 16%30% of single-target healing done by a nearby friendly Druid.
Poix nécrotique
:
Bonemaw spews a Necrotic Pitch over a random player's location, inflicting 2000015000 Shadow damage every second and reducing movement speed by 75%.
:
A powerful disease that deals (1.5%1.8% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
:
A powerful disease that deals (1.5%1.8% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
:
A powerful disease that deals (1.5%1.8% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
Éruption nocive
:
Inflicts 10023125 to 26875 Nature damage to all enemies within 8 yards, knocking them back.
Présage de mort
:
Deals up to 48750 to 51250 Shadow damage to all enemies within 60 yards.
Énergie débordante
:
Arcane energy bleeds from the rune stone, inflicting 1500000 Arcane damage to enemies it comes into contact with. If the energy reaches the ground, it explodes, inflicting 7500067500 Arcane damage to all enemies.enemies.This effect pierces all immunities and damage reductions.
Énergie débordante
:
Arcane energy bleeds from the rune stone, inflicting 1500000 Arcane damage to enemies it comes into contact with. If the energy reaches the ground, it explodes, inflicting 7500067500 Arcane damage to all enemies.enemies.This effect pierces all immunities and damage reductions.
Énergie débordante
:
Arcane energy bleeds from the rune stone, inflicting 1500000 Arcane damage to enemies it comes into contact with. If the energy reaches the ground, it explodes, inflicting 7500067500 Arcane damage to all enemies.enemies.This effect pierces all immunities and damage reductions.
Frappe écrasante
:
New name : Overhead SmashSlams the ground, inflicting 48750 to 51250 Nature damage to all enemies in a line in front of the caster. The blast inflicts an additional 48750 to 51250 Nature damage to all nearby enemies.
Accabler
:
Leaps to an enemy, inflicting Physical damage and stunning that target for 1 sec.
Peindre la cible
:
Paint a target location, causing a powerful warhead to land there after 10 sec, dealing 500000 Fire damage to all enemies within 40 yards.
Paralysie
:
Incapacitates the target for 15 sec.Only one target can be affected at a time.
Pénitence
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 128.456%154.147% of Spell power) * 3] healing to an ally over 2 sec.
Pénitence
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 128.456%154.147% of Spell power) * 3] healing to an ally over 2 sec.
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 128.456%154.147% of Spell power) * 3] healing to an ally over 2 sec.
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 128.456%154.147% of Spell power) * 3] healing to an ally over 2 sec.
Fantasme
:
Fades out of existance and appears behind an enemy.
Clouer au sol
:
Hurls a spear at an enemy, inflicting 32606 to 37894 Physical damage to all nearby enemiesenemies within 25 yds. Enemies within 3 yards of the impact suffer much more damage and are pinned down by the spear.spear.Spears can become flame touched with Spirit of the Rylak, causing them to fling hot embers at enemies.
Clouer au sol
:
Hurls a spear at an enemy, inflicting 32606 to 37894 Physical damage to all nearby enemiesenemies within 25 yds. Enemies within 3 yards of the impact suffer much more damage and are pinned down by the spear.spear.Spears can become flame touched with Spirit of the Rylak, causing them to fling hot embers at enemies.
Clouer au sol
:
Hurls a spear at an enemy, inflicting 32606 to 37894 Physical damage to all nearby enemiesenemies within 25 yds. Enemies within 3 yards of the impact suffer much more damage and are pinned down by the spear.spear.Spears can become flame touched with Spirit of the Rylak, causing them to fling hot embers at enemies.
Coincé
:
Hurls a spear at an enemy, inflicting 32606 to 37894 Physical damage to all nearby enemiesenemies within 25 yds. Enemies within 3 yards of the impact suffer much more damage and are pinned down by the spear.spear.Spears can become flame touched with Spirit of the Rylak, causing them to fling hot embers at enemies.
Tir anesthésiant
:
Sets an enemy on fire, inflicting 50 Fire damage every 5 sec. for 9 sec.Slows an enemy and deals Physical damage.
Combattant de la fosse
:
While disarmed, siegemasters attack speed is increased by 45%.
Crachepeste
:
Deals 2000015000 Nature damage instantly and 4875 to 51253000 Nature damage every 1 sec. for 15 sec.2 sec. for 12 sec.
Métamorphose
:
Transforms an enemy into a sheep, forcing it to wander around for up to 15 sec. While wandering, the sheep cannot attack or cast spells.Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.
Infusion de puissance
:
Infuses the target with power, increasing spell casting speed by 20%25% and reducing the mana costcooldown of all spells by 20%. Lasts 15 sec.
Rapidité du prédateur
:
Your finishing moves have a 20% chance per combo point to make your next Entangling Roots, Healing Touch, Hibernate, or Rebirth becomeHealing Touch, Entangling Roots, or Rebirth instant, free, and castable in all forms, and to increase the healing done by Healing Touch by 50%.
Horreur psychique
:
Shadow Orbs spent on Psychic Horror are refunded over 53 seconds.
:
A devastating blow that consumes 3 stacks of your Lacerate on the target to deal 300% Physical damage, generate 15 Rage, and reduce damage taken by 20% for 10 sec.
Explosion pyrotechnique
:
Hurls an immense fiery boulder that causes (163% of Spell power) Fire damage and an additional (178.2% of Spell power) Fire damage over 18 sec.Getting two single-target non-periodic Fire critical strikes in a row will make your next Pyroblast instant, cost no mana, and deal 25% additional damage. a ball of flames at an enemy, inflicting Fire damage.
Explosion pyrotechnique
:
Hurls a ball of flames at an enemy, inflicting Fire damage.
Rayonnement de poison
:
Enforcer Sorka launches the chained harpoon attached to her arm at a player, impaling them and inflicting 111000 to 129000 Physical damage. She then pulls them towards her, steps through the shadows behind them, and kicks them, knocking them in the opposite direction she pulled them from.Poisons the target, causing them to radiate Nature damage to themselves and any other player within 10 yds.
Coup déchaîné
:
A mighty blow that deals 115%138% weapon damage from both melee weapons.
Coup déchaîné
:
A mighty blow that deals 115%138% weapon damage from both melee weapons.
Brochettes de rat mariné
:
New name : Pickled Rat SkewersCarefully eating around the bones, you enjoyed a special Ogre snack. It's a bit bland, but it leaves you feeling stronger and more lucid than ever. Haste increased by 25%.
Os cliquetants
:
The caster hurls ratting bones in every direction, inflicting 100% of Spell power19500 to 20500 Shadow damage to enemies within 30 yards.
Provocation téméraire
:
Nok'Gar howls an intimidating warsong, attacking him while active will trigger fear.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 187 stamina for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 187 stamina for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 125 critical strike for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 125 haste for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 125 mastery for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 125 multistrike for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 125 versatility for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 225 stamina for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 critical strike for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 haste for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 mastery for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 multistrike for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Rafraîchissement
:
Restores 170000 health and (42500 / 5 * 20.000000) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 versatility for 1 hour.hour.By tasting this dish, you might obtain the recipe.
Récupération
:
Heals the target for 277 to 323 and an additional 831 to 969 over 9 sec. Imbues the target with a burst of rejuvenating energy and restores additional health every 5 sec. for 10 sec.
:
Wounds the target, causing (459.72%551.664% of Attack power) bleed damage over 18 sec, and a final burst of (175.15%210.18% of Attack power) bleed damage when the effect expires.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 23706 Physical damage every 3 sec. for 30 sec.sec.Darmac then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 23706 Physical damage every 3 sec. for 30 sec.sec.Darmac then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 23706 Physical damage every 3 sec. for 30 sec.sec.Darmac then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 23706 Physical damage every 3 sec. for 30 sec.sec.Darmac then leaps back, inflicting the same bleed when landing.
Enchaînement tranchant
:
A sweeping attack cleaves nearby foesenemies, inflicting 20000 Physical damage.
Réparation
:
The caster attempts to repair a nearby Pressure Regulator for 2% of its maximum health.
Réparations d’objet
:
Combine with 4 Raw Beast Hide to restore this item for your garrison. Also grants 5 skill, up to a max of 600.
Repentir
:
Puts the enemy target in a state of meditation, incapacitating them for up to 15 sec.Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Âme retrouvée
:
Successfully recovering your soul empowers you, increasing all damage you deal by 33%and healing done by 40% for 20 sec.
Poigne pieuse
:
Throws a shield of Holy energy, inflicting Holy damage upon impact and additionally blocking sight and movement for 20.5030 sec.
Coup de pied du soleil levant
:
You kick upwards, dealing to damage and causingPhysical damage. The effectiveness of healing on the target by is reduced by 25% and all enemies within 8 yards to take 20% increased damage from your abilities for 15 sec.for 4 sec.
Roulade
:
Roll a short distance.Attack speed increased 20% for 12 sec.
Sphère sanglante
:
Ahri'ok summons an orb of blood to protect her most injured ally from 100000 damage, Causes if the shield is broken!absorbing 100000 damage, triggers a groupwide heal if broken by damage.
Assommer
:
Incapacitates the target for up to 8 sec.Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Lacération sauvage
:
Dreadfang snarls and leaps towards his prey mauling them savagely, reducing their movement speed by 45% and inflicting 25000 Physical damage each second.every 1 sec. for 6 sec.
Frappe du Fléau
:
An unholy strike that deals 65%78% Physical damage and 35% Shadow damage.
Totem incendiaire
:
Summons a Fire Totem with 5 health at the feet of the caster for 1 min that repeatedly attacks an enemy within 0 to 25 yards for (10.3282%14.8726% of Spell power) Fire damage.
Braises chercheuses
:
Flings a burning emberHeavy Spears catch flame, flinging burning embers at a random enemyenemies, inflicting 19887 to 23113 Fire damage.
Morsure de serpent
:
Causes (125.6%150.72% of Attack power) Nature damage over 15 sec.
Lance dentelée
:
Throws a serrated spear at an enemy inflicting 5000 Physical damage every 1 sec for 6 sec.
Rayon d'ombre
:
The Shadow Prisons radiate damage between each other, rooting targetsdismounting, snaring, and inflicting 75000 Shadow damage every second to enemies caught in the path.
Trait de l’ombre
:
Hurls a bolt of dark magic at an enemy, inflicting 100% of Spell power) Shadow damage.19500 to 20500 Shadow damage.
Guérison de l’ombre
:
Heals friendly target for 42.9% of Spell power).190000 to 210000.
Rune d’ombre
:
Inflicts 10000075000 Shadow damage to enemies within 2 yards of a detonated rune.
Trait de l’ombre
:
New name : Shadow BoltFires a bolt of shadow energy at the targeted player, inflicting 20000 Shadow damage.
Trait de l’ombre
:
New name : Shadow BoltFires a bolt of shadow energy at the target, inflicting 16000 Shadow damage.
Brûlure de l’ombre
:
Instantly blasts a target below 20% health for 262.5%315% of Spell power) * 1.24] Shadow damage. Generates Burning Embers if the target dies within 5 sec.
Ombrefiel
:
Creates a shadowy fiend to attack the target. Lasts 12 sec.an enemy target for 12 sec.
:
Drains life from the target, causing Strikes the target and all enemies within 6 yards for (86% of Spell power) 0.334 * Spell power] * 6] Shadow damage and restoring 9% of the caster's healthinstant Shadowflame damage and an additional (135% of Spell power) Shadowflame damage and 12 Demonic Fury over 6 sec.
Frappe brisante
:
Siegemaster slams the ground inflicting 47500 Physical damage to all enemies within 6# yards.
Tir
:
Shoots at an enemy, inflicting 9750 Physical damage.
Lambeau
:
Shred the target, causing 1% Physical damage to the target. Awards 138 to 162 combo point.Being stealthed increases damage by 35% and doubles critical strike chance. Damage increased by 20% against bleeding targets.Physical damage and reducing the target's movement speed by 50% for 4 sec.
Tendons déchiquetés
:
Ogre traps snap closed around your ankles, slowing your movement by 15% and inflicting 8000 damage every second.1 sec for 7 sec.
Série de lacérations
:
Oshir pins his prey to the ground and rends them furiously, inflicting 25000 Physical damage each second.every 1 sec. for until cancelled.
Tourbillon lacérant
:
Inflicts weapon damage and an additional 800%200% Physical damage every 2 sec for 6 sec to enemies within 5 yards.
Attaque pernicieuse
:
Inflicts normal damage plus a bonus to an enemy. a sinister strike upon an enemy.
Entaille
:
Guardian Dulhu lashes out at his Grasping Vine target, inflicting 50000 Physical damage to all players in front of him within 0 yards.
:
Place a nature trap that will release several venomous snakes that poison enemies with a Crippling Poison that reduces movement speed by 50% for 12 sec. The snakes will die after 15 sec. Trap will exist for 1 min.
:
A Solar spell that burns the enemy for (47.25%56.7% of Spell power) Nature damage and then an additional (405%486% of Spell power) Nature damage over 24 sec.Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Brume apaisante
:
Heals the target for 736 to 864 over 8 sec.Surging Mist is instant while channeling this ability.
Proie de Sorka
:
Sorka marks targets affected by her Blade Dash, making them her prey. They become preferred targets for Blade Dash, and their damage taken from Blade Dash is increased by 100%.This effect stacks.400%.
Pique de main
:
You jab the target in the throat, interrupting their spell cast and preventing any spell in that school from being cast for 4 sec.further spellcasting for 3 sec.
Lance tournoyante
:
Throws a spinning spear towards a target, penetrating armor and inflicting 43875 to 46125 Physical damage, knocking down the target for 2 sec.
Sprint
:
Increases your movement speed by 50% and attack speed by 25% for 12 sec. UseableUsable while stealthed.
Ruée
:
Leaps to a target, causing enemies within 7 yards to bleed for 19755 Physical damage every 3 sec. for 30 sec.sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Météores
:
A Lunar spell that strikes all enemies within 40 yards. Deals (24.75%22.32% of Spell power) Arcane damage every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form, mounting, or losing of control of your character will cancel the effect.
:
A Lunar spell that strikes all enemies within 40 yards. Deals (24.75%22.32% of Spell power) Arcane damage every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form, mounting, or losing of control of your character will cancel the effect.
Météores
:
You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (24.75%22.32% of Spell power) Arcane damage. Maximum 0 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
Météores
:
You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (24.75%22.32% of Spell power) Arcane damage. Maximum 0 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect.
Bris de pierre
:
Breaks apart the ground , inflicting Nature damage to anyone in the area.
Bris de pierre
:
Breaks apart the ground , inflicting Nature damage to anyone in the area.
Bris de pierre
:
Breaks apart the ground , inflicting Nature damage to anyone in the area.
Frappe-tempête
:
Strike an enemy, dealing 160%192% Physical damage with your main-hand and 160%192% Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec.
Frappe-tempête
:
Instantly attack with all weapons. In addition, Nature damage dealt to the target is increased by 20% Lasts 5 seconds.for 5 sec seconds.
Frappe-tempête (main gauche)
:
Strike an enemy, dealing 160%192% Physical damage with your main-hand and 160%192% Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec.
Droit en prison !
:
d162056Stuns the target Player for 6 sec. If the judgment holds for 6 sec, the enemy will be instantly teleported to your jail.
:
Summon a Water Elemental to fight for the caster.Casting Frostbolt on your Water Elemental will heal it for (225%270% of Spell power).
:
You summon a flurry of solar bolts from the sky which strike targets within 40 yards. Deals (24.75%22.32% of Spell power) Nature damage to up to 2 targets every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets within 40 yards. Deals (24.75%22.32% of Spell power) Nature damage to up to 2 targets every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets within 40 yards. Deals (24.75%22.32% of Spell power) Nature damage to up to 2 targets every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
Éclat solaire
:
A Solar spell that burns the enemy for (47.25%56.7% of Spell power) Nature damage and then an additional (405%486% of Spell power) Nature damage over 24 sec.Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
Éclat solaire
:
A Solar spell that burns the enemy for (47.25%56.7% of Spell power) Nature damage and then an additional (405%486% of Spell power) Nature damage over 24 sec.Upon reaching 100 Solar Energy, your next Sunfire within 5 sec will deal 100% additional initial damage.
:
For 8 sec after you kill an enemy that yields experience or honor, your next Flash of Light will be increased by 100% and has 50%50% and has 100% increased critical strike chance.
Champ de suppression
:
Ko'ragh strikes the ground at a player's location, inflicting 97500 to 10250078000 to 82000 Arcane damage in an 8 yard area. In addition, a field of suppressing energy is created that silences all players and inflicts 6000048000 Arcane damage every second.This effect will also silence Volatile Anomalies.
Champ de suppression
:
Ko'ragh strikes the ground at a player's location, inflicting 97500 to 10250078000 to 82000 Arcane damage in an 8 yard area. In addition, a field of suppressing energy is created that silences all players and inflicts 6000048000 Arcane damage every second.This effect will also silence Volatile Anomalies.
Champ de suppression
:
Ko'ragh strikes the ground at a player's location, inflicting 97500 to 10250078000 to 82000 Arcane damage in an 8 yard area. In addition, a field of suppressing energy is created that silences all players and inflicts 6000048000 Arcane damage every second.This effect will also silence Volatile Anomalies.
Instincts de survie
:
Reduces all damage taken by 70%50% for 12 sec.
Corruption sanguine
:
Ahri'ok manifests a foul toxin that ravages your body, inflicting 17500 Nature damage every second.1 sec. for 10 sec.
Téléportation
:
Moves the unit through the Twisting Nether to another Sargerei Teleporter.
Téléportation
:
Moves the unit through the Twisting Nether to another Sargerei Teleporter.
Vignes épineuses
:
Vines erupt from the ground entangling a random player, immobilizing them and causing 18500 Nature damage every 5 sec. for 8 sec.
Rosser
:
Strikes all enemy targets within 8 yards, dealing (88.57%29.2281% of Attack power) bleed damage and an additional (240.96%79.5168% of Attack power) damage over 16 sec. Each time Thrash deals damage, you gain 21 Rage.
Rosser
:
Strikes all enemy targets within 8 yards dealing 462 to 538 bleed damage and an additional 500 damagefor Physical damage, inflicting additional bleed damage every 5 sec. over 5 sec.Each time Thrash deals damage, you gain 2 Rage.
Lancer l’enfonce-porte
:
Siegemaster throws Gatecrasher into the ground creating a small earthquake.
Lancer une grenade
:
Tosses a grenade at a distant target's location, inflicting Fire damage to enemies within 6 yards of the destination.
Lancer une grenade
:
Tosses a grenade at a distant target's location, inflicting Fire damage to enemies within 6 yards of the destination.
Lancer une torche
:
Throw a torch at an enemy, inflicting Fire damage instantly and additional Fire damage every 3 sec. for 9 sec.
:
Attack with the palm of your hand, dealing * ] to * ] damage, and causing your attacks to ignore 30% of armor for 20 sec.
Heure du repas
:
Oshir pins his prey to the ground and rends them furiously, inflicting 25000 Physical damage each second.every 5 sec for 20 sec.
Distorsion temporelle
:
Warp the flow of time, increasing haste by 30% for all party and raid members within 0allies within 100 yards. Lasts 30 sec.Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for 10 min.sec.
Tome de Transfert
:
Reduces the cooldown of your Blink ability in half.
:
Unleashes energy at the enemy, causing (57.525%69.03% of Spell power) Chaos damage and extending the duration of Corruption.
Piétiner
:
As Ko'ragh charges, he tramples all players in his path, inflicting 120000150 Physical damage.
Piétiné
:
Charges towards an enemy trampling those caught in his path for 12500 Physical damage.
Ruée écrasante
:
Charge towards an enemy, knocking them back and inflicting 27500 Physical damage.
Justice de Turalyon
:
Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
:
Increases the damage dealt by your Lightning Bolt by 5%30% and increases your multistrike chance by 5% for 8 sec.
Affliction instable
:
Causes (152.25%182.7% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 21.75%26.1% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
:
Causes (152.25%182.7% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 21.75%26.1% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
Clairvoyance d’Uther
:
Your Seals also cause your Judgment to empower you with an additional beneficial effect which persists through changing Seals:Judgment of JusticeIncreases your movement speed by 20% for 20 sec.Judgment of InsightHeals you for 3%1% of your maximum health every 2 sec for 20 sec.Judgment of RighteousnessIncreases your attack speed by 30% for 20 sec.Judgment of TruthIncreases your attack power by 15% for 20 sec.
Ivresse de la victoire
:
Instantly attack the target, causing (74%200% of Attack power) damage and healing you for 25%15% of your maximum health.Can only be used within 20 sec after you kill an enemy that yields experience or honor.
Ivresse de la victoire
:
Instantly attack the target, causing (Attack power * 56 / 100) damage and healing you for 25%15% of your maximum health.Can only be used within 20 sec after you kill an enemy that yields experience or honor.
:
Instantly attack the target, causing (112% of Attack power) damage and healing you for 25%15% of your maximum health.Can only be used within 20 sec after you kill an enemy that yields experience or honor.
Gaz abominable
:
Inflicts a Vile plague in targeted area, inflicting 50 damage every 5 sec for 6 sec. The plague causes the infected targets to vomit uncontrollably inflicting 1500 damage to nearby allies.
Gaz abominable
:
Inflicts a Vile plague in targeted area, inflicting 50 damage every 5 sec for 6 sec. The plague causes the infected targets to vomit uncontrollably inflicting 1500 damage to nearby allies.
Halètement virulent
:
Inflicts 42300 to 47700 Nature damage to all enemies in a cone in front of the caster.
:
New name : Vital MistsConsuming a 5 stack of Vital MistMists generates 2 Chi.
Éclair de Vide
:
Sends a bolt of void magic at an enemy, inflicting 2775025650 to 28350 Shadow damage.
Vague de Profanation du Vide
:
Teleports an enemy target to the caster's location and launches it into the air.
Dévastation du Vide
:
Channeling a dark energy, launching bolts of Shadow magic for 15 sec.
Dévastation du Vide
:
A powerful blast of void magic, Inflicts 85000inflicting 40000 Shadow damage every 1 second.sec.
Prison du Vide
:
Suspends the target with void energy, killing them after a short duration.
Prison du Vide
:
Suspends the target with void energy, killing them after a short duration.
Impulsion de vide
:
Deals 48750 to 5125038000 to 42000 Shadow damage to all targets within 70 yards of the caster.
Sphère de vide
:
Inflicts 48750 to 5125029250 to 30750 Shadow damage every second while within the effect.
Vulnérabilité
:
When Ko'ragh's Nullification Barrier is removed, he becomes vulnerable, taking 50%5% increased damage from all Magic for 20 sec.
Baguette de mort
:
Instantly kills all level 100 non-Player or Player controlled targets within 0 yards. Only usable in Ashran.
Bouclier d’eau
:
Attacks and spells used against you deal Frost damage and slow the attacker's spell casts. 5 charges. Lasts 1 min.
Trait d’eau
:
New name : Water BoltCasts a bolt of water at the target, dealing Frost damage and increasing spell casting time by 20%.
Sang de Troll faible
:
Regenerate 2 health every 5 sec for 1 hour. Guardian Elixir.
Paf
:
New name : ThwackRearing up and bringing down both hooves the talbuk inflicits Physical damage and interrupts any spell being cast for 2 sec.
Tourbillon (main gauche)
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 100%120% Physical damage with your main-hand weapon to each enemy.
Flammes sauvages
:
Launches flames at a random player's location, inflicting 1513500 Fire damage every 0.5 sec. for 20 sec. When Wild Flames expires, it jumps to two new players.
Croissance sauvage
:
Heals up to 35all injured party or raid members within 30 yards of the target for 245every 1 sec. over 7 sec.
:
Damage taking you below 30% health will instantly grant you an immediate, free Rune Tap. This effect cannot occur more than once every 4530 sec.
Frappevent
:
Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to 120%192% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 13% while Lightning Shield is active.
Frappevent
:
Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to 120%192% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 13% while Lightning Shield is active.
Frappevent (main gauche)
:
Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to 120%192% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 13% while Lightning Shield is active.
Illusion d’Y’kish
:
Attacks against you summon mirror images that enemies will attack instead. Max one mirror image every 10 sec.
Illusion d’Y’kish
:
Attacks against you summon mirror images that enemies will attack instead. Max one mirror image every 20 sec.
Illusion d’Y’kish
:
Attacks against you summon mirror images that enemies will attack instead. Max one mirror image every 20 sec.
Garrison Mechanic Types:
New:
Hearthstone Table
Garrison Missions:
New:
Conquest of Nagrand
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Conquest of Gorgrond
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Blingtron's Secret Vault
While we were occupied with the sabotage of the Dark Portal, Blingtron managed to build a vault of riches. Find it!
Path of the Titans
Behold! Endless customization awaits in this system within a system within a system.
Mogor's Dilemma
Mogor the Ogre is having trouble with some gladiators, but slaughtering other Ogres would look bad for him. He'll pay us for the dirty work.
Domination of Nagrand
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Domination of Gorgrond
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Domination of Talador
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Spires of Arak
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Frostfire
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Drov the Ruiner
Gorgrond plays host to one of the most fearsome creatures in all Draenor. Tremble before his might, but come back with some plunder afterwards.
Hearthstone Tournament
We could use a master tactician around here. Plus, we might get some autographs.
The Bloodmane Scrolls
The ruthless war prides of the Bloodmane have made off with the Reveries of Sethek, scrolls sacred to the outcasts.
Domination of Frostfire
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Domination of Nagrand
Slay our Horde adversaries for great justice and for the Alliance!
Domination of Gorgrond
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Talador
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Spires of Arak
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Rukhmar
A manifestation of a Sun God, Rukhmar demands fealty and obedience. He will not be defeated easily.
Hearthstone Tournament
We could use a master tactician around here. Plus, we might get some autographs.
The Liberation of Shattrath
The once-great city of Shattrath continues to be subjugated by the legion. Cry havoc, and let slip the followers of war.
Domination of Spires of Arak
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Domination of Frostfire
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Nagrand
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Gorgrond
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Talador
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Errand for the SPS
If you really want to help the Steamwheedle Preservation Society, you've got to really care about Highmaul artifacts.
The Burning Crusade
Rumor has it there's a chili cook-off soon, and frankly I'm tired of eating the same gruel every day. Send someone to get whatever wins.
The Ring of Trials
Sometimes, a follower's skills just aren't cutting the mustard. The ring offers a rare opportunity to retrain.
Domination of Talador
Slay our Alliance adversaries for the glory of the Horde! Go forth to Victory!
Domination of Spires of Arak
Slay our Horde adversaries for great justice and for the Alliance!
Conquest of Frostfire
Slay our Horde adversaries for great justice and for the Alliance!
Changes:
Dirty JobsClean the Latrine
It's best not to lose a bet with the janitor.
The SaberonPale Dilemma
The saberonpale have stolen a shipment of Iron Horde weaponry. Recover the armaments - by force if necessary - before our enemy does.
Heroic: Iron DocksSeas the Day
PHThe Iron Docks have resumed operations despite our previous incursions. Let us show them how base their iron is against our mettle.
Heroic: Bloodmaul Slag MinesLabor Dispute
PHOgres are bringing in slaves to shore up defenses in the mines. Free the slaves, and the area will be vulnerable to attack.
Heroic: Iron DocksRunning Aground
PHThe Iron Horde's flagship is at the Iron Docks. It's intimidating, but if it's steered into a shoal, it'll founder like any other boat.
Heroic: Bloodmaul Slag MinesGiven the Shaft
PHA mineshaft has collapsed, and those Bloodmaul dogs have left the enslaved miners down there to die. We must dig them out!
Heroic: Iron DocksRollin' like a Kraken
PHWith some diving gear and a little luck, a seaborne attack could be our best chance of infiltrating the heavily fortified Iron Docks.
Heroic: Bloodmaul Slag MineSixteen Tons
PHSlaves in the Slag Mines are ripe for revolt. Aid them. Then ask if they've dug up any powerful relics lately. Try to be subtle.
Heroic: SkyreachMurder Most Fowl
PHThe denizens of Skyreach have stymied the war effort in arakkoan territory. Time to implement our new strategy: Operation Open Season.
Heroic: Grimrail DepotLogistics Are For Professionals
PHThe Blackrocks need an uninterrupted supply of metal to fuel production of their war machines. Let's make life difficult for them.
Heroic: SkyreachIs It a Bird? A Zeppelin?
PHApexis devices are sun powered, but what if the sun is blocked? Zeppelins will work, and the goblins might help. Go, but pack airsick bags.
Heroic: Grimrail DepotGot a Light?
PHA train full of artillery and explosives is about to leave the depot. Detonating one bomb should be enough to destroy the entire payload.
Heroic:Operation Skybreach
PHThe arakkoa view us "ground dwellers" as nothing more than beasts. Let us see what they think after we lay waste to their lofty spires.
Heroic: Grimrail DepotCan't Go Home This Way
PHTrains symbolize inevitability, but you've never put much stock in fate. That's good: you've got a huge infrastructure to shatter.
Heroic: Upper Blackrock SpireEviction
PHThe Iron Horde and its lackeys have "energetically" refused to vacate our own Blackrock Mountain. Go collect back rent from their corpses.
Heroic: The EverbloomRustle in the Bushes
PHThe natives are restless. Again. The Kirin Tor have asked us to help them with some� "gardening."
Heroic: Upper Blackrock SpiLava, Lava Everywhere
PHA fortress in a volcano is both ingenious and foolhardy. Impenetrable, yes, but a shaman can cause an eruption that will decimate it.
Heroic: The EverbloomSpored to Death
PHThe river we've been using as our water source has been tainted by those nasty spores! Find a new source before people get thirsty.
Heroic: Upper Blackrock SpirWe Have a Mole
PHGetting into Blackrock Spire will not be easy, but we have a secret weapon: mole machines. The Black Irons will never know what hit them.
Heroic: The EverbloomMagical Mystery Tour
PHThe Kirin Tor who were sent to Gorgrond have gone silent. Turned or slain? Find out what's going on, and get them back on task if you can.
Heroic: AuchindounA Grave Mistake
PHThe Sargerai and their allies continue their desecration of Auchindoun. I recommend executing our "no traitor left behind alive" policy.
Heroic: Shadowmoon Burial GroundsTo Rest Again
PHOur shaman have prepared a ritual to return souls summoned by the Shadowmoon to rest. Go and perform this ritual at the burial grounds.
Heroic: AuchindounClearing the Caches
PHSoulbinder Nyami has hidden caches of reagents for the Sargerai's summoning rituals all across Auchindoun. Find the caches and destroy them.
Heroic: Shadowmoon Burial GroundGhost Wranglers
PHThe spirits of the burial grounds are restless. Seek their knowledge�and their power�to end Ner'zhul's scheming once and for all.
Heroic: AuchindounThe Lost World
PHA portal in Auchindoun links Draenor to the demon world of Argus. Cut off the Legion's reinforcements: destroy every trace of the portal.
Dirty JobsClean the Latrine
It's best not to lose a bet with the janitor.
Sounds:
New:
creature/draenorconstruct/mon_draenorconstruct_emerge.ogg
creature/draenorconstruct/mon_draenorconstruct_jumpend01.ogg
creature/draenorconstruct/mon_draenorconstruct_jumpend02.ogg
creature/draenorconstruct/mon_draenorconstruct_jumpend03.ogg
creature/draenorconstruct/mon_draenorconstruct_jumpstart01.ogg
creature/draenorconstruct/mon_draenorconstruct_jumpstart02.ogg
creature/draenorconstruct/mon_draenorconstruct_jumpstart03.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_01.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_02.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_03.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_04.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_05.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_06.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_clickable_07.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_death_01.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_death_02.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_death_03.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_death_04.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_01.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_02.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_03.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_04.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_05.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_06.ogg
creature/elekkplushiepet/mon_elekk_plushie_pet_wound_07.ogg
creature/higharakkoa/mon_wod_high_arakkoa_battleroar_01.ogg
creature/higharakkoa/mon_wod_high_arakkoa_battleroar_02.ogg
creature/higharakkoa/mon_wod_high_arakkoa_battleroar_03.ogg
creature/higharakkoa/mon_wod_high_arakkoa_battleroar_04.ogg
creature/higharakkoa/mon_wod_high_arakkoa_battleroar_05.ogg
creature/outcastarakkoa/mon_wod_outcast_arakkoa_attackcrit_01.ogg
creature/outcastarakkoa/mon_wod_outcast_arakkoa_attackcrit_02.ogg
creature/outcastarakkoa/mon_wod_outcast_arakkoa_attackcrit_03.ogg
creature/outcastarakkoa/mon_wod_outcast_arakkoa_attackcrit_04.ogg
creature/outcastarakkoa/mon_wod_outcast_arakkoa_attackcrit_05.ogg
doodad/fx_arakkoa_crystal_beam_cast.ogg
doodad/fx_arakkoa_crystal_beam_lazer_loop.ogg
doodad/fx_arakkoa_crystal_beam_treedestruction_loop.ogg
doodad/fx_bkfoundry_kromog_lmnt01.ogg
doodad/fx_bkfoundry_kromog_lmnt02.ogg
doodad/fx_bkfoundry_kromog_lmnt03.ogg
doodad/fx_bkfoundry_kromog_lmnt04.ogg
doodad/fx_bkfoundry_kromog_lmnt05.ogg
doodad/go_6ih_siegeweapon03_attackunarmedvar2_01.ogg
doodad/go_6ih_siegeweapon03_attackunarmedvar2_02.ogg
interface/ui_garrison_chest_unopened_bounce01.ogg
interface/ui_garrison_chest_unopened_bounce02.ogg
interface/ui_garrison_chest_unopened_bounce03.ogg
interface/ui_garrison_chest_unopened_bounce04.ogg
spells/fx_ashran_artifact_alliance.ogg
spells/fx_ashran_artifact_horde.ogg
spells/fx_bkfoundry_trainalert_a.ogg
spells/fx_bkfoundry_trainalert_b.ogg
spells/fx_garrison_calltoarms_alliance_banner.ogg
spells/fx_garrison_calltoarms_horde_banner.ogg
spells/fx_walla_alliance_female_screams_01.ogg
spells/fx_walla_alliance_female_screams_02.ogg
spells/fx_walla_alliance_female_screams_03.ogg
spells/fx_walla_alliance_female_screams_04.ogg
spells/fx_walla_alliance_female_screams_05.ogg
spells/fx_walla_alliance_female_screams_06.ogg
spells/fx_walla_alliance_female_screams_07.ogg
spells/fx_walla_alliance_female_screams_08.ogg
spells/fx_walla_alliance_female_screams_09.ogg
spells/fx_walla_alliance_female_screams_10.ogg
spells/fx_walla_alliance_male_screams_01.ogg
spells/fx_walla_alliance_male_screams_02.ogg
spells/fx_walla_alliance_male_screams_03.ogg
spells/fx_walla_alliance_male_screams_04.ogg
spells/fx_walla_alliance_male_screams_05.ogg
spells/fx_walla_alliance_male_screams_06.ogg
spells/fx_walla_alliance_male_screams_07.ogg
spells/fx_walla_alliance_male_screams_08.ogg
spells/fx_walla_alliance_male_screams_09.ogg
spells/fx_walla_alliance_male_screams_10.ogg
spells/fx_walla_alliance_tavern_large_01.ogg
spells/fx_walla_alliance_tavern_large_02.ogg
spells/fx_walla_alliance_tavern_large_03.ogg
spells/fx_walla_alliance_tavern_large_04.ogg
spells/fx_walla_alliance_tavern_large_05.ogg
spells/fx_walla_alliance_tavern_medium_01.ogg
spells/fx_walla_alliance_tavern_medium_02.ogg
spells/fx_walla_alliance_tavern_medium_03.ogg
spells/fx_walla_alliance_tavern_medium_04.ogg
spells/fx_walla_alliance_tavern_medium_05.ogg
spells/fx_walla_alliance_tavern_medium_06.ogg
spells/spell_voidmagic_death_01.ogg
spells/spell_voidmagic_death_02.ogg
spells/spell_voidmagic_death_03.ogg
spells/spell_voidmagic_death_04.ogg
spells/spell_voidmagic_death_05.ogg
spells/spell_voidmagic_death_06.ogg
spells/spell_voidmagic_death_07.ogg
spells/spell_voidmagic_shield_loop_02.ogg
Scenarios:
Changes:
6.0 - Challenge Mode - Spires of ArakSkyreach
Defeat the High Arakkoa of the Spire to thwart their use of the focusing lenseAdherents of Rukhmar atop Skyreach.
6.0 - Challenge Mode - Shadowmoon Burial Grounds
Complete Shadowmoon Burial Grounds Challenge ModeDefeat the Ner'zhul's dark sect of Shadowmoon cultists.
Broadcast Text:
New:
Hold your position, Frostwolves! Let them come to you!
Axes up! Here they come again!
We can't fight with this cannon fire coming down. Thrall! $p! Take care of that tank!
For Skettis!
You trust your eyes too much, fool.
He is right. The Iron Horde will move against us. We must be ready.
Dorogg has fallen! Stay close, Frostwolves - the citadel is not yet ours.
Drek'Thar's in trouble. Ga'nar, get out there and lend him a hand.
I will never be okay with this.
You go too, $p. Make sure my brother doesn't get himself killed.
Press the attack!
The Frostwolves will triumph.
This fortress will fall.
Do not give up!
Fall back! Prepare for the next attack!
Gather your strength!
Spears incoming! Hold your ground!
I'll be keeping my eyes on you.
Good luck, champion. Be careful in that foundry!
Hero, approach my totem for aid!
I'll be waiting.
Come, Grommash. Drink.
They assault your foundry. They murder your allies. Mine is the only way.
You have proven yourself loyal to my clan and capable of great things.
Frostwolves! Stand strong! The battle is nearly done!
Our hold on Bladespire Citadel is tenuous, and some of my best warriors have raced off with my reckless brother.
Drek'Thar! How much time do you need?
I will get these orcs to safety and meet with you outside.
I was impressed by your skill in our battle against Dorogg the Ruthless.
I would be honored if you continued to fight by our side.
We are counting on you, shaman!
I do. Something big is coming.
GRONN!
All Frostwolves - charge ahead! Take that thing down!
Come, friends. If you wish to fight with our clan, we welcome you to receive our blessings.
Reach out to the Shamanstone. Embrace the wisdom of this land and the ancestors that came before us.
Warriors! Today the tide turns.
We will claim Bladespire Citadel as our own.
Fight as one. We win this - together!
Ga'nar is a great fighter, but he is impatient. He has taken some of our best warriors with him.
He never listens. His ruthlessness may cost us.
Here - Gor'maul Watch. This will be our foothold. Leave none alive! LOK'TAR OGAR!
What ARE these creatures?
Giving away our position. The fool brought a genesaur down on us.
Go ahead, Ga'nar. Take the clan. Slay your own brother in cold blood. See who follows you then.
You think THIS is what father wanted?
My totem will empower you!
Stand nearby to use my totem's strength.
Stand beside my totem to gain its power.
Your father MAY be able to identify what's left of your tiny skull.
The battle is joined. Lok-Narash!
Reinforcements approach. Attack!
The stench of a boar beast. Beware its tusks... Charge!
The tower is ours! Regroup and press on!
Furies of the Throne of Elements, we answer your call. How may we serve?
Stand down, Warlord. It is over.
...Fenris?
I only hope my people will understand.
Come! You have your orders. I ride for Tanaan.
%s glares intensely at you.
6.0 Battle Pet Trainer - Ashlei - None
I maintain a pair of goblin jumper cables for just such an emergency. Are you well, commander?
It worked.
Go!
I told you - get out!
I draw my strength, from the HEART of Draenor...
This magic is extremely reliable and - maybe a tiny bit fatal. Hold still, I said!
Now, stand perfectly still.
Many leagues of deadly land yet stand between us and the Blackrock.
What do we have here? A hero? Gorgrond is no place for heroes, my friend.
Reckless brother!
No slave fights with the will of one who is free.
They are going retaliate. We must be ready.
Come! To Thunder Pass. We are outnumbered 50 to 1. They don't stand a chance!
No, Ga'nar. We are surrounded and exposed. With the help of these strangers, we must fortify.
We should have brought an army to fight the Iron Horde!
Changes:
They're bringin' in bombs! $n, blastup explosives! $n, destroy those carts before they can get close!
Thank you, stranger. Be warIs anybody ofut their altar.re?
Thank you, stranger. Be warIs anybody ofut their altar.re?
FreedomHelp! Anybody!
FreedomHelp! Anybody!
Is anybody out there?They were bleeding us dry. I don't think we had much longer.
Is anybody out there?They were bleeding us dry. I don't think we had much longer.
Your fool crusade left us exposed to attack at Wor'gol and Stonefang. Many died.
Help! Anybody!Whoever you are... thank you.
Help! Anybody!Whoever you are... thank you.
No - yYou must not do this! You are family!
This family is brokeFamily looks to its own! Only I cared to avenge our father's death!
Father chose poorly. We are at war, brotherwrong. This clan needs a warchiefstrength!
Rise up, brother. I need you. This clan needs you.
Where - where now?
Head for the ships with smoke from the funnels. The engines are already runningat the end of the road.
There is no place to run, outsiders. This is MY world. We WILLwill find you!
YOU HAVE NO PLACE IN MY IRON HORDE! Go back to your little village, Ner'zhul. You can watch the stars while the Iron Tide washes over you.
I only hopeRemember, life is the light, and light is life itself. They may people will understandbe exchanged, but nothing is ever lost.
Giselda, you stay here. I have other plans for... what' is behind me?
I swear, by the spirit of my father, that I WILL MAKE THEM PAY.
Prove yourself, Azuka, and I shall esteem you among my Warlords. Come! You have your orders. I ride for Tanaan.
Seek out Gul'dan if you truly wish to disable the Dark Portalstop the Iron Horde.
Those Iron mongrelcowards were using us as conduits to power their portal. They will regret that.
You'vre given your sanity for this power, Cho'gall. It will consume youinsane.
Where' is my power, ogre?
Commander, is somethingwhat's wrong?
GOOOO... FIND... KHADGARRRR.....
Gazlowe, here, oversaw the construction of Orgrimmar.
We are the only ones close enough to collect these pieces and unleash the Ffury.
Very well, strangers. You have earned the trust of our shaman. I will not turn away yourthe help.
But among the burning, biting winds of the mountains I heard the cry of a Furythe fury, Exurotus.
Beaten, half consumed, and shattered by ancient magics, the Ffury is the prisoner of the magnaron Kron, the Flame Breaker.
The Ffury has been fragmented, its pieces scattered on the wind or consumed by scavengers.
I'll drown you in the blood of your punylittle army!
I thought everyone forgot about me. Thank you, $Gkind mister:ma'amkind lady;!
Garrison Encounters:
New:
Rampant Gladiator
Rampant Gladiator
Brokenfang
Bloodmane Shortfang
Nefarious Madame
Damsel of Lust
Crushmaul
Raketalon
Hol'yelaa
The Burninator
Roakk the Zealot
Gnome Mage
Night Elf Druid
Dwarf Hunter
Human Warrior
Draenei Paladin
Worgen Rogue
Pandaren Monk
Orc Shaman
Blood Elf Mage
Tauren Warrior
Troll Hunter
Blood Elf Paladin
Goblin Rogue
Human Priest
Draenei Shaman
Gnome Warlock
Human Death Knight
Undead Priest
Undead Warlock
Tauren Druid
Orc Death Knight
Drov the Ruiner
Rukhmar
Highmaul Arcanist
Alarm-o-Bot
Alarm-o-Bot
Crowd Pummeler 9-60
Annoying Zoo Lock
Frustrating Miracle Rogue
Overpowered Control Warrior
Cookie
Avatar of Aggramar
Avatar of Golganneth
Pale Tormentor
Changes:
Protector of AuchindounVigilant Kaathar
Protector of AuchindounVigilant Kaathar
Protector of AuchindounVigilant Kaathar
Game Tips:
Changes:
|cffffd100Tip:|r Look for the Toyb Box inside your Collections menu. All your cosmetic items and toys are automatically stored there.
LFG Dungeons:
New:
The Coliseum
Garrison Abilities:
New:
Hearthstone Pro
A master tactician, and a must-watch. Party members gain exp 35% more quickly.
Changes:
Blizzard
Cast by a mage to deal damage to many enemies.
Shield Wall
Used by a warrior to greatly reduce damage.
Leap of Faith
Cast by a priest to help the target escape harm's way (or just to mess with them).
Prayer of Healing
Cast by a priest to heal a group of allies.
VinePrimalslayer
Increases success chance when fighting primals and their minions.
Enchanting
Allows this follower to be assigned to the Enchanter's StudOffers a variety of visual weapon enchants when assigned to the Enchanter's Study. Also boosts work order production based on follower level and quality.
Taunt
Forces an enemy to attack the warrior.
Multi-Shot
Used by a hunter to damage many enemies.
Heroic Leap
Used by a warrior to quickly escape harm's way.
Rapid Fire
Significantly increases the hunter's burst damage.
Sap
Used by a rogue to neutralize a dangerous enemy (or just to annoy you).
Kick
Used by a rogue to interrupt a spell (super frustrating).
Chain Heal
Cast by a shaman to heal a group of allies.
Purify Spirit
Cast by a shaman to remove a harmful magic effect.
Growl
Forces the target to attack the druid.
Dark Command
Forces the target to attack the death knight.
Bone Shield
Protects the death knight with a shield of bone.
Death and Decay
Cast by a death knight to damage many enemies.
Mind Freeze
Freezes the opponent's mind, interrupting a spell.
Empower Rune Weapon
Significantly increases the death knight's burst damage.
Anti-Magic Shell
Protects the death knight from harmful magic effects.
Cleave
Used by a warrior to damage multiple enemies. Also used in describing every arena team composition.
Pummel
Used by a warrior to interrupt a spell.
Recklessness
Used by a warrior to greatly increase burst damage.
Reckoning
Forces the target to attack the paladin.
Divine Shield
Cast by a paladin to prevent damage. Also used to escape in a cowardly manner (shameful).
Cleanse
Cast by a paladin to remove a harmful magic effect.
Rebuke
Cast by a paladin to interrupt a spell.
Repentance
Cast by a paladin to neutralize a dangerous enemy.
Holy Radiance
Cast by a paladin to heal a group of allies.
Divine Plea
Cast by a paladin to quickly regenerate mana.
Divine Storm
Cast by a paladin to deal damage to many enemies.
Avenging Wrath
Cast by a paladin to greatly increase burst damage.
Barkskin
The druid takes on a hardened skin, significantly reducing damage taken.
Innervate
Cast by a druid to rapidly regenerate the target's mana.
Entangling Roots
Cast by a druid to neutralize a dangerous enemy.
Wild Growth
Cast by a druid to heal a group of allies.
Nature's Cure
Cast by a druid to remove a harmful magic effect.
Hurricane
Cast by the druid to damage many enemies.
Berserk
Significantly increases the druid's burst damage.
Celestial Alignment
Significantly increases the druid's burst damage.
Provoke
Forces the enemy to attack the monk.
Guard
Used by a monk to significantly reduce damage.
Chi Wave
Cast by a monk to heal a group of allies.
Roll
Used by a monk to quickly move out of harm's way.
Paralysis
Used by a monk to neutralize a dangerous enemy.
Detox
Cast by a monk to remove a harmful magic effect.
Mana Tea
Cast by a monk to quickly regenerate the target's mana.
Spear Hand Strike
Used by a monk to interrupt a spell.
Dispel Magic
Cast by a priest to remove a harmful magic effect.
Shadowfiend
Cast by a priest to greatly increase burst damage and mana regeneration.
Mind Sear
Cast by a priest to damage many enemies.
Dominate Mind
Cast by a priest to neutralize a dangerous enemy.
Power Infusion
Cast by a priest to greatly increase burst damage.
Water Shield
Cast by a shaman to greatly increase mana regeneration.
Chain Lightning
Cast by a shaman to damage many enemies.
Wind Shear
Cast by a shaman to interrupt a spell.
Ghost Wolf
Cast by a shaman to quickly move out of harm's way.
Hex
Cast by a shaman to neutralize a dangerous enemy. Also makes them feel dumb.
Ascendance
Cast by a shaman to greatly increase burst damage. Seems unfair at times.
Evasion
Used by a rogue to avoid significant damage.
Sprint
Used by a rogue to escape harm's way. Also used to move quickly between the mailbox and auction house.
Fan of Knives
Used by a rogue to damage many enemies.
Marked for Death
Used by a rogue to greatly increase burst damage.
Feign Death
Used by a hunter to force the enemy to attack a different target.
Deterrence
Used by a hunter to prevent damage.
Disengage
Used by a hunter to quickly move out of harm's way.
Counter Shot
Used by a hunter to interrupt a spell.
Freezing Trap
Used by a hunter to neutralize a dangerous enemy. Watch your step!
Ice Block
Cast by a mage to prevent massive damage. For a while.
Conjure Food
Your body needs energy to perform to it's fullest!
Blink
Cast by a mage to quickly teleport out of harm's way.
Counterspell
Cast by a mage to interrupt a spell.
Polymorph
Cast by a mage to neutralize a dangerous enemy.
Time Warp
Cast by a mage to greatly increase burst damage.
Unending Resolve
Cast by a warlock to prevent significant damage.
Drain Life
Cast by a warlock to regain life. Duh.
Singe Magic
Cast by an annoying imp to remove a harmful magic effect.
Metamorphosis
Cast by a warlock pretending to be a demon hunter. Greatly increases burst damage.
Rain of Fire
Cast by a warlock to damage many enemies.
Spell Lock
Cast by a warlock to interrupt a spell.
Fear
Cast by a warlock to neutralize a dangerous opponent and sometimes cause them to violate basic laws of physics. Odd.
Summon Infernal
Cast by a warlock to feel powerful. Also contributes significant damage. Makes nearby innocents very nervous.
Dash
Used by a druid to quickly dash out of harm's way, as if they didn't already move fast enough.
Energizing Brew
Used by a monk to significantly increase burst damage. Also tastes fantastic.
Epic Mount
Reduces mission travel time by 250%.
Bodyguard
Increases success chance when in a party. Allows this follower to beAccompanies you in Draenor when assigned to your Tiera level 3 Bbarracks to accompany you in Draenor.
Garrison Buildings:
Changes:
The Tannery
The Tannery
The Tannery refines raw leather into strong, leatherworked items that are useful for players of any kind.
Sells a variety of tents that offer a well rested buff if used on logout.Allows followers with the Leatherworking trait to work here, granting a unique bonus. Also allows up to 3 work orders at once time.
Engineering Works
Engineering Works
The Engineering Works produces a host of useful gizmos and parts for the intepid tinkerer, and also creates wondrous mechanical devices.
Grants you the use of an experimental engineering device each day. This device is extremely dangerous for both the user and the target.Allows followers with the Engineering trait to work here, granting a unique bonus. Also allows up to 3 work orders at once time.
Enchanter's Study
Enchanter's Study
The Enchanter's Study creates both the magical precursors that form an enchantment, as well as completed and usable item enchantments.
Items disenchanted at the Study generate more materialAllows followers with the Enchanting trait to work here, granting a unique bonus. Also allows up to 3 work orders at once time.
Lunarfall Inn
Frostwall Tavern
Adventure! Excitement! A Hero and his followers need all these things, along with a place to rest afterward.
Allows you to select traits and abilities for your dailyRecruits random followers each week.
Dwarven Bunker
War Mill
The Armory stores and maintains the garrison's armaments.
Grants 1 of your 3 raid bonus roll tokensseals of tempered fate (raid bonus loot roll) at no cost each week.
Lumber Mill
Lumber Mill
The Lumber Mill enables access to different types of Timber throughout Draenor.
Allows playersyou to mark small trees in Draenor for harvest. Harvested Timber can be converted to work orders for Garrison supplies.
The Forge
The Forge
The Forge produces both basic components for use by Blacksmiths, as well as armor and weapons ready for battle.
Refines raw materials into special Blacksmithing reagents each day, and aAllows the production of Blacksmitheding items.
Fishing Shack
Fishing Shack
The Fishing Shack provides support to those looking for their next big catch.
Allows small Draenor fish to be caught in Garrison waters and provides access to a daily Fishing quests.
Scribe's Quarters
Scribe's Quarters
The Scribe's Quarters produces all manners of magical inks, pigments, and paper, and can also create Glyphs and other magical items.
Create forged documents that allow you to gain illicit goodAllows followers with the Insciption trait to work here, granting a unique bonus. Also allows up to 3 work orders at once time.
Gem Boutique
Gem Boutique
The Gem Boutique allows for the creation of wonderous gems and other jewelcrafted items.
Sell Jewelcrafting goods to a local vendor for gold.Allows followers with the Jewelcrafting trait to work here, granting a unique bonus. Also allows up to 3 work orders at one time.
Alchemy Lab
Alchemy Lab
The Alchemy Lab creates a variety of reagents and alchemical wonders.
Refines raw materials into special Alchemy reagents each day, and aAllows the production of aAlchemicaly items.
The Tannery
The Tannery
The Tannery refines raw leather into strong, leatherworked items that are useful for players of any kind.
Refines raw materials into special Leatherworking reagents each day, and aAllows the production of lLeatherworkeding items.
Engineering Works
Engineering Works
The Engineering Works produces a host of useful gizmos and parts for the intepid tinkerer, and also creates wondrous mechanical devices.
Refines raw materials into special Engineering reagents each day, and aAllows the production of Engineereding items.
Enchanter's Study
Enchanter's Study
The Enchanter's Study creates both the magical precursors that form an enchantment, as well as completed and usable item enchantments.
Refines raw materials into special Enchanting reagents each day, and aAllows the production of eEnchanteding items. Also and allows non-Enchanters to disenchant items.
Scribe's Quarters
Scribe's Quarters
The Scribe's Quarters produces all manners of magical inks, pigments, and paper, and can also create Glyphs and other magical items.
Refines raw materials into special Inscription reagents each day, and aAllows the production of iInscribedption items.
Gem Boutique
Gem Boutique
The Gem Boutique allows for the creation of wonderous gems and other jewelcrafted items.
Refines raw materials into special Jewelcrafting reagents every day, and aAllows the production of Jewelcrafteding items.
Lunarfall Inn
Frostwall Tavern
Adventure! Excitement! A Hero and his followers need all these things, along with a place to rest afterward.
Recruits random followers each weekEach day, a visitor offering a quest will spend the day at your inn. These can be dungeon, world, or raid quests.
Barracks
Barracks
The Barracks houses your garrison's military forces and followers.
Increases your follower limit by 5Allows a follower with the bodyguard trait to accompany you as a guardian in Draenor Zones.
Barracks
Barracks
The Barracks houses your garrison's military forces and followers.
Allows a follower with the bodyguard trait to accompany you as a guardian in Draenor ZonesIncreases your follower limit by 5.
The Forge
The Forge
The Forge produces both basic components for use by Blacksmiths, as well as armor and weapons ready for battle.
Removes wear & tear durability losAllows followers with the Blacksmithing trait to work here, granting a unique bonus. Also allows up to 3 work orders at once time.
Alchemy Lab
Alchemy Lab
The Alchemy Lab creates a variety of reagents and alchemical wonders.
Grants a random potion every day.Allows followers with the Alchemy trait to work here, granting a unique bonus. Also allows up to 3 work orders at one time.
Globalstrings:
New:
SPELL_FAILED_GARRISON_FOLLOWER_NO_OVERRIDEABLE_ABILITY:
: That follower has no available ability slots.
SPELL_FAILED_SHIPMENTS_FULL:
: Can't create any more shipments of that type.
SPELL_FAILED_CUSTOM_ERROR_237:
: Yu'lon is already active.
SPELL_FAILED_CUSTOM_ERROR_234:
: A Frost Wyrm is already active.
SPELL_FAILED_CUSTOM_ERROR_238:
: A Stampede is already active.
SLASH_PET_DISMISS2:
: /petdismiss
ERR_NOT_ENOUGH_CURRENCY:
: You don't have enough currency to do that.
TRANSMOGRIFIED_ENCHANT:
: Illusion: %s
TRANSMOGRIFIED_HEADER:
: Transmogrified to:
GARRISON_MISSION_CHANCE_TOOLTIP_HEADER:
: Mission Rewards Chance
SPELL_FAILED_CUSTOM_ERROR_235:
: Not enough Runic Power
LANDING_PAGE_REPORT:
: Report
SPELL_FAILED_SAME_ENCHANT_VISUAL:
: Item already has this enchant visual.
SPELL_FAILED_ITEM_NOT_A_WEAPON:
: Item is not a weapon.
SPELL_FAILED_CUSTOM_ERROR_236:
: You are the Party Leader.
SPELL_FAILED_BUILDING_ACTIVATE_NOT_READY:
: The building is not ready to be activated.
SPELL_FAILED_HAS_MISSION:
: You already have that mission.
SPELL_FAILED_GARRISON_FOLLOWER_HAS_ABILITY:
: That follower already has that ability.
GARRISON_MISSION_CHANCE_TOOLTIP_TEXT:
: Countering threats and using applicable follower traits increase your chance at getting the mission rewards chest.
Followers that are lower level than the mission don't contribute as much.
SLASH_PET_DISMISS1:
: /petdismiss
BATTLEFIELD_BORDER_WARNING:
: You have left the Battle for %s.
Your reservation will be lost in %s.
Changes:
SPELL_FAILED_CANT_OVERRIDE_ENCHANT_VISUAL:
: TItem's enchant itemvisual cannot be modified.
GARRISON_TOWN_HALL_ALLIANCE_UPGRADE_TIER1_TOOLTIP:
: %sRequires:%s qQuest progress within Shadowmoon Valley or Level 93.
GARRISON_TOWN_HALL_LEVEL2_DESCRIPTION:
: Unlocks access to a medium and additional small building plot. Also unlocks access to Small and, Medium and Large buildings.
ITEM_COMPARISON_SWAP_ITEM_OFFHAND_DESCRIPTION:
: CPress %s to cycle through your off-hand items by pressing %s.
GARRISON_TOWN_HALL_HORDE_UPGRADE_TIER1_TOOLTIP:
: %sRequires:%s qQuest progress within Frostfire Ridge or Level 93.
MANA_REGEN_FROM_SPIRIT:
: Increases mMana regeneration in combat by %d
ITEM_COMPARISON_SWAP_ITEM_MAINHAND_DESCRIPTION:
: CPress %s to cycle through your main-hand items by pressing %s.
GARRISON_TOWN_HALL_HORDE_UPGRADE_TIER2_TOOLTIP:
: %sRequires:%s Level 98100.
GARRISON_TOWN_HALL_ALLIANCE_UPGRADE_TIER2_TOOLTIP:
: %sRequires:%s Level 98100.
GlueStrings:
Changes:
UNDELETE_TOOLTIP_COOLDOWN:
: You must wait %d |4day:days; before restoring another deleted character.¶<br>Please contact Customer Service if you require further assistance.
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