Ce site requiert JavaScript pour fonctionner.
Veuillez activer JavaScript dans votre navigateur.
Changements apportés aux classes et aux sorts dans la sous-version 40078 de la mise à jour 9.1.5 des RPT : suppression de la limite brute des effets de zone
RPT
Publié
08/09/2021 à 17:07
par
Squishei
Voici les changements découverts pour les classes et les sorts dans la sous-version 40078 de la mise à jour 9.1.5 des RPT qui comprennent la première
suppression de la limite brute des effets de zone
, en échange d'une limite adaptative et de la réduction des dégâts qu'ils infligent au delà de cinq cibles.
Éléments importants
Chevalier de la Mort :
Tempête d’os
,
Consomption
,
Faux de givre
,
Plaies purulentes
,
Traînard réanimé
,
Pacte sacrificiel
,
Membre abominable
infligent désormais moins de dégâts au delà de cinq cibles.
Chasseur de démons :
Danse des lames
,
Barrage gangrené
,
Division de l’âme
et
Bombe spirituelle
infligent désormais moins de dégâts au delà de cinq cibles.
Druide :
Entaille brutale
infligent désormais moins de dégâts au delà de cinq cibles.
Chasseur Nécro-seigneur :
Chakram de mort
augmente désormais les dégâts subis de 10% au lieu de 3%.
Enchaînement bestial
,
Flèches multiples
,
Barrage
,
Tir explosif
,
Écharper
et
Boucherie
infligent désormais moins de dégâts au delà de cinq cibles.
Mage :
Écho arcanique
,
Orbe gelé
, and
Fragments glaciaires
infligent désormais moins de dégâts au delà de cinq cibles.
Moine :
Vent de jade fulgurant
and
Poings de fureur
infligent désormais moins de dégâts au delà de cinq cibles.
Paladin Nécro-seigneur :
Marteau du vainqueur
inflige désormais des dégâts avec une efficacité accrue de 25%.
Tempête divine
inflige désormais moins de dégâts au delà de cinq cibles.
Voleur :
Lames d’effroi
génère désormais le maximum de points de combo.
Éventail de couteaux
,
Tempête cramoisie
,
Poudre noire
,
Tempête de shurikens
,
Technique secrète
infligent désormais moins de dégâts au delà de cinq cibles.
Démoniste : temps de recharge de
Portail de Néant
réduit à 2 min 30 au lieu de 3 min.
Guerrier :
Victoire imminente
soigne 40% des points de vie au lieu de 30% et temps de recharge réduit à 25 s au lieu de 30.
Tempête de lames
(Armes),
Tempête de lames
(Fureur),
Ravageur
,
Tourbillon
,
Enchaînement
et
Cuirassé
infligent désormais moins de dégâts au delà de cinq cibles.
PTR 9.1.5 Build 40078 Datamining
Datamined Mage Tower Return
Send Anima to Alts - BoA Anima Cache
Broker Mark of Distinction - Renown 40 Catch Up
Patch 9.1.5 PTR Development Notes
Class & Spell Changes
AoE Soft Caps Math
Class and Spell Change - AoE Changes
Character Customizations
T20 Priest Recolor
T20 Warlock Recolor
T20 Warrior Recolor
Highmountain Tauren Customization
Void Elf Hair Customization
Mounts & Models
Lightforged Talbuk Mount
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Talents (2)
Tempête d’os
A whirl of bone and gore batters up to 8all nearby enemies, dealing (19.65% of Attack power) Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent. Deals reduced damage beyond 5 targets.
Consomption
Strikes up to 8all enemies in front of you with a hungering attack that deals (40%65.52% of Attack power)% Physical damage and heals you for 150% of that damage. Deals reduced damage beyond 5 targets.
Effect #1 Effect #3 Dummy
Value: 5
Talents (1)
Faux de givre
A sweeping attack that strikes up to 5all enemies in front of you for (14.98% of Attack power) Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage. Deals reduced damage beyond 5 targets.
Talents (1)
Plaies purulentes
Bursting a Festering Wound deals 25% more damage, and deals (20% of Attack power) Shadow damage to 8 nearby targets.all nearby enemies. Deals reduced damage beyond 5 targets.
Runecarving Powers (1)
Traînard réanimé
Blood, Frost, Initial:
Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing (157.5% of Attack power) Shadow damage and applying a Festering Wound to 8 nearby enemies.
Unholy:
all nearby enemies. Deals reduced damage beyond 5 targets.
Unholy:
Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing Shadow damage and applying a Festering Wound to 8 nearby enemies.
Inventory Type: Waist, Legsall nearby enemies. Deals reduced damage beyond 5 targets.
Inventory Type: Waist, Legs
Spells (1)
Pacte sacrificiel
Sacrifice your ghoul to deal (75% of Attack power) Shadow damage to 8all nearby enemies and heal for 25% of your maximum health. Deals reduced damage beyond 5 targets.
Covenant Abilities (4)
Membre abominable
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Effect #1 NEW Effect #5 Dummy
Value: 5
Membre abominable
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Membre abominable
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Membre abominable
Initial:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Blood:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Frost:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Class Tools
Havoc
Talents
Vengeance
Talents
Specialization (1)
Danse des lames
Strike 5all nearby enemies for Physical damage. Deals reduced damage beyond 5 targets.
Talents (1)
Barrage gangrené
Unleash a torrent of Fel energy over 3 sec, inflicting Chaos damage to 8all enemies within 8 yds. Deals reduced damage beyond 5 targets.
Specialization (1)
Division de l’âme
Viciously strike 5all enemies in front of you for (70.2% of Attack power) Physical damage and heal yourself for (50% of Attack power). Deals reduced damage beyond 5 targets.
Consumes up to 2 Soul Fragments within 25 yds
Vengeance (Level 14)
and heals you for an additional (50% of Attack power) for each Soul Fragment consumed
Talents (1)
Bombe spirituelle
Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (22.113% of Attack power) Fire per fragment. Deals reduced damage beyond 5 targets.
You heal for 10% of all damage you deal to enemies with Frailty.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Glyphs
NEW
Each time you shapeshift into a Flight Form, your shapeshifted form will be randomly selected.
Talents (1)
Entaille brutale
Strikes up to 5all nearby enemies with a massive slash, inflicting (69% of Attack power) Physical damage. Deals reduced damage beyond 5 targets.
Awards 1 combo point.
PvP Talents (1)
Protection du bosquet
Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 40% from enemy playersenemies outside the grove.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Specialization (2)
Enchaînement bestial
After you Multi-Shot, your pet's melee attacks also strike up to 5 other nearby enemy targetsall nearby enemies for 90% as much for the next 4 sec. Deals reduced damage beyond 5 targets.
Flèches multiples
Fires several missiles, hitting up to 5 targetsall nearby enemies within 8 yards of your current target for (12.6% of Attack power) Physical damage
Beast Mastery (Level 32)
and triggering Beast Cleave
Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 Dummy
Value: 5
Talents (1)
Barrage
Rapidly fires a spray of shots for 3 sec, dealing an average of Physical damage to up to 8all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 5 targets.
Specialization (1)
Flèches multiples
Fires several missiles, hitting your current target and up to 5all enemies within 10 yards for (41.2% of Attack power) Physical damage. Deals reduced damage beyond 5 targets.
Talents (1)
Tir explosif
Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing (188.5% of Attack power) Fire damage to up to 6all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Effect #1 NEW Effect #2 Dummy
Value: 5
Specialization (1)
Écharper
A sweeping attack that strikes up to 5all enemies in front of you for (28% of Attack power) Physical damage.
Survival (Level 32)
Deals reduced damage beyond 5 targets.
Survival (Level 32)
Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit
, up to 5 sec
Talents (1)
Boucherie
Attack up to 5all nearby enemies in a flurry of strikes, inflicting (88% of Attack power) Physical damage to each.
Survival (Level 32)
Deals reduced damage beyond 5 targets.
Survival (Level 32)
Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit
, up to 5 sec
Spells (2)
Chakram de mort
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3%10% more Physical damage from you and your pet for 10 sec.until canceled.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Effect #4 REMOVED Effect #1 School Damage
Value: 0 (AP mod: 0.316)
REMOVED Effect #5 Apply Aura: Mod Damage From Caster % Modifies Buff Duration
Value: 10
REMOVED Effect #6 Apply Aura: Mod Damage Taken From Caster Pet % Modifies Damage/Healing Done
Value: 10
REMOVED Effect #7 Apply Aura: Mod Damage Taken From Caster % Modifies Damage/Healing Done
Value: 10
Duration changed from 10 sec to 0 ms
Chakram de mort
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3%10% more Physical damage from you and your pet for 10 sec.until canceled.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
NEW Effect #2 Apply Aura: Mod Damage From Caster % Modifies Buff Duration
Value: 10
NEW Effect #3 Apply Aura: Mod Damage Taken From Caster Pet % Modifies Damage/Healing Done
Value: 10
NEW Effect #4 Apply Aura: Mod Damage Taken From Caster % Modifies Damage/Healing Done
Value: 10
Duration changed from 0 ms to 10 sec
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Talents (1)
Écho arcanique
Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals (10.92% of Spell power) Arcane damage to 8 nearby enemies.all nearby enemies. Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 5
Specialization (1)
Orbe gelé
Launches an orb of swirling ice up to 40 yards forward which deals up to Frost damage to 8all enemies it passes through. Deals reduced damage beyond 5 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy.
Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec.
Runecarving Powers (1)
Fragments glaciaires
Ice Lance has a 20% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5all enemies near your target. Deals reduced damage beyond 5 targets. This chance is increased to 100% if your target is standing in a Blizzard.
Inventory Type: Legs, Back
Effect #1 NEW Effect #3 Dummy
Value: 5
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Talents (1)
Vent de jade fulgurant
Summons a whirling tornado around you, causing Physical damage over 6 sec to up to 6all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
Value: 5
Specialization (1)
Poings de fureur
Pummels all targets in front of you, dealing Physical damage over 4 sec to your primary target and damage over 4 sec to up to 5 otherall other enemies. Deals reduced damage beyond 5 targets. Can be channeled while moving.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (1)
Tempête divine
Unleashes a whirl of divine energy, dealing (134% of Attack power) Holy damage to up to 5 nearby enemies.all nearby enemies. Deals reduced damage beyond 5 targets.
Covenant Abilities (1)
Marteau du vainqueur
Retribution:
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Templar's Verdict to automatically trigger Divine Storm with 25% increased effectiveness.
Generates 1 Holy Power.
Holy:
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn with 25% increased effectiveness.
Generates 1 Holy Power.
Protection, Initial:
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous
Generates 1 Holy Power. with 25% increased effectiveness.
Generates 1 Holy Power.
Effect #1 Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 25
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
Specialization (1)
Éventail de couteaux
Sprays knives at up to 8 targetsall enemies within 10 yards, dealing (24.6% of Attack power) Physical damage and applying your active poisons at their normal rate.
Awards 1 combo points.Deals reduced damage beyond 5 targets.
Awards 1 combo points.
Effect #1 Effect #3 Dummy
Value: 5
Talents (1)
Tempête cramoisie
Finishing move that slashes at up to 8all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Deals reduced damage beyond 5 targets. Lasts longer per combo point.
1 point : plus over 4 sec
2 points: plus over 6 sec
3 points: plus over 8 sec
4 points: plus over 10 sec
5 points: plus over 12 sec
Deeper Stratagem
6 points: plus over 14 sec
Effect #1 Effect #3 Dummy
Value: 5
Talents (1)
Lames d’effroi
Strike at an enemy, dealing (95%120% of Attack power) Physical damage, filling your combo points, and empowering your weapons for 10 sec, causing your Sinister Strike,
Ghostly Strike
Ghostly Strike
Sepsis
Sepsis
Echoing Reprimand
Echoing Reprimand
Serrated Bone Spike
Serrated Bone Spike
Ambush, and Pistol Shot to fill your combo points, but your finishing moves consume 5% of your current health.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.951.2)
Specialization (2)
Poudre noire
Finishing move that launches explosive Black Powder at up to 8 nearby targetsall nearby enemies dealing Physical damage. Deals reduced damage beyond 5 targets.
Subtlety (Level 58)
All nearby targets with your Find Weakness suffer an additional 40% damage as Shadow
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
Deeper Stratagem
6 points: damage
Effect #1 Effect #4 Dummy
Value: 5
Tempête de shurikens
Sprays shurikens at up to 8 targetsall enemies within 10 yards, dealing -- 2H, DW / Attack power] Physical damage. Deals reduced damage beyond 5 targets.
Subtlety (Level 56)
Critical strikes with Shuriken Storm apply Find Weakness for 6 sec
Awards 1 combo points per target hit
Subtlety (Level 42)
plus an additional 1
Effect #4 Dummy
Value: 5
Talents (1)
Technique secrète
Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on up to 6all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets.
1 point : total damage
2 points: total damage
3 points: total damage
4 points: total damage
5 points: total damage
Deeper Stratagem
6 points: total damage
Cooldown is reduced by 1 sec for every combo point you spend.
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Talents (1)
Portail de Néant
Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
Cooldown changed from 3 min cooldown to 2.5 min cooldown
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (1)
Tempête de lames
Become an unstoppable storm of destructive force, striking up to 8 nearby targetsall nearby enemies for Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.Deals reduced damage beyond 5 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Effect #1 Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
Value: 5
Talents (4)
Enchaînement
Strikes up to 5all enemies in front of you for (70% of Attack power) Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets.
Cuirassé
Overpower has 2 charges and causes a seismic wave, dealing (46% of Attack power) damage to up to 5all enemies in a 10 yd line. Deals reduced damage beyond 5 targets.
Victoire imminente
Instantly attack the target, causing (50% of Attack power) damage and healing you for 30%40% of your maximum health.
Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
Cooldown changed from 30 sec cooldown to 25 sec cooldown
Throws a whirling weapon at the target location that chases nearby enemies, inflicting Physical damage and applying Deep Wounds to up to 8all enemies over 12 sec. Deals reduced damage beyond 5 targets.
Generates 7 Rage each time it deals damage.
Specialization (1)
Tourbillon
Unleashes a whirlwind of steel, striking up to 5all nearby enemies for Physical damage. Deals reduced damage beyond 5 targets.
Fury (Level 37)
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage
Fury (Level 22)
Generates 3 Rage, plus an additional 1 per target hit.
Talents (1)
Tempête de lames
Become an unstoppable storm of destructive force, striking up to 8 nearby targetsall nearby enemies for Physical damage over 4 sec. Deals reduced damage beyond 5 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks.
Generates 20 Rage over the duration.
Effect #1 Effect #1 Apply Aura: Periodically trigger spell Modifies Damage/Healing Done
Value: 5
Talents (1)
Ravageur
Throws a whirling weapon at the target location that chases nearby enemies, inflicting Physical damage to up to 8all enemies over 12 sec. Deals reduced damage beyond 5 targets.
Generates 10 Rage each time it deals damage.
Spells (1)
Tourbillon
Unleashes a whirlwind of steel,
Fervor of Battle
hitting your primary target with Slam and
striking up to 5all nearby targets for Physical damage. Deals reduced damage beyond 5 targets.
Sac de munitions
Death Chakram now also applies Explosive Shot to every target it hits.
Explosive Shot
Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing (188.5% of Attack power) Fire damage to up to 6all enemies within 8 yards. Deals reduced damage beyond 5 targets.
Forme colossale
While in combat, your size is increased by 100%, your damage and healing is increased by 45%40%, and you automatically knock back ALL players that come within 1.5 yds of yourself.
Membre abominable
Sprout an additional limb, dealing Shadow damage over 12 sec to 5 nearby enemiesall nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.
Gain
Blood
3 Bone Shield charges
Frost
Rime
Unholy
Runic Corruption
instantly, and again every 6 sec.
Chakram de mort
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3%10% more Physical damage from you and your pet for 10 sec.until canceled.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Marteau du vainqueur
Throws a hammer at your target dealing (136% of Spell power) Shadow damage, and empowering your next
Retribution
Templar's Verdict to automatically trigger Divine Storm
Holy
Word of Glory to automatically trigger Light of Dawn
Protection
Word of Glory to automatically trigger Shield of the Righteous
Generates 1 Holy Power. with 25% increased effectiveness.
Generates 1 Holy Power.
S'abonner à Wowhead
Premium
2 $US
Un mois
[Enjoy an ad-free experience, unlock premium features, & support the site!]
Afficher les 0 commentaires
Masquer les 0 commentaires
Connectez-vous pour laisser un commentaire
Commentaire Anglais (38)
Poster un commentaire
Vous n'êtes pas connecté(e). Veuillez vous
connecter
ou vous
inscrire
pour ajouter votre commentaire.
Message précédent
Message suivant