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Patch 6.2 Hotfixes: Week of July 13th - 16th
Publié
13/07/2015 à 20:19
par
perculia
The first batch of hotfixes are up for the week of July 13th, and they include fixes to tier armor set bonuses that weren't triggering due to damage shield absorbs. The second batch of hotfixes includes a fix for
Oronok Cœur-Fendu
.
July 15th Hotfixes include changes to the
Coffre renforcé du champion
.
Versatility belts, boots, and bracers
have been removed from boxes and put on Conquest Point vendors.
July 16th Hotfixes include bug fixes for several
Citadelle des Flammes infernales
encounters, a change to the
Casquette de capitaine
which now allows it to be transmogged by all armor classes, and the Strongbox changes previously mentioned.
Check out the notes below or the linked database pages to see the changes.
Blizzard
Quests
Garrison Campaign
En quête d’indices
:
Players no longer need to have a free inventory slot available in order to get a clue.
Cap sur Gul’dan !
: Characters that have already completed "
Ma Garona
" should no longer encounter a phasing issue that prevented them from completing the quest.
Talador
La bataille de Shattrath
: Fixed an issue that could cause players to fly through the terrain after completing the quest.
Hautes-terres du Crépuscule
Un accueil chaleureux
:
Sentinelle de Vermillon
should now correctly pick up the player and allow them to complete the quest.
Vallée d’Ombrelune
(Burning Crusade)
Teron Fielsang, je suis...
: Players should have more hitpoints while they're
Teron Fielsang
and be able to defeat
Karsius l'Antique Guetteur
.
Creatures and NPCs
Jungle de Tanaan
Eclaireur Keravnos
s
should no longer appear underneath the world around the Iron Front area.
Added Apexis Crystal drops to the following NPCs:
Brute de l’Orbite-Sanglante
Cabaliste de l’Orbite-Sanglante
Herboriste de l’Orbite-Sanglante
Chasseur de l’Orbite-Sanglante
Empaleur de l’Orbite-Sanglante
Charognard de l’Orbite-Sanglante
Surveillant gangresang
Raids and Dungeons
Citadelle des Flammes infernales
Hellfire Assault
Maître de siège Mar’tak
should no longer repeatedly target the same players with her
Hache hurlante
ability.
Fixed an issue that allowed players to exit the instance immediately after destroying the Reinforced Hellfire Gate and potentially fail to receive loot as a result.
Saccageur de Fer
Fixed an issue where visuals denoting the target area for
Heurt en piqué
may not display correctly if the targeted player was in the air when it was cast.
Kormrok
Kormrok
's berserk timer should now reset correctly after an attempt.
Hellfire High Council
Dia Sombre-Murmure
should now be using her
Fauchage
ability more consistently.
Gangreseigneur Zakuun
Wakes of Destruction should no longer incorrectly damage players affected by
Graine de destruction
, and tanks should no longer sometimes fail to be damaged by
Sillage dévastateur
s inside the Shadow Realm.
Siège d’Orgrimmar
Norushen
Norushen
no longer sends players to
Regard en soi
when there are fewer than 5 players in the encounter on Raid Finder difficulty.
La Flore éternelle
Yalnu
now properly alternates between targeting Kirin Tor Battle-mages and Players with Entanglement on Mythic difficulty.
Players are now immediately freed and no longer remains stunned once
Enchevêtrement
has been destroyed.
PvP
Strongboxes no longer have a chance to contain Versatility belts, boots, and bracers. These items are now available from the Conquest Vendor instead. For a more detailed explanation of the Strongbox loot changes and how they work, visit the forum thread titled:
Recent PvP Rewards Hotfix
.
Raid groups for
Tol Barad
and
Joug-d’Hiver
should now automatically disband upon completion of the battle.
A’shran
Increased the area in which players can receive credit for completing
Le cimetière des Cognecendres
.
Fixed a number of issues that could cause players to not receive credit for completing an event.
Collections
Toy Box
Tourbillon noir
should now work correctly for
Druide
s.
Items
Casquette de capitaine
for both factions are now a cosmetic item.
Etheralus, Récompense éternelle
should now correctly count healing dealt from
Totem guérisseur
s and
Totem de marée de soins
s.
Spore mangeuse de chair pétrifiée
is no longer available as a drop. The item incorrectly had a chance to drop via Personal Loot on Brackenspore in
Cognefort
.
Prophétie de peur
'
s
Marque funeste
can now correctly be triggered by a Druid's Moonfire.
Fixed an issue where Legendary Ring effects were incorrectly counting damage dealt to
s.
Fixed an issue where Legendary Ring effects were incorrectly splitting the damage dealt with nearby corpses.
UI
Fixed an issue that could cause an invalid quest category to appear on the Map Quest Log.
Class
Druide
Balance
Fixed an issue that could cause
Rayon solaire
's area of effect to be incorrectly placed in the air instead of the ground and not trigger its effect correctly.
Armor Sets
Tier-18 2-piece set bonus for Balance Druids (
Citadelle des Flammes infernales
General
Fixed an issue where using chaining abilities against very large targets could cause the ability to not chain correctly to smaller targets.
Hellfire High Council
Fixed an issue that could cause
Dia Sombre-Murmure
to not cast
Marque du nécromancien
a final time upon reaching 30% health.
Items
Etendard de bataille de l'Avant-garde de Wrynn
and
Etendard de bataille de la Lance de Vol'jin
can no longer be used while in a rated-PvP environment.
Class
Tier Armor Set Bonuses
Fixed an issue affecting a number of tier armor set bonuses not granting a chance to trigger the set bonus effect if the attacking ability's damage had been fully absorbed by a damage shield:
Item - Druid T18 Balance 2P Bonus
,
Item - Priest T18 Discipline 2P Bonus
,
Item - Rogue T17 Combat 4P Bonus
,
Item - Rogue T18 Assassination 2P Bonus
,
Item - Warlock T18 Affliction 2P Bonus
,
Item - Warlock T18 Affliction 4P Bonus
.
Druide
Restoration
Fleur de vie
should now be correcting granting full effects of
Maîtrise : Harmonie
's bonus to periodic healing during the bloom portion of the spell.
Chasseur
General Abilities
Fixed an issue where
Tir mortel
(Beast Mastery, Marksmanship) can occasionally fail to reset its cooldown if it fails to kill the target.
Talents
Barrage
should no longer incorrectly hit targets that are in stealth if the
Chasseur
is unable to see them.
Mage
Frost
Water Elemental
's
Jaillissement d’eau
and Freeze ability could no longer be incorrectly cast at the same time.
Moine
General
Fixed an issue with
Moine
abilities that could incorrectly detect two-handed vs. dual-wielded weapons.
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