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Battle for Azeroth Beta 26567 - Class Changes, Talents, Azerite Powers
BFA
Publié
08/05/2018 à 16:52
par
perculia
Class Changes, Talents, Azerite Powers for Battle for Azeroth Beta 26567.
Edit - Talent Calculator is now updated.
Talent Calculator
Includes Unholy DK and Monk Talents
Highlights include the
Unholy Death Knight
changes discussed yesterday on the Blizzard forums. Unholy Death Knights receive some new talents:
Poigne des morts
Defile / Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Specializations changed from Blood to Blood/Unholy
NEW
Epidemic
Death Coil and Epidemic reduce
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Tier 7 Talent, in place of
Sombre infusion
NEW
Your Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Tier 6 Talent, in place of
Explosion morbide
Monks also received a level 75 talent shuffle:
Vitalité mystique
Stagger is 40% more effective against magical attacks.
Brewmaster: Now requires Level 75, up from 30
Tier 5 Talent, in place of
Soif du tigre
Diffusion de la magie
Reduces magic damage you take by 60% for 6 sec, and transfers all currently active harmful magical effects on you back to their original caster if possible.
Windwalker: Now requires Level 75, up from 30
Tier 5 Talent, in place of
Soif du tigre
The Pterrordax Mount has been named and a new pet!
Kua’fon
Summons and dismisses your PH Pterrordax Mount.
Name changed from PH Pterrordax Mount to Kua'fon
NEW
Right Click to summon and dismiss Baa'l.
NEW
Rated Seething Shore battles
NEW
Rated Seething Shore victories
NEW
Seething Shore battles
NEW
Seething Shore victories
NEW
Scrap 500 items using the Scrap-O-Matic 1000.
NEW
Learn how to use the Scrap-O-Matic 1000.
NEW
Scrap 100 items using the Scrap-O-Matic 1000.
NEW
Raise all primary professions to 150 skill points in the "Kul Tiran" category.
NEW
Obtain 150 skill points in a "Kul Tiran" category of a profession.
NEW
Obtain 150 skill points in a "Zandalari" category of a profession.
NEW
Scrap 250 items using the Scrap-O-Matic 1000.
NEW
Obtain 150 skill points in a "Kul Tiran" category of two primary professions.
NEW
Obtain 150 skill points in a "Zandalari" category of two primary professions.
NEW
Raise all primary professions to 150 skill points in the "Zandalari" category.
NEW
Cook any combination of 50 Galley Banquets or Bountiful Captain's Feasts.
NEW
Obtain 150 skill points in the "Kul Tiran" category of cooking.
NEW
Cook 10 of the Kul Tiran recipes listed below.
NEW
Cook 10 of the Zandalari recipes listed below.
NEW
Obtain 150 skill points in the "Zandalari" category of cooking.
NEW
Catch 100 normal fish in Kul Tiras or Zandalar.
Artisan pêcheur
Obtain 300 skill points in the "Classic" category of fishing.
NEW
Fish up an U'taka within Dazar'alor in Zuldazar.
NEW
Fish up a Rasboralus within Proudmoore Keep in Tiragarde Sound.
Pêcheur de Draenor
Obtain 700100 skill points in the "Draneor" category of fishing.
Expert pêcheur
Obtain 225 skill points in the "Classic" category of fishing.
NEW
Fish up 50 Midnight Salmon.
Pêcheur du Norfendre
Obtain 45075 skill points in the "Northrend" category of fishing.
Pêcheur cataclysmique
Obtain 52575 skill points in the "Cataclysm" category of fishing.
Compagnon pêcheur
Obtain 150 skill points in the "Classic" category of fishing.
NEW
Obtain 150 skill points in the "Kul Tiran" category of fishing.
Pêcheur de Legion
Obtain 800100 skill points in the "Legion" category of fishing.
Pêcheur de l’Outreterre
Obtain 37575 skill points in the "Outland" category of fishing.
NEW
Convert 100 fish from Kul Tiras and Zandalar into Aromatic Fish Oil.
NEW
Obtain 150 skill points in the "Zandalari" category of fishing.
Maître pêcheur zen
Obtain 60075 skill points in the "Pandaria" category of fishing.
NEW
Restore one of each of the common Zandalari and Drust artifacts.
NEW
Obtain 950 skill points in archaeology.
NEW
Restore and display pristine versions of all Drust and Zandalari artifacts.
NEW
Complete 100 digsites across Kul Tiras and Zandalar.
NEW
Complete 50 digsites across Kul Tiras and Zandalar.
NEW
Obtain 950 skill points in archaeology.
NEW
Restore and display pristine versions of all Zandalari and Drust artifacts.
NEW
Kick fifteen Gasping Flounders back into the water then defeat Viq'Goth in the Siege of Boralus on Mythic difficulty.
NEW
NEW
NEW
NEW
NEW
Free Miimii the Mummy in Kings' Rest on Mythic difficulty.
C’est moi le chef !
Defeat Skycap'n Kragg after summoning and defeating Patches in Freehold on Mythic difficulty.
NEW
Find the four lore tomes of the ancient Zandalari empire in Kings' Rest on Mythic difficulty.
Sans profession
Find and kill all of the dungeon creatures listed below in Waycrest Manor on Mythic difficulty.
NEW
Complete the following storylines in Zandalar.
NEW
Never let Dread Captain Lockwood use Bounding Retreat before defeating her in the Siege of Boralus on Mythic difficulty.
NEW
Defeat Vectis in Ul'dir after slaying the Husk of Rakkali on Normal difficulty or higher.
Maître des traditions de Kul Tiras
Complete the following achievements on the continent of Kul Tiras.
NEW
Discover the hidden treasures of Nazmir.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Defeat Mchimba the Embalmer after freeing a player from Entomb before M'chimba casts Open Coffin and with the player using Struggle no more than once in Kings' Rest on Mythic Difficulty.
NEW
NEW
NEW
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Talents (4)
Poigne des morts
Defile
Defile
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Specializations changed from Blood to Blood/Unholy
Hémostase
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 10%8%, stacking up to 5 times.
Marque de sang
Places a Mark of Blood on an enemy for 2515 sec. The enemy's damaging auto attacks will also heal their victim for 2% of the victim's maximum health.
Cooldown changed from None to 6 sec cooldown
Ossuaire
Your Bone Shield stores up to an additional 5 charges.
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.
Additionally, your maximum Runic Power is increased by 25.10.
Specialization (2)
Anéantissement
A brutal attack with both weapons that deals a total of 1% + 1%) Physical damage.54.405% of Attack power) + (54.405% of Attack power)] Physical damage.
Pilier de givre
The power of frost increases your Strength by 20% Lastsfor 20 sec.
Talents (1)
Chape de glace
Your Frost Strike
Frostscythe
Frostscythe
and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.1 sec.
Specialization (5)
Apocalypse
Bring doom upon the enemy, dealing (40%50% of Attack power)% Shadow damage and bursting up to 4 Festering Wounds on the target.
Summons an Army of the Dead ghoul for 15 sec for each burst Festering Wound.
Effectzzz #1 Effect #1 School Damage
Value: 0 (AP mod: 0.40.5)
Frappe purulente
Strikes for (101.088% of Attack power) Physical damage and infects the target with 2-3 Festering Wounds.
Festering Wound
A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (17.3628%20% of Attack power) Shadow damage and generating 3 Runic Power.
Blessure purulente
Festering Strike applies a pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (17.3628%20% of Attack power) Shadow damage and generating 3 Runic Power.
Stacks up to 6 times on any target.
Corruption runique
You have a 1.00%1% chance per Runic Power you spend to increase your Rune regeneration rate by 100% for 3 sec.
Frappe du Fléau
An unholy strike that deals (21.2784%28% of Attack power) Physical damage and (11.1228%15% of Attack power)% Shadow damage, and causes 1 Festering Wound to burst.
Effect #2 School Damage
Value: 0 (AP mod: 0.2127840.28)
Talents (12)
NEW
Epidemic
Death Coil and Epidemic reduce
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Tier 7 Talent, in place of
Sombre infusion
Explosion morbide
Ghouls summoned by your Army of the Dead and Apocalypse explode when they die, dealing (35% of Attack power) Shadow damage to nearby enemies.
Removed
Sombre infusion
Dark Transformation lasts 5 sec longer.
Epidemic
Death Coil and Epidemic reduce
Death Coil reduces the remaining cooldown of Dark Transformation by an additional 3 sec.
Removed
Portée de la mort
Increases the range of Death Grip by 5 yds.
KillinglKilling an enemy that yields experience or honor resetresets the cooldown of Death Grip.
Contamination débilitante
Outbreak reduces the movement speed of all affected enemies by 50% for 3 sec.
Removed
Profanation
Defile the targeted ground, dealing 8%5% of Attack power) * (11) / 1)] Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your
Clawing Shadows
Clawing Shadows
Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Cooldown changed from 25 sec cooldown to 20 sec cooldown
Messager funeste
Sudden Doom now triggers 15% more often and stacks up to 2 times.
Name changed from Inevitable Doom to Harbinger of Doom
Griffes infectées
Your
Sludge Belcher
abomination's Cleaver
ghoul's Claw attack has a 35%30% chance to cause a Festering Wound on the target.primary target.
NEW
Your Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Tier 6 Talent, in place of
Explosion morbide
StrikeRip out an enemy's soul, dealing 10%80% of Attack power)] % * 7 / 1] Shadow damage over 6 sec.8 sec.
If the enemy dies while afflicted by Soul Reaper, gain 10% Haste for 8 sec.
Generates 1 Rune.2 Rune.
Chancre impie
Surrounds yourself with a vile swarm of insects for 6 sec, stinging all nearby enemies and infecting them with an unholy disease that deals (100%125% of Attack power) damage over 15 sec.
Assaut impie
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Name changed from Unholy Frenzy to Unholy Frenzy
Class Tools
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Talents (3)
Affinité avec la restauration
You gain:
Ysera's Gift
Heals you for 3% of your maximum health every 5 sec. If you are at full health, aan injured party or raid member will be healed instead.
You also learn:
Rejuvenation
Swiftmend
Wild Growth
Ame de la forêt
Increases the damage bonus from Lunar and Solar Empowerment by an additional 20%.
Reduces the Astral Power cost of Starfall by 20.10.
Increases Starfall's radius by 30%, Starfall damage by 20%25%, and allows you to cast while moving while within Starfall's area.
Specialization (3)
Berserk
Reduces the energy cost of all Cat Form abilities by 50%40% and increases maximum Energy by 50 for 15 sec.
Morsure féroce
Finishing move that causes Physical damage per combo point and consumes up to
Feral (Level 40)
13.010.0
25 additional Energy to increase damage by up to 100%.
Feral (Level 66)
When used on targets below 25% health
Ferocious Bite will also refresh the duration of your Rip on your target
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
Estropier
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point:
1 point : %1] damage, 1 sec
2 points: 12.597%6.2322% of Attack power) * %2] damage, 2 sec
3 points: 18.8292%6.2322% of Attack power) * %3] damage, 3 sec
4 points: 25.194%6.2322% of Attack power) * %4] damage, 4 sec
5 points: 31.5588%6.2322% of Attack power) * %5] damage, 5 sec
Effectzzz #1 Effect #2 School Damage
Value: 0 (AP mod: 00.062322)
Talents (4)
Frénésie farouche
Unleash a Feralfurious frenzy, clawing your target 5 times for Physical damage and an additional Bleed damage over 6 sec.
Awards 5 combo points.
Incarnation : avatar d’Ashamane
An improved Cat Form that allows the use of Prowl once while in combat, causes Shred and Rake to deal damage as if stealth were active, reduces the cost of all Cat Form abilities by 50%40%, and increases maximum Energy by 50.
Lasts 30 sec. You may shapeshift in and out of this improved Cat Form for its duration.
Instant de clarté
Omen of Clarity now triggers 100%50% more often, stacks up to (1u + 1) times, and increases the damage of your next Shred, Thrash, or
Brutal Slash
Brutal Slash
Swipe by 15%.20%.
Your maximum Energy is increased by 30.
Affinité avec la restauration
You gain:
Ysera's Gift
Heals you for 3% of your maximum health every 5 sec. If you are at full health, aan injured party or raid member will be healed instead.
You also learn:
Rejuvenation
Swiftmend
Wild Growth
Talents (1)
Affinité avec la restauration
You gain:
Ysera's Gift
Heals you for 3% of your maximum health every 5 sec. If you are at full health, aan injured party or raid member will be healed instead.
You also learn:
Rejuvenation
Swiftmend
Wild Growth
Specialization (1)
Don d’Ysera
Heals you for 3% of your maximum health every 5 sec. If you are at full health, aan injured party or raid member will be healed instead.
Spells (2)
Don d’Ysera
Heals you for 3% of your maximum health every 5 sec. If you are at full health, aan injured party or raid member will be healed instead.
Tier 3 Azerite Powers (1)
Mâchoires de fer
Ferocious Bite has a 4%6% chance per combo point to increase the base damage of your next Maim by 324.
Class Tools
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Marksmanship
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Survival
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Specialization (1)
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Effectzzz #1 REMOVED Effect #1 School Damage
Value: 0 (AP mod: 0.4)
Talents (2)
Bête féroce
Summons a powerful wild beast to attack your target for 8 sec.
Cost changed from 35 Focus to 25 Focus
Frisson de la chasse
Dire Beast
Dire Beast
Dire FrenzyBarbed Shot increases your critical strike chance by 3% for 8 sec, stacking up to 3 times.
Class Tools
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Specialization (4)
Idées claires
For each 0 mana you spend, you have a 1% chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion free.
Barrière prismatique
Shields you for 1 min, absorbing damagewith an arcane force, absorbing (20 / 100 * Total health) damage and reducing magic damage taken by 15% and reducing the duration of allfor 1 min.
The duration of harmful Magic effects against you by 25%.is reduced by 25%.
Talents (4)
NEW
When Clearcast, Arcane Missiles fires 1 additional missile.
Tier 1 Talent, in place of
Anabolisation
Familier arcanique
Summon a Familiar that attacks your enemies and increases your maximum mana by 10% Lastsfor 1 hour.
REMOVED
While you are above 80% mana, Arcane Missiles fires 2 additional missiles.
Magie instable
Arcane
Arcane Blast
Fire
Fireball
Frostbolt has a
Arcane
20%
Fire
25%
<br25% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds.
Specializations changed from Arcane/Fire to Arcane
Honor Talents (1)
Tourment des faibles
Increases your damage by 15% on enemies afflicited by your Slow spell or any movement slow effect.the range of Slow by 15 yards, and affects up to 2 additional nearby targets.
Specialization (2)
Barrière flamboyante
Shields you for 1 min, absorbing damagein flame, absorbing (20 / 100 * Total health) damage
Molten Skin
and reducing Physical damage taken by 0%
Meleefor 1 min.
Melee attacks against you cause the attacker to take (12.5% of Spell power) Fire damage.
Talents (2)
Déflagration
Fireball also applies Conflagration to the target, dealing an additional (6.6% of Spell power) Fire damage over 8 sec.
Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal (6.75% of Spell power) Fire damage to nearby enemies.
Now a Fire spell
Magie instable
Arcane
Arcane Blast
Fire
Fireball
Frostbolt has a
Arcane
20%
Fire
25%
<br25% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds.
Specializations changed from Arcane/Fire to Arcane
Specialization (2)
Barrière de glace
Shields you for 1 min, absorbing damagewith ice, absorbing (22 / 100 * Total health) damage
Glacial Insulation
and increasing your armor by 0%
Meleefor 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
Maîtrise : Glaçons
Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing (0.1% of Spell power) Frost damage.
Up to 5 Icicles can be stored. Any excess Icicles gained will be automatically launched.
Increases the damage of Frozen Orb by 16%.15%.
Tier 3 Azerite Powers (1)
NEW
Pyroblast burns enemies between you and the target for 124 Fire damage over 6 sec.
Class Tools
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Specialization (2)
Infusion peau-de-fer
Stagger is 75% more effectiveA swig of strong brew allows you to Stagger substantially more damage for 6 sec.
Shares charges with Purifying Brew.
Vivifier
Mistweaver:
Causes a surge of invigorating mists, healing the target for (100% of Attack power) and all allies with your Renewing Mist active for (45%60% of Spell power)
Effectzzz #1 Effect #2 Heal
Value: 0 (SP mod: 0.450.6)
Talents (1)
Vitalité mystique
Stagger is 40% more effective against magical attacks.
Brewmaster: Now requires Level 75, up from 30
Tier 5 Talent, in place of
Soif du tigre
Specialization (9)
Maîtrise : Bourrasque de brume
Renewing Mist, Enveloping Mist, and Vivify also cause a gust of healing mists, instantly healing the primary target for (0.1% of Spell power).
Moine Tisse-brume
Mistweaver Monk core passive
Effectzzz #1 NEW Effect #10 Apply Aura: Modifies Cooldown
Value: 2000
Affected Spells:
Regain
Heals all party and raid members within 40 yards for (180%200% of Spell power) and clears them of all harmful Magical, Poison, and Disease effects.
Effect #1 Heal
Value: 0 (SP mod: 1.82)
Coup de pied du soleil levant
Kick upwards, dealing (115% of Attack power) damage
Windwalker (Level 20)
and reducing the effectiveness of healing on the target for 10 sec
Cooldown changed from 10 sec recharge to 10 sec cooldown
Charges changed from 1 Charges to None
Brume apaisante
Heals the target for (360% of Spell power) over 8 sec. While channeling, Enveloping MistMist
Surging Mist
Surging Mist
<br /> and Vivify may be cast instantly on the target.target.
Mistweaver (Level 78)
Each heal has a chance to cause a Gust of Mists on the target
Thé de concentration foudroyante
Thunder Focus Tea can now additionally make your next Vivify have no mana cost, or your next Renewing Mist trigger no cooldown.reduce the cooldown of your next Rising Sun Kick by 9 sec.
Thé de concentration foudroyante
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Instant cast and: Immediately heals for (130%250% of Spell power).
Essence Font: Channels 100% faster.
Mistweaver (Level 63)
Renewing Mist: Does not trigger cooldown.
Vivify: No mana cost
Renewing Mist: Duration increased by 10 sec.
Mistweaver (Level 63)
Vivify: No mana cost.
Rising Sun Kick: Cooldown reduced by 0 sec
Vivifier
Mistweaver:
Causes a surge of invigorating mists, healing the target for (100% of Attack power) and all allies with your Renewing Mist active for (45%60% of Spell power)
Effect #2 Heal
Value: 0 (SP mod: 0.450.6)
Brumes revigorantes
Vivify heals all allies with your Renewing Mist active for (45%60% of Spell power)%.
Talents (3)
Diffusion de la magie
Reduces magic damage you take by 60% for 6 sec, and transfers all currently active harmful magical effects on you back to their original caster if possible.
Windwalker: Now requires Level 75, up from 30
Tier 5 Talent, in place of
Soif du tigre
Cycles de la vie
Enveloping Mist reduces the mana cost of your next Vivify by 20%.25%.
Vivify reduces the mana cost of your next Enveloping Mist by 20%.25%.
Brume levante
Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for (20%15% of Spell power), and extends those effects by 2 sec.
Specialization (3)
Coup du serpent volant
Soar forward through the air at high speed for 2 sec.
If used again while active, you will land, dealing (8.7892% of Attack power) damage to all enemies within 8 yards and reducing movement speed by 70% for 4 sec.
Cooldown changed from 25 sec recharge to 25 sec cooldown
Charges changed from 1 Charges to None
Coup de pied du soleil levant
Kick upwards, dealing (115% of Attack power) damage
Windwalker (Level 20)
and reducing the effectiveness of healing on the target for 10 sec
Cooldown changed from 10 sec recharge to 10 sec cooldown
Charges changed from 1 Charges to None
Vivifier
Mistweaver:
Causes a surge of invigorating mists, healing the target for (100% of Attack power) and all allies with your Renewing Mist active for (45%60% of Spell power)
Effectzzz #1 Effect #2 Heal
Value: 0 (SP mod: 0.450.6)
Talents (1)
Diffusion de la magie
Reduces magic damage you take by 60% for 6 sec, and transfers all currently active harmful magical effects on you back to their original caster if possible.
Windwalker: Now requires Level 75, up from 30
Tier 5 Talent, in place of
Soif du tigre
Honor Talents (1)
Chevauchée du vent
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
Talents (1)
Soif du tigre
Increases a friendly target's movement speed by 70% for 6 sec and removes all roots and snares.
Tier 3 Azerite Powers (1)
Breuvage revigorant
Vivify does an additional 173 healing when empowered by Thunder Focus Tea.
Mistweaver
Related Azerite Power Spells (3)
Breuvage revigorant
Vivify does an additional 173 healing when empowered by Thunder Focus Tea.
Mistweaver
Frappes chancelantes
When you Blackout Strike, your Stagger is reduced by 62.
Class Tools
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Talents (8)
Croisé vengeur
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%.
Crusader Strike and Judgment cool down 30% faster and when you deal damage with those abilitiesheal up to 3 injured allies will be healed for 175% of the damage donethey deal. Lasts 20 sec.
Guide de vertu
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.
Your heals will heal all of themAll affected allies will be healed for 40% of the amount healed.
Holy
of your other healing done.
Holy
Your Flash of Light and Holy Light on thethese targets will also refund 20% of their Mana cost
Don de foi
InfuseBegin mending the wounds of a friendly target with faith for 5 sec, healing them for (150% of Spell power) at the end.after 5 sec.
Damage dealt to allies within 10 yards take 10% reduced damage, reduced when more allies are in the aura.is reduced by up to 10%, diminishing as more allies enter the aura.
While Aura Mastery is active, all affected allies gain 20% damage reduction.
Casting Light of Dawn and Holy Shock haveor Holy Shock has a 20% chance to not start their cooldown, and make theirtrigger that spell's cooldown, and to make the next cast free.
Prisme sacré
Fires a beam of light turns the target into a Holy Prism.
that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, takesit deals (75% of Spell power) Holy damage and radiates (50% of Spell power) healing to 5 nearby allies within 15 yards.
If the beam is aimed at a friendly target, is healedit heals for (100% of Spell power) and radiates (45% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
Jugement de lumière
Judgment now applies Judgment of Light to the target, causingcauses the next 25 successful attacks against the target to heal the attacker for (5% of Spell power).
Marteau de Lumière
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast dealsto the ground, dealing (20.5% of Spell power) Holy damage to enemies and healsnearby enemies and healing up to 6 nearby allies for (12.5% of Spell power), every 2 sec for 14 sec.
Specialization (1)
Marteau béni
Throws a Blessed Hammer that spirals outward, dealing (10% of Attack power) Holy damage to enemies that it hits, and causing them to deal 12% less damage to you onand weakening them, reducing the damage you take from their next auto attack by 12%.
Talents (6)
Marteau béni
Throws a Blessed Hammer that spirals outward, dealing (10% of Attack power) Holy damage to enemies that it hits, and causing them to deal 12% less damage to you onand weakening them, reducing the damage you take from their next auto attack by 12%.
Bénédiction de protection des sorts
Places a blessing onBlesses a party or raid member, protecting them from all magical attacksgranting immunity to magical damage and harmful effects for 10 sec.
Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Bouclier sacré
Increases Your block chance by 15%, allows youis increased by 15%, you are able to block spells, and your successful blocks deal (9.828% of Attack power) Holy damage to your attacker.
Jugement de lumière
Judgment now applies Judgment of Light to the target, causingcauses the next 25 successful attacks against the target to heal the attacker for (5% of Spell power).
Dernier défenseur
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.up to 3%.
Protects yourself and all party or raid membersYou and your allies within 60 yards withare protected by an aura that dealslashes out against any melee attackers, dealing (0.7371% of Attack power) Holy damage.when melee attacked.
Specialization (1)
Paladin Vindicte
Effectzzz #1 NEW Effect #14 Apply Aura: Modifies Effect #2's Value
Value: 1
Affected Spells:
Spells (4)
Frappe du croisé
Retribution:
Strike the target for (90% of Attack power) Physical damage.
Generates 1 Holy Power.0 Holy Power.
Prisme sacré
Fires a beam of light turns the target into a Holy Prism.
that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, takesit deals (75% of Spell power) Holy damage and radiates (50% of Spell power) healing to 5 nearby allies within 15 yards.
If the beam is aimed at a friendly target, is healedit heals for (100% of Spell power) and radiates (45% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
Prisme sacré
Fires a beam of light turns the target into a Holy Prism.
that scatters to strike a clump of targets.
If the beam is aimed at an enemy target, takesit deals (75% of Spell power) Holy damage and radiates (50% of Spell power) healing to 5 nearby allies within 15 yards.
If the beam is aimed at a friendly target, is healedit heals for (100% of Spell power) and radiates (45% of Spell power) Holy damage to 5 nearby enemies within 15 yards.
Marteau de Lumière
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast dealsto the ground, dealing (20.5% of Spell power) Holy damage to enemies and healsnearby enemies and healing up to 6 nearby allies for (12.5% of Spell power), every 2 sec for 14 sec.
Class Tools
Discipline
Talents
Honor Talents
Artifact Calc
Holy
Talents
Honor Talents
Artifact Calc
Shadow
Talents
Honor Talents
Artifact Calc
Specialization (3)
Expiation
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%40% of the damage done.
Maîtrise : Grâce
Increases the damage of Penance, the absorption of Power Word: Shield, and the healing of Shadow Mend by 12.0%.Your healing and absorption is increased by 10.0% on targets with Atonement.
Mot de pouvoir : Bouclier
Shields an ally for 15 sec, absorbing 0.9 * (1 + Versatility) * 11.1 * (1 + Versatility) * 1 * 1] damage, and preventing damage from delaying spellcasting.
Talents (2)
Contrition
When you heal with Penance, everyone with your Atonement is healed for (20%16% of Spell power).
Strikes an enemy with heavenly power, dealing (100%120% of Spell power) Holy damage and restoring 1% of your maximum mana.
Effectzzz #1 Effect #1 School Damage
Value: 0 (SP mod: 11.2)
Talents (1)
Soins de lien
Heals you, your target, and another friendly target within 20 yards for (75% of Spell power).
Reduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec
Cost changed from 1.7% of base mana to 2.0% of base mana
Specialization (1)
Mot de pouvoir : Bouclier
Shields an ally for 15 sec, absorbing 0.9 * (1 + Versatility) * 11.1 * (1 + Versatility) * 1 * 1] damage, and preventing damage from delaying spellcasting.
Class Tools
Assassination
Talents
Honor Talents
Artifact Calc
Outlaw
Talents
Honor Talents
Artifact Calc
Subtlety
Talents
Honor Talents
Artifact Calc
Specialization (2)
Frappe-ténèbres
Strike the target, dealing (69.8802% of Attack power) Physical damage.
Subtlety (Level 42)
While Stealth is activeStealthed, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage
Awards 2 combo point.
Tempête de shurikens
Sprays shurikens at all targets within 10 yards, dealing (18% of Attack power) Physical damage.
Damage increased by 50% while Stealth or Shadow Dance is active.
Awards 01 combo points per target hit.
Talents (1)
Découverte des faiblesses
Your Shadowstrike and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
Name changed from Find Weakness to Expose Weakness
Tier 3 Azerite Powers (1)
Double dose
When Mutilate applies Lethal Poison with both daggers, it poisons themthe target for an additional 94 damage.
Related Azerite Power Spells (3)
NEW
Adrenaline Rush increases your Haste by 23 every second for 10 sec seconds.
NEW
Backstabbing an enemy from behind increases the damage of Backstab by 208 for 12 sec, stacking up to 3 times.
Class Tools
Elemental
Talents
Honor Talents
Artifact Calc
Enhancement
Talents
Honor Talents
Artifact Calc
Restoration
Talents
Honor Talents
Artifact Calc
Talents (1)
Impulsion farouche
Lunge at your enemy as a ghostly wolf, biting them to deal (32.76%15% of Attack power) Physical damage.
Class Tools
Affliction
Talents
Honor Talents
Artifact Calc
Demonology
Talents
Honor Talents
Artifact Calc
Destruction
Talents
Honor Talents
Artifact Calc
Talents (1)
Feu soudain
Conflagrate deals 10% increased damage and grants an additional stackcharge of Backdraft.
Class Tools
Arms
Talents
Honor Talents
Artifact Calc
Fury
Talents
Honor Talents
Artifact Calc
Protection
Talents
Honor Talents
Artifact Calc
Specialization (1)
Maîtrise : Blocage critique
Increases your chance to block by 4.0%%4.0% and your chance to critically block (blocking twice the amount) by 12.0%.
Also increases your attack power by 8.0%.gaining twice your block value) by 12.0%.
Also increases your attack power by 8.0%.
Related Azerite Power Spells (2)
Brèche
Picking up the Power Matrix causes a surge of power that moves towards whomever holds the Power Matrix, inflicting 184 Arcane damage to all enemies within 4 yards every 0.5 sec.
Précision du bourreau
Execute increases the damage of your next Mortal Strike against the target by 235, stacking up to 2 times.
NEW
Coming Soon to Armor Near You!
Item - Death Knight T21 Frost 4P Bonus
When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing Frost damage.
Item - Shaman T20 Restoration 2P Bonus
Your healing spells have a chance to increase the Critical Strike chance of your next Riptide by 100%.
Fureur sanguinaire
Increases your attack power and Intellect by 0198 for 15 sec.
Fureur sanguinaire
Increases your Intellect by 0198 for 15 sec.
Kua’fon
Summons and dismisses your PH Pterrordax Mount.
Name changed from PH Pterrordax Mount to Kua'fon
NEW
Right Click to summon and dismiss Baa'l.
NEW
Reduce the materials required to create a Mystical Cauldron.
NEW
Chance to create multiple cauldrons.
NEW
Create a Mystical Cauldron.
Bouclier du combattant honorable
Create a Honorable Combatant's AegisShield.
Name changed from Honorable Combatant's Aegis to Honorable Combatant's Shield
Bouclier du combattant honorable
Reduces the materials required to create a Honorable Combatant's AegisShield.
Name changed from Honorable Combatant's Aegis to Honorable Combatant's Shield
Bouclier du combattant honorable
Greatly reduces the materials required to create a Honorable Combatant's AegisShield.
Name changed from Honorable Combatant's Aegis to Honorable Combatant's Shield
Bouclier durci en monélite
Create a Monel-Hardened AegisShield.
Name changed from Monel-Hardened Aegis to Monel-Hardened Shield
Bouclier tempête-d’acier
Create a Neptulon's Barrier.Stormsteel Shield.
Name changed from Neptulon's Barrier to Stormsteel Shield
Bouclier tempête-d’acier
Reduce the materials required to craft a Neptulon's Barrier.Stormsteel Shield.
Name changed from Neptulon's Barrier to Stormsteel Shield
Bouclier tempête-d’acier
Greatly reduce the materials required to craft a Neptulon's Barrier.Stormsteel Shield.
Name changed from Neptulon's Barrier to Stormsteel Shield
Ceinturon tempête-d’acier blasonné
Greatly reduces the materials required to craft a Stormsteel Girdle.Craft an Emblazoned Stormsteel Girdle.
Name changed from Stormsteel Girdle to Emblazoned Stormsteel Girdle
Reagent
Catalyseur élémentaire
amount increased from 5 to 10.
Reagent
Minerai de platine
amount increased from 12 to 25.
Reagent
Minerai de foudrargent
amount increased from 30 to 50.
New reagent required:
Expulsom
x50.
New reagent required:
Sanguicell
x250.
Ceinturon tempête-d’acier imprégné
Reduces the materials required to craft a Stormsteel Girdle.Craft an Imbued Stormsteel Girdle.
Name changed from Stormsteel Girdle to Imbued Stormsteel Girdle
Reagent
Catalyseur élémentaire
amount increased from 5 to 8.
Reagent
Minerai de platine
amount increased from 15 to 20.
Reagent
Minerai de foudrargent
amount increased from 35 to 45.
New reagent required:
Expulsom
x40.
New reagent required:
Sanguicell
x25.
Ceinturon tempête-d’acier
Create a Stormsteel Girdle.
New reagent required:
Expulsom
x30.
New reagent required:
Hydrocœur
x15.
Garde-jambes tempête-d’acier
Create a Stormsteel Legguards.
Reagent
Minerai de platine
amount increased from 20 to 50.
New reagent required:
Expulsom
x40.
New reagent required:
Hydrocœur
x15.
Garde-jambes tempête-d’acier imprégnés
Reduces the materials required to craft a Stormsteel Legguards.Craft Imbued Stormsteel Legguards.
Name changed from Stormsteel Legguards to Imbued Stormsteel Legguards
Reagent
Catalyseur élémentaire
amount increased from 5 to 10.
Reagent
Minerai de platine
amount increased from 18 to 55.
Reagent
Minerai de foudrargent
amount increased from 45 to 55.
New reagent required:
Expulsom
x50.
New reagent required:
Sanguicell
x25.
Garde-jambes tempête-d’acier blasonnés
Greatly reduces the materials required to craft a Stormsteel Legguards.Craft Emblazoned Stormsteel Legguards.
Name changed from Stormsteel Legguards to Emblazoned Stormsteel Legguards
Reagent
Catalyseur élémentaire
amount increased from 5 to 20.
Reagent
Minerai de platine
amount increased from 15 to 65.
Reagent
Minerai de foudrargent
amount increased from 35 to 65.
New reagent required:
Expulsom
x60.
New reagent required:
Sanguicell
x250.
Précision
Permanently enchants a cloak to increase critical strike by 16. Cannot be applied to items higher than level 600136.
Précision
Permanently enchant a melee weapon to increase critical strike by 11. Cannot be applied to items higher than level 600136.
Herboristerie avancée
Permanently enchant gloves to increase Herbalism skill by 5. Cannot be applied to items higher than level 600136.
Minage avancé
Permanently enchant gloves to increase Mining skill by 5. Cannot be applied to items higher than level 600136.
Agilité
Permanently enchant a melee weapon to increase Agility by 14. Cannot be applied to items higher than level 600136.
Agilité
Permanently enchant a two-handed melee weapon to increase Agility by 23. Cannot be applied to items higher than level 600136.
Agilité
Permanently enchant bracers to increase Agility by 12. Cannot be applied to items higher than level 600136.
Agilité
Permanently enchant boots to increase Agility by 5. Cannot be applied to items higher than level 600136.
Agilité
Permanently enchant gloves to increase Agility by 5. Cannot be applied to items higher than level 600136.
Pêcheur
Permanently enchant gloves to increase Fishing skill by 5. Cannot be applied to items higher than level 600136.
Polyvalence d’argent
Permanently enchant bracers to increase Versatility by 5. Cannot be applied to items higher than level 600136.
Homme d’armes
Permanently enchant gloves to increase threat caused by 2% and increase parry by 4. Cannot be applied to items higher than level 600136.
Pas de l’assassin
Permanently enchant boots to increase movement speed by 8% and Agility by 7. Cannot be applied to items higher than level 600136.
Assaut
Permanently enchant boots to increase attack power by 7. Cannot be applied to items higher than level 600136.
Assaut
Permanently enchant bracers to increase attack power by 8. Cannot be applied to items higher than level 600136.
Assaut
Permanently enchant gloves to increase attack power by 11. Cannot be applied to items higher than level 600136.
Avalanche
Permanently enchant a weapon to often deal 97 Nature damage to an enemy damaged by your spells or struck by your melee attacks. Cannot be applied to items higher than level 600136.
Maître de guerre
Permanently enchant a melee weapon to occasionally heal nearby party members for 98 when attacking in melee. Cannot be applied to items higher than level 600136.
Berserker
Permanently enchant a melee weapon to sometimes increase your attack power by 73, but at the cost of reduced armor. Cannot be applied to items higher than level 600136.
Magie noire
Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste by 53. Cannot be applied to items higher than level 600136.
Garde lame
Permanently enchant a weapon to sometimes grant Blade Warding when striking an enemy. Blade Warding increases your parry by 85 and inflicts 254 damage on your next parry. Lasts 10 sec. Cannot be applied to items higher than level 600136.
Explosion
Permanently enchant gloves to increase critical strike by 9. Cannot be applied to items higher than level 600136.
Drain de sang
Permanently enchant your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 169 health. Lasts 20 sec and stacks up to 5 times. Cannot be applied to items higher than level 600136.
Flou de la vitesse
Permanently enchants a pair of boots to increase movement speed slightly and Agility by 8. Cannot be applied to items higher than level 600136.
Vitesse du sanglier
Permanently enchant boots to increase movement speed by 8% and Stamina by 8. Cannot be applied to items higher than level 600136.
Masse musculaire
Permanently enchant bracers to increase Strength by 10. Cannot be applied to items higher than level 600136.
Rapidité du félin
Permanently enchant boots to increase movement speed by 8% and Agility by 6. Cannot be applied to items higher than level 600136.
Colosse
Permanently enchants a melee weapon to make your damaging melee strikes sometimes activate a Mogu protection spell, absorbing up to 371 damage. Cannot be applied to items higher than level 600136.
Coup critique
Permanently enchant bracers to increase critical strike by 12. Cannot be applied to items higher than level 600136.
Coup critique
Permanently enchant a cloak to increase critical strike by 12. Cannot be applied to items higher than level 600136.
Croisé
Permanently enchant a melee weapon to often heal for 85 and increase Strength by 85 for 15 sec. when attacking in melee. Has a reduced effect for players above level 60. Cannot be applied to items higher than level 600136.
Écraseur
Permanently enchant gloves to increase attack power by 17. Cannot be applied to items higher than level 600136.
Danse d’acier
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 81 when dealing melee damage. Your highest stat is always chosen. Cannot be applied to items higher than level 600136.
Givre mortel
Permanently enchant a melee weapon to cause your damaging spells and melee weapon hits to occasionally inflict additional Frost damage and slow the target. Slow effect does not work on targets 73 or higher. Cannot be applied to items higher than level 600136.
Défense
Permanently enchant a cloak to increase armor by 3. Cannot be applied to items higher than level 600136.
Tueur de démon
Permanently enchant a melee weapon to have a chance of stunning and doing additional damage against demons. Cannot be applied to items higher than level 600136.
Dextérité
Permanently enchant boots to increase Agility by 7. Cannot be applied to items higher than level 600136.
Esquiver
Permanently enchant a shield to increase dodge by 12. Cannot be applied to items higher than level 600136.
Esquiver
Permanently enchant a cloak to increase dodge by 7. Cannot be applied to items higher than level 600136.
Esquive
Permanently enchant chest armor to increase dodge by 6. Cannot be applied to items higher than level 600136.
Esquive
Permanently enchant bracers to increase dodge by 5. Cannot be applied to items higher than level 600136
Sceptre ensorceleur d’enchanteur
Reduces the materials required to create a Drustvari Sorcerous Scepter.an Enchanter's Sorcerous Scepter.
Name changed from Drustvari Sorcerous Scepter to Enchanter's Sorcerous Scepter
Sceptre ensorceleur d’enchanteur
Create a Drustvari Sorcerous Scepter.an Enchanter's Sorcerous Scepter.
Name changed from Drustvari Sorcerous Scepter to Enchanter's Sorcerous Scepter
Sceptre ensorceleur d’enchanteur
Greatly reduces the materials required to create a Drustvari Sorcerous Scepter.an Enchanter's Sorcerous Scepter.
Name changed from Drustvari Sorcerous Scepter to Enchanter's Sorcerous Scepter
Baguette ombreuse d’enchanteur
Create a Drustvari Umbral Wand.an Enchanter's Umbral Wand.
Name changed from Drustvari Umbral Wand to Enchanter's Umbral Wand
Vitalité terrestre
Permanently enchant boots to increase movement speed by 8% and Stamina by 9. Cannot be applied to items higher than level 600136.
Force élémentaire
Permanently enchants a melee weapon to sometimes inflict 146 additional Elemental damage when dealing damage with spells and melee attacks. Cannot be applied to items higher than level 600136.
Tueur d’élémentaires
Permanently enchant a melee weapon to sometimes disrupt elementals when struck by your melee attacks, dealing Arcane damage and silencing them for 5 sec. Cannot be applied to items higher than level 600136.
Agilité exceptionnelle
Permanently enchant a melee weapon to increase Agility by 11. Cannot be applied to items higher than level 600136.
Points de vie exceptionnels
Permanently enchant chest armor to increase health by 101. Cannot be applied to items higher than level 600136.
Intel. exceptionnelle
Permanently enchant bracers to increase Intellect by 7. Cannot be applied to items higher than level 600136.
Points de mana exceptionnels
Permanently enchant chest armor to increase mana by 101. Cannot be applied to items higher than level 600136.
Armure exceptionnelle
Permanently enchant chest armor to increase PvP Resilience by 9. Cannot be applied to items higher than level 600136.
Puiss. des sorts exceptionnelle
Permanently enchant a melee weapon to increase spell power by 21. Cannot be applied to items higher than level 600136.
Puiss. des sorts exceptionnelle
Permanently enchant gloves to increase spell power by 10. Cannot be applied to items higher than level 600136.
Carac. exceptionnelles
Permanently enchant chest armor to increase all stats by 3. Cannot be applied to items higher than level 600136.
Force exceptionnelle
Permanently enchants bracers to increase Strength by 13. Cannot be applied to items higher than level 600136.
Force exceptionnelle
Permanently enchant gloves to increase Strength by 17. Cannot be applied to items higher than level 600136.
Polyvalence exceptionnelle
Permanently enchant a chest to increase Versatility by 17. Cannot be applied to items higher than level 600136.
Polyvalence exceptionnelle
Permanently enchant bracers to increase Versatility by 12. Cannot be applied to items higher than level 600136.
Polyvalence exceptionnelle
Permanently enchant a melee weapon to increase Versatility by 19. Cannot be applied to items higher than level 600136.
Bourreau
Permanently enchant a melee weapon to occasionally grant you 50 critical strike. Only one instance of this effect can be active at a time. Cannot be applied to items higher than level 600136.
Arme flamboyante
Permanently enchant a melee weapon to often strike for 34 additional Fire damage. Cannot be applied to items higher than level 600136.
Puissance du feu
Permanently enchant gloves to increase Fire spell power by 8. Cannot be applied to items higher than level 600136.
Pêche
Permanently enchant gloves to increase Fishing skill by 2. Cannot be applied to items higher than level 600136.
Robustesse
Permanently enchant bracers to increase Stamina by 10. Cannot be applied to items higher than level 600136.
Robustesse
Permanently enchant boots to increase Stamina by 10. Cannot be applied to items higher than level 600136.
Puissance du givre
Permanently enchant gloves to increase Frost spell power by 8. Cannot be applied to items higher than level 600136.
Récolteur
Permanently enchant gloves to increase Herbalism, Mining, and Skinning skills by 5. Cannot be applied to items higher than level 600136.
Tueur de géant
Permanently enchant a melee weapon to have a chance of reducing movement speed and doing additional damage against giants. Cannot be applied to items higher than level 600136.
Caractéristiques glorieuses
Permanently enchants chest armor to increase all stats by 7. Cannot be applied to items higher than level 600136.
Agilité supérieure
Permanently enchant boots to increase Agility by 6. Cannot be applied to items higher than level 600136.
Agilité supérieure
Permanently enchant gloves to increase Agility by 5. Cannot be applied to items higher than level 600136.
Agilité supérieure
Permanently enchant a melee weapon to increase Agility by 17. Cannot be applied to items higher than level 600136.
Agilité supérieure
Permanently enchant a cloak to increase Agility by 8. Cannot be applied to items higher than level 600136.
Agilité supérieure
Permanently enchants bracers to increase Agility by 13. Cannot be applied to items higher than level 600136.
Assaut supérieur
Permanently enchant gloves to increase attack power by 15. Cannot be applied to items higher than level 600136.
Assaut supérieur
Permanently enchant boots to increase attack power by 8. Cannot be applied to items higher than level 600136.
Assaut supérieur
Permanently enchant bracers to increase attack power by 12. Cannot be applied to items higher than level 600136.
Coup critique supérieur
Permanently enchant a cloak to increase critical strike by 12. Cannot be applied to items higher than level 600136.
Coup critique supérieur
Permanently enchant bracers to increase critical strike by 12. Cannot be applied to items higher than level 600136.
Défense supérieure
Permanently enchant a cloak to increase armor by 3. Cannot be applied to items higher than level 600136.
Esquive supérieure
Permanently enchant bracers to increase dodge by 5. Cannot be applied to items higher than level 600136.
Esquive supérieure
Permanently enchant a cloak to increase dodge by 8. Cannot be applied to items higher than level 600136.
Esquive supérieure
Permanently enchant chest armor to increase dodge by 10. Cannot be applied to items higher than level 600136.
Robustesse supérieure
Permanently enchant boots to increase Stamina by 11. Cannot be applied to items higher than level 600136.
Hâte supérieure
Permanently enchants a pair of boots to increase haste by 10. Cannot be applied to items higher than level 600136.
Hâte supérieure
Permanently enchant bracers to increase haste by 12. Cannot be applied to items higher than level 600136.
Hâte supérieure
Permanently enchants gloves to increase haste by 19. Cannot be applied to items higher than level 600136.
Hâte supérieure
Permanently enchant gloves to increase haste by 18. Cannot be applied to items higher than level 600136.
Santé supérieure
Permanently enchant chest armor to increase health by 31. Cannot be applied to items higher than level 600136.
Impact supérieur
Permanently enchant a two-handed melee weapon to do 6 additional points of damage. Cannot be applied to items higher than level 600136.
Intelligence supérieure
Permanently enchant a shield to increase Intellect by 11. Cannot be applied to items higher than level 600136.
Intelligence supérieure
Permanently enchant bracers to increase Intellect by 6. Cannot be applied to items higher than level 600136.
Intelligence supérieure
Permanently enchant a cloak to increase Intellect by 9. Cannot be applied to items higher than level 600136.
Mana supérieur
Permanently enchant chest armor to increase mana by 27. Cannot be applied to items higher than level 600136.
Maîtrise supérieure
Permanently enchant gloves to increase mastery by 18. Cannot be applied to items higher than level 600136.
Parade supérieure
Permanently enchant a shield to increase parry by 12. Cannot be applied to items higher than level 600136.
Toute-puissance supérieure
Permanently enchant a melee weapon to increase attack power by 11. Cannot be applied to items higher than level 600136.
Précision supérieure
Permanently enchants a pair of boots to increase crit by 10. Cannot be applied to items higher than level 600136.
Protection supérieure
Permanently enchants a cloak to increase Stamina by 16. Cannot be applied to items higher than level 600136.
Sauvagerie supérieure
Permanently enchant a two-handed weapon to increase attack power by 35. Cannot be applied to items higher than level 600136.
Vitesse supérieure
Permanently enchant a cloak to increase haste by 11. Cannot be applied to items higher than level 600136.
Vitesse supérieure
Permanently enchant bracers to increase haste by 12. Cannot be applied to items higher than level 600136.
Puissance des sorts sup.
Permanently enchant a staff to increase spell power by 34. Cannot be applied to items higher than level 600136.
Puissance des sorts sup.
Permanently enchant bracers to increase spell power by 11. Cannot be applied to items higher than level 600136.
Endurance supérieure
Permanently enchant chest armor to increase Stamina by 13. Cannot be applied to items higher than level 600136.
Endurance supérieure
Permanently enchant boots to increase Stamina by 6. Cannot be applied to items higher than level 600136.
Endurance supérieure
Permanently enchant bracers to increase Stamina by 6. Cannot be applied to items higher than level 600136.
Endurance supérieure
Permanently enchant a shield to increase Stamina by 6. Cannot be applied to items higher than level 600136.
Carac. supérieures
Permanently enchant bracers to increase all stats by 4. Cannot be applied to items higher than level 600136.
Carac. supérieures
Permanently enchant chest armor to increase all stats by 4. Cannot be applied to items higher than level 600136.
Force supérieure
Permanently enchant bracers to increase Strength by 6. Cannot be applied to items higher than level 600136.
Force supérieure
Permanently enchant gloves to increase Strength by 6. Cannot be applied to items higher than level 600136.
Frappe supérieure
Permanently enchant a melee weapon to do 4 additional points of damage. Cannot be applied to items higher than level 600136.
Polyvalence supérieure
Permanently enchant a shield to increase Versatility by 6. Cannot be applied to items higher than level 600136.
Polyvalence supérieure
Permanently enchant chest armor to increase Versatility by 15. Cannot be applied to items higher than level 600136.
Polyvalence supérieure
Permanently enchant bracers to increase Versatility by 5. Cannot be applied to items higher than level 600136.
Polyvalence supérieure
Permanently enchant boots to increase Versatility by 8. Cannot be applied to items higher than level 600136.
Vitalité supérieure
Permanently enchant boots to increase Stamina and Versatility by 4. Cannot be applied to items higher than level 600136.
Hâte
Permanently enchant gloves to increase haste by 17. Cannot be applied to items higher than level 600136.
Hâte
Permanently enchant boots to increase haste by 9. Cannot be applied to items higher than level 600136.
Hâte
Permanently enchant gloves to increase haste by 7. Cannot be applied to items higher than level 600136.
Hâte
Permanently enchant bracers to increase Haste by 10. Cannot be applied to items higher than level 600136.
Pouvoir de guérison
Permanently enchant a melee weapon to increase spell power by 28. Cannot be applied to items higher than level 600136.
Pouvoir de guérison
Permanently enchant bracers to increase spell power by 7. Cannot be applied to items higher than level 600136.
Pouvoir de guérison
Permanently enchant gloves to increase spell power by 6. Cannot be applied to items higher than level 600136.
Santé
Permanently enchant chest armor to increase health by 23. Cannot be applied to items higher than level 600136.
Chant du cœur
Permanently enchant a weapon to sometimes increase Versatility by 39 for 15 sec when healing or dealing damage with spells. Cannot be applied to items higher than level 600136.
Herboristerie
Permanently enchant gloves to increase Herbalism skill by 2. Cannot be applied to items higher than level 600136.
Ouragan
Permanently enchant a melee weapon to sometimes increase haste by 74 for 12 sec when healing or dealing spell or melee damage. Cannot be applied to items higher than level 600136.
Brise-glace
Permanently enchant a melee weapon to sometimes inflict Fire damage. Cannot be applied to items higher than level 600136.
Marcheglace
Permanently enchant boots to increase critical strike by 8. Cannot be applied to items higher than level 600136.
Frisson glacial
Permanently enchant a melee weapon to often chill the target, reducing their movement and attack speed. Has a reduced effect for players above level 60. Cannot be applied to items higher than level 600136.
Impact
Permanently enchant a two-handed melee weapon to do 5 additional points of damage. Cannot be applied to items higher than level 600136.
Intelligence
Permanently enchant a cloak to increase Intellect by 9. Cannot be applied to items higher than level 600136.
Intelligence
Permanently enchant bracers to increase Intellect by 5. Cannot be applied to items higher than level 600136.
Intelligence
Permanently enchant a shield to increase Intellect by 10. Cannot be applied to items higher than level 600136.
Esprit de jade
Permanently enchants a melee weapon to sometimes increase your Intellect by 65 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Versatility will also increase by 30. Cannot be applied to items higher than level 600136.
Glissement de terrain
Permanently enchant a weapon to sometimes increase attack power by 97 for 12 sec when striking in melee. Cannot be applied to items higher than level 600136.
Marche-lave
Permanently enchant boots to increase movement speed by 8% and mastery by 8. Cannot be applied to items higher than level 600136.
Absorption inférieure
Permanently enchant chest armor so it has a 5% chance per hit of giving you 23 points of damage absorption. Cannot be applied to items higher than level 600136.
Précision inférieure
Permanently enchant boots to increase crit by 2. Cannot be applied to items higher than level 600136.
Agilité inférieure
Permanently enchant boots to increase Agility by 3. Cannot be applied to items higher than level 600136.
Agilité inférieure
Permanently enchant a cloak to increase Agility by 3. Cannot be applied to items higher than level 600136.
Assaut inférieur
Permanently enchant bracers to increase attack power by 6. Cannot be applied to items higher than level 600136.
Tueur de bête inférieur
Permanently enchant a melee weapon to increase damage to beasts by 5. Cannot be applied to items higher than level 600136.
Esquive inférieure
Permanently enchant bracers to increase dodge by 3. Cannot be applied to items higher than level 600136.
Esquive inférieure
Permanently enchant a shield to increase dodge by 10. Cannot be applied to items higher than level 600136.
Tueur d’élémentaire inférieur
Permanently enchant a melee weapon to increase damage to elementals by 5. Cannot be applied to items higher than level 600136.
Vie inférieure
Permanently enchant chest armor to increase health by 14. Cannot be applied to items higher than level 600136.
Impact inférieur
Permanently enchant a two-handed melee weapon to do 3 additional points of damage. Cannot be applied to items higher than level 600136.
Intelligence inférieure
Permanently enchant bracers to increase Intellect by 3. Cannot be applied to items higher than level 600136.
Intelligence inférieure
Permanently enchant a two-handed melee weapon to increase Intellect by 3. Cannot be applied to items higher than level 600136.
Mana inférieur
Permanently enchant chest armor to increase mana by 11. Cannot be applied to items higher than level 600136.
Parade inférieure
Permanently enchant a shield to increase parry by 5. Cannot be applied to items higher than level 600136.
Puissance inférieure
Permanently enchant a cloak to increase PvP Power by 15. Cannot be applied to items higher than level 600136.
Protection inférieure
Permanently enchant a shield to increase armor by 3. Cannot be applied to items higher than level 600136.
Protection inférieure
Permanently enchant a cloak to increase armor by 2. Cannot be applied to items higher than level 600136.
Endurance inférieure
Permanently enchant boots to increase Stamina by 3. Cannot be applied to items higher than level 600136.
Endurance inférieure
Permanently enchant bracers to increase Stamina by 3. Cannot be applied to items higher than level 600136.
Endurance inférieure
Permanently enchant a shield to increase Stamina by 3. Cannot be applied to items higher than level 600136.
Caractéristiques inférieures
Permanently enchant chest armor to increase all stats by 2. Cannot be applied to items higher than level 600136.
Force inférieure
Permanently enchant bracers to increase Strength by 3. Cannot be applied to items higher than level 600136.
Frappe inférieure
Permanently enchant a melee weapon to do 2 additional points of damage. Cannot be applied to items higher than level 600136.
Polyvalence inférieure
Permanently enchant boots to increase Versatility by 3. Cannot be applied to items higher than level 600136.
Polyvalence inférieure
Permanently enchant a two-handed melee weapon to increase Versatility by 3. Cannot be applied to items higher than level 600136.
Polyvalence inférieure
Permanently enchant bracers to increase Versatility by 3. Cannot be applied to items higher than level 600136.
Polyvalence inférieure
Permanently enchant a shield to increase Versatility by 3. Cannot be applied to items higher than level 600136.
Vol de vie
Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60. Cannot be applied to items higher than level 600136.
Gardevie
Permanently enchant a melee weapon to sometimes heal the wielder when striking in melee. Cannot be applied to items higher than level 600136.
Agilité majeure
Permanently enchant boots to increase Agility by 9. Cannot be applied to items higher than level 600136.
Agilité majeure
Permanently enchant a cloak to increase Agility by 10. Cannot be applied to items higher than level 600136.
Agilité majeure
Permanently enchant a two-handed melee weapon to increase Agility by 30. Cannot be applied to items higher than level 600136.
Agilité majeure
Permanently enchant gloves to increase your Agility by 15. Cannot be applied to items higher than level 600136.
Armure majeure
Permanently enchant a cloak to increase armor by 7. Cannot be applied to items higher than level 600136.
Esquive majeure
Permanently enchants bracers to increase dodge by 11. Cannot be applied to items higher than level 600136.
Soins majeurs
Permanently enchant a melee weapon to increase spell power by 17. Cannot be applied to items higher than level 600136.
Soins majeurs
Permanently enchant gloves to increase spell power by 12. Cannot be applied to items higher than level 600136.
Vie majeure
Permanently enchant chest armor to increase health by 91. Cannot be applied to items higher than level 600136.
Intelligence majeure
Permanently enchant bracers to increase Intellect by 9. Cannot be applied to items higher than level 600136.
Intelligence majeure
Permanently enchant a melee weapon to increase Intellect by 25. Cannot be applied to items higher than level 600136.
Intelligence majeure
Permanently enchant a two-handed melee weapon to increase Intellect by 8. Cannot be applied to items higher than level 600136.
Intelligence majeure
Permanently enchants a shield or off-hand item to increase Intellect by 20. Cannot be applied to items higher than level 600136.
Mana majeur
Permanently enchant chest armor to increase mana by 91. Cannot be applied to items higher than level 600136.
Armure majeure
Permanently enchant chest armor to increase PvP Resilience by 6. Cannot be applied to items higher than level 600136.
Puissance des sorts majeure
Permanently enchant a melee weapon to increase spell power by 33. Cannot be applied to items higher than level 600136.
Puissance des sorts majeure
Permanently enchant gloves to increase spell power by 12. Cannot be applied to items higher than level 600136.
Endurance majeure
Permanently enchant a shield to increase Stamina by 15. Cannot be applied to items higher than level 600136.
Endurance majeure
Permanently enchant bracers to increase Stamina by 17. Cannot be applied to items higher than level 600136.
Force majeure
Permanently enchant gloves to increase Strength by 6. Requires a level 35 or higher item. Cannot be applied to items higher than level 600136.
Force majeure
Permanently enchant bracers to increase Strength by 12. Cannot be applied to items higher than level 600136.
Frappe majeure
Permanently enchant a melee weapon to do 6 additional points of damage. Cannot be applied to items higher than level 600136.
Polyvalence majeure
Permanently enchant chest armor to increase Versatility by 14. Cannot be applied to items higher than level 600136.
Polyvalence majeure
Permanently enchant a two-handed melee weapon to increase Versatility by 8. Cannot be applied to items higher than level 600136.
Polyvalence majeure
Permanently enchant bracers to increase Versatility by 10. Cannot be applied to items higher than level 600136.
Mana
Permanently enchant chest armor to increase mana by 18. Cannot be applied to items higher than level 600136.
Marque de Rochenoire
Permanently enchants a melee weapon to sometimes increase Versatility by 123 for 12 sec. Effect can only occur when you are below 60% health. Cannot be applied to items above level 749152.
Marque de l’Orbite-Sanglante
Permanently enchants a melee weapon to sometimes increase mastery by 123 for 12 sec. Cannot be applied to items above level 749152.
Marque d’Ombrelune
Permanently enchants a melee weapon to sometimes increase Versatility by 123 for 15 sec. Cannot be applied to items above level 749152.
Marque de Chanteguerre
Permanently enchants a melee weapon to sometimes increase haste by 250, diminishing by 10% every 2 sec. Cannot be applied to items above level 749152.
Marque des Loups-de-Givre
Permanently enchants a melee weapon to sometimes increase critical strike by 123 for 6 sec. Effect can stack 2 times. Cannot be applied to items above level 749152.
Marque de la Main-Brisée
Permanently enchants a melee weapon to sometimes bleed your enemy for 94 damage, plus an additional 282 damage over 6 sec. Cannot be applied to items above level 749152.
Marque des Sire-Tonnerre
Permanently enchants a melee weapon to sometimes increase your critical strike by 123 for 6 sec. While active, critical heals and attacks may extend the duration. Cannot be applied to items above level 749152.
Massacre
Permanently enchant a two-handed weapon to increase attack power by 46. Cannot be applied to items higher than level 600136.
Maîtrise
Permanently enchant gloves to increase mastery by 15. Cannot be applied to items higher than level 600136.
Maîtrise
Permanently enchant a shield to increase mastery by 12. Cannot be applied to items higher than level 600136.
Maîtrise
Permanently enchant boots to increase mastery by 7. Cannot be applied to items higher than level 600136.
Maîtrise
Permanently enchants bracers to increase mastery by 11. Cannot be applied to items higher than level 600136.
Guérison
Permanently enchant a weapon to sometimes heal you when damaging an enemy with spells and melee attacks. Cannot be applied to items higher than level 600136.
Agilité puissante
Permanently enchant a two-handed weapon to increase Agility by 50. Cannot be applied to items higher than level 600136.
Santé puissante
Permanently enchant chest armor to increase health by 110. Cannot be applied to items higher than level 600136.
Intelligence renforcée
Permanently enchant bracers to increase Intellect by 12. Cannot be applied to items higher than level 600136.
Intelligence renforcée
Permanently enchant a melee weapon to increase Intellect by 20. Cannot be applied to items higher than level 600136.
Armure puissante
Permanently enchant chest armor to increase PvP Resilience by 10. Cannot be applied to items higher than level 600136.
Puissance des sorts renforcée
Permanently enchant a melee weapon to increase spell power by 27. Cannot be applied to items higher than level 600136.
Endurance renforcée
Permanently enchant a cloak to increase Stamina by 11. Cannot be applied to items higher than level 600136.
Caractéristiques renforcées
Permanently enchant chest armor to increase all stats by 5. Cannot be applied to items higher than level 600136.
Force puissante
Permanently enchant gloves to increase Strength by 18. Cannot be applied to items higher than level 600136.
Polyvalence renforcée
Permanently enchant a melee weapon to increase Versatility by 18. Cannot be applied to items higher than level 600136.
Polyvalence renforcée
Permanently enchants chest armor to increase Versatility by 20. Cannot be applied to items higher than level 600136.
Minage
Permanently enchant gloves to increase Mining skill by 2. Cannot be applied to items higher than level 600136.
Absorption mineure
Permanently enchant chest armor so it has a 2% chance per hit of giving you 8 points of damage absorption. Cannot be applied to items higher than level 600136.
Agilité mineure
Permanently enchant boots to increase Agility by 1. Cannot be applied to items higher than level 600136.
Agilité mineure
Permanently enchant bracers to increase Agility by 1. Cannot be applied to items higher than level 600136.
Agilité mineure
Permanently enchant a cloak to increase Agility by 1. Cannot be applied to items higher than level 600136.
Tueur de bête mineur
Permanently enchant a melee weapon to do 2 additional points of damage to beasts. Cannot be applied to items higher than level 600136.
Esquive mineure
Permanently enchant bracers to increase dodge by 2. Cannot be applied to items higher than level 600136.
Hâte mineure
Permanently enchant gloves to increase haste by 5. Cannot be applied to items higher than level 600136.
Vie mineure
Permanently enchant bracers to increase health by 5. Cannot be applied to items higher than level 600136.
Vie mineure
Permanently enchant chest armor to increase health by 5. Cannot be applied to items higher than level 600136.
Impact mineur
Permanently enchant a two-handed melee weapon to do 2 additional points of damage. Cannot be applied to items higher than level 600136.
Mana mineur
Permanently enchant chest armor to increase mana by 3. Cannot be applied to items higher than level 600136.
Puissance mineure
Permanently enchant a cloak to increase PvP Power by 17. Cannot be applied to items higher than level 600136.
Protection mineure
Enchant a cloak to increase armor by 1. Cannot be applied to items higher than level 600136.
Vitesse mineure
Permanently enchant boots to increase movement speed by 8%. Does not stack with other passive movement speed bonuses. Cannot be applied to items higher than level 600136.
Endurance mineure
Permanently enchant a shield to increase Stamina by 1. Cannot be applied to items higher than level 600136.
Endurance mineure
Permanently enchant boots to increase Stamina by 1. Cannot be applied to items higher than level 600136.
Endurance mineure
Permanently enchant bracers to increase Stamina by 1. Cannot be applied to items higher than level 600136.
Caractéristiques mineures
Permanently enchant chest armor to increase all stats by 1. Cannot be applied to items higher than level 600136.
Force mineure
Permanently enchant bracers to increase Strength by 1. Cannot be applied to items higher than level 600136.
Frappe mineure
Permanently enchant a melee weapon to do 1 additional point of damage. Cannot be applied to items higher than level 600136.
Polyvalence mineure
Permanently enchant bracers to increase Versatility by 1. Cannot be applied to items higher than level 600136.
Mangouste
Permanently enchant a melee weapon to occasionally increase Agility by 50 and haste by 13. Cannot be applied to items higher than level 600136.
Pas du pandaren
Permanently enchants a pair of boots to increase movement speed slightly and mastery by 8. Cannot be applied to items higher than level 600136.
Parade
Permanently enchant a shield to increase parry by 6. Cannot be applied to items higher than level 600136.
Caractéristiques sans pareilles
Permanently enchant chest armor to increase all stats by 7. Cannot be applied to items higher than level 600136.
Toute-puissance
Permanently enchant a melee weapon to increase Strength by 17. Cannot be applied to items higher than level 600136.
Torrent de puissance
Permanently enchant a weapon to sometimes increase Intellect by 83 for 12 sec when dealing damage or healing with spells. Cannot be applied to items higher than level 600136.
Caractéristiques puissantes
Permanently enchant chest armor to increase all stats by 6. Cannot be applied to items higher than level 600136.
Frappes précises
Permanently enchant gloves to increase crit by 13. Cannot be applied to items higher than level 600136.
Précision
Permanently enchant gloves to increase hit by 15. Cannot be applied to items higher than level 600136.
Précision
Permanently enchant boots to increase crit by 9. Cannot be applied to items higher than level 600136.
Précision
Permanently enchant bracers to increase crit by 12. Cannot be applied to items higher than level 600136.
Protection
Permanently enchant a cloak to increase Stamina by 12. Cannot be applied to items higher than level 600136.
Protection
Permanently enchant a shield to increase Stamina by 17. Cannot be applied to items higher than level 600136.
Puissance (JcJ)
Permanently enchant a cloak to increase PvP power by 14. Cannot be applied to items higher than level 600136.
Armure
Permanently enchant a shield to increase PvP Resilience by 10. Cannot be applied to items higher than level 600136.
Equitation
Permanently enchant gloves to increase mount speed by 2%. Must be level 70 or lower to gain this benefit. Cannot be applied to items higher than level 600136.
Mélodie de la rivière
Permanently enchants a melee weapon to sometimes increase your dodge by 65 for 7 sec when dealing melee damage. Cannot be applied to items higher than level 600136.
Sauvagerie
Permanently enchant a two-handed melee weapon to increase attack power by 29. Cannot be applied to items higher than level 600136.
Plaie-du-Fléau
Permanently enchant a two-handed melee weapon to increase attack power against Undead by 30. Cannot be applied to items higher than level 600136.
Armure de l’ombre
Permanently enchant a cloak to increase Agility by 5 and armor by 5. Cannot be applied to items higher than level 600136.
Puissance de l’Ombre
Permanently enchant gloves to increase shadow spell power by 8. Cannot be applied to items higher than level 600136.
Dépeçage
Permanently enchant gloves to increase Skinning skill by 5. Cannot be applied to items higher than level 600136.
Âme de givre
Permanently enchant a melee weapon to increase Frost and Shadow spell power by 21. Cannot be applied to items higher than level 600136.
Vitesse
Permanently enchant bracers to increase haste by 11. Cannot be applied to items higher than level 600136.
Vitesse
Permanently enchant a cloak to increase haste by 8. Cannot be applied to items higher than level 600136.
Puissance des sorts
Permanently enchant bracers to increase spell power by 9. Cannot be applied to items higher than level 600136.
Puissance des sorts
Permanently enchant a melee weapon to increase spell power by 28. Cannot be applied to items higher than level 600136.
Puissance des sorts
Permanently enchant a staff to increase spell power by 30. Cannot be applied to items higher than level 600136.
Éruption de sort
Permanently enchant a melee weapon to make your spells sometimes restore 97 mana to nearby party members. Cannot be applied to items higher than level 600136.
Endurance
Permanently enchant chest armor to increase Stamina by 12. Cannot be applied to items higher than level 600136.
Endurance
Permanently enchant boots to increase Stamina by 5. Cannot be applied to items higher than level 600136.
Endurance
Permanently enchant bracers to increase Stamina by 5. Cannot be applied to items higher than level 600136.
Endurance
Permanently enchant a shield to increase Stamina by 5. Cannot be applied to items higher than level 600136.
Caractéristiques
Permanently enchant chest armor to increase all stats by 3. Cannot be applied to items higher than level 600136.
Caractéristiques
Permanently enchant bracers to increase all stats by 3. Cannot be applied to items higher than level 600136.
Camouflage
Permanently enchant a cloak to increase Agility and dodge by 8. Cannot be applied to items higher than level 600136.
Force
Permanently enchant a melee weapon to increase Strength by 14. Cannot be applied to items higher than level 600136.
Force
Permanently enchant gloves to increase Strength by 5. Cannot be applied to items higher than level 600136.
Force
Permanently enchant bracers to increase Strength by 5. Cannot be applied to items higher than level 600136.
Frappe
Permanently enchant a melee weapon to do 3 additional points of damage. Cannot be applied to items higher than level 600136.
Finesse
Permanently enchant a cloak to decrease threat from all attacks and spells by 2%. Cannot be applied to items higher than level 600136.
Feu solaire
Permanently enchant a melee weapon to increase Fire and Arcane spell power by 21. Cannot be applied to items higher than level 600136.
Super santé
Permanently enchant chest armor to increase health by 119. Cannot be applied to items higher than level 600136.
Intelligence formidable
Permanently enchants bracers to increase Intellect by 13. Cannot be applied to items higher than level 600136.
Armure formidable
Permanently enchants chest armor to increase PvP Resilience by 12. Cannot be applied to items higher than level 600136.
Super caractéristiques
Permanently enchant chest armor to increase all stats by 4. Cannot be applied to items higher than level 600136.
Force formidable
Permanently enchants gloves to increase Strength by 20. Cannot be applied to items higher than level 600136.
Agilité excellente
Permanently enchant gloves to increase Agility by 6. Cannot be applied to items higher than level 600136.
Agilité excellente
Permanently enchant a cloak to increase Agility by 8. Cannot be applied to items higher than level 600136.
Agilité excellente
Permanently enchant boots to increase Agility by 8. Cannot be applied to items higher than level 600136.
Coup critique excellent
Permanently enchants a cloak to increase critical strike by 16. Cannot be applied to items higher than level 600136.
Défense excellente
Permanently enchant a cloak to increase armor by 6. Cannot be applied to items higher than level 600136.
Esquive excellente
Permanently enchant bracers to increase dodge by 12. Cannot be applied to items higher than level 600136.
Esquive excellente
Permanently enchant a cloak to increase dodge by 9. Cannot be applied to items higher than level 600136.
Hâte excellente
Permanently enchants gloves to increase haste by 20. Cannot be applied to items higher than level 600136.
Soins excellents
Permanently enchant bracers to increase spell power by 9. Cannot be applied to items higher than level 600136.
Santé excellente
Permanently enchant chest armor to increase health by 45. Cannot be applied to items higher than level 600136.
Impact excellent
Permanently enchant a two-handed melee weapon to do 8 additional points of damage. Cannot be applied to items higher than level 600136.
Intelligence excellente
Permanently enchants a cloak to increase Intellect by 12. Cannot be applied to items higher than level 600136.
Intelligence excellente
Permanently enchant a shield or held item to increase Intellect by 12. Cannot be applied to items higher than level 600136.
Mana excellent
Permanently enchant chest armor to increase mana by 37. Cannot be applied to items higher than level 600136.
Maîtrise excellente
Permanently enchants gloves to increase mastery by 20. Cannot be applied to items higher than level 600136.
Toute-puissance excellente
Permanently enchant a melee weapon to increase attack power by 27. Cannot be applied to items higher than level 600136.
Puissance des sorts excellente
Permanently enchant bracers to increase spell power by 12. Cannot be applied to items higher than level 600.136.
Endurance excellente
Permanently enchants chest armor to increase Stamina by 14. Cannot be applied to items higher than level 600136.
Endurance excellente
Permanently enchant bracers to increase Stamina by 8. Cannot be applied to items higher than level 600136.
Force excellente
Permanently enchant bracers to increase Strength by 8. Cannot be applied to items higher than level 600136.
Frappe excellente
Permanently enchant a melee weapon to do 5 additional points of damage. Cannot be applied to items higher than level 600136.
Polyvalence excellente
Permanently enchant bracers to increase Versatility by 6. Cannot be applied to items higher than level 600136.
Pied sûr
Permanently enchant boots to increase critical strike and haste by 4. Cannot be applied to items higher than level 600136.
Menace
Permanently enchant gloves to increase threat from all attacks and spells by 2%. Cannot be applied to items higher than level 600136.
Vitalité rohart
Permanently enchant boots to increase movement speed by 8% and Stamina by 10. Cannot be applied to items higher than level 600136.
Arme impie
Permanently enchant a melee weapon to often inflict a curse on the target, inflicting Shadow damage and reducing their melee damage. Cannot be applied to items higher than level 600136.
Polyvalence
Permanently enchant bracers to increase Versatility by 5. Cannot be applied to items higher than level 600136.
Polyvalence
Permanently enchant a shield to increase Versatility by 5. Cannot be applied to items higher than level 600136.
Polyvalence
Permanently enchant boots to increase Versatility by 5. Cannot be applied to items higher than level 600136.
Polyvalence première
Permanently enchant chest armor to increase Versatility by 12. Cannot be applied to items higher than level 600136.
Polyvalence première
Permanently enchant bracers to increase Versatility by 7. Cannot be applied to items higher than level 600136.
Vitalité
Permanently enchant a shield to increase Versatility and Stamina by 9. Cannot be applied to items higher than level 600136.
Vitalité
Permanently enchant boots to increase Versatility and Stamina by 4. Cannot be applied to items higher than level 600136.
Navigation meurtrière
Permanently enchant a weapon to sometimes increase critical strike by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 critical strike for 12 sec.
Greatly reduced materials.
Navigation meurtrière
Permanently enchant a weapon to sometimes increase critical strike by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 critical strike for 12 sec.
Reduced materials.
Navigation meurtrière
Permanently enchant a weapon to sometimes increase critical strike by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 critical strike for 12 sec.
Navigation magistrale
Permanently enchant a weapon to sometimes increase mastery by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 mastery for 12 sec.
Greatly reduced materials.
Navigation magistrale
Permanently enchant a weapon to sometimes increase mastery by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 mastery for 12 sec.
Navigation magistrale
Permanently enchant a weapon to sometimes increase mastery by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 mastery for 12 sec.
Reduced materials.
Navigation rapide
Permanently enchant a weapon to sometimes increase haste by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 haste for 12 sec.
Greatly reduced materials.
Navigation rapide
Permanently enchant a weapon to sometimes increase haste by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 haste for 12 sec.
Navigation rapide
Permanently enchant a weapon to sometimes increase haste by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 haste for 12 sec.
Reduced materials.
Navigation assurée
Permanently enchant a weapon to sometimes increase armor by 160 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 8504 armor for 12 sec.
Reduced materials.
Navigation assurée
Permanently enchant a weapon to sometimes increase armor by 160 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 8504 armor for 12 sec.
Greatly reduced materials.
Navigation assurée
Permanently enchant a weapon to sometimes increase armor by 160 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 8504 armor for 12 sec.
Navigation polyvalente
Permanently enchant a weapon to sometimes increase versatility by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 versatility for 12 sec.
Navigation polyvalente
Permanently enchant a weapon to sometimes increase versatility by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 versatility for 12 sec.
Greatly reduced materials.
Navigation polyvalente
Permanently enchant a weapon to sometimes increase versatility by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 versatility for 12 sec.
Reduced materials.
Chant-du-Vent
Permanently enchants a melee weapon to sometimes increase your critical strike, haste, or mastery by 59 for 12 sec when dealing damage or healing with spells and melee attacks. Cannot be applied to items higher than level 600136.
Marche-vent
Permanently enchant a weapon to sometimes increase dodge by 99 and movement speed by 10% for 10 sec when striking in melee, stacking with passive movement speed effects. Cannot be applied to items higher than level 600136.
Puissance de l’hiver
Permanently enchant a melee weapon to increase Frost spell power by 6. Cannot be applied to items higher than level 600136.
Sagesse
Permanently enchant a cloak to reduce threat slightly and increase Versatility by 4. Cannot be applied to items higher than level 600136.
Greatly reduces the materials required to craft a Freeze-Bang Grenade.
Chance to create multiple bombs.
Name changed from Freeze-Bang Grenade to Fro-Grow Grenade
Craft a Freeze-Bang Grenade.
Name changed from Freeze-Bang Grenade to Fro-Grow Grenade
Reduces the materials required to craft a Freeze-Bang Grenade.
Name changed from Freeze-Bang Grenade to Fro-Grow Grenade
Codex de l’esprit apaisé
Greatly reduces the materials required to craft a Codex of the Quiet Mind.
Reagent
Parchemin léger
amount increased from 50 to 75.
Reagent
Encre cramoisie
amount increased from 15 to 45.
Reagent
Encre smaragdine
amount increased from 5 to 15.
Codex de l’esprit apaisé
Craft a Codex of the Quiet Mind.
Reagent
Parchemin léger
amount increased from 50 to 75.
Reagent
Encre cramoisie
amount increased from 20 to 60.
Reagent
Encre smaragdine
amount increased from 10 to 30.
Codex de l’esprit apaisé
Reduces the materials required to craft a Codex of the Quiet Mind.
Reagent
Parchemin léger
amount increased from 50 to 75.
Reagent
Encre cramoisie
amount increased from 18 to 54.
Reagent
Encre smaragdine
amount increased from 8 to 24.
Calice du combattant honorable ciselé
Craft a Honorable Combatant's Mystical Tome.Etched Vessel.
Name changed from Honorable Combatant's Mystical Tome to Honorable Combatant's Etched Vessel
Calice du combattant honorable ciselé
Reduce the materials required to craft a Honorable Combatant's Mystical Tome.Etched Vessel.
Name changed from Honorable Combatant's Mystical Tome to Honorable Combatant's Etched Vessel
Calice du combattant honorable ciselé
Greatly reduce the materials required to craft a Honorable Combatant's Mystical Tome.Etched Vessel.
Name changed from Honorable Combatant's Mystical Tome to Honorable Combatant's Etched Vessel
Craft a Honorable Combatant's Robust Tome.Inked Vessel.
Name changed from Honorable Combatant's Robust Tome to Honorable Combatant's Inked Vessel
Greatly reduce the materials required to craft a Honorable Combatant's Robust Tome.Inked Vessel.
Name changed from Honorable Combatant's Robust Tome to Honorable Combatant's Inked Vessel
Reduce the materials required to craft a Honorable Combatant's Robust Tome.Inked Vessel.
Name changed from Honorable Combatant's Robust Tome to Honorable Combatant's Inked Vessel
Calligraphie de la hache du maître
Permanently adds 9 attack power and 7 critical strike to shoulder armor.
Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de la roche du maître
Permanently adds 10 Intellect and 7 Spirit to shoulder armor.
Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie du pinacle du maître
Permanently adds 7 dodge and 7 Stamina to shoulder armor.
Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de l'orage du maître
Permanently adds 12 spell power and 4 critical strike to shoulder armor.
Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.136.
Calice mystique gravé
Reduces the materials required to craft a Tome of Mystical Mastery.an Inscribed Vessel of Mysticism.
Name changed from Tome of Mystical Mastery to Inscribed Vessel of Mysticism
Calice mystique gravé
Craft a Tome of Mystical Mastery.an Inscribed Vessel of Mysticism.
Name changed from Tome of Mystical Mastery to Inscribed Vessel of Mysticism
Calice mystique gravé
Greatly reduces the materials required to craft a Tome of Mystical Mastery.an Inscribed Vessel of Mysticism.
Name changed from Tome of Mystical Mastery to Inscribed Vessel of Mysticism
Craft a Tomean Inked Vessel of Robust Regeneration.
Name changed from Tome of Robust Regeneration to Inked Vessel of Robust Regeneration
Reduces the materials required to craft a Tomean Inked Vessel of Robust Regeneration.
Name changed from Tome of Robust Regeneration to Inked Vessel of Robust Regeneration
Greatly reduces the materials required to craft a Tomean Inked Vessel of Robust Regeneration.
Name changed from Tome of Robust Regeneration to Inked Vessel of Robust Regeneration
Gilet en cuir rêche
Create a Coarse Leather BreastplateVest.
Name changed from Coarse Leather Breastplate to Coarse Leather Vest
Jambières en cuir rêche
Create Coarse Leather GreavesLeggings.
Name changed from Coarse Leather Greaves to Coarse Leather Leggings
Bottes des tempêtes blasonnées
Greatly reduces the materials required to craft Hardened Tempest Boots.Craft Emblazoned Tempest Boots.
Name changed from Hardened Tempest Boots to Emblazoned Tempest Boots
Reagent
Peau des tempêtes durcie
amount decreased from 65 to 50.
Reagent
Expulsom
amount increased from 20 to 60.
Reagent
Os calcifié
amount increased from 40 to 60.
New reagent required:
Sanguicell
x250.
Bottes des tempêtes imprégnées
Reduces the materials required to craftCraft Imbued Hardened Tempest Boots.
Name changed from Hardened Tempest Boots to Imbued Tempest Boots
Reagent
Peau des tempêtes durcie
amount decreased from 70 to 45.
Reagent
Expulsom
amount increased from 25 to 50.
Reagent
Os calcifié
amount increased from 45 to 55.
New reagent required:
Sanguicell
x25.
Bottes des tempêtes durcies
Create Hardened Tempest Boots.
Reagent
Peau des tempêtes durcie
amount decreased from 75 to 40.
Reagent
Expulsom
amount increased from 30 to 40.
New reagent required:
Hydrocœur
x15.
Jambières des tempêtes blasonnées
Greatly reduces the materials required to craft Hardened Tempest Leggings.Craft Emblazoned Tempest Leggings.
Name changed from Hardened Tempest Leggings to Emblazoned Tempest Leggings
Reagent
Peau des tempêtes durcie
amount decreased from 85 to 65.
Reagent
Expulsom
amount increased from 30 to 50.
Reagent
Os calcifié
amount increased from 60 to 85.
New reagent required:
Sanguicell
x250.
Jambières des tempêtes durcies
Craft Hardened Tempest Leggings.
Reagent
Peau des tempêtes durcie
amount decreased from 100 to 50.
Reagent
Expulsom
amount decreased from 40 to 30.
New reagent required:
Hydrocœur
x15.
Jambières des tempêtes imprégnées
Reduces the materials required to craft Hardened Tempest Leggings.Craft Imbued Tempest Leggings.
Name changed from Hardened Tempest Leggings to Imbued Tempest Leggings
Reagent
Peau des tempêtes durcie
amount decreased from 95 to 55.
Reagent
Expulsom
amount increased from 35 to 40.
Reagent
Os calcifié
amount increased from 65 to 80.
New reagent required:
Sanguicell
x25.
Jambières du combattant honorable en cuir
Create Honorable Combatant's Leather GreavesLeggings.
Name changed from Honorable Combatant's Leather Greaves to Honorable Combatant's Leather Leggings
Jambières du combattant honorable en cuir
Reduce the materials required to create Honorable Combatant's Leather GreavesLeggings.
Name changed from Honorable Combatant's Leather Greaves to Honorable Combatant's Leather Leggings
Jambières du combattant honorable en cuir
Greatly reduce the materials required to create Honorable Combatant's Leather GreavesLeggings.
Name changed from Honorable Combatant's Leather Greaves to Honorable Combatant's Leather Leggings
Jambières du combattant honorable en mailles
Greatly reduce the materials required to create Honorable Combatant's Mail GreavesLeggings.
Name changed from Honorable Combatant's Mail Greaves to Honorable Combatant's Mail Leggings
Jambières du combattant honorable en mailles
Reduce the materials required to create Honorable Combatant's Mail GreavesLeggings.
Name changed from Honorable Combatant's Mail Greaves to Honorable Combatant's Mail Leggings
Jambières du combattant honorable en mailles
Create Honorable Combatant's Mail GreavesLeggings.
Name changed from Honorable Combatant's Mail Greaves to Honorable Combatant's Mail Leggings
Bottes en brumécaille
Craft Mistscale Boots.
Reagent removed:
Peau des tempêtes durcie
.
Reagent
Expulsom
amount increased from 30 to 40.
Reagent
Brumécaille
amount increased from 40 to 60.
New reagent required:
Hydrocœur
x15.
Bottes en brumécaille blasonnées
Greatly reduces the materials required to craft Mistscale Boots.Craft Emblazoned Mistscale Boots.
Name changed from Mistscale Boots to Emblazoned Mistscale Boots
Reagent removed:
Peau des tempêtes durcie
.
Reagent
Expulsom
amount increased from 20 to 60.
Reagent
Brumécaille
amount increased from 40 to 70.
Reagent
Os calcifié
amount increased from 40 to 60.
New reagent required:
Sanguicell
x250.
Bottes en brumécaille imprégnées
Reduces the materials required to craft Mistscale Boots.Craft Imbued Mistscale Boots.
Name changed from Mistscale Boots to Imbued Mistscale Boots
Reagent removed:
Peau des tempêtes durcie
.
Reagent
Expulsom
amount increased from 25 to 50.
Reagent
Brumécaille
amount increased from 40 to 65.
Reagent
Os calcifié
amount increased from 45 to 55.
New reagent required:
Sanguicell
x25.
Jambières en brumécaille imprégnées
Reduces the materials required to craft Mistscale Greaves.Craft Imbued Mistscale Leggings.
Name changed from Mistscale Greaves to Imbued Mistscale Leggings
Reagent removed:
Peau des tempêtes durcie
.
Reagent
Expulsom
amount increased from 35 to 40.
Reagent
Brumécaille
amount increased from 50 to 80.
New reagent required:
Sanguicell
x25.
Jambières en brumécaille blasonnées
Greatly reduces the materials required to craft Mistscale Greaves.Craft Emblazoned Mistscale Leggings.
Name changed from Mistscale Greaves to Emblazoned Mistscale Leggings
Reagent removed:
Peau des tempêtes durcie
.
Reagent
Expulsom
amount increased from 30 to 50.
Reagent
Brumécaille
amount increased from 50 to 85.
Reagent
Os calcifié
amount increased from 60 to 75.
New reagent required:
Sanguicell
x250.
Jambières en brumécaille
Craft Mistscale GreavesLeggings.
Name changed from Mistscale Greaves to Mistscale Leggings
Reagent removed:
Peau des tempêtes durcie
.
Reagent
Expulsom
amount decreased from 40 to 30.
Reagent
Brumécaille
amount increased from 50 to 75.
Reagent
Os calcifié
amount decreased from 75 to 60.
New reagent required:
Hydrocœur
x15.
Gilet en scintécaille
Create a Shimmerscale BreastplateVest.
Name changed from Shimmerscale Breastplate to Shimmerscale Vest
Jambières en scintécaille
Create Shimmerscale GreavesLeggings.
Name changed from Shimmerscale Greaves to Shimmerscale Leggings
Braies des abysses brodées
Craft Embroidered Deep Sea Breeches.
Reagent
Satin des abysses
amount decreased from 80 to 75.
Reagent
Expulsom
amount decreased from 50 to 30.
Reagent
Satin des abysses brodé
amount decreased from 100 to 50.
Reagent
Fil de nylon
amount decreased from 75 to 65.
New reagent required:
Hydrocœur
x15.
Braies des abysses imprégnées
Reduces the materials required to craft EmbroideredCraft Imbued Deep Sea Breeches.
Name changed from Embroidered Deep Sea Breeches to Imbued Deep Sea Breeches
Reagent
Satin des abysses
amount increased from 77 to 80.
Reagent
Expulsom
amount decreased from 46 to 40.
Reagent
Satin des abysses brodé
amount decreased from 85 to 55.
New reagent required:
Sanguicell
x25.
Braies des abysses blasonnées
Greatly reduces the materials required to craft EmbroideredCraft Emblazoned Deep Sea Breeches.
Name changed from Embroidered Deep Sea Breeches to Emblazoned Deep Sea Breeches
Reagent
Satin des abysses
amount increased from 75 to 85.
Reagent
Expulsom
amount increased from 40 to 50.
Reagent
Satin des abysses brodé
amount decreased from 80 to 65.
Reagent
Fil de nylon
amount increased from 65 to 75.
New reagent required:
Sanguicell
x250.
Gants des abysses imprégnés
Reduces the materials required to craft EmbroideredCraft Imbued Deep Sea Gloves.
Name changed from Embroidered Deep Sea Gloves to Imbued Deep Sea Gloves
Reagent
Satin des abysses
amount increased from 52 to 55.
Reagent
Expulsom
amount increased from 28 to 50.
Reagent
Satin des abysses brodé
amount decreased from 55 to 45.
New reagent required:
Sanguicell
x25.
Gants des abysses brodés
Craft Embroidered Deep Sea Gloves.
Reagent
Satin des abysses
amount decreased from 54 to 50.
Reagent
Expulsom
amount increased from 30 to 40.
Reagent
Satin des abysses brodé
amount decreased from 60 to 40.
Reagent
Fil de nylon
amount decreased from 50 to 40.
New reagent required:
Hydrocœur
x15.
Gants des abysses blasonnés
Greatly reduces the materials required to craft EmbroideredCraft Emblazoned Deep Sea Gloves.
Name changed from Embroidered Deep Sea Gloves to Emblazoned Deep Sea Gloves
Reagent
Satin des abysses
amount increased from 50 to 60.
Reagent
Expulsom
amount increased from 26 to 60.
Reagent
Fil de nylon
amount increased from 40 to 50.
New reagent required:
Sanguicell
x250.
Voie du brassage
Allows a cook to create delicious brews up to a maximum skill of 60075.
Voie du grill
Allows a cook to grill delicious foods up to a maximum skill of 60075.
Voie du four
Allows a cook to create amazing dishes using the oven, up to a maximum skill of 60075.
Voie de la marmite
Allows a cook to create delicious foods using the pot, up to a maximum skill of 60075.
Voie du cuit-vapeur
Allows a cook to create steamed delicacies, up to a maximum skill of 60075.
Voie du wok
Allows a cook to make amazing dishes using the wok, up to a maximum skill of 60075.
Dévorer la magie
Purges 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for (80% of Spell power) and gain 60 Fel Energy.
Auto-Cast:
Use if the Felhunter's current target has a beneficial magic effect.
(Right - Click to toggle)
Gangrefouet
Deals 11.5% of Spell power35 Shadow damage and knocks back all enemies within 5 yards.
Cooldown changed from 25 sec cooldown to 6 sec cooldown
Gruff
When falling below 40% health, the Goat will shrug off attacks, granting 50%60% reduced incoming damage for 12 sec.15 sec.
This effect can only occur once every 120 sec.
Robustesse de Niuzao
When falling below 40% health, the Ox will shrug off attacks, granting 50%60% reduced incoming damage for 12 sec.15 sec.
This effect can only occur once every 120 sec.
Dos-argenté
When falling below 40% health, the Gorilla will shrug off attacks, granting 50%60% reduced incoming damage for 12 sec.15 sec.
This effect can only occur once every 120 sec.
Armure de pierre
When falling below 40% health, the Quilen's skin will change to stone, causing it to take 30%40% less damage and regenerate 3% of its maximum health every 1 sec for 12 sec.15 sec.
This effect can only occur once every 120 sec.
Fourrure épaisse
When falling below 40% health, the Bear's fur will thicken, granting 50%60% reduced incoming damage for 12 sec.15 sec.
This effect can only occur once every 120 sec.
Peau épaisse
When falling below 40% health, the Clefthoof's skin will thicken, granting 50%60% reduced incoming damage for 12 sec.15 sec.
This effect can only occur once every 120 sec.
Coup de fouet
Whips the enemy, reducing movement speed by 50% for 6 sec.10 sec.
(Right - Click to toggle)
Cooldown changed from 10 sec cooldown to 6 sec cooldown
Arc de cercle lumineux
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast dealsto the ground, dealing (20.5% of Spell power) Holy damage to enemies and healsnearby enemies and healing up to 6 nearby allies for (12.5% of Spell power), every 2 sec for 14 sec.
Marteau béni
Throws a Blessed Hammer that spirals outward, dealing (10% of Attack power) Holy damage to enemies that it hits, and causing them to deal 12% less damage to you onand weakening them, reducing the damage you take from their next auto attack by 12%.
Defile
Defile the targeted ground, dealing 8%5% of Attack power) * 11 / 1)] Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your
Clawing Shadows
Clawing Shadows
Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Coup de bouclier dramatique
Bashes an enemy with a shield, inflicting 110% weapon damage and an additional 100010 damage every 5.
Marteau du vertueux
Strike the target for (90% of Attack power) Physical damage.
Retribution (Level 10)
Generates 1 Holy Power
Generates 0 Holy Power
Flammes sacrées
Consumes an enemy in Holy flames that inflict Holy damage and an additional 2.7% of Spell power3 Holy damage over 8 sec.
Barbelés empoisonnés
Inflicts 3012 Natured damage to the target every 3 seconds for 9 sec.
Ombremarche
Crawls through the shadows to the target enemy.and increases damage done by 0% for until cancelled.
NEW
100% Hit Chance
Instantly kills the caster, dealing damage equal to 40% of the user's total health to the current enemy.
NEW
The spores on the lasher disrupt the enemy's concentration, causing each ability to become locked out and unusable for 6 rounds.
NEW
Jammer seems very calm, but some Direhorn have been known to become very mad if their health is brought below 100%.
NEW
Healing for 10. This healing increased by 300% if health is below 33%.
NEW
Bloodtusk will heal to full and and gain 50% speed and 25% power if it kills an enemy.
NEW
100% Hit Chance
Bites deeply into the enemy, dealing 5 Aquatic damage.
Damage increases by 10 each time it is used. Max 500 Aquatic damage.
NEW
100% Hit Chance
A distant howl frightens the target, increasing the damage they take on the next attack by 100%, lasts 2 rounds.
NEW
200% Hit Chance
Instantly kills the enemy pet.
NEW
Jammer becomes enraged, dealing 100% additional damage.
NEW
100% Hit Chance
Stun the target for 5 rounds and forces the opponent's lowest health pet to swap into battle.
Why is it always the seagulls?
NEW
Unable to give this pet commands.
NEW
100% Hit Chance
Deals 10 Beast damage and forces the opponent's lowest health pet to swap into battle.
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Exit Jamboya Boat Early
Grondement de tonnerre
The caster winds up for a massive strike that inflicts 4954 Nature damage to all enemies within 15 yards.
Effectzzz #2 REMOVED Effect #1 School Damage
Value: 63.8998
REMOVED Effect #1 School Damage
Value: 89.4106
NEW
NEW
Éruption abyssale
Explodes upon death, inflicting 1112 Shadow damage to all players. This effect grants Vol'zith the Whisperer energy if the manifestation reaches it.
Éruption abyssale
Explodes upon death, inflicting 1112 Shadow damage to all players. This effect grants Vol'zith the Whisperer energy if the manifestation reaches it.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
NEW
Opens a portal to the void that summons 3 Abyssal Spawn.
NEW
Emprise abyssale
Summons tendrils from the void that inflict 2933 Shadow damage to all enemies in front of them.
NEW
Heurt abyssal
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
NEW
Creates an Acceleration Rune at an allied creature's location.
NEW
Creates an Acceleration Rune at an allied creature's location.
Lunette de précision
Attaches a permanent scope to a bow or gun that increases its damage by 3.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Lunette en adamantite
Attaches a permanent scope to a bow or gun that increases its damage by 9.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Dragonne en adamantite
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your Parry by 14. Does not stack with other similar effects.
Attaching an adamantite weapon chain causes the item to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
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NEW
Adminster Alexxi's remedy to your direhorn in Warbeast Kraal.
NEW
Mur de son
Your spells and abilities have a chance to grant you 154 Haste for 15 sec.a shield, absorbing 154 damage for 8 sec.
Name changed from Agi Trinket A to Sound Barrier
Procs per minute changed from 1 to 3
Mur de son
Your spells and abilities have a chance to grant you 154 Haste for 15 sec.a shield, absorbing 154 damage for 8 sec.
NEW
Alerter les habitants
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Canon alpha
Inflicts 1719 Fire damage on impact.
REMOVED Effect #1 School Damage
Value: 22.3343
REMOVED Effect #1 School Damage
Value: 31.2753
Canon alpha
Inflicts 1719 Fire damage on impact.
NEW
Fires a bolt of hardened amber at the enemy, inflicting Nature damage.
NEW
Causes pools of amber to erupt underneath each enemy, inflicting Nature damage within 4 yards of each impact point.
NEW
Causes pools of amber to erupt underneath each enemy, inflicting Nature damage within 4 yards of each impact point.
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NEW
Imbue nearby allies with amber, instantly healing them and reducing damage taken by 20% for 5 sec.
Conflagration de munitions
At 21%23% health remaining, the war machine's ammunition racks catch fire, causing many unintentional rocket launches, inflicting 2123 Fire damage to targets within 2 yards of an impact.
Conflagration de munitions
At 21%23% health remaining, the war machine's ammunition racks catch fire, causing many unintentional rocket launches, inflicting 2123 Fire damage to targets within 2 yards of an impact.
Conflagration de munitions
At 21%23% health remaining, the war machine's ammunition racks catch fire, causing many unintentional rocket launches, inflicting 2123 Fire damage to targets within 2 yards of an impact.
Conflagration de munitions
At 21%23% health remaining, the war machine's ammunition racks catch fire, causing many unintentional rocket launches, inflicting 2123 Fire damage to targets within 2 yards of an impact.
NEW
When Clearcast, Arcane Missiles fires 1 additional missile.
Ancre de lien
Conjures up a spiritual anchor, inflicting 2932 Frost damage and binding targets struck in place for 4 sec.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Ancre de lien
Conjures up a spiritual anchor, inflicting 2932 Frost damage and binding targets struck in place for 4 sec.
Armure de jambe couvrehargne
Permanently attach armor onto pants to increase Strength by 15 and Critical Strike by 8.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Caresse de l'animiste
Permanently adds 9 Stamina, 9 Intellect, and 11 spell power to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Stuns flying targets for 30 sec. If targets take 2 shots within 30 sec, they will be knocked from the sky.
Application du renfort d’armure
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 3. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 2. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 5. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 4. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the armor value of an item worn on the chest, legs, hands or feet by 1. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 6.
Can only be attached to armor in your inventory. Cannot be applied to items higher than level 600.136.
Application du renfort d’armure
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 6.
Can only be attached to armor in your inventory. Cannot be applied to items higher than level 600.136.
Application du renfort d’armure
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 7. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 7. Cannot be applied to items higher than level 600136.
Application du renfort d’armure
Permanently increase the Stamina of an item worn on the chest, legs, hands or feet by 4. Cannot be applied to items higher than level 600136.
Arc
All of the Electrified Snakes form a circuit of Arcing Electricity, inflicting Nature damage to all players caught in the circuit or standing too close to any Electrified Snake.
REMOVED Effect #1 School Damage
Value: 12.2771
REMOVED Effect #1 School Damage
Value: 15.9565
REMOVED Effect #1 School Damage
Value: 22.3465
Ruée arquée
The caster rapidly charges at all enemies, inflicting 2527 Physical damage to all players in their path.
REMOVED Effect #1 School Damage
Value: 24.591
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
NEW
Launches magical missiles at an enemy, inflicting Arcane damage.
NEW
Launches Arcane energy at targets, inflicting Arcane damage.
NEW
Launches Arcane energy at targets, inflicting Arcane damage.
NEW
Launches Arcane energy at targets, inflicting Arcane damage.
NEW
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack.
Clearcasting no longer reduces the mana cost of Arcane Explosion.
NEW
Sends out a blast wave of magic, inflicting Arcane damage to nearby enemies.
Familier arcanique
Summon a Familiar that attacks your enemies and increases your maximum mana by 10% Lastsfor 1 hour.
Mantelet de l’Aube des Arcanes
Permanently adds 5 Arcane resistance to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Launches magical missiles at an enemy, inflicting Arcane damage.
NEW
Launches magical missiles at an enemy, inflicting Arcane damage each second for 5 sec.
NEW
Fires a burst of Arcane energy at the target, inflicting 20 Arcane damage and increasing Arcane damage done by 50% for 6 sec. This effect stacks.
NEW
NEW
Fires beams of arcane energy at the target's location, inflicting Arcane damage to all enemies within 6 yards of the impact point.
Armure en platine
Health increased by 30%.
Armes en platine
Increases all damage dealt by 30%.
Arcanum de focalisation
Permanently adds 8 spell power to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Arcanum de protection
Permanently adds 11 dodge to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Arcanum de rapidité
Permanently adds 9 haste to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Arcanum d'agilité vicieuse
Permanently adds 10 Agility and 6 PvP Resilience to a head slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Arcanum d'intelligence vicieuse
Permanently adds 10 Intellect and 6 PvP Resilience to a head slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Arcanum de force vicieuse
Permanently adds 10 Strength and 6 PvP Resilience to a head slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Archeus
Blasts a target for 0 Arcane damage.
Procs per minute changed from 2 to 1.69
Arc tranchant
Adderis inflicts 7683 Nature damage, divided evenly amongst all targets within 15 yards of him.
REMOVED Effect #1 School Damage
Value: 98.1187
REMOVED Effect #1 School Damage
Value: 137.489
NEW
NEW
NEW
Inflicts 20 Arcane damage every 1.5 sec to anyone close to an exposed Titan Conduit.
NEW
NEW
NEW
NEW
NEW
Arc de cercle lumineux
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast dealsto the ground, dealing (20.5% of Spell power) Holy damage to enemies and healsnearby enemies and healing up to 6 nearby allies for (12.5% of Spell power), every 2 sec for 14 sec.
Arc de cercle lumineux
Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast dealsto the ground, dealing (20.5% of Spell power) Holy damage to enemies and healsnearby enemies and healing up to 6 nearby allies for (12.5% of Spell power), every 2 sec for 14 sec.
Vengeresse d’argent
Increases attack power against Undead by 214 for 10 sec.
Procs per minute changed from 2 to 1.69
Blindage
Armée des morts
StrikeRip out an enemy's soul, dealing 10%80% of Attack power)] % * 7 / 1] Shadow damage over 6 sec.8 sec.
If the enemy dies while afflicted by Soul Reaper, gain 10% Haste for 8 sec.
Generates 1 Rune.2 Rune.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
A hail of arrows constantly inflicts 12 Physical damage every 0.5 sec to enemies not behind cover.
Barrage d’artillerie
Calls an artillery barrage at a player's location, inflicting 1315 Fire damage on impact. Players struck by the barrage also suffer 56 Fire damage every 2 sec for 6 sec.
Barrage d’artillerie
Calls an artillery barrage at a player's location, inflicting 1315 Fire damage on impact. Players struck by the barrage also suffer 56 Fire damage every 2 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 17.5387
REMOVED Effect #1 School Damage
Value: 24.5297
Barrage d’artillerie
Calls an artillery barrage at a player's location, inflicting 1315 Fire damage on impact. Players struck by the barrage also suffer 56 Fire damage every 2 sec for 6 sec.
Barrage d’artillerie
Calls an artillery barrage at a player's location, inflicting 1315 Fire damage on impact. Players struck by the barrage also suffer 56 Fire damage every 2 sec for 6 sec.
Porte-Cendres
Blasts a target for 0 Fire damage.
Procs per minute changed from 2 to 1.69
Expiation
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%40% of the damage done.
Expiation
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%40% of the damage done.
Expiation
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%40% of the damage done.
Expiation
Plea, Power Word: Shield, Shadow Mend, and Power Word: Radiance also apply Atonement to your target for 15 sec.
When you deal spell damage, you instantly healYour spell damage heals all targets affected by Atonement for 40.0%40% of the damage done.
NEW
Ask Falstad to enter his attack pattern.
Aura d’épines
Sister briar wraps herself in a thorny aura, inflicting 4 Physical damage every time she is struck.
REMOVED Effect #1 School Damage
Value: 4.78328
REMOVED Effect #1 School Damage
Value: 6.6966
Croisé vengeur
You become the ultimate crusader of light, increasing your Crusader Strike, Judgment, and auto-attack damage by 30%.
Crusader Strike and Judgment cool down 30% faster and when you deal damage with those abilitiesheal up to 3 injured allies will be healed for 175% of the damage donethey deal. Lasts 20 sec.
NEW
Throws a weapon at an enemy, inflicting Physical damage.
NEW
Throws a weapon at an enemy, inflicting Physical damage.
NEW
Throws a weapon at an enemy, inflicting Physical damage.
NEW
Throws a weapon at an enemy, inflicting Physical damage.
NEW
Throws a weapon at an enemy, inflicting Physical damage.
NEW
NEW
Inflicts Spellstrike damage to all enemies within 3 yards of the impact, knocking them back.
NEW
NEW
NEW
NEW
NEW
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Vase toxique
Inflicts 20%22% Fire damage every 2 sec while immersed in liquid Azerite.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 5 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
Catalyseur d’azérite
Fires a stream of Azerite Catalyst at an enemy for 3 sec, setting the ground ablaze. The flames inflict 2022 Fire damage every 2 sec.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Gain d’azérite
Grenade d’azérite
Hurls a massive bomb at a target, inflicting 21 Fire damage to all enemies within 8 yards.
REMOVED Effect #1 School Damage
Value: 21.4635
REMOVED Effect #1 School Damage
Value: 27.8412
REMOVED Effect #1 School Damage
Value: 39.0022
Crève-cœur d’azérite
Aims a piercing shot at a random player, striking the first player caught in its path. The bullet inflicts 3740 Physical damage and reduces healing by 33% for 8 sec.
REMOVED Effect #1 School Damage
Value: 36.9171
REMOVED Effect #1 School Damage
Value: 47.9555
REMOVED Effect #1 School Damage
Value: 67.0886
Crève-cœur d’azérite
Aims a piercing shot at a random player, striking the first player caught in its path. The bullet inflicts 3740 Physical damage and reduces healing by 33% for 8 sec.
Crève-cœur d’azérite
Aims a piercing shot at a random player, striking the first player caught in its path. The bullet inflicts 3740 Physical damage and reduces healing by 33% for 8 sec.
Crève-cœur d’azérite
Aims a piercing shot at a random player, striking the first player caught in its path. The bullet inflicts 3740 Physical damage and reduces healing by 33% for 8 sec.
Injection d’azérite
Injects a nearby friendly target with Azerite, healing them for 23 every 2 sec. and increasing their damage done by 15% for 1 min.
Lance d’azérite
Blasts a player with a lance made of Azerite-infused stone, inflicting 3336 Nature damage.
REMOVED Effect #1 School Damage
Value: 24.5297
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
NEW
NEW
NEW
NEW
Tir de poudre d’azérite
Inflicts 30 Fire damage to all enemies in a cone 30 yds. long in front of the caster.
REMOVED Effect #2 School Damage
Value: 39.2475
REMOVED Effect #2 School Damage
Value: 54.8238
NEW
Shoots at an enemy, inflicting Spellstrike damage.
NEW
Stuns flying targets for 30 sec. If targets take 2 shots within 30 sec, they will be knocked from the sky.
NEW
Stuns flying targets for 30 sec. If targets take 2 shots within 30 sec, they will be knocked from the sky.
Fil ensorcelé azur
Permanently embroiders spellthread into pants, increasing spell power by 6 and Stamina by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Backhands an enemy, inflicting Physical damage to targets in front of the caster. Ogres are particularly mean and can stun other ogres upon striking them.
NEW
Stabs the target in the back, inflicting Physical damage.
Saccage de bananes
Enters a rampage, inflicting 2749360 Physical damage to all nearby enemies every.
Also, launches bananas at random enemy targets that inflict 1112 to nearby enemies and leaves bananas on the ground that stun enemies that move over them for 2 sec.
Saccage de bananes
Enters a rampage, inflicting 2749360 Physical damage to all nearby enemies every.
Also, launches bananas at random enemy targets that inflict 1112 to nearby enemies and leaves bananas on the ground that stun enemies that move over them for 2 sec.
REMOVED Effect #1 School Damage
Value: 13.663
REMOVED Effect #1 School Damage
Value: 19.1331
Saccage de bananes
Enters a rampage, inflicting 2749360 Physical damage to all nearby enemies every.
Also, launches bananas at random enemy targets that inflict 1112 to nearby enemies and leaves bananas on the ground that stun enemies that move over them for 2 sec.
Saccage de bananes
Enters a rampage, inflicting 2749360 Physical damage to all nearby enemies every.
Also, launches bananas at random enemy targets that inflict 1112 to nearby enemies and leaves bananas on the ground that stun enemies that move over them for 2 sec.
REMOVED Effect #1 School Damage
Value: 13.663
REMOVED Effect #1 School Damage
Value: 19.1331
Frappe de plaie
Inflicts Shadow damage and increases all damage the target receives by 25% for 6 sec.
REMOVED Effect #1 School Damage
Value: 150
Lance barbelée
REMOVED Effect #1 School Damage
Value: 25.5109
REMOVED Effect #1 School Damage
Value: 35.6907
Négocier de la puissance
Your spells and abilities have a chance to increase your primary stat by 109 for 15 sec.grant you 109 primary stat for 10 sec.
Négocier de la puissance
Your spells and abilities have a chance to increase your primary stat by 109 for 15 sec.grant you 109 primary stat for 10 sec.
Procs per minute changed from 1.5 to 2
Tesson de tavernier
Your melee attacks have a chance to cause the target to bleed for 0 damage over 30 sec.
Procs per minute changed from 2 to 1.69
Choc de tonneau
Raoul lifts his emptied barrel of grog and slams it to the ground repeatedly for 4 sec. All enemies within 10 yards suffer 1315 Physical damage and are knocked back every second.
Choc de tonneau
Raoul lifts his emptied barrel of grog and slams it to the ground repeatedly for 4 sec. All enemies within 10 yards suffer 1315 Physical damage and are knocked back every second.
REMOVED Effect #2 School Damage
Value: 7.3589
REMOVED Effect #2 School Damage
Value: 9.56657
REMOVED Effect #2 School Damage
Value: 13.3932
Maillet ravageur
Inflicts 1517 Physical damage.
NEW
The caster gives into rage increasing attack speed by 50% and damage taken by 50%
Rayon
Inflicts Nature damage to all targets caught in the beam.
REMOVED Effect #1 School Damage
Value: 28.6997
REMOVED Effect #1 School Damage
Value: 40.2286
NEW
Cobra Shot deals 78 Nature damage over until cancelled.
NEW
Cobra Shot deals 78 Nature damage over until cancelled.
NEW
Clou du spectacle
Your spells and abilities have a chance to grant you 108 Haste for 1512 sec.
Clou du spectacle
Your spells and abilities have a chance to grant you 108 Haste for 1512 sec.
NEW
Sends the caster and its pet into a rage, increasing damage done by 25% for 15 sec.
NEW
NEW
Kicks an enemy with a massive foot, inflicting Physical damage and knocking down the target for 2 sec.
Grosse fusée rouge
Calls several Big Red Rockets down from the sky, inflcting 4449 Fire damage on impact and 8 Fire damage every 5 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 57.3994
REMOVED Effect #1 School Damage
Value: 80.4573
Grosse fusée rouge
Calls several Big Red Rockets down from the sky, inflcting 4449 Fire damage on impact and 8 Fire damage every 5 sec for 6 sec.
Grosse fusée rouge
Calls several Big Red Rockets down from the sky, inflcting 4449 Fire damage on impact and 8 Fire damage every 5 sec for 6 sec.
Grosse fusée rouge
Calls several Big Red Rockets down from the sky, inflcting 4449 Fire damage on impact and 8 Fire damage every 5 sec for 6 sec.
Grosse fusée rouge
Calls several Big Red Rockets down from the sky, inflcting 4449 Fire damage on impact and 8 Fire damage every 5 sec for 6 sec.
Grosse fusée rouge
Calls several Big Red Rockets down from the sky, inflcting 4449 Fire damage on impact and 8 Fire damage every 5 sec for 6 sec.
NEW
Slashes out with sharp claws, inflicting Physical damage and causing the target to bleed for additional Physical damage every 2 sec. for 8 sec.
Coup de lance perforant
A fierce slash, forcing the opponent off balance, inflicting Physical damage and Bleeding the target for additional Physical damage every second for 128 sec.
REMOVED Effect #1 School Damage
Value: 300
NEW
NEW
NEW
NEW
Hyperviseur Biznicks 247 x 128
Attaches a permanent scope to a bow or gun that increases its ranged hit by 14.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Stalagmite noire
Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing (0.1% of Spell power) Frost damage.
Up to 5 Icicles can be stored. Any excess Icicles gained will be automatically launched.
Increases the damage of Frozen Orb by 16%.15%.
Menace noire
Sends a shadowy bolt at the enemy causing 0 Shadow damage.
Procs per minute changed from 2 to 1.69
Barrage de lames
Deals 67 Physical damage to all enemies within 4 yards every 0.25 seconds for 5 sec.
Barrage de lames
Deals 67 Physical damage to all enemies within 4 yards every 0.25 seconds for 5 sec.
REMOVED Effect #1 School Damage
Value: 3.67945
REMOVED Effect #1 School Damage
Value: 4.78328
REMOVED Effect #1 School Damage
Value: 6.6966
Lame des ténèbres éternelles
Your harmful spells have a chance to send a shadowy bolt at the target dealing 0 Shadow damage.
Procs per minute changed from 2 to 1.69
Lame du misérable
Your melee attacks have a chance to corrupt the target, dealing 0 Shadow damage over 3 sec.
Procs per minute changed from 2 to 1.69
Tempête de lames
Become an unstoppable storm of destructive force, striking all targets within 8 yards for Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
NEW
Spins a blade around the caster, inflicting Physical damage to all nearby enemies every 1. While performing Bladestorm, movement speed is reduced by 45%.
NEW
Spins a blade around the caster, inflicting Physical damage to all nearby enemies every 1. While performing Bladestorm, movement speed is reduced by 45%.
Brasier
Inflicts Fire damage to an enemy.
REMOVED Effect #1 School Damage
Value: 27.9638 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 39.2475 (SP mod: 1)
Azérite incandescente
Kicking an Azerite Footbomb into an enemy causes it to explode, inflicting 2527 Fire damage to enemies within 10 yards.
The explosion covers enemies in blazing Azerite, increasing all damage taken by 50% for 15 sec, stacking up to 5 times.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
Barrière flamboyante
Shields you for 1 min, absorbing damagein flame, absorbing (20 / 100 * Total health) damage
Molten Skin
and reducing Physical damage taken by 0%
Meleefor 1 min.
Melee attacks against you cause the attacker to take (12.5% of Spell power) Fire damage.
Barrière flamboyante
Shields you for 1 min, absorbing damagein flame, absorbing (20 / 100 * Total health) damage
Molten Skin
and reducing Physical damage taken by 0%
Meleefor 1 min.
Melee attacks against you cause the attacker to take (12.5% of Spell power) Fire damage.
Croissant sanglant
Wounds the target causing them to bleed for 0 damage over 30 sec.
Procs per minute changed from 2 to 1.69
Marteau béni
Throws a Blessed Hammer that spirals outward, dealing (10% of Attack power) Holy damage to enemies that it hits, and causing them to deal 12% less damage to you onand weakening them, reducing the damage you take from their next auto attack by 12%.
Terre chancreuse
Creates a zone of corrupted ground. Standing within the area inflicts 2120 Plague damage every 1.5 sec and reduces the target's movement speed by 70%.
Reorigination Blast causes all areas of Blighted Ground to shrink over time until they vanish.
Terre chancreuse
Creates a zone of corrupted ground. Standing within the area inflicts 2120 Plague damage every 1.5 sec and reduces the target's movement speed by 70%.
Reorigination Blast causes all areas of Blighted Ground to shrink over time until they vanish.
Sable aveuglant
The caster exhales Blinding Sand, inflicting 1315 Physical damage to all enemies within 100 yards. Victims that are looking at Merektha are blinded for until cancelled.
REMOVED Effect #1 School Damage
Value: 13.4913
REMOVED Effect #1 School Damage
Value: 17.5387
REMOVED Effect #1 School Damage
Value: 24.6033
Sable aveuglant
The caster exhales Blinding Sand, inflicting 1315 Physical damage to all enemies within 100 yards. Victims that are looking at Merektha are blinded for until cancelled.
NEW
Creates a blizzard at the target's location, inflicting Frost damage to all enemies who stand within it.
NEW
Creates a blizzard at the target's location, inflicting Frost damage to all enemies who stand within it.
NEW
NEW
NEW
Blast the target with corrupted blood, inflicting 30 Shadow damage.
NEW
Fires a bolt of corrupted blood at the target, inflicting Shadow damage.
NEW
Trait de sang
Elder Leaxa blasts a player, inflicting 2730 Shadow damage.
REMOVED Effect #1 School Damage
Value: 35.0774
REMOVED Effect #1 School Damage
Value: 49.0593
Trait de sang
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
NEW
15 Shadow damage inflicted every 1 sec.
Affolé par le sang
Your spells and abilities have a chance to grant you 186 Critical Strike for 6 sec.
Procs per minute changed from 2 to 1.69
NEW
The caster draws their own blood, increasing their Attack speed by 50%, the damage they deal by 20% and inflicting Physical damage to them over 6 sec.
NEW
Geyser de sang
A geyser of corrupted blood inflicts 2219 Shadow damage to all players within 10 yards. Affected players gain a stack of Lingering Infection.
Geyser de sang
A geyser of corrupted blood inflicts 2219 Shadow damage to all players within 10 yards. Affected players gain a stack of Lingering Infection.
REMOVED Effect #1 School Damage
Value: 22.0767
REMOVED Effect #1 School Damage
Value: 29.8035
REMOVED Effect #1 School Damage
Value: 11.8233
A geyser of corrupted blood inflicts 2219 Shadow damage to all players within 10 yards. Affected players gain a stack of Lingering Infection.
Récolte sanglante
Charges to a random enemy, inflicting 2224 Physical damage.
REMOVED Effect #2 School Damage
Value: 28.6997
REMOVED Effect #2 School Damage
Value: 40.2286
Hôte de sang
The Spawn of G'huun burrows into it'sits target, inflicting 10 Plague damage every 2 sec for 20 sec.
Upon removal, 2 Spawn of G'huun erupt from the afflicted player.
NEW
Pacte de sang
NEW
When killed, the Forces of Blood will regenerate after a short period unless afflicted by Decaying Flesh.
NEW
Shields a target in blood, absorbing 200 damage.
Tempête de sang
A thundering storm of blood magic gathers, inflicting 3735 Shadow damage every 1 sec to players within.
NEW
NEW
Enemies that remain in the water for too long will be eaten by sharks.
NEW
Enemies that remain in the water for too long will be eaten by sharks.
NEW
Causes nearby enemies to flee in fear for 8 sec.
Gangrelame du sang maudit
Your melee attacks have a chance to reduce the target's damage by 327 for 15 sec.
Procs per minute changed from 2 to 1.69
Poing de sang
Your melee attacks have a chance to wound the target for 0 Physical damage.
Procs per minute changed from 2 to 1.69
Tempête de sang
Leeching 12 Physical damage fromInflicts 14 Physical damage to enemies within 4 yards every 0.5 sec.and leeches their health.
Tempête de sang
Leeching 12 Physical damage fromInflicts 14 Physical damage to enemies within 4 yards every 0.5 sec.and leeches their health.
NEW
The caster whirls around, rending all nearby enemies, inflicting Physical damage and additional Physical damage every 1 sec for 5 sec.
Enchaînement sanglant
Inflicts 115 Physical damage in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 61.6597
NEW
Strikes an enemy with a bloody weapon, inflicting Physical damage. Also causes additional Physical damage every 3 sec for 9 sec.
NEW
Strikes the target for Spellstrike damage. The victim takes an additional 0% damage for 10 sec.
Vent contraire
Inflicts 2629 Nature damage, knocking the target back that come in contact with the Blowback.
REMOVED Effect #1 School Damage
Value: 34.4642
REMOVED Effect #1 School Damage
Value: 48.2008
Vent contraire
Creates a Blowback at a nearby location. The Blowback inflicts 2629 Nature damage, knocking the target back that come in contact with it.
Vent contraire
Interrupts while affected by Blessing of the Tempest create a Blowback at a nearby location which inflicts 2629 Nature damage and knocks back enemies that come in contact with it.
REMOVED Effect #1 School Damage
Value: 28.6997
REMOVED Effect #1 School Damage
Value: 40.2286
Chalumeau
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
NEW
Esprits galvanisés
Your spells and abilities have a chance to grant you 119 Versatility for 8 sec.Increase your primary stat by 77 for 10 sec.
Courant galvanisant
NEW
NEW
NEW
NEW
NEW
Bloody gore holds the target tightly for 15 sec.
NEW
Éclat d’os
Hurls a jagged splinter of bone at the enemy, inflicting 1112 Physical damage and additional 23 Physical damage every 1 sec for 10 sec.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
NEW
Tome-nado
Launch a whirlwind of books in front of you, dealing massive damage to anyone foolish enough to stand in the way.
NEW
Attacks and Heals have a chance to cast
NEW
Killing an enemy has a chance to cast
NEW
When you gather at least 2 enemies within 10 yds, call a
NEW
Chance to inflict
NEW
When damaged below 25%, cast
NEW
Killing a target procs
NEW
Inflicts increasing agony on the target, causing up to Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level.
Agony damage sometimes generates 1 Soul Shard.
NEW
NEW
NEW
Lancer un rocher
Inflicts Physical damage to all enemies within 5 yards and knocks them down for 2 sec.
REMOVED Effect #2 School Damage
Value: 33.483
REMOVED Effect #2 School Damage
Value: 46.8517
NEW
Fires at an enemy, inflicting 16 Physical damage.
NEW
Trait saumâtre
Fires a bolt of foul water at the target that inflicts 1516 Nature damage.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
NEW
Fires a bolt of foul water at all nearby enemies, inflicting Nature damage.
Trait de ronces
Hurls a jagged splinter of bone at the enemy, inflicting 1011 Physical damage.
REMOVED Effect #1 School Damage
Value: 12.7554
REMOVED Effect #1 School Damage
Value: 17.8576
Trait de ronces
Hurls a jagged splinter of bone at the enemy, inflicting 4955 Physical damage.
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
Brise-lames
Roiling water erupts under random enemy destinations, inflicting 2932 Nature damage to enemies within 5 yards and knocks them into the air as well as inflicting 89 Nature damage to everyone.
This ability also leaves brine pools at the destinations that continue to inflict 15 Nature damage every 1 sec to enemies within them.
Brise-lames
Roiling water erupts under random enemy destinations, inflicting 2932 Nature damage to enemies within 5 yards and knocks them into the air as well as inflicting 89 Nature damage to everyone.
This ability also leaves brine pools at the destinations that continue to inflict 15 Nature damage every 1 sec to enemies within them.
REMOVED Effect #1 School Damage
Value: 53.4747
REMOVED Effect #2 School Damage
Value: 8.09479
REMOVED Effect #2 School Damage
Value: 10.5232
REMOVED Effect #2 School Damage
Value: 14.7178
NEW
Expel Harm restores 0 health over until cancelled for each Healing Sphere consumed.
NEW
Adrenaline Rush increases your Haste by 23 every second for 10 sec seconds.
Fil ensorcelé brillant
Permanently embroiders spellthread into pants, increasing spell power by 6 and Versatility by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Flaque d’eau saumâtre
Roiling water erupts under random enemy destinations, inflicting 2932 Nature damage to enemies within 5 yards and knocks them into the air as well as inflicting 89 Nature damage to everyone.
This ability also leaves brine pools at the destinations that continue to inflict 15 Nature damage every 1 sec to enemies within them.
Large entaille
Strikes players in a frontal cone up to 5 yards away for 3134 Physical damage.
REMOVED Effect #1 School Damage
Value: 30.6621
REMOVED Effect #1 School Damage
Value: 39.8607
REMOVED Effect #1 School Damage
Value: 55.805
Bordée
Fires a cannon that inflicts 3740 Fire damage to all enemies caught in the path.
REMOVED Effect #2 School Damage
Value: 47.8328
REMOVED Effect #2 School Damage
Value: 66.966
Bouteille cassée
Smacks a target with a broken bottle, inflicting Physical damage.
Revers brutal
Swings a backhand, inflicting 42 Physical damage and knocking back all nearby enemies in a cone.
REMOVED Effect #2 School Damage
Value: 54.2106
REMOVED Effect #2 School Damage
Value: 75.9193
Armure de jambe de brutalité
Permanently attach armor onto pants to increase Strength by 9 and Critical Strike by 5.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
NEW
Inflicts 30 Physical damage to the target.
NEW
Inflicts 20 Physical damage to the target.
NEW
Inflicts 40 Physical damage to the target.
NEW
Unleashes a series of powerful attacks on the target.
Trait de bulles
Shoot the enemy with water, inflicting Frost damage.
NEW
Arsenal en feu
If any barrel of munitions come into contact with fire, it will explode after 6 sec, inflicting 4347 Fire damage to all targets within 20 yds.
REMOVED Effect #1 School Damage
Value: 55.6823
REMOVED Effect #1 School Damage
Value: 78.0043
Broussailles ardentes
The caster is set on fire, confusing them and reducing their total Energy. Additionally, the caster emits waves of overbearing heat, inflicting 24 Fire damage to all enemies every 1 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 3.18886
REMOVED Effect #1 School Damage
Value: 4.4644
Broussailles ardentes
The caster is set on fire, confusing them and reducing their total Energy. Additionally, the caster emits waves of overbearing heat, inflicting 24 Fire damage to all enemies every 1 sec for 6 sec.
Goudron brûlant
Hurls a bomb of burning tar that explodes at a random enemy's destination, inflicting 25664122 Fire damage to nearby enemies on impact and an additional 25 Fire damage to enemies that remain within the pool.
Goudron brûlant
Hurls a bomb of burning tar that explodes at a random enemy's destination, inflicting 25664122 Fire damage to nearby enemies on impact and an additional 25 Fire damage to enemies that remain within the pool.
REMOVED Effect #1 School Damage
Value: 26.1241
REMOVED Effect #1 School Damage
Value: 36.6718
Goudron brûlant
Hurls a bomb of burning tar that explodes at a random enemy's destination, inflicting 25664122 Fire damage to nearby enemies on impact and an additional 25 Fire damage to enemies that remain within the pool.
Quel’Serrar brunie
Grants the wielder 38 dodge and 38 armor for 10 sec.
Procs per minute changed from 2 to 1.69
Fouir
Merektha burrows through floor, inflicting 2527 Physical damage to any players caught in her path. Victims are knocked back.
REMOVED Effect #1 School Damage
Value: 24.591
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
NEW
G'huun calls forth 3 Bursting Boils. Each boil explodes after 10 sec, inflicting 50 Shadow damage and an additional 12 Shadow damage every 2 sec for 30 sec to the 3 targets closest to the boil.
Any player reaching 2 stacks of Bursting Boil becomes an unwilling thrall of G'huun, attacking their allies until they are slain.
NEW
G'huun calls forth 3 Bursting Boils. Each boil explodes after 10 sec, inflicting 50 Shadow damage and an additional 12 Shadow damage every 2 sec for 30 sec to the 3 targets closest to the boil.
Any player reaching 2 stacks of Bursting Boil becomes an unwilling thrall of G'huun, attacking their allies until they are slain.
NEW
NEW
NEW
G'huun calls forth 3 Bursting Boils. Each boil explodes after 10 sec, inflicting 50 Shadow damage and an additional 12 Shadow damage every 2 sec for 30 sec to the 3 targets closest to the boil.
Any player reaching 2 stacks of Bursting Boil becomes an unwilling thrall of G'huun, attacking their allies until they are slain.
Lésions explosives
Players with 106 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion.
Bursting Lesions inflicts 15 Nature damage and applies a stack of Lingering Infection to nearby players within 5 yards every 1 sec for 3 sec.
NEW Effect #1 School Damage
Value: 15
Lésions explosives
Players with 106 stacks of Lingering Infection will gain Bursting Lesions whenever they are struck by Contagion.
Bursting Lesions inflicts 15 Nature damage and applies a stack of Lingering Infection to nearby players within 5 yards every 1 sec for 3 sec.
Tir désintégrant
Fires a missile at the current threat target, inflicting 1618 Fire damage.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Appel d’éclair
The caster calls down lightning, inflicting 1516 Nature damage to all enemies within 3 yards of the impact.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Appel d’éclair
The caster calls down lightning, inflicting 1516 Nature damage to all enemies within 3 yards of the impact.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Appel d’éclair
The caster calls down lightning, inflicting 1516 Nature damage to all enemies within 3 yards of the impact.
Appel d’éclair
The caster calls down lightning, inflicting 1516 Nature damage to all enemies within 3 yards of the impact.
NEW
Appel du sang
Summons the Forces of Blood.
Appel du sang
Summons the Forces of Blood.
NEW
Inflicts Arcane damage to an enemy, pulling them in the direction of the caster.
Appel des profondeurs
Belches a torrent of water that inflicts 4954 Nature damage on impact to nearby enemies.
Appel des profondeurs
Belches a torrent of water that inflicts 4954 Nature damage on impact to nearby enemies.
REMOVED Effect #1 School Damage
Value: 63.7771
REMOVED Effect #1 School Damage
Value: 89.288
Appel des profondeurs
Belches a torrent of water that inflicts 4954 Nature damage on impact to nearby enemies.
NEW
Ouste !
Dissimulation
Covers the user in fox poop and leaves. Hides them from sight.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Barrage au canon
Cannons barrage the area inflicting 3235 Fire damage to enemies within the area, and stuns them for 10 sec.
REMOVED Effect #1 School Damage
Value: 41.4551
REMOVED Effect #1 School Damage
Value: 58.0127
REMOVED Effect #3 School Damage
Value: 31.8886
REMOVED Effect #3 School Damage
Value: 31.8886
REMOVED Effect #3 School Damage
Value: 41.4551
REMOVED Effect #3 School Damage
Value: 58.0127
Barrage au canon
Fire a barrage of cannon balls into the air over 6 sec. After a moment, they land around you, each dealing 7 Fire damage to all enemies caught in the blast.
NEW
NEW
Frappe focalisée
Strikes the target with a massive swing, inflicting 1516 Physical damage
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
NEW
NEW
Inflicts Shadow damage every 1.5 sec for 6 sec.
Découper la chair
Carves the flesh of an enemy, inflicting 2932 Shadow damage every 1 sec for 65 sec.
NEW
The caster hurls a ball of Azerite at nearby targets. Players within 5 yards of the impact suffer Arcane damage.
After landing, the ball will bounce two additional times.
NEW
The caster hurls a ball of Azerite at nearby targets. Players within 5 yards of the impact suffer Arcane damage.
After landing, the ball will bounce two additional times.
NEW
The caster hurls a ball of Azerite at nearby targets. Players within 5 yards of the impact suffer Arcane damage.
After landing, the ball will bounce two additional times.
NEW
The caster hurls a ball of Azerite at nearby targets. Players within 5 yards of the impact suffer Arcane damage.
After landing, the ball will bounce two additional times.
Substance caustique
Throws a flask of caustic compound at an enemy, inflicting 1213 Nature damage immediately and 67 Nature damage every 2 sec for 6 sec.
Substance caustique
Throws a flask of caustic compound at an enemy, inflicting 1213 Nature damage immediately and 67 Nature damage every 2 sec for 6 sec.
Substance caustique
Throws a flask of caustic compound at an enemy, inflicting 1213 Nature damage immediately and 67 Nature damage every 2 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 15.9565
REMOVED Effect #1 School Damage
Value: 22.3343
NEW
Spits caustic fluid at all enemies in a cone in front of the caster, inflicting Nature damage and additional Nature damage every 1 sec for 5 sec.
NEW
Spits caustic fluid at all enemies in a cone in front of the caster, inflicting Nature damage and additional Nature damage every 1 sec for 5 sec.
NEW
Spray caustic sap in a frontal cone at the enemy target, inflicting Nature damage and increasing damage taken by 10% for 5 sec. This effect stacks.
NEW
Spray caustic sap in a frontal cone at the enemy target, inflicting Nature damage and increasing damage taken by 10% for 5 sec. This effect stacks.
Cautérisation
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. Whilesec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. This150%.
This effect cannot occur more than once every 5 min.
Cautérisé
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec. Whilesec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. This150%.
This effect cannot occur more than once every 5 min.
NEW
NEW
NEW
Causes a cavitation blast to occur, inflicting Frost damage to enemies and reducing their attack and casting speed by 30% for 6 sec.
NEW
Fil ensorcelé céruléen
Permanently embroiders spellthread into pants, increasing Intellect by 9 and Critical Strike by 5.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Chaîne d’éclairs
Hurls a lightning bolt at the enemy, dealing 1011 Nature damage and then jumping to additional nearby enemies. Affects up to 3 total targets.
REMOVED Effect #1 School Damage
Value: 12.7554 (SP mod: 0.3)
REMOVED Effect #1 School Damage
Value: 17.8576 (SP mod: 0.3)
NEW
Charge
Charges at a target, inflicting 50 Physical damage and knocking back all targets struck.
REMOVED Effect #1 School Damage
Value: 63.8998
REMOVED Effect #1 School Damage
Value: 89.5333
NEW
This creature is charged with electrical energy, any attacks against it will reflect Nature damage back at the attacker.
Tir chargé
Fires a blast of Azerite energy at the caster's current threat target, inflicting 2932 Physical damage.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Tir chargé
Fires a blast of Azerite energy at the caster's current threat target, inflicting 2932 Physical damage.
Tir chargé
Fires a blast of Azerite energy at the caster's current threat target, inflicting 2932 Physical damage.
NEW
Charrrrrge
Charrrrrges towards a random enemy, inflicting 32 Nature damage and knocking back all players within 8 yards.
REMOVED Effect #1 School Damage
Value: 41.8231
REMOVED Effect #1 School Damage
Value: 58.5033
Armure de jambe calcinécaille
Permanently attach charscale armor onto pants to increase Stamina by 7 and Agility by 9.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
NEW
NEW
Tracks the number of checkpoints Loh has to pass through before heading to the goal.
Brûlure chimique
Sprays up to 2 players with a nasty chemical, inflicting 1112 Nature damage every 2 sec for 10 sec.
Brûlure chimique
Sprays up to 2 players with a nasty chemical, inflicting 1112 Nature damage every 2 sec for 10 sec.
Brûlure chimique
Sprays up to 2 players with a nasty chemical, inflicting 1112 Nature damage every 2 sec for 10 sec.
NEW
NEW
NEW
NEW
Vrilles écrasantes
Risques de noyade
Chokes the target with a water bubble, inflicting 2022 Nature damage every 2 sec and silencing them for 6 sec.
Mantelet de l’Aube chromatique
Permanently adds 5 resistance to all magic schools to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Braiseflamme
Blasts out a cone of flames in front of the caster, inflicting 4449 Fire damage.
REMOVED Effect #1 School Damage
Value: 57.3994
REMOVED Effect #1 School Damage
Value: 80.3346
NEW
NEW
NEW
NEW
NEW
Inflicts Physical damage every 0.4 sec. for 1.20 sec.
Griffe de Celebras
Your melee attacks have a chance to poison the target for 0 Nature damage every 3 sec for 15 sec.
Procs per minute changed from 2 to 1.69
NEW
Faire place nette
Sends the targets in a cone in front of the caster flying, inflicting 3740 Physical damage on impact and knocking them back.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
NEW
For each 0 mana you spend, you have a 1% chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion free.
NEW
NEW
The caster swings their weapons in a mighty arc, inflicting Spellstrike damage to all enemies within 8 yards.
Armure de jambe en cuir-fourchu
Permanently attach clefthide armor onto pants to increase Stamina by 6 and Agility by 4.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Corruption tenace
Spreads a vile, clinging corruption to players within 300 yds, inflicting 1514 Nature damage and an additional 12 Nature damage every 1 sec for 5 sec.
REMOVED Effect #1 School Damage
Value: 10.511
REMOVED Effect #1 School Damage
Value: 14.7178
REMOVED Effect #1 School Damage
Value: 19.869
REMOVED Effect #1 School Damage
Value: 7.88629
Corde à linge
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.86
Vague côtière
Periodically heals you for (10% of Spell power) of your total health every 2.
Armure de jambe en peau de cobra
Permanently attach cobrahide armor onto pants to increase attack power by 6 and critical strike by 4.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Jeter une pièce
Tosses a coin at a target, hopefully distracting them, inflicting Physical damage.
REMOVED Effect #1 School Damage
Value: 125
Dague de Froiderage
Your melee attacks have a chance to launch a bolt of frost at the enemy dealing 0 Frost damage and slowing the enemy for 5 sec.
Procs per minute changed from 2 to 1.69
NEW
NEW
NEW
NEW
NEW
G'huun destroys the Reorigination Drive causing several pieces of debris to rain from the ceiling, inflicting 300 Physical damage to all players. Players farther from the impact take less damage.
NEW
G'huun destroys the Reorigination Drive causing several pieces of debris to rain from the ceiling, inflicting 300 Physical damage to all players. Players farther from the impact take less damage.
NEW
NEW
Use on Mountain Goats to collect milk.
Traite
Use on Mountain Goats to collect milk.For collecting fresh milk from Mountain Goats.
Heurt colossal
Slams the ground, inflicting 1621 Nature damage to all enemies.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Carburant combustible
Volatile Droplets detonate when they reach their target, inflicting 60 Fire damage and knocking back all enemies within 5 yards.
REMOVED Effect #1 School Damage
Value: 59.9611
REMOVED Effect #1 School Damage
Value: 81.0239
REMOVED Effect #1 School Damage
Value: 32.1038
NEW
Charge traumatisante
Throws a grenade at a random player, inflicting 1719 Fire damage and knocking back players within 4 yards.
Charge traumatisante
Throws a grenade at a random player, inflicting 1719 Fire damage and knocking back players within 4 yards.
REMOVED Effect #1 School Damage
Value: 22.3343
REMOVED Effect #1 School Damage
Value: 31.2753
Charge traumatisante
Throws a grenade at a random player, inflicting 1719 Fire damage and knocking back players within 4 yards.
Conduction
The caster charges the air around the victim, causing them to release a sudden burst of 2527 Nature damage after 5 sec.
Any allies within 8 yards of the victim will take Nature damage when this effect expires.
REMOVED Effect #1 School Damage
Value: 24.591
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
Conduction
The caster charges the air around the victim, causing them to release a sudden burst of 2527 Nature damage after 5 sec.
Any allies within 8 yards of the victim will take Nature damage when this effect expires.
Positive Ping
Déflagration
Fireball also applies Conflagration to the target, dealing an additional (6.6% of Spell power) Fire damage over 8 sec.
Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal (6.75% of Spell power) Fire damage to nearby enemies.
Embrasement de déflagration
Fireball also applies Conflagration to the target, dealing an additional (6.6% of Spell power) Fire damage over 8 sec.
Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal (6.75% of Spell power) Fire damage to nearby enemies.
Tout consumer
If noone enemies are witihin melee range, Gluttony consumes everybody, inflicting 1628 Shadow damage to all enemies.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Consommer la charge
The caster consumes all of their energy, inflicting 1516 Nature damage to all players. Consuming the energy also grants the caster a stack of Capacitance.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Consommer l’essence
The Forgotten Denizen tears a fragment from the minds of all players, inflicting 2022 Shadow damage to them and restoring health to the caster.
REMOVED Effect #1 School Damage
Value: 35.6907
Consommer l’essence
The Forgotten Denizen tears a fragment from the minds of all players, inflicting 20 Shadow damage to them and restoring health to the caster.
REMOVED Effect #1 School Damage
Value: 35.6907
NEW
Protects the caster in a shield which absorbs all spell damage. In addition, whenever the caster would take spell damage they are healed instead.
NEW
Protects the caster in a shield which absorbs all spell damage. In addition, whenever the caster would take spell damage they are healed instead.
Contagion
Inflicts 2930 Nature damage to all players.
REMOVED Effect #1 School Damage
Value: 21.0219
REMOVED Effect #1 School Damage
Value: 29.4356
REMOVED Effect #1 School Damage
Value: 39.7381
REMOVED Effect #1 School Damage
Value: 15.7726
Restes contagieux
Virulent Pathogen leaves behind remnants of itself upon expiration. After 4 sec, the remnants explode, inflicting 68 Nature damage to all enemies with 5 yards and applying Virulent Pathogen.
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Contrition
When you heal with Penance, everyone with your Atonement is healed for (20%16% of Spell power).
Effect #1 Heal
Value: 0 (SP mod: 0.20.16)
NEW
Renfort d'armure du Magma
Permanently adds 5 dodge to an item worn on the chest, legs, hands or feet.
Attaching the armor kit to the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Or corrompu
The player is splashed with corrupted gold, burning them for 7 Fire damage and lowering their damage dealt by 30% for 10 sec.
REMOVED Effect #1 School Damage
Value: 7.3589
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
The player is splashed with corrupted gold, burning them for 7 Fire damage and lowering their damage dealt by 30% for 10 sec.
NEW
NEW
NEW
NEW
Channels dark magic at an enemy for 6 sec, applying Blood Corruption to all enemies within 4 yards of their location every 1 sec.
NEW
Impulsion corruptrice
Inflicts 37 Shadow damage to all enemies. Damage increased with each pulse.
REMOVED Effect #1 School Damage
Value: 26.2467
REMOVED Effect #1 School Damage
Value: 36.7945
REMOVED Effect #1 School Damage
Value: 49.6726
REMOVED Effect #1 School Damage
Value: 19.7219
NEW
NEW
NEW
NEW
Calligraphie d’aile de grue
Permanently adds 10 Intellect and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Summoning your Infernal increases the damage of your next 3 Chaos Bolts by 208.
NEW
Summoning your Infernal increases the damage of your next 3 Chaos Bolts by 208.
NEW
Summoning your Infernal increases the damage of your next 3 Chaos Bolts by 208.
Marée déferlante
A cresting wave of water surges over enemies in a line in front of the caster, dealing 6470 Nature damage.
REMOVED Effect #1 School Damage
Value: 63.7771
REMOVED Effect #1 School Damage
Value: 82.9103
REMOVED Effect #1 School Damage
Value: 116.148
Marée déferlante
A cresting wave of water surges over enemies in a line in front of the caster, dealing 6470 Nature damage.
Marée déferlante
A cresting wave of water surges over enemies in a line in front of the caster, dealing 15 Nature damage.16 Nature damage.
Also leaves brine pools at the destinations that continue to inflict 15 Nature damage every 1 sec to enemies within them.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.86
Marée déferlante
A cresting wave of water surges over enemies in a line in front of the caster, dealing 15 Nature damage.16 Nature damage.
Also leaves brine pools at the destinations that continue to inflict 15 Nature damage every 1 sec to enemies within them.
NEW
NEW
NEW
Create a void rift on an Blood Elf Crusader 0 to 5 yds away. Will only work on crusaders not in engaged in combat.
NEW
NEW
NEW
NEW
Balayage cramoisi
Inflicts 2224 Physical damage to enemies in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 28.6997
REMOVED Effect #1 School Damage
Value: 40.2286
Morsure affaiblissante
Inflicts 15 Physical damage and reduces enemy movement speed by 50% for 5 sec.
REMOVED Effect #1 School Damage
Value: 20.0898
REMOVED Effect #1 School Damage
Value: 28.2091
Couteau estropiant
Hurls a makeshift shiv at a target, inflicting 910 Nature damage and causing the target to suffer 34 Nature damage every 2 sec for 12 sec. This effect reduces movement speed by 50%.
REMOVED Effect #1 School Damage
Value: 11.4799
REMOVED Effect #1 School Damage
Value: 16.0669
NEW
Inflicts Physical damage, reducing the target's movement speed by 35% for 6 sec.
NEW
NEW
Reduces incoming damage by 80% while in proximity to another N'raqi Destroyer.
Double embrasement
Blasts players along burning lanes, inflicting 6673 Fire damage.
Double embrasement
Blasts players along burning lanes, inflicting 6673 Fire damage.
REMOVED Effect #1 School Damage
Value: 86.0991
REMOVED Effect #1 School Damage
Value: 120.563
Double embrasement
Blasts players along burning lanes, inflicting 6673 Fire damage.
Double embrasement
Blasts players along burning lanes, inflicting 6673 Fire damage.
Lunette du Nid-de-pie
Permanently attaches a scope to a ranged weapon, sometimes increasing Critical Strike by 894445 for 12 sec when dealing damage with ranged attacks.
Attaching this device to a ranged weapon causes it to become soulbound.
Lunette du Nid-de-pie
Critical strike increased by 894445.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Roots the target and increases damage taken by 10% for 20 sec.
Lunette basique
Attaches a permanent scope to a bow or gun that increases its damage by 1. Cannot be applied to items higher than level 600136.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Stuns the target and increases damage taken by 10% for 20 sec.
NEW
Bites a chunk out of the target's armor, inflicting Physical damage and increasing damage taken by 50% for 6 sec.
Frappe du croisé
Retribution:
Strike the target for (90% of Attack power) Physical damage.
Generates 1 Holy Power.0 Holy Power.
Écrasement
Smashes the enemy with a heavy fist, inflicting 3741 Physical damage.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
NEW
Smashes the target, inflicting Physical damage.
NEW
The caster becomes empowered with void energy, increasing damage done by 500% but reducing movement speed by 70% for 10 sec.
Étreinte écrasante
A tentacle erupts from the water and crushes its prey for 1516 Physical damage every 1 sec for 30 sec.
Heurt écrasant
A cresting wave of rocks surges over enemies in a line in front of the caster, dealing 6470 Nature damage and knocking them into the air.
REMOVED Effect #1 School Damage
Value: 39.2475
REMOVED Effect #1 School Damage
Value: 51.0217
REMOVED Effect #1 School Damage
Value: 71.504
Heurt écrasant
A cresting wave of rocks surges over enemies in a line in front of the caster, dealing 6470 Nature damage and knocking them into the air.
NEW
Binds a target to the floor and summons a meteor from the void. On impact, the meteor inflicts 500 Shadow damage divided between all players within 8 yards.
NEW
Binds a target to the floor and summons a meteor from the void. On impact, the meteor inflicts 500 Shadow damage divided between all players within 8 yards.
NEW
Binds a target to the floor and summons a meteor from the void. On impact, the meteor inflicts 500 Shadow damage divided between all players within 8 yards.
NEW
Binds a target to the floor and summons a meteor from the void. On impact, the meteor inflicts 500 Shadow damage divided between all players within 8 yards.
Eaux dévastatrices
Slams bubble encased enemies into the ground, inflicting Frost damage.
REMOVED Effect #4 School Damage
Value: 46.2384
REMOVED Effect #4 School Damage
Value: 64.7583
NEW
NEW
A cresting wave of destruction splashes over enemies in front of the caster, dealing 32 Physical damage.
NEW
NEW
A cresting wave of destruction splashes over enemies in front of the caster, dealing 32 Physical damage.
Broyeur de sang
Taloc hurls his mighty cudgel at his current target, inflicting 147150 Shadow damage and knocking back targets within 30 yards. Damage decreases the further targets are from the point of impact.
Additionally, the cudgel absorbs instances of Blood Storm within 15 yards.
Broyeur de sang
Taloc hurls his mighty cudgel at his current target, inflicting 147150 Shadow damage and knocking back targets within 30 yards. Damage decreases the further targets are from the point of impact.
Additionally, the cudgel absorbs instances of Blood Storm within 15 yards.
REMOVED Effect #1 School Damage
Value: 105.232
REMOVED Effect #1 School Damage
Value: 147.178
REMOVED Effect #1 School Damage
Value: 198.69
REMOVED Effect #1 School Damage
Value: 78.7402
NEW
Curses the target, inflicting Shadow damage and reducing their damage done by 25% for 7 sec.
NEW
Forces an enemy to speak in Demonic, reducing its casting speed by 30% for 6 sec.
Entaille maudite
Inflicts 2224 Physical damage and increases all damage received by 35% for 10 sec.
REMOVED Effect #1 School Damage
Value: 28.6997
REMOVED Effect #1 School Damage
Value: 40.2286
NEW
Inflicts Physical damage.
Frappe du cyclone
The caster swings their weapon so quickly that a burst of wind inflicts 2527 Nature damage to all players in front of the caster.
REMOVED Effect #1 School Damage
Value: 24.591
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
Frappe du cyclone
The caster swings their weapon so quickly that a burst of wind inflicts 2527 Nature damage to all players in front of the caster.
Frappe du cyclone
The caster swings their weapon so quickly that a burst of wind inflicts 2527 Nature damage to all players in front of the caster.
Cytotoxine
The casting injects cytotoxins into the target, inflicting 1516 Nature damage over 6 sec.
NEW
Enters stealth and protects the caster from falling damage for 1 min.
NEW
Émanation noire
Inflicts 17 Shadow damage to all players, knocking them back.
REMOVED Effect #1 School Damage
Value: 31.2753
NEW
NEW
Sombre présage
Channels dark magic at enemy for 6 sec, inflicting 1516 Shadow damage to all enemies within 4 yards of their location every 1.5 sec.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Sombre présage
Channels dark magic at enemy for 6 sec, inflicting 1516 Shadow damage to all enemies within 4 yards of their location every 1.5 sec.
Lame assombrie
Imbues the caster's weapon with a series of shadowy runes, causing melee attacks to inflict additional 11 Shadow damage.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
Foudre assombrie
A shadowy arc of lightning strikes an enemy, inflicting 1215 Shadow damage and then jumping to additional nearby enemies.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Sombre ruée
Permanently enchants a melee weapon to sometimes bleed your enemy for 94 damage, plus an additional 282 damage over 6 sec. Cannot be applied to items above level 749152.
Tulwar des eaux sombres
Your melee attacks have a chance to send a shadowy bolt at the target dealing 0 Shadow damage.
Procs per minute changed from 2 to 1.69
Pointe-de-Darrow
Blasts a target for 0 Frost damage.
Procs per minute changed from 2 to 1.69
NEW
Fin tireur
Aims at a player, firing a precise round after 4 sec and striking the first player in the line. This shot inflicts 2022 Physical damage and increases damage taken from Deadeye by 500% for 1.33 min.
Fin tireur
Aims at a player, firing a precise round after 4 sec and striking the first player in the line. This shot inflicts 2022 Physical damage and increases damage taken from Deadeye by 500% for 1.33 min.
REMOVED Effect #1 School Damage
Value: 26.2467
REMOVED Effect #1 School Damage
Value: 36.6718
Fin tireur
Aims at a player, firing a precise round after 4 sec and striking the first player in the line. This shot inflicts 2022 Physical damage and increases damage taken from Deadeye by 500% for 1.33 min.
Fin tireur
Aims at a player, firing a precise round after 4 sec and striking the first player in the line. This shot inflicts 2022 Physical damage and increases damage taken from Deadeye by 500% for 1.33 min.
Dans le mille
Shoots a deadly arrow, inflicting 5965 Physical damage.
REMOVED Effect #1 School Damage
Value: 76.5326
REMOVED Effect #1 School Damage
Value: 107.195
Paroxysme putride
Inflicts 29 Nature damage every 2 sec. for 6 sec.
Navigation meurtrière
Permanently enchant a weapon to sometimes increase critical strike by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 critical strike for 12 sec.
Navigation meurtrière
Increases critical strike by 60, stacking up to 5 times. At the 5th stack, all stacks are consumed and replaced with an aura that increases critical strike by 480.
Navigation meurtrière
Increases critical strike by 480 for 12 sec.
Lunette mortelle
Attaches a permanent scope to a bow or gun that increases its damage by 5.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Caresse de la mort
Permanently adds 13 attack power and 11 dodge to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
If your Seed of Corruption detonates early, it deals 208 additional damage.
Cri débilitant
Releases a mighty shout, inflicting 1112 Shadow damage and causing enemies to deal 50% reduced damage for 8 sec.
REMOVED Effect #1 School Damage
Value: 13.7121
REMOVED Effect #1 School Damage
Value: 19.1945
NEW
Strikes an enemy, inflicting Spellstrike damage. In addition, the target's movement speed is reduced by 20% and the damage they take is increased by 20% for 15 sec.
Éruption putréfiée
Inflicts 49 Plague damage to all players.consuming up to 49 energy upon a successful cast.
REMOVED Effect #1 School Damage
Value: 20.8502
REMOVED Effect #1 School Damage
Value: 48.9367
REMOVED Effect #1 School Damage
Value: 65.9848
REMOVED Effect #1 School Damage
Value: 26.2467
NEW
NEW
The instability of G'huun's blood magic suppresses Blood Recall for 10 sec, allowing the afflicted creature to be killed without regenerating. When removed, will jump to another creature of a different type.
NEW
Swipes out at all targets in a cone in front of the caster, inflicting Nature damage and additional Nature damage every 1.5 sec over 9 sec.
Toucher putréfié
Touches the enemy with a hand infused with shadow energy, inflicting 1820 Shadow damage and increasing damage taken by 15% for 8 sec.
REMOVED Effect #1 School Damage
Value: 23.9164
REMOVED Effect #1 School Damage
Value: 33.6056
Brouillard sinistre
NEW
Travel to the bottom of the sea.
Choc benthique
Inflicts 2932 Frost damage to an enemy. Globules of water erupt from the target, additionally inflicting 2022 Frost damage to targets they land upon.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
NEW
Grille de défense
Passing through a Defense Grid inflicts 2920 Arcane damage to all players.and increases damage taken from Defense Grid by 0% for 6 sec. This effect stacks.
Additionally, a Remnant of Corruption is summoned after 3 sec.
REMOVED Effect #1 School Damage
Value: 29.4766
REMOVED Effect #1 School Damage
Value: 39.8332
REMOVED Effect #1 School Damage
Value: 15.8005
Profanation
Defile the targeted ground, dealing 8%5% of Attack power) * 11 / 1)] Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your
Clawing Shadows
Clawing Shadows
Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Profanation
Defile the targeted ground, dealing 8%5% of Attack power) * 11 / 1)] Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your
Clawing Shadows
Clawing Shadows
Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Profanation
Defile the targeted ground, dealing 8%5% of Attack power) * 11 / 1)] Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your
Clawing Shadows
Clawing Shadows
Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Profanation
Defile the targeted ground, dealing 8%5% of Attack power) * 11 / 1)] Shadow damage to all enemies over 10 sec.
While you remain within your Defile, your
Clawing Shadows
Clawing Shadows
Scourge Strike will hit all enemies near the target.
If any enemies are standing in the Defile, it grows in size every sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.080.05)
NEW
NEW
Released the Stormsurge power from within the staff to demolish Fallen Tidesage Spellbarriers.
Canon démolisseur
The cannon fires a barrage of shrapnel in a cone, inflicting 29 Fire damage instantly and additional 7 Fire damage every 5 sec for 5 sec.
REMOVED Effect #2 School Damage
Value: 29.4356
Canon démolisseur
The caster launches multiple mortar shots, each inflicting 44 Fire damage and knocking back to all enemies within 8 yds.
cannon fires a barrage of shrapnel in a cone, inflicting 29 Fire damage instantly and additional 7 Fire damage every 5 sec for 5 sec.
Canon démolisseur
The caster launches multiple mortar shots, each inflicting 44 Fire damage and knocking back to all enemies within 8 yds.
cannon fires a barrage of shrapnel in a cone, inflicting 29 Fire damage instantly and additional 7 Fire damage every 5 sec for 5 sec.
NEW
The cannon fires a barrage of shrapnel in a cone, inflicting 29 Fire damage instantly and additional 7 Fire damage every 5 sec for 5 sec.
Cisaille démoniaque
Your melee attacks have a chance to send a shadowy bolt that causes 0 Shadow damage and an additional 0 damage over 6 sec.
Procs per minute changed from 2 to 1.69
Déploiement de mine rampante
Deploys a crawler mine which burrows into the ground near a player. When a burrowed mine is triggered by a player, it will fixate on that player until the mine comes within 4 yards of a player. When it does, it will detonate, inflicting 11080 Fire damage instantly and 78 Fire damage over 2 sec for 6 sec to all players within 5 yards.
Déploiement de mine rampante
Deploys a crawler mine which burrows into the ground near a player. When a burrowed mine is triggered by a player, it will fixate on that player until the mine comes within 4 yards of a player. When it does, it will detonate, inflicting 11080 Fire damage instantly and 78 Fire damage over 2 sec for 6 sec to all players within 5 yards.
Déploiement de mine rampante
Deploys a crawler mine which burrows into the ground near a player. When a burrowed mine is triggered by a player, it will fixate on that player until the mine comes within 4 yards of a player. When it does, it will detonate, inflicting 11080 Fire damage instantly and 78 Fire damage over 2 sec for 6 sec to all players within 5 yards.
Dépôt de la matrice
Deposits the Power Matrix into the Reorigination Drive, generating energy.
NEW
NEW
NEW
NEW
Allows the caster to see through disguises, stealth, and invisibility.
Morsure de diablosaure
Your attacks have a chance to inflict 0 Physical damage and stun the target for 1 sec.
Procs per minute changed from 2 to 1.69
Damage dealt to allies within 10 yards take 10% reduced damage, reduced when more allies are in the aura.is reduced by up to 10%, diminishing as more allies enter the aura.
While Aura Mastery is active, all affected allies gain 20% damage reduction.
Dévorer
Rezan tries to eat the victim whole, inflicting 1214 Physical damage every 1 sec. for 8 sec.
REMOVED Effect #1 School Damage
Value: 12.2648
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Dévorer
Rezan tries to eat the victim whole, inflicting 1214 Physical damage every 1 sec. for 8 sec.
NEW
Xalzaix devours nearby life force in a constantly expanding area, inflicting 5 Shadow damage to players in the area. Existence Fragments that enter the area are destroyed.
NEW
Xalzaix devours nearby life force in a constantly expanding area, inflicting 5 Shadow damage to players in the area. Existence Fragments that enter the area are destroyed.
NEW
Increases maximum health by 30% for 1 min, and instantly heals you for that amount and inflicts Nature damage every 5 sec. for 1 min.
Grand coustil diabolique
Your melee attacks have a chance to wound the target for 0 Physical damage.
Procs per minute changed from 2 to 1.69
Lunette à réfracteur en diamant taillé
Attaches a permanent scope to a bow or gun that increases its damage by 13.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Frénésie de dimeurtrodon
Your spells and abilities have a chance to grant you 145 Haste for 8 sec.
Procs per minute changed from 2 to 1.69
NEW
Increases primary stat by 92 for 15 sec.
Cloche de dîner
Rings a raucous bell, inflicting 1112 Physical damage and silencing all enemies within 8 yards.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
Frénésie
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Frénésie
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Frénésie
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Tir acéré
Fire a shot that tears through your enemy, causing them to bleed for 40%10% of Attack power) * 8 / 2] damage over 8 sec, sendingsec.
Sends your pet into a frenzy, increasing their attack speed by 30%, stacking up to 3 times.
Generates 20 Focus over 8 sec.
Rituel redoutable
Releases a bust of dark energy, inflicting 3741 Shadow damage to all enemies.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
NEW
NEW
Smite deals an additional 313 damage if you have at least 313 Atonements active.
Cadence discordante
REMOVED Effect #1 School Damage
Value: 4.78328
REMOVED Effect #1 School Damage
Value: 6.6966
Cadence discordante
Lady Waycrest plays an ear-splitting cadenza for 5 sec, inflicting 45 Shadow damage at each of the impact points.
Coup de dent infectieux
Bites the target with diseased fangs, inflicting 78 Nature damage
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
NEW
NEW
NEW
NEW
NEW
Removes Masquerade.
Bombardement en piqué
Sharkbait charges across the battlefield, inflicting 32 Nature damage and knocking back all players in the way.
REMOVED Effect #2 School Damage
Value: 41.8231
REMOVED Effect #2 School Damage
Value: 58.5033
Casting Light of Dawn and Holy Shock haveor Holy Shock has a 20% chance to not start their cooldown, and make theirtrigger that spell's cooldown, and to make the next cast free.
Casting Light of Dawn and Holy Shock haveor Holy Shock has a 20% chance to not start their cooldown, and make theirtrigger that spell's cooldown, and to make the next cast free.
Frappe dédoublée
Strikes the target with a heavy tankard, inflicting 1820 Physical damage.
REMOVED Effect #1 School Damage
Value: 23.9164
REMOVED Effect #1 School Damage
Value: 33.6056
Double dose
When Mutilate applies Lethal Poison with both daggers, it poisons themthe target for an additional 94 damage.
Coup double
Strikes the target with both weapons, inflicting Physical damage.
NEW
Strikes the target with both weapons, inflicting Physical damage.
NEW
Swings a massive weapon in an overhead arc, inflicting Physical damage.
Pierre divinatoire
Pierre divinatoire
Pierre divinatoire
NEW
Harpon traîneur
Throws a harpoon at an enemy, inflicting 3925 Physical damage and pulling the enemy to the caster.
Harpon traîneur
Throws a harpoon at an enemy, inflicting 3925 Physical damage and pulling the enemy to the caster.
REMOVED Effect #2 School Damage
Value: 51.0217
REMOVED Effect #2 School Damage
Value: 71.3813
Gueule de dragon
Increases your haste by 227 for 10 sec.
Procs per minute changed from 2 to 1.69
Armure de jambe en écailles de dragon
Permanently attach dragonscale armor onto pants to increase attack power by 5 and critical strike by 9.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Drain d’essence
Drains the target's life essence, inflicting 67 Shadow damage every 2 sec for 8 sec.
Bouchère drakecroc
Your melee attacks have a chance to wound the target, causing them bleed for 0 damage over 15 sec.
Procs per minute changed from 2 to 1.69
Marteau poing-de-drake
Increases your haste by 272 for 10 sec.
Procs per minute changed from 2 to 1.69
Armure de jambe en peau de drake
Permanently attach drakehide armor onto pants to increase Stamina by 7 and dodge by 8.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Trait d’effroi
Fires a bolt of darkened energy at the enemy, inflicting 1213 Shadow damage.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Essence d’effroi
At 100 energy, the caster releases a torrent of dark energy, inflicting 917 Shadow damage to all enemies. Additionally, all Deathtouched Slavers are resurrected, brought back to their maximum health, and any crowd control effects on them are dispelled.
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
Marque de l’effroi
Marks the enemy with a dread-inducing curse, inflicting 4 Shadow damage every 1 sec. Upon expiration, the mark explodes, inflicting 78 Shadow damage to all enemies within 6 yards and applying Lingering Dread.
Marque de l’effroi
Marks the enemy with a dread-inducing curse, inflicting 4 Shadow damage every 1 sec. Upon expiration, the mark explodes, inflicting 78 Shadow damage to all enemies within 6 yards and applying Lingering Dread.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
The caster winds up for a brief period, then slashes violently in front of them, inflicting Physical damage to all enemies in a cone in front of the caster.
Courroux de Viq’Goth
Salve effroyable
Inflicts 4954 Fire damage to all nearby enemies.
Salve effroyable
Inflicts 4954 Fire damage to all nearby enemies.
Salve effroyable
Inflicts 4954 Fire damage to all nearby enemies.
REMOVED Effect #1 School Damage
Value: 63.7771
REMOVED Effect #1 School Damage
Value: 89.288
Salve effroyable
Inflicts 4954 Fire damage to all nearby enemies.
Coup de foreuse
Flies through the air and impacts a player's location, inflicting 4954 Physical damage to targets within 4 yards, and 2527 Physical damage to all targets beyond 4 yards.
Any Big Red Rocket struck by Drill Smash will explode, removing a stack of Configuration: Drill.
REMOVED Effect #1 School Damage
Value: 63.7771
REMOVED Effect #1 School Damage
Value: 89.288
Coup de foreuse
Flies through the air and impacts a player's location, inflicting 4954 Physical damage to targets within 4 yards, and 2527 Physical damage to all targets beyond 4 yards.
Any Big Red Rocket struck by Drill Smash will explode, removing a stack of Configuration: Drill.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.644
Coup de foreuse
Flies through the air and impacts a player's location, inflicting 4954 Physical damage to targets within 4 yards, and 2527 Physical damage to all targets beyond 4 yards.
Any Big Red Rocket struck by Drill Smash will explode, removing a stack of Configuration: Drill.
Coup de foreuse
Flies through the air and impacts a player's location, inflicting 4954 Physical damage to targets within 4 yards, and 2527 Physical damage to all targets beyond 4 yards.
Any Big Red Rocket struck by Drill Smash will explode, removing a stack of Configuration: Drill.
NEW
NEW
Wash away the scars you have gained in this place.
Fente de duelliste
Charges towards a random enemy, inflicting 17 Physical damage to all players caught in the path. Victims are stunned for 2 sec.
REMOVED Effect #2 School Damage
Value: 22.322
REMOVED Effect #2 School Damage
Value: 31.2753
NEW
NEW
Trembleterre
The caster smashes the ground, inflicting 5 Nature damage to all enemies within 5 yards. Earth Shaker also reduces all enemies' movement speed by 40% for 8 sec.
REMOVED Effect #2 School Damage
Value: 6.6966
REMOVED Effect #2 School Damage
Value: 9.37033
Horion de terre
Inflicts 1011 Nature damage to a nearby enemy.
REMOVED Effect #1 School Damage
Value: 12.7554
REMOVED Effect #1 School Damage
Value: 17.8576
Trait terrestre
Hurls a collection of earthen shards at a target, inflicting Nature damage.
REMOVED Effect #1 School Damage
Value: 350
Griffes terrestres
Protects the target, reducing all damage the target receives by 30%. In addition, every 2 sec, all enemies within 10 yards take Nature damage.
Griffes terrestres
Protects the target, reducing all damage the target receives by 30%. In addition, every 2 sec, all enemies within 10 yards take Nature damage.
Armure de jambe terrestre
Permanently attach earthen armor onto pants to increase PvP Resilience by 6 and Stamina by 7.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, inflicting 1315 Physical damage every 1 sec. to players in the area.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, inflicting 1315 Physical damage every 1 sec. to players in the area.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, inflicting 1315 Physical damage every 1 sec. to players in the area.
Séisme
Causes the earth within 8 yards of the target location to tremble and break, inflicting 1315 Physical damage every 1 sec. to players in the area.
En train de manger
Lame échoïque
A vibrating Azerite blade generates an intense sound wave, inflicting 3432 Physical damage all enemies in front of the caster up to 20 yards away.
Enemies struck by the wave are silenced for 4 sec.
REMOVED Effect #1 School Damage
Value: 44.644
REMOVED Effect #1 School Damage
Value: 62.428
Échos de Shadra
Summons forth several shadowy spider images. Touching an Echo of Shadra causes it to burst inflicting 26 Shadow damage to players within 5 yards, and creating a pool of Shadowy Remains is formed at the location.
Échos de Shadra
Summons forth several shadowy spider images. Touching an Echo of Shadra causes it to burst inflicting 26 Shadow damage to players within 5 yards, and creating a pool of Shadowy Remains is formed at the location.
Échos de Shadra
Summons an Echo of Shadra, inflicting 12 Shadow damage to enemies within 2 yards of the impact.
REMOVED Effect #1 School Damage
Value: 15.3433
REMOVED Effect #1 School Damage
Value: 21.488
Échos de Shadra
Summons forth several shadowy spider images. Touching an Echo of Shadra causes it to burst inflicting 26 Shadow damage to players within 5 yards, and creating a pool of Shadowy Remains is formed at the location.
NEW
Déferlante de brume
A fast and efficient spell, healingHeals the target for (32.76% of Attack power) and increases the healing they take from Surging Mist by 50% for 6 sec. Stacks up to 2 times.
Noyau électrique
$@spelldesc263445
REMOVED Effect #1 School Damage
Value: 13.4913
REMOVED Effect #1 School Damage
Value: 17.5387
REMOVED Effect #1 School Damage
Value: 24.6033
Noyau électrique
The caster hurls a core of lightning in a line, inflicting 1315 Nature damage to all targets in its path.
Charge électrique
Inflicts 25 Nature damage to all enemies within 4 yards of the impact, stunning them for 4 sec.
REMOVED Effect #1 School Damage
Value: 24.591
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
Écailles électrifiées
The caster infuses their scales with static electricity. Any enemy that lands an attack on the caster suffers 23 Nature damage.
Écailles électrifiées
The caster infuses their scales with static electricity. Any enemy that lands an attack on the caster suffers 23 Nature damage.
Choc électrisant
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Electrocuter
Electrocutes a random enemy for 5 Nature damage.
REMOVED Effect #1 School Damage
Value: 6.38998
REMOVED Effect #1 School Damage
Value: 8.9288
NEW
Electrocutes a random enemy for 5 Nature damage.
Électrocution
The caster electrocutes the victim for 78 Nature damage and leaves them vulnerable to future electrocutions. If the victim is hit again before this effect fades, they will be stunned for 5 sec.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Galvaniser
Players standing in between Galvazzt and the energy core will prevent Galvazzt from gaining energy; but will take damage themselves.
REMOVED Effect #1 School Damage
Value: 3.18886
REMOVED Effect #1 School Damage
Value: 4.4644
Pointe de bouclier en élémentium
Attaches an Elementium Spike to your shield that deals 0 damage each time you block with it.
Attaching an Elementium Spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Salve de braises
Inflicts 410 Fire damage to enemies within 45 yds.
REMOVED Effect #1 School Damage
Value: 4.8814
REMOVED Effect #1 School Damage
Value: 6.83151
Ombrecroc émeraude
Your melee attacks have a chance to blast the enemy with acid for 0 Nature damage.
Procs per minute changed from 2 to 1.69
Emerger
As Merektha emerges, all players within 3 yards take 1315 Physical damage and are knocked back.
REMOVED Effect #1 School Damage
Value: 13.4913
REMOVED Effect #1 School Damage
Value: 17.5387
REMOVED Effect #1 School Damage
Value: 24.6033
NEW
Explosions rock the water near your boat.
NEW
NEW
Use the empowered Heart of Azeroth to absorb the large Azerite wound within the Chamber of Heart.
NEW
Inflicts Spellshadow damage every 1.5 sec for 6 sec. In addition, the target's movement speed is reduced by 50% and the damage they take is increased by 20%for 6 sec.
Enchantement d’arme (Danse d’acier sanglante)
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 81 when dealing melee damage. Your highest stat is always chosen. Cannot be applied to items higher than level 600136.
Enchantement d’arme (Tyrannie glorieuse)
Permanently enchants a weapon to increase your PvP Power by 31 and reduces the duration of Disarm effects by 50%. Disarm duration reduction does not stack with other similar effects. Cannot be applied to items higher than level 600136.
Enchantement d'arme (Arme magique)
Permanently enchants your weapon with magical force, causing it to sometimes invoke a random beneficial effect when healing or dealing damage.
Enchanting a weapon will bind it to you. Cannot be applied to items above level 749.152.
Enchantement d’arme (Esprit conquérant)
Permanently enchants a melee weapon to sometimes increase your Intellect by 81 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Versatility will also increase by 37. Cannot be applied to items higher than level 600136.
Fil ensorcelé enchanté
Permanently embroiders spellthread into pants, increasing Intellect by 8 and Stamina by 8.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Tourment sans fin
REMOVED Effect #1 School Damage
Value: 38.9883
REMOVED Effect #1 School Damage
Value: 54.5991
Fouet énergétique
Channels a lash of flame at a player, inflicting 1112 Fire damage every 1 sec for 4 sec.
Parasite congestionné
Players with 2012 stacks of Lingering Infection will spawn an Engorged Parasite whenever they are struck by Contagion.
Engorged Parasites will cast Parasitic Discharge when they reach full energy.
Parasite congestionné
Players with 2012 stacks of Lingering Infection will spawn an Engorged Parasite whenever they are struck by Contagion.
Engorged Parasites will cast Parasitic Discharge when they reach full energy.
NEW
Increases melee attack speed by 50% and all damage dealt by 10%.
NEW
Collect the appearances of the Vestments of the Tidesages cloth armor set.
Brume enveloppante
Brewmaster, Windwalker:
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Instant cast and: Immediately heals for (130%250% of Spell power).
Essence Font: Channels 100% faster.Renewing Mist: Duration increased by 10 sec.
Mistweaver:
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Instant cast and: Immediately heals for (130%250% of Spell power).
Essence Font: Channels 100% faster.
Renewing Mist: Does not trigger cooldown.
Vivify: No mana cost.Renewing Mist: Duration increased by 10 sec.
Vivify: No mana cost.
Rising Sun Kick: Cooldown reduced by 0 sec.
Effect #1 Heal
Value: 0 (SP mod: 1.32.5)
Éradication
Fires a blast of energy that inflicts 4954 Shadow damage to all nearby enemies.
Éradication
Fires a blast of energy that inflicts 4954 Shadow damage to all nearby enemies.
REMOVED Effect #2 School Damage
Value: 63.7771
REMOVED Effect #2 School Damage
Value: 89.288
Cisaille d’essence
Inflicts 5945 Shadow damage instantly, and applies 16 stacks of Annihilation to targets in a 1530 yard cone in front of the caster.
Players struck by Essence Shear will not generate new Existence Fragments when suffering stacks of Annihilation for 15 sec.25 sec.
NEW Effect #1 School Damage
Value: 45.0133
Cisaille d’essence
Inflicts 5945 Shadow damage instantly, and applies 16 stacks of Annihilation to targets in a 1530 yard cone in front of the caster.
Players struck by Essence Shear will not generate new Existence Fragments when suffering stacks of Annihilation for 15 sec.25 sec.
Gravure
Inflicts 45 Shadow damage every 1.5 sec for 6 sec.
NEW
Force exceptionnelle (proportionnel)
Permanently enchants bracers to increase Strength by 9. Cannot be applied to items higher than level 600136.
Fragment d’existence
Spawns an Existence Fragment near a player who recently gained a stack of Annihilation.
Touching an Existence Fragment will consume the fragment and remove 12 stacks of Annihilation.
Fragment d’existence
Spawns an Existence Fragment near a player who recently gained a stack of Annihilation.
Touching an Existence Fragment will consume the fragment and remove 1 stacks of Annihilation.
Fragment d’existence
Spawns an Existence Fragment near a player who recently gained a stack of Annihilation.
Touching an Existence Fragment will consume the fragment and remove 1 stacks of Annihilation.
Expectoration
The casting spits a glob of sand and rocks at the target, inflicting 78 Physical damage.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Explosion
Explodes, inflicting 8290 Fire damage to all players.
REMOVED Effect #1 School Damage
Value: 110
NEW
NEW
NEW
NEW
Explosion détonante
Marks player for Explosive Burst. After 4 sec, shots ring out and inflict 3033 Fire damage to all players within 5 yds.
Explosion détonante
Marks player for Explosive Burst. After 4 sec, shots ring out and inflict 3033 Fire damage to all players within 5 yds.
REMOVED Effect #1 School Damage
Value: 38.8795
REMOVED Effect #1 School Damage
Value: 54.4559
Explosion détonante
Marks player for Explosive Burst. After 4 sec, shots ring out and inflict 3033 Fire damage to all players within 5 yds.
Corruption explosive
G'huun spreads corruption to a random player that explodes after 6 sec, inflicting 37 Plague damage to all players within 5 yards.Creatingyards, creating a patch of Blighted Ground.
In addition, when Explosive Corruption expires, it creates 5 Virulent Corruption that radiate outward.
NEW
G'huun spreads corruption to a random player that explodes after 6 sec, inflicting 37 Plague damage to all players within 5 yards.
In addition, when expires, it creates 4 Virulent Corruption that radiate outward.
Corruption explosive
G'huun spreads corruption to a random player that explodes after 6 sec, inflicting 37 Plague damage to all players within 5 yards.Creatingyards, creating a patch of Blighted Ground.
In addition, when Explosive Corruption expires, it creates 5 Virulent Corruption that radiate outward.
NEW
NEW
NEW
G'huun spreads corruption to a random player that explodes after 6 sec, inflicting 37 Plague damage to all players within 5 yards, creating a patch of Blighted Ground.
In addition, when Explosive Corruption expires, it creates 5 Virulent Corruption that radiate outward.
NEW
Draws an unstable rune underneath the target. After 2 sec, the rune explodes, inflicting Spellshadow damage to all enemies within 3 yards.
NEW
Draws an unstable rune underneath the target. After 2 sec, the rune explodes, inflicting Shadow damage to all enemies within 3 yards.
Exposition
Your spells and abilities have a chance to grant you 204 Critical Strike for 8 sec.92 Primary stat for 10 sec.
Exposition
Your spells and abilities have a chance to grant you 204 Critical Strike for 8 sec.92 Primary stat for 10 sec.
Procs per minute changed from 2 to 3
Rayon accablant
The Eye of C'Thun penetrates the soul of the target, dealing 6640 Shadow damage and leaping to any nearby allies for increased damage.
REMOVED Effect #1 School Damage
Value: 66.132
REMOVED Effect #1 School Damage
Value: 89.288
REMOVED Effect #1 School Damage
Value: 35.3227
NEW
Appel de l'épervier
Permanently adds 11 attack power, 9 Stamina, and 9 crit to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Mortellement corrompu
The Golemental is completely corrupted.
Explosifs
Explosifs
Explosifs
Gangrelame
Gangrelame
Gangrefouet
Deals 11.5% of Spell power35 Shadow damage and knocks back all enemies within 5 yards.
Pointe de bouclier en gangracier
Attaches a Felsteel Spike to your shield that deals 26-38 damage every time you block with it. Cannot be applied to items higher than level 600136.
Charge farouche
Charges towards a random enemy, inflicting 1517 Physical damage to all victims caught in the pathon impact and an additional 1517 Physical damage every 5 sec for 10 sec.
REMOVED Effect #2 School Damage
Value: 19.7709
REMOVED Effect #2 School Damage
Value: 20.8502
Frénésie farouche
Unleash a Feralfurious frenzy, clawing your target 5 times for Physical damage and an additional Bleed damage over 6 sec.
Awards 5 combo points.
Impulsion farouche
Lunge at your enemy as a ghostly wolf, biting them to deal (32.76%15% of Attack power) Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.32760.15)
Impulsion farouche
Lunge at your enemy as a ghostly wolf, biting them to deal (32.76%15% of Attack power) Physical damage.
Frappe fervente
The caster slashes out, inflicting 3640 Physical damage.
REMOVED Effect #1 School Damage
Value: 46.2384
REMOVED Effect #1 School Damage
Value: 64.7583
Morsure purulente
Bites a random player within melee range, inflicting 910 Nature damage every 2 sec for 10 sec.
Éruption purulente
When slain, the caster erupts in a toxic explosion, inflicting 2628 Nature damage and an additional 34 Nature damage every 1.5 sec for 18 sec to all enemies within 6 yards.
REMOVED Effect #1 School Damage
Value: 33.483
REMOVED Effect #1 School Damage
Value: 46.8517
Récolte purulente
Upon reaching 100 energy, Zancha forces all remaining spore pods to burst. Inflicts 18 Plague damage to all players and applies Decaying Spores to all players for each active spore pod.
REMOVED Effect #2 School Damage
Value: 23.9164
REMOVED Effect #2 School Damage
Value: 33.483
Blessure purulente
A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (17.3628%20% of Attack power) Shadow damage and generating 3 Runic Power.
Effect #1 School Damage
Value: 0 (AP mod: 0.1736280.2)
Blessure purulente
A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (17.3628%20% of Attack power) Shadow damage and generating 3 Runic Power.
Blessure purulente
A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing (17.3628%20% of Attack power) Shadow damage and generating 3 Runic Power.
NEW
A patch of fetid mist obscures your vision.
Trait de feu
Lobs a fiery bolt at a player's loaction inflicting 15 Fire damage to all players within 4 yards of the impact.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Enchantement flamboyant
Enchants a nearby Dazar'ai Juggernaut's blade, causing them to inflict 8 Fire damage to all enemies within 8 yards and lob a Fiery Bolt every 1 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 10.0449
REMOVED Effect #1 School Damage
Value: 14.0678
NEW
Fills Zenbaro's canteen.
Can only be used at bodies of water within The Eternal Spring.
Lame crasseuse
Inflicts 13 Physical damage and causes Infected Wound.
REMOVED Effect #1 School Damage
Value: 12.8781
REMOVED Effect #1 School Damage
Value: 16.7415
REMOVED Effect #1 School Damage
Value: 23.4872
NEW
Melee attacks inflict additional Spellplague damage.
NEW
Melee attacks inflict additional Spellplague damage.
Bouquet final
At low health the caster fixates a nearby enemy and will detonate, inflicting 6167 Fire damage to all enemies within 8 yards on contact.
REMOVED Effect #1 School Damage
Value: 79.7214
REMOVED Effect #1 School Damage
Value: 111.61
NEW
NEW
Découverte des faiblesses
Your Shadowstrike and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
Trait de feu
Your ranged attacks have a chance to blast the target for 0 Fire damage.
Procs per minute changed from 2 to 1.69
Bombe incendiaire
Hurls a fire bomb at an enemy, inflicting 1516 Fire damage on impact to all nearby enemies.
REMOVED Effect #1 School Damage
Value: 15.9565
REMOVED Effect #1 School Damage
Value: 22.3343
NEW
Inflicts Fire damage to an enemy.
Souffle-feu
Your melee attacks have a chance to hurl a fiery ball that causes 0 Fire damage and an additional 0 damage over 6 sec.
Procs per minute changed from 2 to 1.69
NEW
NEW
Pêche
Permanently enchant gloves to increase Fishing skill by 2. Cannot be applied to items higher than level 600136.
Poing des damnés
Your melee attacks have a chance to drain (100% of Spell power) life from the target enemy.
Procs per minute changed from 2 to 1.69
NEW
Add 700 Rep
Requin frénétique
A loose shark leaps at the nearest enemy, inflicting 15 Nature damage to all enemies within 5 yards of the shark.
REMOVED Effect #1 School Damage
Value: 19.5256
REMOVED Effect #1 School Damage
Value: 27.3506
Composant incendiaire
Shoots a ball of flame at an enemy, inflicting 1011 Fire damage.
REMOVED Effect #1 School Damage
Value: 13.3932
REMOVED Effect #1 School Damage
Value: 18.7529
NEW
Flames erupt from the exhausts under the War Machine, inflicting 7 Fire damage every 1 sec to all nearby enemies.
Échappement de flammes
Flames erupt from the exhausts under the War Machine, inflicting 7 Fire damage every 1 sec to all nearby enemies.
NEW
NEW
Flames erupt from the exhausts under the War Machine, inflicting 7 Fire damage every 1 sec to all nearby enemies.
Mantelet de l’Aube de flammes
Permanently adds 5 Fire resistance to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Horion de flammes
Sears the target with fire, inflicting 3740 Fire damage over 15 sec.
Courroux des flammes
Your melee attacks have a chance to envelop the caster with a Fire shield for 15 sec and shoot a ring of fire dealing 0 damage to all nearby enemies.
Procs per minute changed from 2 to 1.69
Lance-flammes
Releases a stream of fire at nearby enemies for 5 sec, inflicting Fire damage equal to 10%0% of targets health every 1 sec and slowing movement speed by 60%0% for 5 sec.
Battement d’ailes
Command the pterrordax to flap its wings vigorously to gain altitude.
L’éclat de l’acier
With blinding speed, rushes random targets, inflicting 2932 Physical damage to all nearby enemies and reducing their movement speed by 75% for 6 sec.
L’éclat de l’acier
With blinding speed, rushes random targets every 3 sec. for 12 sec, inflicting 2932 Physical damage to all nearby enemies and reducing their movement speed by 75% for 6 sec.
Dagues expéditives
Hurls daggers at all players within line of sight, inflicting 5662 Physical damage and knocking them back.
REMOVED Effect #1 School Damage
Value: 73.0984
REMOVED Effect #1 School Damage
Value: 102.166
NEW
NEW
Shrouds the target in shadows.
NEW
Inflicts 75 Physical damage and knocks back all enemies within 4 yards.
NEW
Jump to current enemy target, inflicting 6 Physical damage and knocks back all enemies within 4 yards.
Ronge-bois de Flintlocke
Attaches a permanent device to a bow or gun that sometimes launches a rabid critter, dealing additional damage to the target and increasing your Agility by 146 for 10 sec.
Attaching this device to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Bombe de farine
Toss at Ettins to damage and confuse them.
NEW
Inflicts Physical damage to all enemies within 5 yds.
NEW
Use near Vale Flutterby specimens for immediate collection.
NEW
NEW
NEW
NEW
NEW
Focuses fire on a single target, firing arrows at them every 1 sec. for 10 sec.
Brûle-pieds
Throws an entirely magical bundle of "energy" at a player's location which lasts for 10 sec. The bundle shoots off sparks of Azerite, inflicting 2528 Fire damage to players within 2 yards.
Brûle-pieds
Throws an entirely magical bundle of "energy" at a player's location which lasts for 10 sec. The bundle shoots off sparks of Azerite, inflicting 2528 Fire damage to players within 2 yards.
Brûle-pieds
Throws an entirely magical bundle of "energy" at a player's location which lasts for 10 sec. The bundle shoots off sparks of Azerite, inflicting 2528 Fire damage to players within 2 yards.
Brûle-pieds
Throws an entirely magical bundle of "energy" at a player's location which lasts for 10 sec. The bundle shoots off sparks of Azerite, inflicting 2528 Fire damage to players within 2 yards.
Brûle-pieds
Throws an entirely magical bundle of "energy" at a player's location which lasts for 10 sec. The bundle shoots off sparks of Azerite, inflicting 2528 Fire damage to players within 2 yards.
Brûle-pieds
Throws an entirely magical bundle of "energy" at a player's location which lasts for 10 sec. The bundle shoots off sparks of Azerite, inflicting 2528 Fire damage to players within 2 yards.
Canon de souffle
Fires a blast of energy from an experimental Azerite cannon, inflicting 2527 Arcane damage and knocking back all enemies in front of the caster.
Canon de souffle
Fires a blast of energy from an experimental Azerite cannon, inflicting 2527 Arcane damage and knocking back all enemies in front of the caster.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
Force du magma
Your melee attacks have a chance to blast the target for 0 Fire damage.
Procs per minute changed from 2 to 1.69
Sacrifice
NEW
NEW
Fires several missiles, hitting 3 targets for 100% weapon damage and then 25 damage every 2 seconds.
Glas lugubre
Calls the souls of nearby deceased Stormsong soldiersdeceased Stormsong soldiers within 0 to 10, infusing them into the bell.
Robustesse du Fléau
Permanently enchants a shoulder slot item to increase Stamina by 14 and armor by 9.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Inflicts Nature damage.
Vase infecte
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
Eau de mer croupie
Eau de mer croupie
Deals Shadow damage and increases all damage taken by 12% for 10 sec.
Eau de mer croupie
Fragmenter l’âme
Fragments the target's soul, inflicting 23 Shadow damage every 2 sec for 24 sec.
NEW
Charge frénétique
Charges towards a random enemy, inflicting 14 Physical damage to all players caught in the path. Victims are stunned for 2 sec.
REMOVED Effect #2 School Damage
Value: 18.1397
REMOVED Effect #2 School Damage
Value: 25.3882
NEW
Frostbolt increases the damage the target takes from Frostbolt by 34, stacking up to 0 times. Casting Frostbolt at a different enemy resets this effect.
Trait de givre
Inflicts 17 Frost damage to all enemies in a cone 30 yds. long in front of the caster.
REMOVED Effect #2 School Damage
Value: 17.183
REMOVED Effect #2 School Damage
Value: 22.3343
REMOVED Effect #2 School Damage
Value: 31.2753
Éclair de givre
Inflicts Frost damage to an enemy, reducing movement speed by 30% for 10 sec.
Mantelet de l’Aube de givre
Permanently adds 5 Frost resistance to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Inflicts Frost damage to an enemy, reducing movement speed by 30% for 10 sec.
Armure de jambe givrepeau
Permanently attach frosthide armor onto pants to increase Stamina by 6 and Agility by 7.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
NEW
Secousse furieuse
Pulses an earthquake every 2 sec, inflicting 2527 Nature damage and reducing movement speed by 60% for 2 sec.
Secousse furieuse
Pulses an earthquake every 2 sec, inflicting 2527 Nature damage and reducing movement speed by 60% for 2 sec.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
Allume-mèche
Calls down an explosion of flame, burning all enemies in a selected area for 3437 Fire damage.
REMOVED Effect #2 School Damage
Value: 43.5402 (SP mod: 1)
REMOVED Effect #2 School Damage
Value: 61.0789 (SP mod: 1)
Allume-mèche
Marks a player with a burning fuse, causing them to erupt inflicting 56 Fire damage every 1 sec for 5 sec.
REMOVED Effect #1 School Damage
Value: 8.4382
Allume-mèche
Marks a player with a burning fuse, causing them to erupt inflicting 56 Fire damage every 1 sec for 5 sec.
Croc de Gahz’rilla
Your melee attacks have a chance to surround you with electricity, dealing 0 Nature damage to all nearby enemies every 3 for 15 sec.
Procs per minute changed from 2 to 1.69
Cisaille de trombe
Disrupts the target's concentration with a gale of wind, knocking the target back and inflicting 1213 Nature damage.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Grands vents
Channels the fierce power of the winds, inflicting 1112 Nature damage to all players every 1 sec for 4 sec.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
Grands vents
Channels the fierce power of the winds, inflicting 1112 Nature damage to all players every 1 sec for 4 sec.
Frappe de grand vent
Increases attack speed by 35% for 10 sec.
Carillon du grand vent
Your spells and abilities have a chance to grant you 220 Critical Strike for 108 sec.
Procs per minute changed from 1 to 2
Carillon du grand vent
Your spells and abilities have a chance to grant you 220 Critical Strike for 108 sec.
Marteau de feu de Galgann
Your melee attacks have a chance to blast the target for 0 Fire damage.
Procs per minute changed from 2 to 1.69
Galvaniser
Standing in the electricity arcing from the energy core stops the flow of electricity to Galvazzt; but also damages you for 78 Nature damage.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
Calls the Stormsurge from nearby defeated elementals, infusing them into the staff.
NEW
NEW
NEW
Mitrailleuse
Spins in place and fires a hail of bullets, inflicting 67 Physical damage every 0.3 sec to all players in front of Mogul Razdunk.
Mitrailleuse
Spins in place and fires a hail of bullets, inflicting 67 Physical damage every 0.3 sec to all players in front of Mogul Razdunk.
Hache du saurien
Your melee attacks have a chance to wound the target for 0 Physical damage over 15 sec.
Procs per minute changed from 2 to 1.69
NEW
Gestation
Inflicts 913 damage every 1 sec to a random player and all players within 85 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
Gestation
Inflicts 913 damage every 1 sec to a random player and all players within 85 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
Gestation
Inflicts 913 damage every 1 sec to a random player and all players within 85 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
Gestation
Inflicts 913 damage every 1 sec to a random player and all players within 85 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player.
On expiration, the Plague Amalgam will spawn 5 yards from that player.
Gestation
REMOVED Effect #1 School Damage
Value: 6.13242
REMOVED Effect #1 School Damage
Value: 8.58538
REMOVED Effect #1 School Damage
Value: 11.6025
REMOVED Effect #1 School Damage
Value: 4.61158
Pointe de bouclier en ectofer
Attaches a ghost iron spike to your shield that sometimes deals 54 damage when you block with it.
Attaching a ghost iron spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Fil ensorcelé fantomatique
Permanently embroiders spellthread into pants, increasing Intellect by 8 and Versatility by 5.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Quel’Serrar resplendissante
Grants the wielder 39 dodge and 39 armor for 10 sec.
Procs per minute changed from 2 to 1.69
NEW
Blasts enemies in front of the caster with bits of gold, inflicting 150 Physical damage.
Mousquet à ferraille scintillant
Loads the musket barrel with coins and fires them in a frontal direction inflicting Physical damage every 15 sec over 6 sec.
REMOVED Effect #1 School Damage
Value: 150
Mousquet à ferraille scintillant
Loads the musket barrel with coins and fires them in a frontal direction inflicting Physical damage every 15 sec over 6 sec.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
Gloire des Rochenoires
Permanently enchants a melee weapon to sometimes increase Versatility by 123 for 12 sec. Effect can only occur when you are below 50% health. Cannot be applied to items above level 749152.
Gloire aux Loups-de-Givre
Permanently enchants a melee weapon to sometimes increases critical strike by 123 for 6 sec. Effect can stack 2 times. Cannot be applied to items above level 749152.
Gloire aux Ombrelunes
Permanently enchants a melee weapon to sometimes increase Versatility by 123 for 15 sec. Effect can only occur when you are below 50% mana. Cannot be applied to items above level 749152.
Gloire des Sire-Tonnerre
Permanently enchants a melee weapon to sometimes increase your critical strike by 123 for 6 sec. While active, critical heals and attacks may extend the duration. Cannot be applied to items above level 749152.
Gloire des Chanteguerres
Permanently enchants a melee weapon to sometimes increase haste by 250, diminishing by 10% every 2 sec. Cannot be applied to items above level 749152.
Renforts de gants
Permanently increase the Stamina on a pair of gloves by 22. Cannot be applied to items higher than level 600136.
Fendoir de Glouton
Your melee attacks have a chance to wound the target, dealing 0 Physical damage every 3 sec for 15 sec.
Procs per minute changed from 2 to 1.69
NEW
Jump off of Swiftwing and activate a gnomish stealth parachute to fall down safely.
NEW
Enters stealth and reduces falling speed for 1 min.
Lunette gnome à rayons-X
Attaches a permanent scope to a bow or gun that sometimes increases ranged attack power by 194 for 10 sec when dealing damage with ranged attacks.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
Furie ravageuse
In a whirlwind of banana knive the caster attack all enemies within 5 yards, inflicting 3 Physical damage every 1 sec.
REMOVED Effect #1 School Damage
Value: 3.97476
REMOVED Effect #1 School Damage
Value: 5.56296
Fil ensorcelé doré
Permanently embroiders spellthread into pants, increasing spell power by 6 and Stamina by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Bombe sanglante
NEW Effect #1 School Damage
Value: 70
NEW
NEW
NEW
Fracas empalant
Smashes the ground, inflicting 5965 Physical damage and knocking back enemies within 10 yards and 2932 Physical damage to everyone.
REMOVED Effect #1 School Damage
Value: 107.195
REMOVED Effect #2 School Damage
Value: 29.4356
REMOVED Effect #2 School Damage
Value: 38.2663
REMOVED Effect #2 School Damage
Value: 53.4747
NEW
NEW
NEW
Tir de mitraille
Captain Eudora fires a blast of Grape Shot towards her target, inflicting 2120 Fire damage to enemies and allies within a line.
Tir de mitraille
Captain Eudora fires a blast of Grape Shot towards her target, inflicting 2120 Fire damage to enemies and allies within a line.
Tir de mitraille
Captain Eudora fires a blast of Grape Shot towards her target, inflicting 2120 Fire damage to enemies and allies within a line.
REMOVED Effect #1 School Damage
Value: 12.2771
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
REMOVED Effect #1 School Damage
Value: 22.322
NEW
Tir de grappin
Shoots at the current enemy being chased by the boss, inflicting 3236 Fire damage and rooting them for 6 sec.
REMOVED Effect #1 School Damage
Value: 42.0684
REMOVED Effect #1 School Damage
Value: 58.8712
Projection de jus de rôti
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Mitrailleuse
Shoot the current threat target for 1618 Physical damage.
REMOVED Effect #1 School Damage
Value: 21.0465
REMOVED Effect #1 School Damage
Value: 29.4356
Mitrailleuse
Shoot the current threat target for 1618 Physical damage.
Explosion supérieure
Permanently enchant gloves to increase critical strike by 13. Cannot be applied to items higher than level 600136.
Fil ensorcelé céruléen supérieur
Permanently embroiders spellthread into pants, increasing Intellect by 15 and Critical Strike by 8.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure d’aile de grue
Permanently adds 12 Intellect and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de la magnétite chargée
Permanently adds 10 Intellect and 4 haste to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de discipline
Permanently adds 5 spell power and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de foi
Permanently increases Intellect by 5 and Versatility by 4 on a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de la pierre dentelée
Permanently adds 10 Strength and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure du cristal fracassé
Permanently adds 10 Agility and 4 mastery to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure du quartz incassable
Permanently adds 10 Stamina and 4 dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de vengeance
Permanently adds 5 attack power and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure d'agilité vicieuse
Permanently adds 10 Agility and 4 PvP Resilience to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure d'intelligence vicieuse
Permanently adds 10 Intellect and 4 PvP Resilience to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de force vicieuse
Permanently adds 10 Strength and 4 PvP Resilience to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de sauvegarde
Permanently adds 5 dodge and 4 Stamina to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de la hache
Permanently adds 9 attack power and 4 critical strike to shoulder armor.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de la lame
Permanently adds 4 critical strike and 5 attack power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de la roche
Permanently adds 9 Intellect and 4 Versatility to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure du gladiateur
Permanently adds 12 Stamina and 7 PvP Resilience to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure du chevalier
Permanently adds 4 parry and 5 dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de l'oracle
Permanently increases Versatility by 4 and Intellect by 5 on a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de l'orbe
Permanently adds 4 critical strike and 5 spell power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure du pinacle
Permanently adds 9 dodge and 4 Stamina to shoulder armor.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de l'orage
Permanently adds 9 spell power and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Invisibilité supérieure
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. Youeffect.
You take 60% reduced damage while invisible and for 3 sec after reappearing.
Invisibilité supérieure
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. Youeffect.
You take 60% reduced damage while invisible and for 3 sec after reappearing.
Invisibilité supérieure
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. Youeffect.
You take 60% reduced damage while invisible and for 3 sec after reappearing.
Calligraphie supérieure de corne de buffle
Permanently adds 12 Stamina and 4 Dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Fil ensorcelé perlescent supérieur
Permanently embroiders spellthread into pants, increasing Intellect by 15 and Versatility by 8.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de griffe de tigre
Permanently adds 12 Agility and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie supérieure de croc de tigre
Permanently adds 12 Strength and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Poigne des morts
Defile
Defile
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Poigne des morts
Defile
Defile
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Poigne des morts
Defile
Defile
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
NEW
Slams the ground, inflicting 15 Physical damage to nearby enemies every 0.6 sec.
NEW
Slams the ground, inflicting 15 Physical damage to nearby enemies every 0.6 sec.
Sol martelé
The caster smashes the ground with such force that all enemies within 30 yards are knocked up into the air and take 1011 Physical damage.
REMOVED Effect #2 School Damage
Value: 12.7554
REMOVED Effect #2 School Damage
Value: 17.8576
NEW
The caster expels a decaying ooze, inflicting Spellstorm damage and additional Spellstorm damage every 1 sec to all enemies standing within the affected area.
NEW
The caster expels a decaying ooze, inflicting Spellstorm damage and additional Spellstorm damage every 1 sec to all enemies standing within the affected area.
NEW
Stomps the ground, inflicting Physical damage to nearby enemies and reducing their haste.
Corruption croissante
With each consecutive melee attack against the same target, the damage of Corrupting Bite is increased by 20%. This effect stacks.
When G'huun switches to a new target, Growing Corruption is reset.
Gruff
The Goat shrugs off attacks, taking 50%60% less damage for 1215 sec.
Marteau-tempête de chevaucheur de griffon
Procs per minute changed from 2 to 1.69
Tourbillon de vent
Aspix blasts the target for 78 Nature damage.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Bourrasque de brume
Renewing Mist, Enveloping Mist, and Vivify also cause a gust of healing mists, instantly healing the primary target for (0.1% of Spell power).
Tir aux boyaux
When not being melee attacked, shoots at random enemies inflicting 1516 Physical damage on impact and an additional 1315 Physical damage every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.8355
NEW
Attacks the target, inflicting Physical damage and an additional Physical damage every 2 sec every 8 sec.
Hadotoxine
A potent toxin courses through your veins, inflicting 2022 Nature damage over 8 sec.
Grêle de fléchettes
Hurls flechettes at enemies within 45 yards, inflicting 7 Physical damage.8 Physical damage.
If the caster has Toxic Blades, affected targets will also be poisoned by the Widomaker Toxin.
Grêle de fléchettes
Hurls flechettes at enemies within 45 yards, inflicting 7 Physical damage.8 Physical damage.
If the caster has Toxic Blades, affected targets will also be poisoned by the Widomaker Toxin.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Tueuse d’Hameya
Wounds the target causing them to bleed for 0 damage over 30 sec.
Procs per minute changed from 2 to 1.69
Marteau du vertueux
Strike the target for (90% of Attack power) Physical damage.
Retribution (Level 10)
Generates 1 Holy Power
Generates 0 Holy Power
NEW
Fires a handheld cannon, inflicting Fire damage to all enemies in a cone in front of the caster.
Menotte
Handcuffs a target, inflicting 34 Physical damage every 1 sec for 6 sec. This effect pacifies and silences the target, as well as slowing them for 75%.
NEW
A Harvest Thresher is helping you in combat.
NEW
NEW
Causes you to glow from heat and leave flames in your wake for 5 min.
Coup de tête
Strikes the target for 3740 Physical damage. The victim is knocked back.
REMOVED Effect #1 School Damage
Value: 36.7945
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
Coup de front
Charges a target at range with their head, inflicting 78 Physical damage and knocking back all targets within 2 yards.
Coup de tête
Charges a target at range with their head, inflicting 78 Physical damage and knocking back all targets within 2 yards.
NEW
All checkpoints have been reached. Guide Loh to the goal.
NEW
NEW
NEW
Calls upon Holy magic to heal an ally.
NEW
NEW
Frappe au cœur
Strikes all targets in a hemisphere for 2527 Nature damage.
Attaque cardiaque
The guardian winds up a large, sweeping attack on either side that inflicts 2527 Nature damage to all enemies in a hemisphere.
Frappe au cœur
Strikes all targets in a hemisphere for 2527 Nature damage.
NEW
Healing Azeroth's wounds by absorbing Azerite empowers you, granting you 30% movement speed for the next 30s.
Cœur d’Azeroth
Use the Heart of Azeroth to absorb Azerite wounds from within the Chamber of Heart.
NEW
NEW
Use the Heart of Azeroth to absorb Azerite from within the Chamber of Heart.
NEW
Empower the Heart of Azeroth by absorbing Azerite within the Chamber of Heart.
NEW
Empower the Heart of Azeroth by absorbing Azerite within the Chamber of Heart.
NEW
Empower the Heart of Azeroth by absorbing Azerite within the Chamber of Heart.
NEW
Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
NEW
Empower the Heart of Azeroth by absorbing Azerite within the Chamber of Heart.
NEW
NEW
Empower the Heart of Azeroth by absorbing Azerite within the Chamber of Heart.
NEW
Empower the Heart of Azeroth by absorbing Azerite within the Chamber of Heart.
Lunette crève-cœur
Attaches a permanent scope to a bow or gun that increases its ranged critical strike by 33.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Smacks the target with a heavy fist, inflicting Physical damage and knocking them back.
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Stuns the target and increases damage taken by 10% for 20 sec.
Munition lourde
The ordinance explodes, inflicting 37 Fire damage to the party.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
Munition lourde
Inflicts 3235 Fire damage, stuns the target and increases all damage taken by 50% for 6 sec.
REMOVED Effect #1 School Damage
Value: 41.4551
REMOVED Effect #1 School Damage
Value: 58.0127
Munition lourde
Heavy Ordinance Inflicts 3235 Fire damage to all nearby enemies on impact and knocks them back.
Walking over this ordinance detonates it, inflicting 3235 Fire damage to the target and knocking them back.
Leading the boss over into these bombs inflicts 3235 Fire damage and stuns him for 6 sec.
If the ordinance is not detonated before its time expires, it explodes and inflicts 37 Fire damage to the party.
REMOVED Effect #1 School Damage
Value: 41.4551
REMOVED Effect #1 School Damage
Value: 58.0127
Munition lourde
Inflicts 3235 Fire damage to all nearby enemies and knocks them back.
REMOVED Effect #1 School Damage
Value: 41.4551
REMOVED Effect #1 School Damage
Value: 58.0127
Renfort d'armure sauvage lourd
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 7. Cannot be applied to items higher than level 600136.
Entaille profonde
A cresting wave of destruction surges over enemies in a line in front of the caster, dealing 2932 Physical damage and stunning them for 64 sec.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Entaille profonde
A cresting wave of destruction surges over enemies in a line in front of the caster, dealing 2932 Physical damage and stunning them for 64 sec.
NEW
Summons forth a line of tentacles that burst from the ground inflicting Physical damage and knocking back all players within the area.
NEW
NEW
Summons forth a line of tentacles that burst from the ground inflicting Physical damage and knocking back all players within the area.
Cherche-cœur d’Hemet
Permanently attaches a superior scope to a ranged weapon, sometimes increasing mastery by 184 for 12 sec when dealing damage with ranged attacks.
Attaching this device to a ranged weapon causes it to become soulbound. Cannot be applied to items above level 749.152.
Chancre de G’huun
Inflicting Shadow damage.Plague damage.
Chancre de G’huun
Creates a pool of tainted blood, inflicting Shadowrot, inflicting Plague damage to enemies within it.
Hémostase
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 10%8%, stacking up to 5 times.
NEW
Enchaînement entravant
Inflicts 7481 Physical damage to enemies in front of the caster and reduces movement speed by 70% for 10 sec.
REMOVED Effect #1 School Damage
Value: 95.6657
REMOVED Effect #1 School Damage
Value: 133.932
Coupure gênante
Cracks the target in the teeth, inflicting 1719 Physical damage on impact and slowing haste by 35% for 10 sec.
REMOVED Effect #1 School Damage
Value: 22.3343
REMOVED Effect #1 School Damage
Value: 31.2753
NEW
Heal restores up to 63 additional health, based on your missing mana.
NEW
Your Holy Shock criticals deal an additional 208 damage, or an additional 208 healing, over until cancelled.
Bouclier sacré
Increases Your block chance by 15%, allows youis increased by 15%, you are able to block spells, and your successful blocks deal (9.828% of Attack power) Holy damage to your attacker.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Projectile guidé
Fires a homing missile that chases a player. On impact, or after 10 sec, the missile explodes, inflicting 2932 Fire damage immediately and 6 Fire damage every 2 sec for 6 sec to all players within 20 yards of the missile. The missile's speed increases as it travels.
Maléfice houdou
Permanently adds 9 Stamina and 17 spell power to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Throws a net covered in razor sharp barbs at the target, inflicting Physical damage and rooting them
Crochet perforeur
Your melee attacks have a chance to blast the target with corrosive acid, dealing 0 Nature damage every 3 sec for 30 sec.
Procs per minute changed from 2 to 1.69
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Visage terrifiant
The sight of the caster's face causes mental anguish, inflicting 46 Shadow damage and fearing all enemies in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 4.78328
REMOVED Effect #1 School Damage
Value: 6.6966
Mains brûlantes
Ignites the hands of all players, inflicting 89 Fire damage immediately with an additional 3 Fire damage every 1 sec for 4 sec.
REMOVED Effect #1 School Damage
Value: 10.3393
REMOVED Effect #1 School Damage
Value: 14.4725
Armes de maître-chien
Your ranged attacks have a chance to deal an additional 0 Physical damage to Beasts.
Procs per minute changed from 2 to 1.69
Broyeur de coque
Continuously smashes the ground when not engaged in melee combat, inflicting 2932 Physical damage to everyone
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
NEW
NEW
The caster's melee attacks poison the target, inflicting 21 Nature damage every 2 sec for 10 sec.
NEW
The caster's melee attacks poison the target, inflicting 21 Nature damage every 2 sec for 10 sec.
Bombe pathogène
Bombe de peste
Bombe de peste
A pool of blood forms, erupting for 54 Shadow damage toafter 8 sec. This eruption inflicts 24 Shadow damage instantly and 6 Shadow damage every 5 sec for 8 sec to all players within 6 yards.after 8 sec.
If no players are hit by the eruption, it instead inflicts 4450 Shadow damage to all players.
REMOVED Effect #1 School Damage
Value: 43.9081
REMOVED Effect #1 School Damage
Value: 61.4468
REMOVED Effect #1 School Damage
Value: 82.7876
REMOVED Effect #1 School Damage
Value: 32.8698
Bombe de peste
A pool of blood forms, erupting for 54 Shadow damage toafter 8 sec. This eruption inflicts 24 Shadow damage instantly and 6 Shadow damage every 5 sec for 8 sec to all players within 6 yards.after 8 sec.
If no players are hit by the eruption, it instead inflicts 4450 Shadow damage to all players.
Bombe de peste
A pool of blood forms, erupting for 54 Shadow damage toafter 8 sec. This eruption inflicts 24 Shadow damage instantly and 6 Shadow damage every 5 sec for 8 sec to all players within 6 yards.after 8 sec.
If no players are hit by the eruption, it instead inflicts 4450 Shadow damage to all players.
Bombe de peste
A pool of blood forms, erupting for 54 Shadow damage toafter 8 sec. This eruption inflicts 24 Shadow damage instantly and 6 Shadow damage every 5 sec for 8 sec to all players within 6 yards.after 8 sec.
If no players are hit by the eruption, it instead inflicts 4450 Shadow damage to all players.
REMOVED Effect #1 School Damage
Value: 31.5206
REMOVED Effect #1 School Damage
Value: 44.1534
REMOVED Effect #1 School Damage
Value: 59.6071
REMOVED Effect #1 School Damage
Value: 23.6098
Garde-glace
Permanently adds 9 Frost resistance to a leg slot item. Cannot be applied to items higher than level 600136.
Vaporisation de glace
Blasts an enemy with a jet of icy cold spritzer, inflicting 67 Frost damage every 1 sec for 3 sec.
Armure de jambe en écailles de glace
Permanently attach icescale armor onto pants to increase attack power by 7 and critical strike by 4.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Cracheur d’ichor
Poisons target for 0 Nature damage every 2 sec for 20 sec.
Procs per minute changed from 2 to 1.69
Glaçon
Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing (0.1% of Spell power) Frost damage.
Up to 5 Icicles can be stored. Any excess Icicles gained will be automatically launched.
Increases the damage of Frozen Orb by 16%.15%.
Glaçons
Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing (0.1% of Spell power) Frost damage.
Up to 5 Icicles can be stored. Any excess Icicles gained will be automatically launched.
Increases the damage of Frozen Orb by 16%.15%.
Embrasement
Circles of flame erupt underneath targets, inflicting 5358 Fire damage to all players struck.
REMOVED Effect #1 School Damage
Value: 68.9284
REMOVED Effect #1 School Damage
Value: 96.4016
Embrasement
Circles of flame erupt underneath targets, inflicting 5358 Fire damage to all players struck.
Fight through the pain, ignoring 50% of damage taken, up to * (1 + Versatility)] total damage prevented.based on Rage spent).
Eau de mer revigorante
Rejuvenates the targettargets within 0 to 10, mending their wounds.
Ruine imminente
Up to 2 enemies are subjected to Imminent Ruin, suffering 6 Shadow damage every 2 sec for 12 sec. Each tick of Imminent Ruin reduces the target's movement speed by 15%.
On expiration, Imminent Ruin explodes, adding 4 stacks of Annihilation to targets within 12 yards. The explosion also inflicts 30 Shadow damage to all players. This damage is reduced the further away players are from the blast, up to a maximum of 45 yards.
NEW Effect #1 School Damage
Value: 30.0686
NEW Effect #1 School Damage
Value: 30
Ruine imminente
Up to 2 enemies are subjected to Imminent Ruin, suffering 96 Shadow damage every 2 sec for 812 sec. Each tick of Imminent Ruin reduces the target's movement speed by 15%.
On expiration, Imminent Ruin explodes, adding 4 stacks of Annihilation to targets within 12 yards. The explosion also inflicts 6930 Shadow damage to all players. This damage is reduced the further away players are from the blast, up to a maximum of 45 yards.
Ruine imminente
Up to 2 enemies are subjected to Imminent Ruin, suffering 96 Shadow damage every 2 sec for 812 sec. Each tick of Imminent Ruin reduces the target's movement speed by 15%.
On expiration, Imminent Ruin explodes, adding 4 stacks of Annihilation to targets within 12 yards. The explosion also inflicts 6930 Shadow damage to all players. This damage is reduced the further away players are from the blast, up to a maximum of 45 yards.
Immolation
Bursts into flames, Hurling flaming tar at random destinations that inflicts 22 Fire damage on impact to nearby enemies and leaves a pool that inflicts 25 Fire damage every 1 sec.
Immolation
Bursts into flames, Hurling flaming tar at random destinations that inflicts 2022 Fire damage on impact to nearby enemies and leaves a pool that inflicts 25 Fire damage every 1 sec.
Immolation
REMOVED Effect #1 School Damage
Value: 26.1241
REMOVED Effect #1 School Damage
Value: 36.6718
Immunosuppression
Spreads a toxin that absorbs 2521 healing done to all players within 500 yards.
NEW
Impales the target, inflicting Physical damage and an additional Physical damage every 1 sec for 5 sec.
NEW
NEW
Throws an Azerite-Infused quill at an enemy inflicting Spellstrike damage every 2 sec for 10 sec.
NEW
Throws an Azerite-Infused quill at an enemy inflicting Spellstrike damage every 2 sec for 10 sec.
NEW
Throws an improvised explosive at the target's location, inflicting Fire damge to all enemies within 4 yards.
NEW
Indigestion
Vomits violently, inflicts 74 Shadow damage to all targets in a cone in front of the caster and expels Blood Tick larvae.
REMOVED Effect #1 School Damage
Value: 95.6657
REMOVED Effect #1 School Damage
Value: 133.932
Induction
Inflicts 78 Nature damage to all enemies.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
Épine infectée
Hurls a plagued thorn at the enemy, inflicting 9 Nature damage and an additional 23 Nature damage every 1 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
Frappe du feu d’enfer
Strikes the target with two fiery axes, inflicting 1618 Fire damage.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Flammes intérieures
Channels healing flames through the caster's weapon, healing nearby allies for 1710% health every 1 sec for 6 sec and increasing their damage done by 5% for 12 sec. This effect stacks.
REMOVED Effect #1 Heal
Value: 17.1708
Flammes intérieures
Channels healing flames through the caster's weapon, healing nearby allies for 1710% health every 1 sec for 6 sec and increasing their damage done by 5% for 12 sec. This effect stacks.
NEW
NEW
Calligraphie de la magnétite chargée
Permanently adds 9 Intellect and 3 haste to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de discipline
Permanently adds 4 spell power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de domination
Permanently adds 5 spell power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie d'endurance
Permanently adds 6 resistance to all magic schools to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de foi
Permanently adds 4 spell power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de la pierre dentelée
Permanently adds 9 Strength and 3 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie du cristal fracassé
Permanently adds 8 Agility and 5 mastery to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie du cristal fracassé
Permanently adds 9 Agility and 3 mastery to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de triomphe
Permanently adds 5 attack power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie du quartz incassable
Permanently adds 9 Stamina and 3 dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de vengeance
Permanently adds 4 attack power to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de sauvegarde
Permanently adds 4 dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de la hache
Permanently adds 7 attack power and 3 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de la lame
Permanently adds 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de la roche
Permanently adds 7 Intellect and 3 Versatility to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie du chevalier
Permanently adds 4 dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de l'oracle
Permanently increases Versatility by 4 on a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de l'orbe
Permanently adds 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie du pinacle
Permanently adds 7 dodge and 3 parry to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de l'orage
Permanently adds 7 spell power and 3 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Frappe sagace
Finds the target's weakness and strikes at it, inflicting 1112 Arcane damage and increasing damage taken by 25% for 10 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
REMOVED
An instant shot that causes (17.0352% of Attack power) Physical damage and increases the damage your pet and guardians deal by 0% for until cancelled.
Éclairs en bouteille
Your spells and abilities have a chance to grant you 154 Mastery for 15 sec.Uncork the vial to summon a bolt of lightning on the target, inflicting 92 Nature damage split evenly among all enemies within 8 yards.
NEW Effect #1 School Damage
Value: 0
NEW
NEW
NEW
NEW
NEW
NEW
Embuscade de fer
Appears behind a random enemy, inflicting 3740 Physical damage to all nearby enemies and stunning them for 2 sec.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
Embuscade de fer
Appears behind a random enemy, inflicting 3740 Physical damage to all nearby enemies and stunning them for 2 sec.
Armure en monélite
Health increased by 10%.
Armes en monélite
Increases all damage dealt by 10%.
Crochet en fer
Inflicts 2123 Physical damage to an enemy and pulls them to the caster.
REMOVED Effect #1 School Damage
Value: 27.7185
REMOVED Effect #1 School Damage
Value: 38.8795
Mâchoires de fer
Ferocious Bite has a 4%6% chance per combo point to increase the base damage of your next Maim by 324.
Pointe de bouclier en fer
Attaches an Iron Spike to your shield that deals damage every time you block with it. Cannot be applied to items higher than level 600136.
NEW
Launch an iron star at the battlefield, mowing down enemies it strikes.
Armure de jambe écaille-de-fer
Permanently attach armor onto pants to increase Stamina by 22 and dodge by 8.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Virevolte
Stagger is 75% more effectiveA swig of strong brew allows you to Stagger substantially more damage for 6 sec.
Shares charges with Purifying Brew.
NEW
NEW
Piqûre urticante
Bites cover an enemy, inflicting 45 Physical damage immediately, with an additional 0 Physical damage every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 5.73994
REMOVED Effect #1 School Damage
Value: 8.03347
Piqûre urticante
Bites cover an enemy, inflicting 45 Physical damage immediately, with an additional 0 Physical damage every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 5.73994
REMOVED Effect #1 School Damage
Value: 8.03347
Item - Death Knight T21 Frost 4P Bonus
When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing Frost damage.
Item - Shaman T20 Restoration 2P Bonus
Your healing spells have a chance to increase the Critical Strike chance of your next Riptide by 100%.
NEW
Strikes an enemy with jagged weapons, inflicting Physical damage immediately as well as every 3 sec for 9 sec.
Entaille dentelée
Jagged rock slices into an enemy with every melee attack, inflicting 34 Physical damage every 2 sec for 10 sec. This effect stacks.
Entaille dentelée
Jagged rock slices into an enemy with every melee attack, inflicting 34 Physical damage every 2 sec for 10 sec. This effect stacks.
NEW
Bite the target, inflicting Spellstrike damage and causing them to Bleed for Spellstrike damage over 8 sec.
Orties acérées
Strikes the enemy with razor-sharp nettles, inflicting 3741 Physical damage and leaves a grievous wound, inflicting 78 Physical damage every 1 sec until the target is healed above 90% their maximum health.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
Jang’thraze
Your melee attacks have a chance to grant a shield, absorbing 0 Physical damage. Lasts 20 sec.
Procs per minute changed from 2 to 1.69
NEW
This creature is charged with electrical energy, any attacks against it will reflect Nature damage back at the attacker.
Foudroyer
The defenses of the Heart of Setraliss Jolt a random player, inflicting 1516 Nature damage to the victim and jumping to any allies within 5 yards.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Foudroyer
Aspix jolts the target for 78 Nature damage.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Foudroyer
The Avatar of Setraliss Jolts a random enemy, inflicting 1516 Nature damage to the victim and jumping to any allies within 5 yards.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Armure de jambe du jormungar
Permanently attach jormungar armor onto pants to increase Stamina by 6 and Agility by 7.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Jugement de lumière
Judgment now applies Judgment of Light to the target, causingcauses the next 25 successful attacks against the target to heal the attacker for (5% of Spell power).
Jugement de lumière
Judgment now applies Judgment of Light to the target, causingcauses the next 25 successful attacks against the target to heal the attacker for (5% of Spell power).
Incarnation : avatar d’Ashamane
An improved Cat Form that allows the use of Prowl once while in combat, causes Shred and Rake to deal damage as if stealth were active, reduces the cost of all Cat Form abilities by 50%40%, and increases maximum Energy by 50.
Lasts 30 sec. You may shapeshift in and out of this improved Cat Form for its duration.
Chant de victoire de K'iru
K'iru's presence increases your Stamina by 7915% and your Intellect by 4010%.
NEW
Use Kelsey's jump boots to shoot up into the air.
NEW
Kelsey Steelspark's special boots will allow you to walk on water... hopefully.
Keris de Zul'Serak
Your melee attacks have a chance to inflict numbing pain that deals 0 Nature damage every 2 sec, and increases the time between the target's attacks by 10% for 10 sec.
Procs per minute changed from 2 to 1.69
Lunette en khorium
Attaches a permanent scope to a bow or gun that increases its damage by 11. Cannot be applied to items higher than level 600136.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Morsure de krolusk
The caster bits the target, inflicting Physical damage.
NEW
NEW
NEW
Fouet
Inflicts 14 Shadow damage to a target, increasing Shadow damage taken by 1% for 4 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 2.2322
Queue flagellante
Swipes at the target with a heavy tail, inflicting 2527 Physical damage.
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
NEW
NEW
Launch a Lava Bomb at an enemy location that deals 15 Fire damage, and an additional 3 Fire damage over 6 sec.
NEW
Hurls molten lava at an enemy, inflicting Fire damage.
Explosion de lave
Hurls molten lava at an enemy, inflicting 1618 Fire damage.
NEW
NEW
Summons a storm of lava that rains down, inflicting Fire damage to nearby enemies.
NEW
NEW
Rossée bondissante
Leaps towards a target, inflicting 56 Physical damage to all enemies within 3 yards.
REMOVED Effect #1 School Damage
Value: 6.6966
REMOVED Effect #1 School Damage
Value: 9.37033
Rossée bondissante
Leaps towards a target, inflicting 56 Physical damage to all enemies within 3 yards.
Rossée bondissante
Leaps towards a target, inflicting 56 Physical damage to all enemies within 3 yards.
Globule sangsue
Launches an orb of leeching energy, inflicting 1112 Shadow damage every 1 sec to all targets within 10 yards of the orb. Damage the orb inflicts heals the orb's caster.
Globule sangsue
Launches an orb of leeching energy, inflicting 1112 Shadow damage every 1 sec to all targets within 10 yards of the orb. Damage the orb inflicts heals the orb's caster.
Globule sangsue
Launches an orb of leeching energy, inflicting 1112 Shadow damage every 1 sec to all targets within 10 yards of the orb. Damage the orb inflicts heals the orb's caster.
Globule sangsue
Launches an orb of leeching energy, inflicting 1112 Shadow damage every 1 sec to all targets within 10 yards of the orb. Damage the orb inflicts heals the orb's caster.
Globule sangsue
Launches an orb of leeching energy, inflicting 1112 Shadow damage every 1 sec to all targets within 10 yards of the orb. Damage the orb inflicts heals the orb's caster.
NEW
NEW
Petit cristal arcanique
Permanently adds 7 Intellect to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600. 136.
Petit cristal arcanique
Permanently adds 7 Agility to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600. 136.
Petit cristal arcanique
Permanently adds 91 health to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600. 136.
Petit cristal arcanique
Permanently adds 7 Spirit to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Petit cristal arcanique
Permanently adds 11 armor to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Petit cristal arcanique
Permanently adds 7 Stamina to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600. 136.
Petit cristal arcanique
Permanently adds 91 mana to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600. 136.
Petit cristal arcanique
Permanently adds 7 Strength to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600. 136.
NEW
Cycles de la vie
Reduces theEnveloping Mist reduces the mana cost of your next Vivify by 25%.
Vivify reduces the mana cost of your next Enveloping Mist by 20%.25%.
Cycles de la vie
Reduces theEnveloping Mist reduces the mana cost of your next Vivify by 20%.25%.
Vivify reduces the mana cost of your next Enveloping Mist by 25%.
NEW
NEW
NEW
Tosses a bomb at a nearby location that explodes after 3 sec, inflicting Fire damage to all players within 4 yards.
NEW
Tosses a bomb at a nearby location that explodes after 3 sec, inflicting Fire damage to all players within 4 yards.
Éclair
Shocks the Avatar of Sethraliss with a bolt of lightning, inflicting 78 Nature damage.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Éclair
Shocks the target with a bolt of lightning, inflicting 78 Nature damage.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Éclair
Shocks the target with a bolt of lightning, inflicting 5 Nature damage.
REMOVED Effect #1 School Damage
Value: 6.38998
REMOVED Effect #1 School Damage
Value: 8.9288
Convulsion de foudre
Your attacks and abilities have a chance to electrify the target, dealing 0 Nature damage every 0.5 sec for 3 sec.
Cooldown changed from 1.5 min cooldown to None
Convulsion de foudre
Electrify an enemy, dealing 0 Nature damage every 0.5 sec for 3 sec.
Bouclier de foudre
The caster is surrounded by Arc Lightning that reflects 1516 Nature damage to all attackers.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Bouclier de foudre
The caster is surrounded by Arc Lightning that reflects 1516 Nature damage to all attackers.
Bouclier de foudre
The caster is surrounded by Arc Lightning that reflects 1516 Nature damage to all attackers.
Bouclier de foudre
The caster is surrounded by Arc Lightning that reflects 1516 Nature damage to all attackers.
Bouclier de foudre
The caster harnesses the latent energies around them into a Lightning Shield.
Lightning Shield
Unlimited range
InstantThe caster is surrounded by Arc Lightning that reflects 1516 Nature damage to all attackers.
NEW
Lilian Voss has a chance to appear and aid you in combat for a short duration.
Infection rémanente
Weakens the player's resistance to future infections, increasing damage taken from Contagion by 5%.Nature damage taken by 5%.
Nausée persistante
Inflicts 4 Nature damage to all players every 1.5 sec for 3 sec. In addition, each player hit is afflicted with Lingering Nausea.
REMOVED Effect #1 School Damage
Value: 3.36056
REMOVED Effect #1 School Damage
Value: 4.68517
Bogues de spores persistantes
Your attacks and attacks made against you have a chance to trigger a spore to grow for 4 sec before bursting, dealing 0 damage split among enemies within 8 yds.
Procs per minute changed from 2 to 1.69
Epée de légende de Linken
Blasts a target for 0 Nature damage.
Procs per minute changed from 2 to 1.69
NEW
Strikes the target with a torch inflicting Fire damage and additional Fire damage every 1 sec for 6 sec.
NEW
NEW
NEW
40 Plague damage inflicted every 3 sec. Spawns a Living Infection upon removal or expiration.
NEW
NEW
NEW
NEW
40 Plague damage inflicted every 3 sec. Spawns a Living Infection upon removal or expiration.
NEW
NEW
NEW
Ampoule d’huile bouillonnante
Your spells and abilities have a chance to Douse the enemy in hot oil, dealing 1216 Fire damage.
Ampoule d’huile bouillonnante
Your spells and abilities have a chance to Douse the enemy in hot oil, dealing 1216 Fire damage.<brdamage.
Dragonne en acier vivant
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your critical strike by 24. Does not stack with other similar effects.
Attaching the weapon chain causes the weapon to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Mythrax commands Xalzaix to fly to a player's location, inflicting 35 Shadow damage to all targets within 8 yards on arrival.
NEW
Mythrax commands Xalzaix to fly to a player's location, inflicting 35 Shadow damage to all targets within 8 yards on arrival.
NEW
Mythrax commands Xalzaix to fly to a player's location, inflicting 35 Shadow damage to all targets within 8 yards on arrival.
Confinement
Slashed out in a circle, inflicting 38 Physical damage and rooting targets struck for 4 sec.
REMOVED Effect #1 School Damage
Value: 49.5499
REMOVED Effect #1 School Damage
Value: 69.419
NEW
Inflicts Spellshadow damage to enemies within 4 yards.
NEW
Inflicts Spellshadow damage over 12 sec and creates an eruption upon expiration.
The victim takes an additional 20% damage from all sources for the duration.
NEW
Mana résiduel
Your healing spells have a chance to cause Loose Mana to form nearby, lasting 30 sec. Contact with it restores 732 mana to you.
Procs per minute changed from 2 to 1.69
Étincelles résiduelles
These loose sparks inflict 2932 Nature damage to all players caught in their path.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Lunette funeste du duc de Boumcogne
Permanently attaches Lord Blastington's special scope to a ranged weapon, sometimes increasing Agility by 89 for 10 sec when dealing damage with ranged attacks.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Epée du seigneur général
Your melee attacks have a chance to increase your Strength or Agility by 51 for 15 sec.
Procs per minute changed from 2 to 1.69
NEW
NEW
Pot de miel lumineux
Your spells and abilities have a chance to grant you 86 Versatility for 158 sec.
Procs per minute changed from 2 to 3
Pot de miel lumineux
Your spells and abilities have a chance to grant you 86 Versatility for 158 sec.
NEW
NEW
Regard aliénant
Inflcits 4448 Shadow damage to all enemies in front of the caster, fearing them for 5 sec.
REMOVED Effect #1 School Damage
Value: 57.3994
REMOVED Effect #1 School Damage
Value: 80.3346
Renfort d'armure de magistère
Permanently increase Versatility by 6 on any item worn on the chest, legs, hands or feet.
Attaching the armor kit causes the item to become soulbound. Cannot be applied to items higher than level 600.136.
Couteau de fortune
Hurls a dagger at a target, inflicting 45 Physical damage and an additional 8 Physical damage every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 5.73994
REMOVED Effect #1 School Damage
Value: 8.04573
NEW
NEW
Miasme malodorant
The foul stench of the area sickens players, inflicting 11 Nature damage to afflicted players every 1.52 sec. for 18 sec.
When this effect expires, it applies Deadly Disease to the affected player.
Standing inside the stream of waste from a Waste Disposal Unit or being hit by Rotting Regurgitation will also apply Malodorous Miasma.
REMOVED
While you are above 80% mana, Arcane Missiles fires 2 additional missiles.
REMOVED
While you are above 80% mana, Arcane Missiles fires 2 additional missiles.
Gravure de Maokka
Your spells and abilities have a chance to increase your primary stat by 109 for 15 sec.grant you 109 primary stat for 10 sec.
Gravure de Maokka
Your spells and abilities have a chance to increase your primary stat by 109 for 15 sec.grant you 109 primary stat for 12 sec.
Procs per minute changed from 1.5 to 2.5
Marque de sang
Places a Mark of Blood on an enemy for 2515 sec. The enemy's damaging auto attacks will also heal their victim for 2% of the victim's maximum health.
NEW
Increases all damage done and damage taken by 10%. This effect stacks.
Enchaînement marquant
Swings a runed blade in a wide arc, inflicting 78 Shadow damage and additional 4 Shadow damage every 2 sec to all enemies in a cone in front of the caster
REMOVED Effect #1 School Damage
Value: 7.18719
REMOVED Effect #1 School Damage
Value: 10.0326
NEW
Steady Shot increases the damage of your next Aimed Shot against the target by 63, stacking up to 0 times.
Déflagration violente
A nearby cannon fires a massive blast, inflicting 7381 Fire damage in a frontal cone and knocking back targets struck.
REMOVED Effect #1 School Damage
Value: 95.543
REMOVED Effect #1 School Damage
Value: 133.809
Mâchouille violente
Bites an enemy, inflicting 1819 Physical damage and reducing their maximum health by 5% for 12 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 22.9598
REMOVED Effect #1 School Damage
Value: 32.1339
Griffe massive
Inflicts 245 Physical damage to the current threat target.
NEW Effect #1 School Damage
Value: 244.6
NEW
The caster swings his blade in a wide arc, inflicting Spellstrike damage to his current target.
The victim takes an additional 20% damage for 10 sec.
Choc massif
Filled with unending rage, the caster slams their target, inflicting 209180 Physical damage and knocking them back.
REMOVED Effect #1 School Damage
Value: 149.018
REMOVED Effect #1 School Damage
Value: 208.625
REMOVED Effect #1 School Damage
Value: 613.242
REMOVED Effect #1 School Damage
Value: 111.733
NEW
Tirs nourris
Fires a blast of energy from an experimental Azerite cannon, inflicting 2527 Arcane damage and knocking down players caught in the blast.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
Tirs nourris
Fires a blast of energy from an experimental Azerite cannon, inflicting 2527 Arcane damage and knocking down players caught in the blast.
Vision du maître
Your spells and abilities have a chance to grant you 102 Mastery for 12 sec.
Procs per minute changed from 2 to 1.69
Navigation magistrale
Increases mastery by 60, stacking up to 5 times. At the 5th stack, all stacks are consumed and replaced with an aura that increases mastery by 480.
Navigation magistrale
Increases mastery by 480 for 12 sec.
Navigation magistrale
Permanently enchant a weapon to sometimes increase mastery by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 mastery for 12 sec.
Éruption de la matrice
Picking up the Power Matrix causes a surge of power that moves towards whomever holds the Power Matrix, inflicting 184 Arcane damage to all enemies within 4 yards every 0.5 sec.
NEW
Smashing meat good.
NEW
Smash meat good, making it gooder.
Saccage sanglant
Smacks the target multiple times with cooked meat, inflicting 1213 Physical damage twice.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Saccage sanglant
Smacks the target multiple times with cooked meat, inflicting 1213 Physical damage twice.
Saccage sanglant
Smacks the target multiple times with cooked meat, inflicting 1213 Physical damage twice.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
NEW
Filament de mégawatt
Permanently attaches an electrified device to a ranged weapon, sometimes increasing Critical Strike by 184 for 12 sec when dealing damage with ranged attacks.
Attaching this device to a ranged weapon causes it to become soulbound. Cannot be applied to items above level 749.152.
NEW
Calls upon Nature magic to heal an ally.
Assaut impitoyable
Charges to an area, inflicting 920 Physical damage to all enemies within 8 yards.
Assaut impitoyable
Charges to an area, inflicting 920 Physical damage to all enemies within 8 yards.
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
NEW
NEW
NEW
NEW
Micro-missiles
A B.O.O.M.B.A. drone launches a salvo of Micro Missiles, inflicting 015 Fire damage to players within 6 yards of each missile's impact.
Micro-missiles
A B.O.O.M.B.A. drone launches a salvo of Micro Missiles, inflicting 015 Fire damage to players within 6 yards of each missile's impact.
Micro-missiles
A B.O.O.M.B.A. drone launches a salvo of Micro Missiles, inflicting 015 Fire damage to players within 6 yards of each missile's impact.
NEW
Pouvoir du Fléau
Permanently enchants a shoulder slot item to increase attack power by 12 and critical strike by 13.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Swings wide in a massive arc, inflicting heavy Spellstrike damage and knocking back all enemies in a cone in front of the caster.
NEW
Inflicts Spellshadow damage to an enemy every 1 sec for 3 sec. The target has it movement speed reduced by 50% and the damage it takes increased by 0%.
Fouet mental
Inflicts 204 Shadow damage every 1 sec and reduces movement speed by 50% for 3 sec.
NEW
Assaults the target's mind with Shadow energy, causing 10 Shadow damage over 8 sec and causing them to flee in fear.
Fouet mental
Inflicts 204 Shadow damage every 1 sec and reduces movement speed by 50% for 3 sec.
NEW
Lacération de l’esprit
The Mind Rend inflicts 3134 Shadow damage and an additional 4 Shadow damage every 2 sec and reduces speed by 50% for 10 sec.
REMOVED Effect #1 School Damage
Value: 39.8607
REMOVED Effect #1 School Damage
Value: 55.805
NEW
Drives an enemy target temporarily insane, increasing its movement by 50%, as well as causing it to attack its own allies for 10 sec.
Bavardage assommant
The caster babbles incoherently, inflicting 18 Shadow damage to all players and interrupting casting for 3 sec.
REMOVED Effect #1 School Damage
Value: 13.1479
REMOVED Effect #1 School Damage
Value: 17
REMOVED Effect #1 School Damage
Value: 17
REMOVED Effect #1 School Damage
Value: 9.84866
Explosion de mine
Crawls toward a player and detonates when nearby, inflicting 11080 Fire damage on impact and 78 Fire damage every 2 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 110.506
REMOVED Effect #1 School Damage
Value: 143.499
REMOVED Effect #1 School Damage
Value: 200.898
Mine Detection - Emerge
Crawls toward a player and detonates when nearby, inflicting 11080 Fire damage on impact and 78 Fire damage every 2 sec for 6 sec.
Mine Detection - Fixating
Crawls toward a player and detonates when nearby, inflicting 11080 Fire damage on impact and 78 Fire damage every 2 sec for 6 sec.
Mine Detection - Fixating
Crawls toward a player and detonates when nearby, inflicting 11080 Fire damage on impact and 78 Fire damage every 2 sec for 6 sec.
Charge excavatrice
Throws a timed bomb at a player which detonates after 5 sec, inflicting 2932 Fire damage to all players within 6 yards.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
NEW
Lunette miroir
Permanently attaches a mirrored scope to a ranged weapon, sometimes increases Critical Strike by 44 for 10 sec when dealing damage with ranged attacks.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Rockets erupt from the caster, inflicting 34 Fire damage to random targets every 1 sec. for 6 sec.
NEW
NEW
Rockets erupt from the caster, inflicting 34 Fire damage to random targets every 1 sec. for 6 sec.
NEW
NEW
NEW
When Life Cocoon expires, it releases a burst of mist that restores 173 health split among the target and nearby injured allies.
Armure en platine
Health increased by 30%.
Armes en platine
Increases all damage dealt by 30%.
Pointe de bouclier en mithril
Attaches a Mithril Spike to your shield that deals damage every time you block with it. Cannot be applied to items higher than level 600136.
Eperons en mithril
Attaches spurs to your boots that increase your mounted movement speed by 4%. Must be level 70 or lower to gain this benefit. Cannot be applied to items higher than level 600136.
Or en fusion
Priestess Alun'za agitates a pool of molten gold, splattering a player at random. The victim burns for 23 Fire damage every 3 sec for 30 sec.
Or en fusion
Priestess Alun'za agitates a pool of molten gold, splattering a player at random. The victim burns for 23 Fire damage every 3 sec for 30 sec.
Or en fusion
Priestess Alun'za agitates a pool of molten gold, splattering a player at random. The victim burns for 23 Fire damage every 3 sec for 30 sec.
Or en fusion
Priestess Alun'za agitates a pool of molten gold, splattering a player at random. The victim burns for 23 Fire damage every 3 sec for 30 sec.
Balle en fusion
Shoots at a random enemy, inflicting 1516 Fire damage.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.86
Lunette d’empressement en monélite
Permanently attaches a special device to a ranged weapon, sometimes increases haste by 894445 for 12 sec when dealing damage with ranged attacks.
Attaching this device to a ranged weapon causes it to become soulbound.
Lunette d’empressement en monélite
Haste increased by 894445.
NEW
Rains down arrows on the targets location, inflicting Physical damage every 5 sec to all enemies in range.
NEW
Rains down arrows on the targets location, inflicting Physical damage every 5 sec to all enemies in range.
Affliction évolutive
Inflictins 13 ShadowInflicts 13 Nature damage every 2 sec for 12 sec. Each subsequent application of Mutagenic PathogenEvolving Affliction doubles the damage per tick of the previous application.
On expiration, the Mutagenic Pathogen evolves into Omega Vector and jumps to the closest nearby player.application.
Fil ensorcelé mystique
Permanently embroiders spellthread into pants, increasing spell power by 6 and Stamina by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
Creates a cauldron that raid members can use to gain the benefit of a flask appropriate to their class and talents. Cauldron has 30 uses and lasts for 10 min.
NEW
Grants the effect of a flask based on your class and talents. Lasts 1 hour and persists through death.
NEW
NEW
Anneau des grandes Arcanes
When struck in combat you have a chance to inflict 0 Arcane damage to the attacker.
Procs per minute changed from 2 to 1.69
NEW
Fires beams of natural energy at the target's location, inflicting Nature damage to all enemies within 6 yards of the impact point.
NEW
Mantelet de l’Aube de la nature
Permanently adds 5 Nature resistance to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
Souffle négateur
The caster unleashes a gasp of entropic energy that inflicts Shadow damage to all enemies in a cone in front of the caster. In addition, all targets have their healing recievedreceived reduced by 250% for 18 sec.
Armure de jambe nérubienne
Permanently attach nerubian armor onto pants to increase attack power by 7 and critical strike by 4.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Armure de jambe de faille du Néant
Permanently attach nethercleft leg armor onto pants to increase Stamina by 6 and Agility by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Armure de jambe de cobra du Néant
Permanently attach nethercobra armor onto pants to increase attack power by 6 and critical strike by 4.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Inflicts Spellstorm damage to an enemy.
Ichor cauchemardesque
Taking damage has a chance to create a Nightmare Ichor nearby. Absorbing the Ichor increases your Versatility by 106 for 10 sec.
Procs per minute changed from 2 to 1.69
Robustesse de Niuzao
The Ox shrugs off attacks, taking 50%60% less damage for 1215 sec.
Pas de triche !
Scolds all nearby enemies, inflicting 67 Arcane damage and removing any beneficial buffs.
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
NEW
NEW
Coats a friendly unit in a nourishing liquid, healing them for 10% of their maximum health every 2 sec for 6 sec.
Souffle nauséabond
The caster exhales a series of toxic missiles that will leave toxic pools wherever they land.
Toxic Pool
100 yd range
InstantPlayers standing in a Toxic Pool take 1315 Nature damage every 1 sec.
Souffle nauséabond
The caster exhales a cone of foul breath, inflicting 2530 Nature damage to all enemies in a 20 yard cone in front of them. Victims take additional 1113 Nature damage over 9 sec.
Voile nocif
Spews spores at a target that persist for 30 sec. This effect inflicts 910 Nature damage to all enemies within the area every 1 sec for 30 sec.
Puanteur nocive
Inflicts 4 Nature damage to all players every 1.5 sec for 3 sec. In addition, each player hit is afflicted with Lingering Nausea.
REMOVED Effect #1 School Damage
Value: 5.31067
REMOVED Effect #1 School Damage
Value: 7.42022
NEW
Fire a spearhead dart at the target, inflicting Spellstorm damage and reducing the victim's movement speed by 70% for 10 sec.
In addition, the victim takes 20% more damage from all sources.
Anéantissement
A brutal attack with both weapons that deals a total of 1% + 1%) Physical damage.54.405% of Attack power) + (54.405% of Attack power)] Physical damage.
Anéantissement (main gauche)
A brutal attack with both weapons that deals a total of 1% + 1%) Physical damage.54.405% of Attack power) + (54.405% of Attack power)] Physical damage.
Rayon d’oblitération
Inflicts 6120 Shadow damage and applies 1 stacks of Annihilate every 12 sec.
Rayon d’oblitération
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Rayon d’oblitération
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Rayon d’oblitération
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Choc oblitérateur
Slams the ground, causing a cascading wave of void energy to fly out from the caster. Players struck by the wave suffer 4438 Shadow damage and 8 stacks of Annihilation.
Choc oblitérateur
Slams the ground, causing a cascading wave of void energy to fly out from the caster. Players struck by the wave suffer 4438 Shadow damage and 8 stacks of Annihilation.
Choc oblitérateur
Slams the ground, causing a cascading wave of void energy to fly out from the caster. Players struck by the wave suffer 4438 Shadow damage and 8 stacks of Annihilation.
Choc oblitérateur
Slams the ground, causing a cascading wave of void energy to fly out from the caster. Players struck by the wave suffer 4438 Shadow damage and 8 stacks of Annihilation.
NEW Effect #2 School Damage
Value: 37.964
NEW
Inflicts 24 Shadow damage when an Oblivion Sphere is destroyed or all players enthralled by the Sphere are freed.
Sphère d’oubli
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Sphère d’oubli
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Sphère d’oubli
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Sphère d’oubli
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Sphère d’oubli
Summons an Oblivion Sphere near an enemy. The Oblivion Sphere charms all allies within 5 yards.
While charmed, victims suffer 3720 Shadow damage and gain 1 stacks of Annihilation every 2 sec until the sphere is destroyed or its victims are knocked away from the sphere's influence.
Voile de l’oubli
Reduces damage taken by 99%.
Also inflicts 25 Shadow damage and knocks back targets that enter the Oblivion Veil surrounding Mythrax.
Voile de l’oubli
Inflicts 25 Shadow damage and knocks back targets that enter the Oblivion Veil surrounding Mythrax.
NEW Effect #1 School Damage
Value: 25
NEW Effect #1 School Damage
Value: 24.9696
NEW
Make offering to the Abyssal Flame.
Ouverture de l’enclos de Rochenoire
Make offering to the Abyssal Flame.
Unlocks Blackrock Holding Pen.
Fragmenteur de projectile d’Orguignard
Permanently attaches a special device to a ranged weapon, sometimes increases haste by 184 for 12 sec when dealing damage with ranged attacks.
Attaching this device to a ranged weapon causes it to become soulbound. Cannot be applied to items above level 749.152.
NEW
NEW
The caster hurls a vial that releases Azerite-infused immolating oils on the ground. Players who stand in the oils suffer Spellfire damage.
NEW
The caster hurls a vial that releases Azerite-infused immolating oils on the ground. Players who stand in the oils suffer Spellfire damage.
Foudre en bouteille
The caster hurls a vial that releases immolating oils on the ground. Players who stand in the oils suffer 78 Fire damage every 78 sec. for 12 sec.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
NEW
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
REMOVED Effect #1 School Damage
Value: 14.8895
REMOVED Effect #1 School Damage
Value: 20.8502
REMOVED Effect #1 School Damage
Value: 28.2091
REMOVED Effect #1 School Damage
Value: 11.161
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Vecteur Oméga
Omega Vector takes root in a player, inflicting 2118 Shadow damage every 2 sec for 10 sec.
On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host.
Ossuaire
Your Bone Shield stores up to an additional 5 charges.
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.
Additionally, your maximum Runic Power is increased by 25.10.
NEW
NEW
NEW
NEW
NEW
The caster makes a powerful melee attack inflicting Physical damage.
NEW
Overloads the caster with energy, inflicting Nature damage to enemies within 0 yds every 0.5 sec for 8 sec.
NEW
Overloads the caster with energy, inflicting Nature damage to enemies within 0 yds every 0.5 sec for 8 sec.
NEW
Calligraphie de corne de buffle
Permanently adds 10 Stamina and 4 Dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
NEW
Decreases cast and attack speed by 25% for 10 sec.
NEW
Inflicts 50 Nature damage per 1 sec and decreases cast and attack speed by 25%.
Décharge parasitaire
Inflicts 4034 Shadow damage and applies a stack of Lingering Infection to all players.
NEW
NEW
Fil ensorcelé perlescent
Permanently embroiders spellthread into pants, increasing Intellect by 9 and Versatility by 5.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Coup de bec
Pecks the target, inflicting Physical damage.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Pingoluge
Hold on for dear life.
Livre tes pensées
REMOVED Effect #1 School Damage
Value: 9.99634
REMOVED Effect #1 School Damage
Value: 13.0029
REMOVED Effect #1 School Damage
Value: 18.2601
NEW
NEW
NEW
REMOVED
Your Blood Boil spreads your existing diseases to uninfected targets with 10 yards.
NEW
Pet a cute creature!
NEW
Phytolame
Blasts a target for 0 Nature damage.
Procs per minute changed from 2 to 1.69
NEW
Strikes at an enemy, dealing Physical damage.
Balle perforante
Shoots at an enemy, inflicting Physical damage and reducing their armor by 50% for 6 sec.
REMOVED Effect #1 School Damage
Value: 17.2198
REMOVED Effect #1 School Damage
Value: 24.1372
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Ping String ID NOT USED
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Parler à la loyaliste de Zul
NEW
Place forged documents on the corpse of a mogu or zandalari which indicates the groups are plotting against the other.
NEW
Peste
You are afflicted with the plague! Healing you do is reduced 50%.
The victim suffers 2527 Plague damage over the duration. Multiple applications of Plague cause the damage effect to stack.
Pas de peste
Caster steps through the shadows and attacks an enemy from behind, inflicting 3 Nature damage and leaving a disease that inflicts 6 Nature damage every 3 sec and decreases all healing taken by 25% for 18 sec.
REMOVED Effect #1 School Damage
Value: 4.18231
REMOVED Effect #1 School Damage
Value: 5.86259
Décharge de plasma
Taloc's blood magic causes his enemies' plasma to burst forth from within, inflicting 37 Nature damage and creating a Blood Storm every 2 sec for 6 sec.
NEW Effect #2 School Damage
Value: 36.7945
NEW
NEW
Inflicts 12 Natured damage to the target every 3 seconds for 9 sec.
Griffes venimeuses
All melee attacks inflict an additional 2 Nature damage.
REMOVED Effect #1 School Damage
Value: 1.95011
REMOVED Effect #1 School Damage
Value: 2.72279
NEW
Transforms an enemy into a sheep, forcing it to wander around for up to 8 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.
Métamorphose
Transforms an enemy into a sheep, forcing it to wander around for up to 8 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.
REMOVED
Your Renewing Mist spell now has 3 charges and its healing is increased by 15%.
Your Rising Sun Kick spell now has 3 charges and its damage is increased by 50%.
NEW
Teleports the caster to Undercity.
NEW
Teleports the caster to Undercity.
Toute-puissance
Your spells and abilities have a chance to grant you 131 Versatility for 12 sec.Increase your Versatility by 131 for 15 sec.
Toute-puissance
Your spells and abilities have a chance to grant you 131 Versatility for 1215 sec.
Tir de puissance
The caster fires an bolt of lightning through the target, inflicting 2022 Nature damage to all enemies caught in its path.
REMOVED Effect #2 School Damage
Value: 25.5354
REMOVED Effect #2 School Damage
Value: 35.8133
Passer en force
Inflicts 2527 Physical damage and stuns all enemies within 8 yards in front of the Azerite Extractor for 2 sec.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
Passer en force
Inflicts 2527 Physical damage and stuns all enemies within 8 yards in front of the Azerite Extractor for 2 sec.
Shield an ally, absorbing 0.9 * (1 + Versatility) * 11.1 * (1 + Versatility) * 1 * 1] damage. Lasts 15 sec.
While the shield holds, spellcasting will not be delayed by damage.
Strikes an enemy with heavenly power, dealing (100%120% of Spell power) Holy damage and restoring 1% of your maximum mana.
Puissance du Fléau
Permanently adds 14 spell power and 13 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Fil ensorcelé enchanté puissant
Permanently embroiders spellthread into pants, increasing Intellect by 9 and Stamina by 7.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Fil ensorcelé fantomatique puissant
Permanently embroiders spellthread into pants, increasing Intellect by 9 and Versatility by 5.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Présence de la puissance
Permanently adds 9 Stamina, 9 dodge, and 9 parry to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Présence de la vision
Permanently adds 17 spell power and 7 crit to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Sceptre de la princesse Theradras
Your melee attacks have a chance to wound the target for 0 Physical damage.
Procs per minute changed from 2 to 1.69
NEW
Produces air rapidly, launching the caster forward.
Profit-o-Matic
Assaults enemies with revenue-increasing laser blasts, inflicting Fire damage to enemies within 5 yards of the targeted location.
REMOVED Effect #1 School Damage
Value: 150
Déflagration de propulseur
Fires a burst of sprayer propellant at a player's location for 4 sec, inflicting 1213 Nature damage every 1 sec and pushing them away from the caster.
Fires a burst of sprayer propellant at a player's location for 4 sec, inflicting 1213 Nature damage every 1 sec and pushing them away from the caster.
Patches of Azerite Catalyst will also be pushed away.
Déflagration de propulseur
Fires a burst of sprayer propellant at a player's location for 4 sec, inflicting 1213 Nature damage every 1 sec and pushing them away from the caster.
Patches of Azerite Catalyst will also be pushed away.
Déflagration de propulseur
Fires a burst of sprayer propellant at a player's location for 4 sec, inflicting 1213 Nature damage every 1 sec and pushing them away from the caster.
Patches of Azerite Catalyst will also be pushed away.
Déflagration de propulseur
Fires a burst of sprayer propellant at a player's location for 4 sec, inflicting 1213 Nature damage every 1 sec and pushing them away from the caster.
Patches of Azerite Catalyst will also be pushed away.
Aura prophétique
Permanently adds 9 Stamina, 9 Intellect and 9 Versatility to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Your Judgment critical strikes reduce the damage of the target's melee attacks against you by 193 for until cancelled.
Étendard de bataille des Portvaillant
Inspire Vigil Hill Marines and Militia within 10 yards.
Impulsion
The Heart of Sethraliss unleashes a blast of energy, inflicting 1112 Nature damage over 9 sec. to all players.
Coup de poing
Punches the enemy, inflicting 56 Physical damage.
REMOVED Effect #1 School Damage
Value: 6.37771
REMOVED Effect #1 School Damage
Value: 8.9288
NEW
Inflicts Spellstrike damage to the target.
NEW
Flamme purificatrice
Vents within the chamber unleash jets of purifying flame, each inflicting 4950 Fire damage to all enemies within 3 yards.
Flamme purificatrice
Vents within the chamber unleash jets of purifying flame, each inflicting 4950 Fire damage to all enemies within 3 yards.
Flamme purificatrice
Vents within the chamber unleash jets of purifying flame, each inflicting 4950 Fire damage to all enemies within 3 yards.
Flamme purificatrice
Vents within the chamber unleash jets of purifying flame, each inflicting 4950 Fire damage to all enemies within 3 yards.
NEW
Sanie
Inflicts 5 Plague damage every 1.5 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 3.71147
REMOVED Effect #1 School Damage
Value: 5.18927
REMOVED Effect #1 School Damage
Value: 7
REMOVED Effect #1 School Damage
Value: 2.78573
Sanie
The Unbound Abomination corrupts all players, inflicting 23 Shadow damage every 3 sec for 12 sec. This effect stacks.
Eaux putrides
Spits putrid water at random enemies that inflicts 1415 Frost damage on impact and 78 Frost damage every 5 sec for 30 sec.
If dispelled, water erupts and inflicts 14 Frost damage to nearby allies and knocks them back.
Eaux putrides
Spits putrid water at random enemies that inflicts 1415 Frost damage on impact and 78 Frost damage every 5 sec for 30 sec.
If dispelled, water erupts and inflicts 14 Frost damage to nearby allies and knocks them back.
Eaux putrides
Spits putrid water at random enemies that inflicts 1415 Frost damage on impact and 78 Frost damage every 5 sec for 30 sec.
If dispelled, water erupts and inflicts 14 Frost damage to nearby allies and knocks them back.
REMOVED Effect #1 School Damage
Value: 18.201
REMOVED Effect #1 School Damage
Value: 25.3882
Puissance (JcJ)
Permanently enchant a cloak to increase PvP Power by 14. Cannot be applied to items higher than level 600136.
Pointe de bouclier en pyrium
Attaches a Pyrium Spike to your shield that sometimes deals 54 damage when you block with it.
Attaching a Pyrium Spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Dragonne en pyrium
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your haste by 24. Does not stack with other similar effects.
Attaching the weapon chain causes the weapon to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Inflicts Fire damage to an enemy, then additional damage every 3 sec. for 12 sec.
NEW
Inflicts Fire damage to an enemy, then additional damage every 3 sec. for 12 sec.
Déflagration pyrrhique
The caster concocts an exceedingly volatile potion that will explode for 4954 Fire damage to all enemies within 10 yards.
REMOVED Effect #1 School Damage
Value: 63.8998
REMOVED Effect #1 School Damage
Value: 89.4106
NEW
Quel’Serrar
Grants the wielder 38 dodge and 56 armor for 10 sec.
Procs per minute changed from 2 to 1.69
NEW
NEW
NEW
NEW
NEW
Unlock a new outpost in Zuldazar.
NEW
Unlock a new outpost in Zuldazar.
NEW
Unlock a new outpost in Stormsong Valley.
NEW
Unlock a new outpost in Zuldazar.
Navigation rapide
Increases haste by 480 for 12 sec.
Navigation rapide
Increases haste by 60, stacking up to 5 times. At the 5th stack, all stacks are consumed and replaced with an aura that increases haste by 480.
Navigation rapide
Permanently enchant a weapon to sometimes increase mastery by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 mastery for 12 sec.
Tir réflexe
Shoots at an enemy, inflicting 12 Physical damage.
REMOVED Effect #1 School Damage
Value: 15.3556
REMOVED Effect #1 School Damage
Value: 21.488
Détecteur de menace R19
Attaches a permanent scope to a bow or gun that increases ranged hit by 37.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Manger du pop-corn
Much on some popcorn.
NEW
Sends out a blast wave of magic, inflicting Holy damage to nearby enemies.
Pluie de crapauds
The caster summons several Plague Toads that will chase down any healers they find and Plague them.
Plague
100 yd range
InstantYou are afflicted with the plague! Healing you do is reduced 50%.
The victim suffers 2527 Plague damage over the duration. Multiple applications of Plague cause the damage effect to stack.
Tueur de meute de ranishu
Launch critters into a pack of Icefang Wolves to cause them to scatter.exploding ranishu swarmers at the targeted location.
Tueur de meute de ranishu
Grants the Shrinking-ShotRanishu Swarmshooter ability.
Réserve personnelle de Raoul
Raoul's Private Reserve is a powerful brew that inflicts 1312 Nature damage. The target is put to sleep for 10 sec upon consuming 10 stacks of Raoul's Private Reserve. Movement cancels this effect.
REMOVED Effect #1 School Damage
Value: 7.3589
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
Increases Versatility by 92 for 20 sec.
Mort affamé
Your attacks have a chance to summon a unstable undead minion that shambles forward and explodes, dealing (84%50% of Attack power) Shadow damage to nearby enemies.
Gantelets-rasoirs
When struck in combat you have a chance to inflict 0 Nature damage to the attacker.
Procs per minute changed from 2 to 1.69
Tranche-pétale
Fires a razor sharp leaf at the target, inflicting 4 Nature damage.
REMOVED Effect #1 School Damage
Value: 4.78328
REMOVED Effect #1 School Damage
Value: 6.6966
Ossements réanimés
Reanimated bones surround the caster, absorbing the next 6181 damage taken.
Fauchage
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Réarmer
Trothak charges a nearby shark, inflicting 26 Physical damage to anyone in the way. Upon reaching the shark, Trothak reattaches the shark to his arm.
REMOVED Effect #1 School Damage
Value: 33.483
REMOVED Effect #1 School Damage
Value: 46.8517
NEW
NEW
Interupts spellcasting and prevents any spell in that school from being cast for 4 sec.
NEW
NEW
Regenerative Blood heals for 10% of max health every 3 sec.
NEW
Heals allies within 8 yards for 10% of max health.
Ligne de pêche renforcée
Replaces the fishing line on your fishing pole with something slightly stronger, permanently increasing Fishing skill by 1. Cannot be applied to items higher than level 600136.
Libération de la charge
Releases all stored charge, inflicting 78 Nature damage to all enemies within 100 yards. Consumes all applications of Accumulate Charge.
REMOVED Effect #1 School Damage
Value: 7.37116
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Glas lugubre
Glas lugubre
Relique des Faiseurs
Your spells and abilities have a chance to grant you 119 Mastery for 10 sec.77 Primary stat for 15 sec.
Procs per minute changed from 2 to 1.5
Relique des Faiseurs
Your spells and abilities have a chance to grant you 119 Mastery for 10 sec.77 Primary stat for 15 sec.
NEW
NEW
NEW
NEW
Pourfendre la chair
Inflicts 1517 Physical damage.
REMOVED Effect #1 School Damage
Value: 19.7709
REMOVED Effect #1 School Damage
Value: 27.5959
Maillet étripeur
Inflicts 1517 Physical damage and additional 23 Physical damage every 2 sec for 20 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 19.5256
REMOVED Effect #1 School Damage
Value: 27.3506
Balayage tranchant
Swipes at enemies in a frontal 12 yard cone, bleeding them for 20 sec.
Explosion de réorigination
When the Reorigination Drive reaches 100 energy it unleashes a blast of titanic power, inflicting 5947 Arcane damage to all creatures, including players, every 5 sec for 25 sec.
This blast incapacitates G'huun and all of his minions, and increases all damage taken by these creatures by 100% for 25 sec.
Explosion de réorigination
When the Reorigination Drive reaches 100 energy it unleashes a blast of titanic power, inflicting 5947 Arcane damage to all creatures, including players, every 5 sec for 25 sec.
This blast incapacitates G'huun and all of his minions, and increases all damage taken by these creatures by 100% for 25 sec.
Explosion de réorigination
When the Reorigination Drive reaches 100 energy it unleashes a blast of titanic power, inflicting 5947 Arcane damage to all creatures, including players, every 5 sec for 25 sec.
This blast incapacitates G'huun and all of his minions, and increases all damage taken by these creatures by 100% for 25 sec.
Explosion de réorigination
When the Reorigination Drive reaches 100 energy it unleashes a blast of titanic power, inflicting 5947 Arcane damage to all creatures, including players, every 5 sec for 25 sec.
This blast incapacitates G'huun and all of his minions, and increases all damage taken by these creatures by 100% for 25 sec.
REMOVED Effect #1 School Damage
Value: 42.0684
REMOVED Effect #1 School Damage
Value: 58.8712
REMOVED Effect #1 School Damage
Value: 79.4761
REMOVED Effect #1 School Damage
Value: 31.5206
Résilience du Fléau
Permanently enchants a shoulder slot item to increase spell power by 14 and restore 5 mana every 5 sec.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Secousse résonante
Causes tremors within an 20 yard area around the caster, inflicting 9 Physical damage every 2 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 8.59765
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
Restauration de gemme de mandeciel
Uses 25 Skycaller Gem Chips to create a Skycaller Gem.
Reagent removed:
Éclat de gemme de mandeciel
.
NEW
When Divine Storm damages an enemy who is below 20% health, your Strength is increased by 208 for until cancelled.
Protects yourself and all party or raid membersYou and your allies within 60 yards withare protected by an aura that dealslashes out against any melee attackers, dealing (0.7371% of Attack power) Holy damage.when melee attacked.
Récupérer le broyeur
Taloc charges to retrieve his Cudgel of Gore, inflicting 6160 Physical damage and knocking back enemies in his path.
Récupérer le broyeur
Taloc charges to retrieve his Cudgel of Gore, inflicting 6160 Physical damage and knocking back enemies in his path.
Récupérer le broyeur
Taloc charges to retrieve his Cudgel of Gore, inflicting 6160 Physical damage and knocking back enemies in his path.
NEW Effect #1 School Damage
Value: 60.0462
NEW
Return to camp in Xibala.
NEW
Ask Falstad to return you to the Wind's Redemption in Boralus.
Ricochet
Shoots at an enemy, inflicting 1011 Physical damage and bouncing to up to 3 targets.
REMOVED Effect #1 School Damage
Value: 12.9149
REMOVED Effect #1 School Damage
Value: 18.0906
Ricochet
Fires at an enemy, inflicting 1516 Physical damage.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.86
Jet à ricochets
Throws a dagger at a target, inflicting 20 Physical damage and bouncing to other nearby enemies.
REMOVED Effect #1 School Damage
Value: 25.5109
REMOVED Effect #1 School Damage
Value: 35.6907
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Chevauchée du vent
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
Chevauchée du vent
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
Chevauchée du vent
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
Chevauchée du vent
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
Chevauchée du vent
Flying Serpent Kick forms a path of wind in its wake, causing all allies who stand in it to have 30% increased movement speed and to be immune to movement slowing effects.
Increases the cooldown of Flying Serpent Kick by 10 sec.
NEW
Summons a wyvern.
NEW
Summons a wyvern.
NEW
Flammes vertueuses
Sweeps out about the caster, inflicting 1517 Fire damage with an additional 4 Fire damage every 2 sec and disorienting the targets for 8 sec.
REMOVED Effect #1 School Damage
Value: 20.1021
REMOVED Effect #1 School Damage
Value: 28.2091
Perles rituelles de Rikal
Your spells and abilities have a chance to grant you 119 Haste and 50% Swim Speed for 20 sec.
Procs per minute changed from 1 to 1.5
Déchirer l’esprit
Inflicts 2326 Shadow damage and reduces the target's maximum health by 10%. This effect stacks.
REMOVED Effect #1 School Damage
Value: 30.2941
REMOVED Effect #1 School Damage
Value: 42.4363
Coup de poing éventreur
Trothak punches a nearby enemy, inflicting 9 Physical damage and bleeding the target for 5 every 3 sec for 12 sec.
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
Fendrescie
Your melee attacks have a chance to wound the target for 0 Physical damage.
Procs per minute changed from 2 to 1.69
Brume levante
Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for (20%15% of Spell power), and extends those effects by 2 sec.
Effect #1 Heal
Value: 0 (SP mod: 0.20.15)
NEW
Wearing the robes of a Tidesage.
NEW
NEW
Carves mystic runes onto the target inflicting Shadow damage every 1 sec for 5 sec. Applies Mark of the Berserker every 1 sec.
Feu de rôtisserie
Hurls a ball of fire at the enemy, inflicting 69 Fire damage to all enemies within 4 yards of the impact point.
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Feu de rôtisserie
Hurls a ball of fire at the enemy, inflicting 69 Fire damage to all enemies within 4 yards of the impact point.
NEW
Shields you for 5 sec, absorbing 24 damage.
Javelot de pierre
Blasts a player with a magical stone lance, inflicting 2527 Nature damage and reducing healing taken by 35% for 6 sec.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
NEW
Inflicts Fire damage to enemies within 40 yds.
NEW
NEW
Tromperie frémissante
Yogg-Saron corrupts the target, inflictsinflicting 29 Shadow damage every 3 sec and forms an Ominous Cloud upon expiration.
Tromperie frémissante
Yogg-Saron corrupts the target, inflictsinflicting 29 Shadow damage every 3 sec and forms an Ominous Cloud upon expiration.
Mers bouillonnantes
Roiling water erupts under random enemy destinations, inflicting 2022 Nature damage to enemies within 0 yards and knocks them into the air as well as inflicting 5 Nature damage to everyone.
Mers bouillonnantes
Roiling water erupts under random enemy destinations, inflicting 2022 Nature damage to enemies within 0 yards and knocks them into the air as well as inflicting 5 Nature damage to everyone.
REMOVED Effect #1 School Damage
Value: 35.6907
REMOVED Effect #2 School Damage
Value: 4.90593
REMOVED Effect #2 School Damage
Value: 6.37771
REMOVED Effect #2 School Damage
Value: 8.9288
Mers bouillonnantes
Roiling water erupts under random enemy destinations, inflicting 2022 Nature damage to enemies within 0 yards and knocks them into the air as well as inflicting 5 Nature damage to everyone.
Roulé-boulé
Expel electrical energy to dash forward through the air.
Draws on the soul of the friendly target to shield them, absorbing 0.9 * (1 + Versatility) * 11.1 * (1 + Versatility) * 1 * 1] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 12 sec.
NEW
NEW
Bile pourrie
Hurls bile, inflicting 1011 Nature damage to all enemies in front of the caster for 2.5 sec.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Bile pourrie
Hurls bile, inflicting 1011 Nature damage to all enemies in front of the caster for 2.5 sec.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Souffle putride
Inflicts 25 Plague damage to enemies in a cone in front of the caster, and an additional 7 Plague damage inflicted every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 31.8819
REMOVED Effect #1 School Damage
Value: 44.6191
Souffle putride
Inflicts 25 Plague damage to enemies in a cone in front of the caster, and an additional 7 Plague damage inflicted every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 31.8819
REMOVED Effect #1 School Damage
Value: 44.6191
Expulsion putride
Raal the Gluttonous expels a wave of rancid food, inflicting 1819 Nature damage at each impact. Each expulsion remains at the impact point, inflicting 910 Nature damage every 1 sec and reducing movement speed by 60%.
Expulsion putride
Raal the Gluttonous expels a wave of rancid food, inflicting 1819 Nature damage at each impact. Each expulsion remains at the impact point, inflicting 910 Nature damage every 1 sec and reducing movement speed by 60%.
REMOVED Effect #1 School Damage
Value: 22.9598
REMOVED Effect #1 School Damage
Value: 32.1339
Expulsion putride
Raal the Gluttonous expels a wave of rancid food, inflicting 1819 Nature damage at each impact. Each expulsion remains at the impact point, inflicting 910 Nature damage every 1 sec and reducing movement speed by 60%.
Expulsion putride
Raal the Gluttonous expels a wave of rancid food, inflicting 1819 Nature damage at each impact. Each expulsion remains at the impact point, inflicting 910 Nature damage every 1 sec and reducing movement speed by 60%.
Nourriture pourrie
Throws rotten food at anyone attempting to leave the Ring of Booty, inflicting 29 Nature damage and decreases the targets chance to hit by 75%.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.4747
Lancer de fruits
Throw a piece of fruit to scare away saurid and other pests.
NEW
Bites the target inflicting Nature damage.
Pourriture en décomposition
Inflicts 45 Nature damage to all enemies within 99 yards every 2 sec until the Reanimated Honor Guard is slain.
Pourriture en décomposition
Inflicts 45 Nature damage to all enemies within 99 yards every 2 sec until the Reanimated Honor Guard is slain.
REMOVED Effect #1 School Damage
Value: 5.31067
REMOVED Effect #1 School Damage
Value: 7.42022
Régurgitation putride
When Fetid Devourer reaches 100 Energy, he unleashes a Rotting Regurgitation, inflicting 74 Nature damage immediately and an additional 49 Nature damage every 2 secand applying Maldorous Miasma to targets in a cone in front of him.for 8 sec.
Régurgitation putride
When Fetid Devourer reaches 100 Energy, he unleashes a Rotting Regurgitation, inflicting 74 Nature damage immediately and an additional 49 Nature damage every 2 secand applying Maldorous Miasma to targets in a cone in front of him.for 8 sec.
REMOVED Effect #2 School Damage
Value: 99.3451
REMOVED Effect #2 School Damage
Value: 39.4928
Spore putréfiée
REMOVED Effect #1 School Damage
Value: 89.288
Blessures putréfiées
Inflicts 1213 Nature damage on impact and an additional 9 Nature damage every 3 sec and reduces all healing received by 25% for 18 sec.
REMOVED Effect #1 School Damage
Value: 15.6867
REMOVED Effect #1 School Damage
Value: 21.9541
NEW
Fires a bolt of crippling energy, inflicting 250 Shadow damage to the target.
Éclair ruineux
Fires a bolt of crippling energy, inflicting 750014 Shadow damage to the target.
REMOVED Effect #1 School Damage
Value: 9750
REMOVED Effect #1 School Damage
Value: 13700
Éclair ruineux
Fires a bolt of ruinous energy, inflicting 2527 Shadow damage to the target.
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
Éclair ruineux
Fires a bolt of ruinous energy, inflicting 56 Shadow damage to the target.
REMOVED Effect #1 School Damage
Value: 6.37771
REMOVED Effect #1 School Damage
Value: 8.9288
Volée ruineuse
Fires bolts of crippling energy at all enemies, inflicting 710 Shadow damage.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
Sombrelame runique
Sends a shadowy bolt at the enemy causing 0 Shadow damage.
Procs per minute changed from 2 to 1.69
Marque runique
Marks the enemy with a cursed rune, inflicting 23 Shadow damage every 1 sec for 6 sec. Upon expiration, or if the mark is dispelled, the rune explodes, inflicting an additional 78 Shadow damage to all nearby enemies.
Marque runique
Marks the enemy with a cursed rune, inflicting 23 Shadow damage every 1 sec for 6 sec. Upon expiration, or if the mark is dispelled, the rune explodes, inflicting an additional 78 Shadow damage to all nearby enemies.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Fil ensorcelé runique
Permanently embroiders spellthread into pants, increasing spell power by 6 and Stamina by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Stabs the target with an rusty blade, inflicting Physical damage and additional Physical damage every 1 sec for 6 sec.
NEW
Slashes the target, inflicting Spellstrike damage.
The victim takes an additional 0% damage for 10 sec.
NEW
Kit de suppression de cran de sécurité
Removes the safety mechanism from a bow or gun, increasing its ranged haste by 37.
Using this kit causes the bow or gun to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Explosion salée
Inflicts 2022 Nature damage to an enemy.
REMOVED Effect #1 School Damage
Value: 25.8788
REMOVED Effect #1 School Damage
Value: 36.1813
Tourbillon saumâtre
Whirls about quickly, inflicting 1315 Frost damage to enemies within 10 yds, stunning them for 3 sec.
REMOVED Effect #1 School Damage
Value: 17.2198
REMOVED Effect #1 School Damage
Value: 24.1372
NEW
Inflicts damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks for until cancelled.
Piège de sable
Calls forth sand traps beneath all players for 4 sec. Coming into contact with a sand trap inflicts 2325 Nature damage, knocking the target into the air and stunning them for 4 sec.
Piège de sable
Calls forth sand traps beneath all players for 4 sec. Coming into contact with a sand trap inflicts 2325 Nature damage, knocking the target into the air and stunning them for 4 sec.
REMOVED Effect #1 School Damage
Value: 40.9645
Tempête de sable
Creates a large sandstorm, inflicting 45 Nature damage to all enemies every 2 sec for 12 sec.
Tempête de sable
Creates a large sandstorm, inflicting 45 Nature damage to all enemies every 2 sec for 12 sec.
Tempête de sable
Creates a large sandstorm, inflicting 45 Nature damage to all enemies every 2 sec for 12 sec.
REMOVED Effect #1 School Damage
Value: 5.48238
REMOVED Effect #1 School Damage
Value: 7.67779
NEW
NEW
NEW
NEW
Channels a blood ritual, causing bloody explosions around the caster, inflicting Physical damage to all nearby enemies every 1 sec for 5 sec.
NEW
Channels a blood ritual, causing bloody explosions around the caster, inflicting Physical damage to all nearby enemies every 1 sec for 5 sec.
Festin sanguin
Elder Leaxa teleports to a random player and begins to cast Sanguine Feast. This effect inflicts 3740 Shadow damage to all players within 5 yards.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
Présence sanguine
Heals all allies for 10%.
Sang statique
Taloc unleashes bolts of charged blood magic that surge away from him, inflicting 37 Shadow damage and knocking back all players caught in their path.
REMOVED Effect #1 School Damage
Value: 49.6726
REMOVED Effect #1 School Damage
Value: 19.6851
Fil ensorcelé saphir
Permanently embroiders spellthread into pants, increasing spell power by 8 and Stamina by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Fouet de Satyre
Your melee attacks have a chance to send a shadowy bolt at the target dealing 0 Shadow damage.
Procs per minute changed from 2 to 1.69
Enchaînement sauvage
Cleaves all enemies in front of the caster, inflicting 1315 Physical damage every second for 8 sec.
Garde sauvage
Permanently adds 9 nature resistance to a leg slot item. Does not stack with other enchantments for the selected equipment slot. Cannot be applied to items higher than level 600136.
NEW
Strike the target, inflicting Spellstrike damage.
NEW
Strike the target, inflicting 20 Physical damage.
Tempête sauvage
Spins wildly, inflicting 1415 Physical damage to all nearby enemies every 1 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 18
REMOVED Effect #1 School Damage
Value: 25
Tempête sauvage
Spins wildly, inflicting 1415 Physical damage to all nearby enemies every 1 sec for 6 sec.
Balafre de l’âme
Strikes at the target's soul, inflicting 129 Shadow damage.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
NEW
Rupture increases your Agility by 77 per combo point spent. You may gain this benefit for each enemy suffering from your Rupture.
NEW
Rupture increases your Agility by 77 per combo point spent. You may gain this benefit for each enemy suffering from your Rupture.
NEW
Rupture increases your Agility by 77 per combo point spent. You may gain this benefit for each enemy suffering from your Rupture.
Armure de jambe brûlée
Permanently attach scorched armor onto pants to increase attack power by 5 and critical strike by 8.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Scott Test
NEW Effect #1 School Damage
Value: 50
NEW Effect #1 School Damage
Value: 49.9804
Frappe du Fléau
An unholy strike that deals (22.7292% of Attack power) Physical damage and (11.1228%15% of Attack power)% Shadow damage. Triggers a single stack of Festering Wound, if it is present on the target.
Frappe du Fléau
An unholy strike that deals (21.2784%28% of Attack power) Physical damage and (11.1228%15% of Attack power)% Shadow damage, and causes 1 Festering Wound to burst.
Effect #2 School Damage
Value: 0 (AP mod: 0.1112280.15)
Sables décapants
The caster exhales a cone of Blinding Sand, inflicting 1000030 Nature damage to all enemies in a 20 yard cone in front of them. Victims take 50% more damage for 12 sec.
REMOVED Effect #1 School Damage
Value: 10025
REMOVED Effect #1 School Damage
Value: 13000
REMOVED Effect #1 School Damage
Value: 18200
NEW
Grants a mission to unlock Wolf's Den in Tiragarde Sound.
NEW
Grants a mission to unlock Windfall Cavern in Stormsong Valley.
NEW
Grants a mission to unlock Stonefist Watch in Tiragarde Sound.
NEW
Grants a mission to unlock Mudfisher Cove in Drustvar.
NEW
Grants a mission to unlock Stonetusk Watch in Stormsong Valley.
NEW
Grants a mission to unlock Hillcrest Pasture in Stormsong Valley.
NEW
Grants a mission to unlock Fairwind Post in Drustvar.
NEW
Strikes the target with thorn-covered fists, inflicting Physical damage every 1 sec.
Scrubbing Floor (w/ brush + bubbles)
Explosion marine
Blasts a player with the rage of the ocean when no enemies are in melee combat, inflicting 3539 Frost damage.
REMOVED Effect #1 School Damage
Value: 45.5025
REMOVED Effect #1 School Damage
Value: 63.7771
Jet d’eau de mer
Causes water to violently erupt beneath the feet of enemies, inflicting 30 Frost damage and knocking them into the air.
REMOVED Effect #1 School Damage
Value: 17.1708
REMOVED Effect #1 School Damage
Value: 22.3343
REMOVED Effect #1 School Damage
Value: 31.2753
Regard incendiaire
Inflicts 1923 Nature damage.
REMOVED Effect #1 School Damage
Value: 25.1184
REMOVED Effect #1 School Damage
Value: 35.2001
Trait d’eau de mer
Inflicts 1213 Frost damage to an enemy, reducing their movement speed by 25% for 4 sec.
REMOVED Effect #1 School Damage
Value: 15.7848
REMOVED Effect #1 School Damage
Value: 22.1012
Calligraphie secrète d’aile de grue
Permanently adds 16 Intellect and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie secrète de corne de buffle
Permanently adds 16 Stamina and 4 Dodge to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie secrète de griffe de tigre
Permanently adds 16 Agility and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie secrète de croc de tigre
Permanently adds 16 Strength and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Frappe ciblée
Crawls toward a player and detonates when nearby, inflicting 11080 Fire damage on impact and 78 Fire damage every 2 sec for 6 sec.
Frappe ciblée
Crawls toward a player and detonates when nearby, inflicting 11080 Fire damage on impact and 78 Fire damage every 2 sec for 6 sec.
NEW
Charges toward a target, inflicting 30 Physical damage and knocking back all enemies in their path.
NEW
Charges toward a target, inflicting 30 Physical damage and knocking back all enemies in their path.
NEW
The caster's melee attacks poison the target, inflicting 21 Nature damage every 2 sec for 10 sec.
NEW
NEW
2 Shadow damage inflicted every 1 sec.
Healing recieved reduced by 50%.
NEW
2 Shadow damage inflicted every 1 sec.
Healing recieved reduced by 50%.
NEW
NEW
NEW
Fires several poisonous missiles, hitting 3 targets for Nature damage and additional Nature damage every 2 seconds.
NEW
The caster slashes at an enemy inflicting Physical damage. In addition, movement causes the target to suffer Physical damage if they attempt to move for 8 sec.
NEW
The caster slashes at an enemy inflicting Physical damage. In addition, movement causes the target to suffer Physical damage if they attempt to move for 8 sec.
NEW
Deals 35 Nature damage to the target every 1 seconds, causing them to flee in wracking pain.
NEW
NEW
NEW
NEW
Sectionnement du serpent
Releases Serpent effigies from the caster's weapon, inflicting 6 Nature damage and additional 2 Nature damage every 1 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 7.18719
REMOVED Effect #1 School Damage
Value: 10.0326
NEW
Inflicts Spellstrike damage to enemies in a cone in front of the caster.
NEW
Inflicts Spellstrike damage to enemies in a cone in front of the caster.
Éruption d’égout
Causes sewage to erupt from beneath players, inflicting 0 Plague damage and incapacitating them for until cancelled.
REMOVED Effect #1 School Damage
Value: 35.0774
REMOVED Effect #1 School Damage
Value: 49.182
Renfort d'armure sha
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 7. Cannot be applied to items higher than level 600136.
Armure de jambe touchée par les sha
Permanently attach armor onto pants to increase Agility by 9 and Critical Strike by 5.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
NEW
NEW
Shadowy Apparitions deal an additional 157 damage to enemies suffering from your Vampiric Touch.
NEW
Salve de traits de l’ombre
.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Assaut d’ombre
Charges an enemy, inflicting 17 Shadow damage and stuns all enemies within 6 yds for 1 sec.
REMOVED Effect #1 School Damage
Value: 22.322
REMOVED Effect #1 School Damage
Value: 31.1527
Enchaînement d’ombre
Strikes in a wide arc with a rune-inscribed weapon, inflicting 1112 Shadow damage to all enemies in a cone in front of the caster.
REMOVED Effect #2 School Damage
Value: 14.3499
REMOVED Effect #2 School Damage
Value: 20.0898
NEW
Inflicts 50 Shadow damage within 8 yards of the impact.
NEW
Fires a missile towards a random target. When this missile lands, it deals Shadow damage to all enemies struck.
NEW
Fires a missile towards a random target. When this missile lands, it deals Shadow damage to all enemies struck.
NEW
Fires a missile toward a random target. When the missile lands it inflicts Spellshadow damage to enemies within 4 yards.
NEW
Fires a missile toward a random target. When the missile lands it inflicts Spellshadow damage to enemies within 4 yards.
NEW
NEW
Inflicts 50 Shadow damage within 8 yards of the impact.
Ombregarde
Permanently adds 9 shadow resistance to a leg slot item. Does not stack with other enchantments for the selected equipment slot. Cannot be applied to items higher than level 600136.
Mantelet de l’Aube de l’ombre
Permanently adds 5 Shadow resistance to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Nova de l’ombre
Self destructs, inflicting 113 Shadow damage to all enemies.
REMOVED Effect #1 School Damage
Value: 80.7026
REMOVED Effect #1 School Damage
Value: 112.836
REMOVED Effect #1 School Damage
Value: 152.329
REMOVED Effect #1 School Damage
Value: 60.4656
NEW
Lilian Voss jumps on her target's back, stabbing them and dealing shadow damage.
NEW
NEW
Armure de jambe en ombrecuir
Permanently attach armor onto pants to increase Agility by 15 and Critical Strike by 8.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
NEW
Attempts to step through the shadows and reappear behind your enemy.
NEW
Fires beams of dark energy at the target's location, inflicting Shadow damage to all enemies within 6 yards of the impact point.
NEW
Sabres ténébreux
Launch a whirlwind of sabers in front of you, dealing massive damage to anyone foolish enough to stand in the way.
Crachat de schiste
Spits a glob of acid at an enemy, inflicting 1213 Nature damage.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
NEW
Shanks the target, inflicting Physical damage.
Tornade de requins
Trothak holds his shark by the tail and spins in a circle, inflicting 17 Physical damage every 1 sec to all enemies within 9 yards.
REMOVED Effect #1 School Damage
Value: 22.322
REMOVED Effect #1 School Damage
Value: 31.1527
Lancer de requin
Trothak throws a shark at a player, inflicting 13 Nature damage to all enemies 8 yards.
REMOVED Effect #1 School Damage
Value: 16.7415
REMOVED Effect #1 School Damage
Value: 23.389
Griffes aiguisées
Your attacks have a chance to summon a whirlwind of sharpened claws, inflicting 0 Physical damage split evenly among all enemies within 8 yards.
Procs per minute changed from 2 to 1.69
Fracasser
Zek'voz strikes the target, inflicting 239 Physical damage and increasing Physical damage taken by 50% for 40 sec.
REMOVED Effect #1 School Damage
Value: 170.371
REMOVED Effect #1 School Damage
Value: 238.655
REMOVED Effect #1 School Damage
Value: 321.887
REMOVED Effect #1 School Damage
Value: 127.821
NEW
The caster shatters a rune lauching the shards at the target inflicting Shadow damage.
Beuglement fracassant
Let loose a mighty howl, inflicting 5 Physical damage and interrupting spell casts.
REMOVED Effect #1 School Damage
Value: 6.97869
REMOVED Effect #1 School Damage
Value: 9.77507
Carapace rebondissante
Throws a shell that bounces around the arena, inflicting 6 Nature damage to anyone hit.
REMOVED Effect #1 School Damage
Value: 11.7252
NEW
The caster shrouds itself in sand, granting immunity to area of effect attacks for 5 sec.
Marteau de guerre en platine chatoyant
Blasts a target for 0 Nature damage.
Procs per minute changed from 2 to 1.69
Fil ensorcelé rayonnant
Permanently embroiders spellthread into pants, increasing spell power by 6 and Versatility by 4.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Tempête naufrageuse
Channels the power of a crushing storm, inflicting 6 Nature damage to all players every 1 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 7.65326
REMOVED Effect #1 School Damage
Value: 10.7195
NEW
Shivs the target with a poison-coated knife, inflicting Nature damage and additional Nature damage every 1 sec for 5 sec..
Horion
Shocks the target for 1516 Nature damage.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
NEW
Shocks the target for Arcane damage.
Horion
Shocks the target for Nature damage.
REMOVED Effect #1 School Damage
Value: 300
Projection percutante
A powerful electrical discharge launches the ranishu into the air.
Griffe de choc
Shoots a cone of electricity at an enemy's location, inflicting 3943 Nature damage and stunning enemies caught within for 3 sec.
REMOVED Effect #2 School Damage
Value: 51.0217
REMOVED Effect #2 School Damage
Value: 71.3813
Griffe de choc
Shoots a cone of electricity at an enemy's location, inflicting 3943 Nature damage and stunning enemies caught within for 3 sec.
NEW
Lets out a blast of icy wind, inflicting Frost damage to all enemies in a cone in front of the caster.
Onde de choc
Zancha slams the ground, inflicting 78 Physical and destroying any spore pods in front of him.
REMOVED Effect #1 School Damage
Value: 102.043
REMOVED Effect #1 School Damage
Value: 142.885
NEW
Lets out a blast of icy wind, inflicting Frost damage to all enemies in a cone in front of the caster.
Outil de désarmement de Shoni
Blasts a target for 0 Arcane damage.
Procs per minute changed from 2 to 1.69
NEW
NEW
Shoots at an enemy, inflicting Physical damage.
NEW
Shoots at an enemy, inflicting Physical damage.
NEW
Shoots at an enemy, inflicting Physical damage.
Tir
The caster fires an arrow at the target, inflicting 1516 Physical damage.
Tir
Shoots at an enemy, inflicting 67 Physical damage.
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Tir
Shoots at an enemy, inflicting Physical damage.
NEW
Fire at the target with a ranged weapon.
NEW
NEW
Lightning erupts from the construct, inflicting 8 Nature damage to random targets every 1 sec.
NEW
NEW
Lightning erupts from the construct, inflicting 8 Nature damage to random targets every 1 sec.
Court-circuit
Inflicts 1315 Nature damage to the target, slowing their attack and casting speeds by 90% for 15 sec.
REMOVED Effect #1 School Damage
Value: 13.4913
REMOVED Effect #1 School Damage
Value: 17.5387
REMOVED Effect #1 School Damage
Value: 24.6033
NEW
Shreds the target with razor sharp pincers, inflicting Physical damage and an additional Physical damage every 1 sec for 6 sec.
NEW
Steps through the mists, appearing behind an enemy and striking them for Nature damage.
Marquage d’artillerie
Marks an enemy destination for bombardment. Inflicts 3235 Fire damage to everyone nearby the impact.
Marquage d’artillerie
Marks an enemy destination for bombardment. Inflicts 3235 Fire damage to everyone nearby the impact.
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 41.4551
REMOVED Effect #1 School Damage
Value: 58.0127
Marquage d’artillerie
Marks an enemy destination for bombardment. Inflicts 3235 Fire damage to everyone nearby the impact.
NEW
Shoot a flare into the sky, signalling Falstad Wildhammer to swoop down and pick you up.
Fil ensorcelé argenté
Permanently embroiders spellthread into pants, increasing spell power by 6 and Stamina by 6.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Dos-argenté
The Gorilla shrugs off attacks, taking 50%60% less damage for 1215 sec.
NEW
While in Drustvar, your spells and abilities have a chance to stun aberrations, elementals, and undead for 2 sec.
NEW
While in Drustvar, your spells and abilities have a chance to stun aberrations, elementals, and undead for 2 sec.
NEW
@spelldesc276840
Acier chantant
Inflicts 1719 Physical damage to enemies in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 22.3343
REMOVED Effect #1 School Damage
Value: 31.2753
NEW
Embrocher
Inflicts 75 Physical damage to Yazma's current target.
REMOVED Effect #1 School Damage
Value: 97.2601
REMOVED Effect #1 School Damage
Value: 136.14
NEW
Delivers a sharp blow to the head of an enemy, inflicting weapon damage plus additional damage.
Déchireuse de Stratholme
Your melee attacks have a chance to drain 0 health from the target over 30 sec.
Procs per minute changed from 2 to 1.69
Heurtoir
The tentacle slams the ground, inflicting 2932 Physical damage and knocking back all enemies in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
NEW
Shanks the target, inflicting Physical damage.
Déflagration tranchante
Inflicts 1011 Nature damage to all enemies and increases Nature damage taken by 20% for 30 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 18.7529
Ouragan tranchant
Inflicts 7 Nature damage and slows movement speed by 10% while within the Slicing Hurricane.
NEW Effect #1 School Damage
Value: 6.99829
Heurtoir écumeux
Sends the targets in a cone in front of the caster flying, inflicting 4954 Physical damage on impact and knocking them back.
REMOVED Effect #1 School Damage
Value: 63.7771
REMOVED Effect #1 School Damage
Value: 89.288
NEW
NEW
Throws a smoke bomb at the caster's feet, causing most melee, ranged and spells to miss.
Griffe fumante
Your melee attacks have a chance to hurl a fiery ball that causes 0 Fire damage and an additional 0 damage over 6 sec.
Procs per minute changed from 2 to 1.69
Tir de précision
Caster takes aim at enemy, inflicting 26 Physical damage.
REMOVED Effect #1 School Damage
Value: 25.7316
REMOVED Effect #1 School Damage
Value: 33.483
REMOVED Effect #1 School Damage
Value: 46.8517
Lunette de sniper
Attaches a permanent scope to a bow or gun that increases its damage by 6.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Coup de groin
Smacks the target with a little piggy snout, inflicting 1112 Physical damage.
REMOVED Effect #1 School Damage
Value: 14.3499
REMOVED Effect #1 School Damage
Value: 20.0898
Envol
Command your Pterrordax to soar. Cannot be cast on the ground.
NEW
Fires beams of solar energy at the target's location, inflicting Fire damage to all enemies within 6 yards of the impact point.
NEW
Soldat de la Horde
Killing Alliance players grant you 15grants you 5 Conquest points. Killing Alliance Assassins grant 50 Conquest points.
After 10 Alliance kills without dying, you will graduate to a Horde Assassin, increasing your damage and healing by 15%. 25 Conquest points.
After 10 Alliance kills without dying, you will graduate to a Horde Assassin, increasing your damage and healing by 15%.
NEW
Inflicts Physical damage and interrupts all enemies in a frontal cone.
Hurlement sonore
REMOVED Effect #2 School Damage
Value: 27.2279
REMOVED Effect #2 School Damage
Value: 38.021
Barrage d’âmes
REMOVED Effect #1 School Damage
Value: 52.0362
REMOVED Effect #1 School Damage
Value: 72.8506
Déflagration d’âme
Casts a bolt of energy at the target, inflicting 12 Shadow damage
REMOVED Effect #1 School Damage
Value: 1.43499
REMOVED Effect #1 School Damage
Value: 2.00898
Trait d’âme
Fires a bolt of crippling energy, inflicting 56 Shadow damage to the target.
REMOVED Effect #1 School Damage
Value: 6.37771
REMOVED Effect #1 School Damage
Value: 8.9288
Trait d’âme
Fires a twisted soul at an enemy, inflicting 15 Shadow damage.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
Trait d’âme
Fires a bolt of crippling energy, inflicting 2527 Shadow damage to the target.
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
Brise-âme
Your melee attacks have a chance to drain 0 life and mana from the target every 3 sec for 30 sec.
Procs per minute changed from 2 to 1.69
StrikeRip out an enemy's soul, dealing 10%80% of Attack power)] % * 7 / 1] Shadow damage over 6 sec.8 sec.
If the enemy dies while afflicted by Soul Reaper, gain 10% Haste for 8 sec.
Generates 1 Rune.2 Rune.
Épines de l’âme
Jagged thorns erupt underneath the player, inflicting 1011 Physical damage every 1 sec and stunning them. Destroying the thorns releases the player.
Épines de l’âme
Jagged thorns erupt underneath the player, inflicting 1011 Physical damage every 1 sec and stunning them. Destroying the thorns releases the player.
Soul Thorns (DEPRECATED)
Jagged thorns erupt underneath the player, inflicting 1011 Physical damage every 1 sec and stunning them. Destroying the thorns releases the player.
Salve d’âmes
Expels twisted souls at each enemy, inflicting 78 Shadow damage.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Tisse-âme
Pulls apart nearby enemies's souls, inflicting 4 Shadow damage. Additionally, the souls are woven into a shield for the caster, absorbing 5 damage. This effect stacks.
REMOVED Effect #1 School Damage
Value: 4.78328
REMOVED Effect #1 School Damage
Value: 6.6966
NEW
The caster's form becomes a hazy mist, reducing damage taken by 90% for 6 sec and making the caster immune to interrupts.
Festin d’âmes
Yazma unleashes a wave of shadowy energy that hits all players, inflicting 4 Shadow damage every 1.5 sec for the remainder of the encounter. This effect stacks.
REMOVED Effect #1 School Damage
Value: 7.82496
Déchiqueter l’âme
Upon reaching 100 Energy, Yazma inflicts 18 Shadow damage to all players. The impact rips a piece of the target's soul free, creating a Soulspawn at the target's location.
REMOVED Effect #1 School Damage
Value: 33.2377
Etincelle
Leaps to a target location, inflicting 1011 Nature damage to all targets within 5 yards of the impact.
REMOVED Effect #1 School Damage
Value: 12.7554
REMOVED Effect #1 School Damage
Value: 17.8576
Étincelle
Leaps to a target location, inflicting 1011 Nature damage to all targets within 5 yards of the impact.
Etincelle
Leaps to a target location, inflicting 1011 Nature damage to all targets within 5 yards of the impact.
NEW
NEW
Apparition
NEW
Apparition de parasite
Players with 2012 stacks of Lingering Infection will spawn an Engorged Parasite whenever they are struck by Contagion.
Engorged Parasites will cast Parasitic Discharge when they reach full energy.
NEW
NEW
NEW
The caster leaps towards an enemy inflicting Physical damage to all enemies within 5 yds. of the impact.
NEW
The caster leaps towards an enemy inflicting Physical damage to all enemies within 5 yds. of the impact.
NEW
Launch a ghost wolf at an enemy location that deals 15 Nature damage, and an additional 3 Nature damage over 6 sec.
Morsure de loup spectral
Launch a ghost wolf at an enemy that deals 2 Nature damage, and an additional 3 Nature damage over 6 sec.
NEW
NEW
Sort-lié
Binds the target with runic energy, inflicting 56 Shadow damage and silencing them for 4 sec.
REMOVED Effect #1 School Damage
Value: 6.37771
REMOVED Effect #1 School Damage
Value: 8.9288
NEW
Blast the target with Azerite-infused, corrupted blood, inflicting Spellshadow damage.
NEW
Inflicts Spellshadow damage to all targets near the caster.
NEW
The caster smashes the ground, inflicting Spellstrike damage to all enemies within 8 yards, knocking them down.
NEW
Inflicts Spellfrost damage to an enemy, and reducing its movement speed by 50 and increasing the damage they take by 20 for 6 sec.
NEW
The caster exhales a cone of foul breath, inflicting Spellstorm damage to all enemies in a 20 yard cone in front of them. Victims take additional Nature damage over 9 sec.
NEW
Inflicts Spellstrike damage to the victim.
NEW
Inflicts Physical damage and additional Physical damage every 1 sec for 6 sec.
NEW
Strikes at the enemy's spine, dealing 150% Physical damage.
Cracher
Spits a caustic fluid at an enemy, inflicting 35 Nature damage and additional 1 Nature damage every 1 sec for 10 sec.
REMOVED Effect #1 School Damage
Value: 3.99834
REMOVED Effect #1 School Damage
Value: 5.59276
NEW
NEW
Pulvérisation immonde
The caster sprays filth about, inflicting 1618 Plague damage to enemies every 2 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Pulvérisation immonde
The caster sprays filth about, inflicting 1618 Plague damage to enemies every 2 sec for 6 sec.
NEW
NEW
Epée de coureur
Increases run speed by 30% for 10 sec.
Procs per minute changed from 2 to 1.69
Lunette de longue-vue
Your spells and abilities have a chance to grant you 91 Critical Strike for 14 sec.Increase your Critical Strike by 91 for 15 sec.
Pincement
Squeezes a target with a giant claw, inflicting 34 Physical damage every 1 sec for 6 sec and holding them in place.
NEW
Opens a lock.
Lunette en éternium stabilisé
Attaches a permanent scope to a bow or gun that increases its critical strike by 26.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
Inflicts Physical damage, reduces movement speed by 25% and haste by 25%.
NEW
Fires a bolt of foul water at the target inflicting Nature damage.
Navigation assurée
Permanently enchant a weapon to sometimes increase armor by 160 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 8504 armor for 12 sec.
Navigation assurée
Increases armor by 60, stacking up to 5 times. At the 5th stack, all stacks are consumed and replaced with an aura that increases armor by 504.
Navigation assurée
Increases armor by 504 for 12 sec.
Lunette standard
Attaches a permanent scope to a bow or gun that increases its damage by 2. Cannot be applied to items higher than level 600136.
NEW
Impulsion statique
Emits a pulse of electricity, inflicting 2527 Nature damage instantly and 5 Nature damage every 2 sec for 6 sec. Also knocks back all enemies.
REMOVED Effect #1 School Damage
Value: 32.0112
REMOVED Effect #1 School Damage
Value: 44.8893
Horion statique
The caster unleashes a burst of electricity that inflicts Nature damage equal to 20%22% of the victim's maximum health.
REMOVED Effect #1 School Damage
Value: 25.5109
REMOVED Effect #1 School Damage
Value: 35.8133
Armure en monélite
Health increased by 10%.
Armure en foudrargent
Health increased by 20%.
Armes en foudrargent
Increases all damage dealt by 20%.
Tempête d’acier
Smashes the ground, inflicting 2932 Physical damage and knocking back enemies within 10 yards and 1516 Physical damage to everyone.
REMOVED Effect #1 School Damage
Value: 53.4747
REMOVED Effect #2 School Damage
Value: 14.7178
REMOVED Effect #2 School Damage
Value: 19.1331
REMOVED Effect #2 School Damage
Value: 26.86
Armes en monélite
Increases all damage dealt by 10%.
Souffle de Stellagosa
Your attacks have a chance to cause you to breathe fire, burning enemies in front of you for 0 damage over 2 sec.
Procs per minute changed from 2 to 1.69
Bombe collante
Throws a sticky bomb at a player, inflicting 028 Fire damage to all players within 8 yards after 5 sec.
Bombe collante
Throws a sticky bomb at a player, inflicting 028 Fire damage to all players within 8 yards after 5 sec.
Bombe collante
Throws a sticky bomb at a player, inflicting 028 Fire damage to all players within 8 yards after 5 sec.
Bombe collante
Throws a sticky bomb at a player, inflicting 028 Fire damage to all players within 8 yards after 5 sec.
NEW
Inflicts 40 Nature damage to nearby enemies, increasing the time between their attacks by 33% and slowing their movement by 40% for 10 sec.
Venin cuisant
Spines coated in poison have a chance to inflict the current target with7with8 Nature damage every 3 sec. This effect stacks.
Venin cuisant
Spines coated in poison have a chance to inflict the current target with7with8 Nature damage every 3 sec. This effect stacks.
Vipère cinglante
Your melee attacks have a chance to poison the target for 0 Nature damage every 3 sec for 15 sec.
Procs per minute changed from 2 to 1.69
Boule puante
Stink Bomb
NEW
Reduces your falling speed for 1 min.
NEW
Jump off of Swiftwing and activate a stolen goblin glider.
NEW
Stomps the ground, inflicting Physical damage to all nearby enemies.
NEW
Stomps the ground, inflicting Physical damage to all nearby enemies.
Armure de pierre
The quilen's skin turns to stone, reducing all damage taken by 30%40% and causes the quilen to heal for 3% of its maximum health every 1 sec for 1215 sec.
Tueuse-de-pierre
Your melee attacks have a chance to increase your Versatility by 142 for 8 sec.
Procs per minute changed from 2 to 1.69
NEW
NEW
Disorients the target and increases damage taken by 10% for 20 sec.
NEW
Roots the target and increases damage taken by 10% for 20 sec.
Fierté du griffon
Your spells and abilities have a chance to grant you 154 Critical Strike for 15 sec.Increase your primary stat by 92 for 20 sec.
Mitraillage
Spins in place and fires a hail of bullets, inflicting 67 Physical damage every 0.3 sec to all players in front of Mogul Razdunk.
NEW
NEW
Frappe de l’hydre
Your melee attacks have a chance to poison the target for 0 Nature damage every 3 sec for 15 sec.
Procs per minute changed from 2 to 1.69
NEW
Danath calls for an artillery strike, inflicting 20 Fire damage.
NEW
Danath calls for an artillery strike, inflicting 20 Fire damage.
NEW
Danath calls for an artillery strike, inflicting 20 Fire damage.
Annihilateur de bestioles
Stuns Bilge Rats for 30 sec.
NEW
Grants water breathing and increases sea floor movement speed by 80% while in Anglepoint Wharf or Anglepoint Bay.
NEW
Punches the target with an octopus-covered fist, inflicting Physical and sticking the octopus to the target's face, disorienting
Sul’thraze
Your melee attacks have a chance to lash the enemy with the rage of Sul'thraze, lowering the target's damage by 699, dealing 2242 Shadow damage, and another 2235 damage over 15 sec.
Procs per minute changed from 2 to 1.69
Invocation de grouillante de sang
Summons 0a Bloodswarmer to accompany the caster until dismissed.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Summon Tacha NOT USED
NEW
NEW
NEW
Lunette solaire
Attaches a permanent scope to a bow or gun that increases your ranged haste by 33.
Attaching this scope to a ranged weapon causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Frappe assainissante
The caster slices with a focused laser scalpel, inflicting 7470 Fire damage in a cone in front of them, and increasing damage taken by 50%. This effect stacks.
REMOVED Effect #3 School Damage
Value: 52.6161
REMOVED Effect #3 School Damage
Value: 73.7116
REMOVED Effect #3 School Damage
Value: 99.5904
REMOVED Effect #3 School Damage
Value: 39.4928
Tir de suppression
Blasts a cone in front of the caster, inflicting 1516 Fire damage with an additional 5 Fire damage every 2 sec for 12 sec.
REMOVED Effect #1 School Damage
Value: 19.3784
REMOVED Effect #1 School Damage
Value: 27.1053
Rayon défensif d’Uldir
Focused beams of energy project from the arena, inflicting 4950 Arcane damage every 0.2 sec to players within.
Rayon défensif d’Uldir
Focused beams of energy project from the arena, inflicting 4950 Arcane damage every 0.2 sec to players within.
Rayon défensif d’Uldir
Focused beams of energy project from the arena, inflicting 4950 Arcane damage every 0.2 sec to players within.
NEW
NEW
Déferlante ténébreuse
Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 245 Shadow damage to players caught within it. In addition, each eruption inflicts 17 Shadow damage to all players.
REMOVED Effect #2 School Damage
Value: 175.264
REMOVED Effect #2 School Damage
Value: 245.787
REMOVED Effect #2 School Damage
Value: 331.15
REMOVED Effect #2 School Damage
Value: 131.479
Déferlante ténébreuse
Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 245 Shadow damage to players caught within it. In addition, each eruption inflicts 17 Shadow damage to all players.
REMOVED Effect #1 School Damage
Value: 12.0941
REMOVED Effect #1 School Damage
Value: 16.9437
REMOVED Effect #1 School Damage
Value: 22.8464
REMOVED Effect #1 School Damage
Value: 9.06211
Déferlante ténébreuse
Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 245 Shadow damage to players caught within it. In addition, each eruption inflicts 17 Shadow damage to all players.
REMOVED Effect #2 School Damage
Value: 175.142
REMOVED Effect #2 School Damage
Value: 245.91
REMOVED Effect #2 School Damage
Value: 331.15
REMOVED Effect #2 School Damage
Value: 131.356
Déferlante ténébreuse
Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 245 Shadow damage to players caught within it. In addition, each eruption inflicts 17 Shadow damage to all players.
REMOVED Effect #2 School Damage
Value: 175.142
REMOVED Effect #2 School Damage
Value: 245.91
REMOVED Effect #2 School Damage
Value: 331.15
REMOVED Effect #2 School Damage
Value: 131.356
Déferlante ténébreuse
Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 245 Shadow damage to players caught within it. In addition, each eruption inflicts 17 Shadow damage to all players.
REMOVED Effect #2 School Damage
Value: 175.264
REMOVED Effect #2 School Damage
Value: 245.787
REMOVED Effect #2 School Damage
Value: 331.15
REMOVED Effect #2 School Damage
Value: 131.479
NEW
NEW
Inflicts Spellstorm damage to all enemies within 2 yards.
NEW
Summons water from the depths that inflicts Spellstorm damage to enemies within the area of impact.
Charge déferlante
Charges forward in a violent wave, inflicting 6470 Frost damage to targets struck and knocking them back.
Charge déferlante
Charges forward in a violent wave, inflicting 6470 Frost damage to targets struck and knocking them back.
REMOVED Effect #1 School Damage
Value: 82.9103
REMOVED Effect #1 School Damage
Value: 116.025
NEW
NEW
During Coordinated Assault,
Mongoose Bite
Mongoose Bite
Raptor Strike increases your Agility by 36 and your movement speed by 36% for until cancelled. Stacks up to 0 times.
Essaim d’abeilles
Sends an angry swarm of bees to attack Maulers at impact location.
REMOVED Effect #1 School Damage
Value: 0
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Swipes at the target, inflicting Physical damage.
NEW
The Symbiote of G'huun has infested the target and causes it to Regenerative Blood to nearby targets every 3 sec, healing them for 15000%.
NEW
NEW
NEW
NEW
Cachet du syncrétiste
Permanently adds 9 Stamina, 9 dodge, and 9 Intellect to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Corruption sanguine
The victim's blood is tainted, inflicting 12 Shadow damage every 3 sec.
Prendre le crâne
Esquive de griffes
Leaps towards a target, inflicting 56 Physical damage to all enemies within 3 yards.
Fente griffue
Leaps towards a target, inflicting 56 Physical damage to all enemies within 3 yards.
Griffure de serres
Slices at the target inflicting 2123 Physical damage.
REMOVED Effect #1 School Damage
Value: 27.1053
REMOVED Effect #1 School Damage
Value: 38.021
Crise de colère
Throws a tantrum upon reaching 100 energy, periodically inflicts 15 Physical damage to all enemies.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
NEW
Your damaging spells and abilities have a chance to grant 104 primary stat for 20 sec.
NEW
Increases primary stat by 104 for 20 sec.
L’heure du thé !
Mr. Munchykins serves a friendly target tea, granting 183 Haste for 15 sec.
Gaz lacrymogène
Launches a canister at an enemy that leaves behind a cloud of tear gas. Tear gas inflicts 1112 Nature damage every 1 sec. and disorients targets caught within for 3 sec.
Gaz lacrymogène
Launches a canister at an enemy that leaves behind a cloud of tear gas. Tear gas inflicts 1112 Nature damage every 1 sec. and disorients targets caught within for 3 sec.
Gaz lacrymogène
Launches a canister at an enemy that leaves behind a cloud of tear gas. Tear gas inflicts 1112 Nature damage every 1 sec. and disorients targets caught within for 3 sec.
NEW
Bite at an enemy, inflicting 50 Physical damage and increasing damage taken by 10% for 6 sec.
Frappe déchirante
Strikes the target with thorn-covered fists, inflicting 67 Physical damage and causes the target to bleed for 23 Physical damage every 1 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Téléportation
Leaps to a target location, inflicting 1011 Nature damage to all targets within 5 yards of the impact.
Téléportation
Leaps to a target location, inflicting 1011 Nature damage to all targets within 5 yards of the impact.
NEW
NEW
NEW
NEW
NEW
Tempête
Shocks your enemy target with the might of Akunda, inflicting damage and causing them to take 50% increased damage for 12 seconds.
NEW
NEW
Ténacité de la meute
Summons a protective aura making you and your nearby alliesthe target unkillable for a short time.
Attendrir
Smashes the ground, inflicting 3741 Physical damage to all enemies in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 47.8328
REMOVED Effect #1 School Damage
Value: 66.966
NEW
The caster smashes the ground, inflicting Spellshadow damage to enemies within 8 yards.
NEW
The caster smashes the ground, inflicting 30 Shadow damage to all enemies.
NEW
Frappe tentaculaire
A shadowy tentacle rises from the deep, slamming the ground and inflicting 4550 Shadow damage to targets struck.
REMOVED Effect #1 School Damage
Value: 58.9938
REMOVED Effect #1 School Damage
Value: 82.665
NEW
A shadowy tentacle rises from the deep, slamming the ground and inflicting 200 Shadow damage to targets struck.
Éruption ultime
Players with 3025 stacks of Lingering Infection will suffer a Terminal Eruption whenever they are struck by Contagion.
Terminal Eruption inflicts 40 Nature damage to all players and 6000 Nature damage to the initially affected player.
NEW Effect #2 School Damage
Value: 6000
NEW Effect #2 School Damage
Value: 6004.62
NEW
NEW
Test.
Test - Azerite - Absorb Large - Test Spell
Shadow:
Smites an enemy for 80% of Spell power) Holy damage0 Holy damage
Discipline:
Smites an enemy for 80% of Spell power0 Holy damage and absorbs the next damage dealt by the enemy
Holy:
Smites an enemy for 80% of Spell power0 Holy damage and has a 20% chance to reset the cooldown of Holy Fire
REMOVED Effect #1 School Damage
Value: 0 (SP mod: 0.8)
NEW
Shadow:
Smites an enemy for 0 Holy damage
Discipline:
Smites an enemy for 0 Holy damage and absorbs the next damage dealt by the enemy
Holy:
Smites an enemy for 0 Holy damage and has a 20% chance to reset the cooldown of Holy Fire
NEW
Shadow:
Smites an enemy for 0 Holy damage
Discipline:
Smites an enemy for 0 Holy damage and absorbs the next damage dealt by the enemy
Holy:
Smites an enemy for 0 Holy damage and has a 20% chance to reset the cooldown of Holy Fire
NEW
Shadow:
Smites an enemy for 0 Holy damage
Discipline:
Smites an enemy for 0 Holy damage and absorbs the next damage dealt by the enemy
Holy:
Smites an enemy for 0 Holy damage and has a 20% chance to reset the cooldown of Holy Fire
Projectile de test
Ongoing weapons tests in the V.M.Z. occasionally catch unwitting victims, inflicting 0 Fire damage on impact.
REMOVED Effect #1 School Damage
Value: 25.5109
REMOVED Effect #1 School Damage
Value: 35.8133
NEW
This is a test.
Test Spell 1
NEW
Ask Falstad to drop you off near The Banshee's Wail.
NEW
Massacreur du chef
Your melee attacks have a chance to stun the target for 3 sec.
Procs per minute changed from 2 to 1.69
La main cruelle de Timmy
Your melee attacks have a chance to lower the damage of the target by 327 for 15 sec.
Procs per minute changed from 2 to 1.69
Le cœur du général
When struck in combat you have a chance to gain a protective barrier which reduces Physical damage from incoming attacks by 0 for 10 sec.
Procs per minute changed from 2 to 1.69
La main d’Antu’sul
Your melee attacks have a chance to blast nearby enemies with thunder, dealing 0 Nature damage and increasing time between their attacks by 10% for 10 sec.
Procs per minute changed from 2 to 1.69
NEW
Fourrure épaisse
The Bear's fur dampens attacks, taking 50%60% less damage for 1215 sec.
Peau épaisse
The Clefthoof's skin thickens, causing it to take 50%60% less damage for 1215 sec.
Armure en foudrargent
Health increased by 20%.
Pointe de bouclier en thorium
Attaches a Thorium Spike to your shield that deals damage every time you block with it. Cannot be applied to items higher than level 600136.
Armes en foudrargent
Increases all damage dealt by 20%.
NEW
Strikes the target with razor sharp claws, inflicting Spellstrike damage and additional Physical damage every 1 sec for 7 sec.
The victim takes an additional 20% damage for the duration.
Griffe épineuse
Strikes the target with razor sharp claws, inflicting 78 Physical damage.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
NEW
NEW
NEW
The caster leaps to a random target and inflicts 25 Physical damage every 0.5 sec for 4 sec.
NEW
NEW
Frisson de la chasse
Dire Beast
Dire Beast
Dire FrenzyBarbed Shot increases your critical strike chance by 3% for 8 sec, stacking up to 3 times.
NEW
NEW
Marteau-tempête
Throw a Wildhammer hammer down at the Horde.
NEW
Lancer de rocher
REMOVED Effect #1 School Damage
Value: 18.4095
REMOVED Effect #1 School Damage
Value: 23.8796
REMOVED Effect #1 School Damage
Value: 33.483
Lancer de bouclier
REMOVED Effect #1 School Damage
Value: 23.9164
REMOVED Effect #1 School Damage
Value: 33.6056
Lancer la clé
Throws a heavy wrench at a random enemy's head, inflicting 31 Physical damage. Ouch!
REMOVED Effect #1 School Damage
Value: 30.6621
REMOVED Effect #1 School Damage
Value: 39.8607
REMOVED Effect #1 School Damage
Value: 55.805
REMOVED
Receive a jolt of energy, empowering your next spell cast:
Enveloping Mist: Instant cast and immediately heals for (130% of Spell power).
Essence Font: Channels 100% faster.
Mistweaver (Level 63)
Renewing Mist: Does not trigger cooldown.
Vivify: No mana cost
Grain foudroyant
Channels a thundering storm, inflicting 13 Nature damage to enemies within 10 yds every 2 sec for 12 sec.
REMOVED Effect #1 School Damage
Value: 12.8781
REMOVED Effect #1 School Damage
Value: 16.7415
REMOVED Effect #1 School Damage
Value: 23.4136
NEW
NEW
Sigvid charges, inflicting Nature damage to all enemies in a line in front of her. Upon reaching her destination she unleashes a secondary blast inflicting Nature damage to all enemies within 8 yards of her.
NEW
The caster charges, inflicting Nature damage to all enemies in a line in front of her. Upon reaching their destination, the caster unleashes a secondary blast inflicting Nature damage to all enemies within 8 yards of her.
Kriss des marées
Strike nearby targetsDisrupt rituals within 0 to 20 with blessed tidewater.
Bogue des marées
Inflicts 2932 Frost damage to an enemy. Globules of water erupt from the target, additionally inflicting 2022 Frost damage to targets they land upon.
REMOVED Effect #1 School Damage
Value: 25.5109
REMOVED Effect #1 School Damage
Value: 35.6907
Bogue des marées
3437 Frost damage inflicted to targets within 2 yds of the impact, knocking them back.
REMOVED Effect #1 School Damage
Value: 44.1534
REMOVED Effect #1 School Damage
Value: 61.8148
NEW
When you cast Heroism, your Mastery increases by 208 every second, stacking up to 0 times.
NEW
When you gain Demonic Core, the damage of Demonbolt is increased by 208 for until cancelled.
NEW
Your Healing Rain is 0 larger, and casting Healing Rain instantly restores 208 health to allies within its area.
NEW
Lightning Bolt and Chain Lightning increase your Intellect by 208 per target hit for until cancelled.
NEW
Overpower causes a shockwave that deals 208 Physical damage to enemies in a 10 yd line.
NEW
When Recklessness expires, your Critical Strike is increased by 208 for until cancelled. Your auto attacks will refresh the duration of this effect.
NEW
Using Shield Slam increases your Block by 208 for until cancelled. Multiple applications of this effect may overlap.
Calligraphie de griffe de tigre
Permanently adds 10 Agility and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Calligraphie de croc de tigre
Permanently adds 10 Strength and 4 critical strike to a shoulder slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Brasier tiki
The enchanted tiki mask shoots a jet of flame, inflicting 4845 Fire damage every 1 sec for 5 sec.
NEW
NEW
Travel through time.
NEW
Travel through time.
NEW
Travel through time.
NEW
Travel through time.
NEW
Travel through time.
NEW
Travel through time.
Détonation à retardement
A timed charge detonates the Azerite Footbomb, inflicting 620 Fire damage to enemies within 25 yards.
The explosion covers enemies in blazing Azerite, increasing all damage taken by 50% for 15 sec, stacking up to 5 times.
REMOVED Effect #1 School Damage
Value: 11.1855
Etincelle de Titan
Titan energy arcs from the damaged Titan Disc, striking several targets for 14 Arcane damage.
REMOVED Effect #1 School Damage
Value: 10.0558
REMOVED Effect #1 School Damage
Value: 14.073
REMOVED Effect #1 School Damage
Value: 19.0245
REMOVED Effect #1 School Damage
Value: 7.54185
Garde de titan
Permanently enchant a melee weapon to increase Stamina by 21. Cannot be applied to items higher than level 600136.
NEW
Inflicts 60 Shadow damage to all players and increases damage done by 15%. This effect stacks.
Plaque en titane
Permanently attach lightweight titanium plating to a shield, increasing parry by 6 and reducing the duration of Disarm effects by 50%. Does not stack with other similar effects.
Attaching Titanium Plating to your shield causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Pointe de bouclier en titane
Attaches a Titanium Spike to your shield that deals 0 damage every time you block with it.
Attaching a Titanium Shield Spike to your shield causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Dragonne en titane
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50% and increasing your haste by 23. Does not stack with other similar effects.
Attaching the weapon chain causes the weapon to become soulbound. Cannot be applied to items higher than level 600.136.
NEW
While in Drustvar, killing an aberration, elemental, or undead grants 1% Haste for 1 min, stacking up to 20 times.
NEW
While in Drustvar, killing an aberration, elemental, or undead grants 1% Haste for 1 min, stacking up to 20 times.
Casseur de dents
Cracks the target in the teeth, inflicting 1719 Physical damage on impact and slowing haste by 35% for 10 sec.
REMOVED Effect #1 School Damage
Value: 22.3343
REMOVED Effect #1 School Damage
Value: 31.2753
Coup de torche
REMOVED Effect #1 School Damage
Value: 3.82663
REMOVED Effect #1 School Damage
Value: 5.35973
Tourment
The caster assaults a random player's mind, inflicting increasing Shadow damage every 3 sec for 15 sec.
REMOVED Effect #1 School Damage
Value: 26.2467
REMOVED Effect #1 School Damage
Value: 36.7945
REMOVED Effect #1 School Damage
Value: 49.6726
REMOVED Effect #1 School Damage
Value: 19.7096
NEW
Torrent des éléments
Increases elemental damage done by spells by 20% for 10 sec.
NEW
Inflicts 7 Shadow damage every 0.5 sec for 3 sec.
NEW
Inflicts 7 Shadow damage every 0.5 sec for 3 sec.
Toucher des noyés
Causes a player to drown, inflicting 23 Shadow damage every 2 sec for 12 sec.
NEW
NEW
Increases maximum health by 92 for 15 sec.
Armure de jambe raffermie
Permanently attach armor onto pants to increase Stamina by 13 and dodge by 5.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Lame toxique
Blades coated in poison have a chance to inflict the current target with7with8 Nature damage every 3 sec. This effect stacks.
Lame toxique
Blades coated in poison have a chance to inflict the current target with7with8 Nature damage every 3 sec. This effect stacks.
Bond toxique
Vol'kaal leaps towards a random player inflicting 25 Nature to players within 8 yards of the impact, knocking them back.
REMOVED Effect #1 School Damage
Value: 32.1339
REMOVED Effect #1 School Damage
Value: 44.8893
Bassin toxique
Players standing in a Toxic Pool take 1315 Nature damage every 1 sec.
Bassin toxique
Players standing in a Toxic Pool take 1315 Nature damage every 1 sec.
Crachat toxique
The castingcaster spits toxins at the target, inflicting Nature damage and additional Nature damage every 1 sec for 5 sec.
Explosif autoguidé
Fires a tracking explosive shot at the target, which inflictings 910 Fire damage upon impact to all enemies within 4 yards of the target.
REMOVED Effect #1 School Damage
Value: 11.161
REMOVED Effect #1 School Damage
Value: 15.6254
Explosif autoguidé
Fires a tracking explosive shot at the target, which inflictings 910 Fire damage upon impact to all enemies within 4 yards of the target.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Pyroblast burns enemies between you and the target for 124 Fire damage over 6 sec.
NEW
Pyroblast burns enemies between you and the target for 124 Fire damage over 6 sec.
Piétiner
Charges towards a random enemy, inflicting 1719 Shadow damage to all players caught in the path. Victims are stunned for 2 sec.
REMOVED Effect #2 School Damage
Value: 22.322
REMOVED Effect #2 School Damage
Value: 31.2753
NEW
Inflicts Physical damage all enemies in a line 20 yards long in front of the caster, stunning them for 3 sec.
Transfusion
Priestess Alun'za channels a Ritual of Purification for 5 sec, inflicting 25 Shadow damage to all players and healing herself for (100 / 100)% of her health every 1 sec. for 5 sec. Any player with Tainted Blood will cause Priestess Alun'za to lose 0.00% of her maximum health instead of healing.
REMOVED Effect #2 School Damage
Value: 4.90593
REMOVED Effect #2 School Damage
Value: 6.37771
REMOVED Effect #2 School Damage
Value: 8.9288
Transfusion
Priestess Alun'za channels a Ritual of Purification for 5 sec, inflicting 25 Shadow damage to all players and healing herself for (100 / 100)% of her health every 1 sec. for 5 sec. Any player with Tainted Blood will cause Priestess Alun'za to lose 0.00% of her maximum health instead of healing.
Transfusion
Priestess Alun'za channels a Ritual of Purification for 5 sec, inflicting 25 Shadow damage to all players and healing herself for (100 / 100)% of her health every 1 sec. for 5 sec. Any player with Tainted Blood will cause Priestess Alun'za to lose 0.00% of her maximum health instead of healing.
REMOVED Effect #1 School Damage
Value: 2.4591
REMOVED Effect #1 School Damage
Value: 3.18886
REMOVED Effect #1 School Damage
Value: 4.4644
Transfusion
Priestess Alun'za channels a Ritual of Purification for 5 sec, inflicting 25 Shadow damage to all players and healing herself for (100 / 100)% of her health every 1 sec. for 5 sec. Any player with Tainted Blood will cause Priestess Alun'za to lose 0.00% of her maximum health instead of healing.
Transfusion
The priestess channels a Ritual of Purification for 10 sec, inflicting 1225 Shadow damage to a random player and healing herself for (100 / 100)% of her health every 2 sec. for 10 sec. If the player is afflicted with Tainted Blood the priestess will lose 5.00% of her maximum health instead of healing.
REMOVED Effect #2 School Damage
Value: 6.6966
NEW
NEW
NEW
NEW
Trash Chute Visual State
NEW
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Nord géographique
Your spells and abilities have a chance to grant you 119 Mastery for 10 sec.Increase your Mastery by 119 for 12 sec.
NEW
Fire an explosive down onto the battlefield, mortally wounding all enemies in the blast.
Armure de jambe crépusculaire
Permanently attach twilight armor onto pants to increase Stamina by 8 and Agility by 8.
Can only be attached to leg armor in your inventory. Cannot be applied to items higher than level 600.136.
Tornade
The Twister inflicts 1315 Nature damage to all caught within its confines.
Crampon parasite
Opens a lock.
NEW
NEW
Contagion impure
SporesSpore clouds choke the upper platforms surrounding G'huun, inflicting 0 Plauge2 Plague damage every 2 sec while remaining in the area.
Contagion impure
SporesSpore clouds choke the upper platforms surrounding G'huun, inflicting 0 Plauge2 Plague damage every 2 sec while remaining in the area.
Ressac
Channels dark waters into a player, inflicting 78 Frost damage every 1 sec for 6 sec, pushing them back.
Ressac
Channels dark waters into a player, inflicting 78 Frost damage every 1 sec for 6 sec, pushing them back.
Ressac
Channels dark waters into a player, inflicting 78 Frost damage every 1 sec for 6 sec, pushing them back.
NEW
Ténèbres sans fin
Unending Darkness engulfs players, inflicting 1618 Shadow damage and increasing Shadow damage taken by 25% for 20 sec. This effect stacks.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Chancre impie
Surrounds yourself with a vile swarm of insects for 6 sec, stinging all nearby enemies and infecting them with an unholy disease that deals (100%125% of Attack power) damage over 15 sec.
Bombe impie
Deals (70%50% of Attack power) Shadow damage to enemies within 8 yards.
Effect #1 School Damage
Value: 0 (AP mod: 0.70.5)
NEW
NEW
When killed, Minions of Zul inflict 20 Shadow damage to all players every 2 sec. for 6 sec.
This effect stacks.
Libération des rats
ReleaseReleases a swarm of Bilge Rats.angry Bilge Rats.
Can only be used in The Sprucewood.
NEW
NEW
NEW
NEW
NEW
NEW
Magie instable
Fire:
FireballFrostbolt has a 25% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds.
Magie instable
Fire:
FireballFrostbolt has a 25% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds.
Magie instable
Fire:
FireballFrostbolt has a 25% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds.
Munition instable
The unstable ordinance explodes, inflicting 2930 Fire damage to the party.
REMOVED Effect #1 School Damage
Value: 38.2663
REMOVED Effect #1 School Damage
Value: 53.5973
Munition instable
Knocks back all nearby enemies and leaves behind unstable ordinance.
Carrying unstable ordinance reduces your movement speed by 100%45% for 10 sec. Damage inflicted while carrying this explosive causes you to drop the ordinance.
If the ordinance is dropped or the aura expires, 2930 Fire damage is inflicted to the party.
Munition instable
Knocks back all nearby enemies and leaves behind unstable ordinance.
Carrying unstable ordinance reduces your movement speed by 100%45% for 10 sec. Damage inflicted while carrying this explosive causes you to drop the ordinance.
If the ordinance is dropped or the aura expires, 2930 Fire damage is inflicted to the party.
Marque runique instable
Marks all nearby enemies with cursed runes, inflicting 35 Shadow damage every 1 sec for 6 sec. Upon expiration, or if the mark is dispelled, the rune explodes, inflicting an additional 1618 Shadow damage to all nearby enemies.
Marque runique instable
Marks all nearby enemies with cursed runes, inflicting 35 Shadow damage every 1 sec for 6 sec. Upon expiration, or if the mark is dispelled, the rune explodes, inflicting an additional 1618 Shadow damage to all nearby enemies.
REMOVED Effect #1 School Damage
Value: 20.7276
REMOVED Effect #1 School Damage
Value: 28.945
Corruption irrésistible
The churning corruption of G'huun prevents the Gibbering Horror from dying outright.
When reduced to 0 life, the Gibbering Horror erupts into a mass of Blighted Ground. After 35 sec, the Gibbering Horror is restored to 80% of it's maximum life.its maximum life.
This effect is removed when the Gibbering Horror is under the effect of Reorigination Blast.
Corruption irrésistible
The churning corruption of G'huun prevents the Gibbering Horror from dying outright.
When reduced to 0 life, the Gibbering Horror erupts into a mass of Blighted Ground. After 35 sec, the Gibbering Horror is restored to 80% of it's maximum life.its maximum life.
This effect is removed when the Gibbering Horror is under the effect of Reorigination Blast.
Soulèvement
Disappears beneath the sand, exploding up underneath a player. This eruption inflicts 3639 Nature damage and knocks all targets upwards.
Soulèvement
Disappears beneath the sand, exploding up underneath a player. This eruption inflicts 3639 Nature damage and knocks all targets upwards.
REMOVED Effect #1 School Damage
Value: 46.4837
REMOVED Effect #1 School Damage
Value: 65.1263
Soulèvement
After 6 sec Zancha ruptures the earth beneath the target, knocking up and inflicting 22 Physical damage to players and destroying spore pods within 8 yards.
REMOVED Effect #1 School Damage
Value: 28.6997
REMOVED Effect #1 School Damage
Value: 40.2286
NEW
Strikes the target for Spellstrike damage, knocking them back.
Déracinement
Thorned roots appear at the target's location, inflicting 45 Nature damage to all enemies within 4 yards of the target and knocking them upwards. Additionally, the roots remain at the target's location, inflicting 23 Nature damage every 1 sec and reducing movement speed by 50%.
REMOVED Effect #1 School Damage
Value: 5.59276
REMOVED Effect #1 School Damage
Value: 7.82496
Épines déracinées
Thorned roots appear at the target's location, inflicting 45 Nature damage to all enemies within 4 yards of the target and knocking them upwards. Additionally, the roots remain at the target's location, inflicting 23 Nature damage every 1 sec and reducing movement speed by 50%.
Atterrissage de vampire
Calls an artillery barrage at a player's location, inflicting 1315 Fire damage on impact. Players struck by the barrage also suffer 56 Fire damage every 2 sec for 6 sec.
Décollage de vampire
Calls an artillery barrage at a player's location, inflicting 1315 Fire damage on impact. Players struck by the barrage also suffer 56 Fire damage every 2 sec for 6 sec.
NEW
Explosion de venin
Toxic vapors assault the target inflicting 1015 Nature damage.
REMOVED Effect #1 School Damage
Value: 12.5592
REMOVED Effect #1 School Damage
Value: 17.5878
Lame enduite de venin
Melee attacks have a chance to inflict an additional 23 Nature damage.
REMOVED Effect #1 School Damage
Value: 3.06621
REMOVED Effect #1 School Damage
Value: 4.30496
Lame enduite de venin
Melee attacks have a chance to inflict an additional 23 Nature damage.
Frappe croc-venin
Slashes at the target inflicting 8 Physical damage and increasing the victim's Nature damage taken by 100% for 8 sec.
REMOVED Effect #1 School Damage
Value: 9.76281
REMOVED Effect #1 School Damage
Value: 13.663
NEW
The caster spits Azerite-charged venom at the target, poisoning them for Astral damage every 3 sec for 9 sec.
Crachat de venin
The caster spits venom at the target, poisoning them for 1516 Nature damage every 3 sec for 9 sec.
Crache-venin
Your melee attacks have a chance to poison the target for 0 Nature damage every 2 sec for 30 sec.
Procs per minute changed from 2 to 1.69
Frappe-venin
Your ranged attacks have a chance to fire a Venom Shot at the target dealing 0 Nature damage.
Procs per minute changed from 2 to 1.69
Navigation polyvalente
Increases versatility by 480 for 12 sec.
Navigation polyvalente
Increases versatility by 60, stacking up to 5 times. At the 5th stack, all stacks are consumed and replaced with an aura that increases versatility by 480.
Navigation polyvalente
Permanently enchant a weapon to sometimes increase versatility by 260 for 30 sec, stacking up to 5 times. Upon reaching 5 stacks, all stacks are consumed to grant you 20480 versatility for 12 sec.
NEW
Inflicts Arcane damage to all players within 0 yards of the impact, teleporting them into the air.
NEW
Expulsion vile
The Unbound Abomination expels corruption towards a random player, inflicting 2325 Shadow damage in a cone.
In addition, pockets of corruption are created, inflicting 2018 Shadow damage to all players in the area.
Expulsion vile
The Unbound Abomination expels corruption towards a random player, inflicting 2325 Shadow damage in a cone.
In addition, pockets of corruption are created, inflicting 2018 Shadow damage to all players in the area.
REMOVED Effect #1 School Damage
Value: 29.9262
REMOVED Effect #1 School Damage
Value: 41.9457
Renfort d'armure de redresseur de torts
Permanently increase the dodge of an item worn on the chest, legs, hands or feet by 6.
Attaching the armor kit causes the item to become soulbound. Cannot be applied to items higher than level 600.136.
Vin tourné au vinaigre
Throws a sour batch at the target's location, inflicting 78 Nature damage to all enemies within 4 yards of the impact point.
REMOVED Effect #1 School Damage
Value: 9.56657
REMOVED Effect #1 School Damage
Value: 13.3932
Vin tourné au vinaigre
Throws a sour batch at the target's location, inflicting 78 Nature damage to all enemies within 4 yards of the impact point.
NEW
Inflicts 54 Frost damage to all nearby enemies.
NEW
NEW
Inflicts 54 Fire damage to all nearby enemies.
NEW
NEW
Corruption virulente
Inflicts 18 Plague damage to anyone touching a Virulent Corruption.
REMOVED Effect #1 School Damage
Value: 18.3972
REMOVED Effect #1 School Damage
Value: 65
REMOVED Effect #1 School Damage
Value: 9.86093
NEW
Touching a Virulent Corruption inflicts 18 Plague damage and causes it to infect the target with Explosive Corruption
Pathogène virulent
Infects the target with a highly infectious plague, inflicting 910 Shadow damage every 1 sec and reducing movement speed by 50% for 5 sec. Upon expiration or being dispelled, the target explodes, infecting nearby allies with Virulent Pathogen.
Pathogène virulent
Infects the target with a highly infectious plague, inflicting 910 Shadow damage every 1 sec and reducing movement speed by 50% for 5 sec. Upon expiration or being dispelled, the target explodes, infecting nearby allies with Virulent Pathogen.
Bave visqueuse
Hurls slobber in a frontal cone that inflicts 1516 Nature damage to enemies and reduces their movement speed by 65% for 6 sec.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.86
Bave visqueuse
Hurls slobber in a frontal cone that inflicts 1516 Nature damage to enemies and reduces their movement speed by 65% for 6 sec.
Visions de folie
Summons Visions of Madness clones of up to 5 players.
Étreinte vigilante du vaudouisan
Permanently adds 14 Intellect and 12 spell power to a leg slot item.
Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.136.
Voix de Pa’ku
Unleash the Voice of Pa'ku that deals Sonic damage and slows enemies by 0%.and incapacitating the enemy for 3 sec.
Voix de Pa’ku
Unleash the Voice of Pa'ku that deals Sonic damage and slows enemies by 0%.and incapacitating the enemy for 3 sec.
Absorption de Vide
Crack open the item to gain 3027 Ancient Mana.
Éclair de Vide
Deals 1213 Shadow damage.
REMOVED Effect #1 School Damage
Value: 15.9443 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 22.322 (SP mod: 1)
Éclair de Vide
Inflicts 3740 Shadow damage to the primary target.
REMOVED Effect #1 School Damage
Value: 47.8328 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 66.966 (SP mod: 1)
Éclair de Vide
Launches Shadow energy towards an enemy, inflicting 63 Shadow damage.
REMOVED Effect #1 School Damage
Value: 44.6735
REMOVED Effect #1 School Damage
Value: 62.509
REMOVED Effect #1 School Damage
Value: 84.5061
REMOVED Effect #1 School Damage
Value: 33.4627
NEW
Inflicts Spellshadow damage to the target.
Salve d’éclairs de Vide
Deals 1213 Shadow damage.
REMOVED Effect #1 School Damage
Value: 15.9443 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 22.322 (SP mod: 1)
NEW
NEW
Dash forward through the air.
NEW
NEW
NEW
NEW
NEW
NEW
Rends the target, causing it to take Spellshadow damage for 6 sec.
Ténèbres surnaturelles
Balayage du Vide
A cresting wave of destruction surges over enemies in a line in front of the caster, dealing 2932 Physical damage and stunning them for 64 sec.
NEW
NEW
NEW
NEW
NEW
Summons an exploding skeleton.
Salve du Vide
Fears a random player.Inflicts 24 Shadow damage to all players.
Salve du Vide
Fears a random player.Inflicts 24 Shadow damage to all players.
NEW
Inflicts 24 Shadow damage to all players.
Sang volatil
Quaffs a vial of an experimental Transfiguration Serum, healing the caster to full and transforming them into a Grotesque Experiment.
REMOVED Effect #1 School Damage
Value: 20.8625
REMOVED Effect #1 School Damage
Value: 27.1053
REMOVED Effect #1 School Damage
Value: 37.8983
NEW
Énergie volatile
Your ranged attacks and spells have a chance to release a ball of Volatile Energy that travels towards your target, dealing 0 Arcane damage to enemies it passes through.
NEW
Throws bottles of flaming volatile rum at each targets location, inflicting Fire damage to all enemies near the impact point.
NEW
Throws bottles of flaming volatile rum at each targets location, inflicting Fire damage to all enemies near the impact point.
NEW
NEW
Fire globs of magma, inflicting Fire damage to targets struck.
NEW
Salve
The caster fires a volley of arrows at the target location, inflicting 4954 Physical damage to all units within 3 yards of the impact.
NEW
Mur d’étincelles
The caster summons forth a line of Loose Sparks to charge across the battlefield. Any players caught in their path suffer 2932 Nature damage.
Mur d’étincelles
The caster summons forth a line of Loose Sparks that charge across the battlefield. Any players caught in their path suffer 2932 Nature damage.
Besoins comblés
Your spells and abilities have a chance to increase your primary stat by 120 for 10 sec.grant you 120 Mastery for 8 sec.
Besoins comblés
Your spells and abilities have a chance to increase your primary stat by 120 for 10 sec.grant you 120 Mastery for 8 sec.
Procs per minute changed from 2 to 2.5
NEW
Unleashes a war cry, increasing all damage done by 25% for 8 sec.
NEW
Unleashes a war cry, inspiring nearby allies, increasing all damage done by 25% for 8 sec.
NEW
Increases damage dealt by nearby Blood Trolls by 25%.
NEW
NEW
NEW
NEW
NEW
Lessivage
REMOVED Effect #1 School Damage
Value: 53.5973
Frappe terrassante
Claws at the enemy with rotten claws, inflicting 2527 Nature damage and additional 56 Nature damage every 1 sec for 5 sec.
REMOVED Effect #1 School Damage
Value: 31.8886
REMOVED Effect #1 School Damage
Value: 44.644
NEW
Rafale d’eau
REMOVED Effect #1 School Damage
Value: 23.9164
REMOVED Effect #1 School Damage
Value: 33.483
NEW
NEW
Casts a bolt of water at the target, dealing Frost damage and increasing spell casting time by 20%.
NEW
Inflicts Spellstorm damage to the target.
Trait d’eau
Inflicts 1516 Nature damage to the current target.
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.86
NEW
NEW
NEW
NEW
Enveloppe étanche
The shell explodes, inflicting 2224 Nature damage to all enemies within 10 yards and stunning them for 4 sec.
REMOVED Effect #1 School Damage
Value: 28.6997
REMOVED Effect #1 School Damage
Value: 40.2286
Enveloppe étanche
Damage taken reduced by 90%.
When this aura expires, it explodes and damages all nearby enemies for 2224 Nature damage and stuns them for 4 sec.
Dôme d’eau
A watery shell surrounds the target, reducing damage taken by 75% and absorbing 7481 damage for 8 sec.
Agiter le grog
Wave a Stein of Grog in front of a weakened Enraptured Sailor's nose, breaking the enchantment that a Wailing Siren holds over him.
Vague de corruption
Vague de putréfaction
REMOVED Effect #1 School Damage
Value: 19.1331
REMOVED Effect #1 School Damage
Value: 26.7373
NEW
The caster smashes the target, inflicting Spellstrike damage and reducing damage dealt by the victim for 8 sec.
NEW
When you trigger a Cacaphonous Chord or Harmonious Chord there is a 40% chance to trigger the other chord at 60% of the power.
Coup surgissant
Jab at the target from the shadows inflicting 67 Physical damage and stunning the target for 3 sec.
REMOVED Effect #1 School Damage
Value: 7.97214
REMOVED Effect #1 School Damage
Value: 11.161
Dragonne
Attaches a chain to your weapon, reducing the duration of Disarm effects by 50%. Does not stack with other similar effects. Cannot be applied to items higher than level 600136.
Contrepoids d’arme
Attaches a counterweight to a two-handed sword, mace, axe or polearm increasing the wielder's haste by 18. Cannot be applied to items higher than level 600136.
Bien nourri
Grants a chance while attacking to unleash a volley of Pepper Breath fireballs, each dealing 0 Fire damage. Lasts 1 hour.
Bien nourri
Grants a chance while attacking to unleash a volley of Pepper Breath fireballs, each dealing 0 Fire damage. Lasts 1 hour.
Bien nourri
Grants a chance while attacking to unleash a volley of Pepper Breath fireballs, each dealing 0 Fire damage. Lasts 1 hour.
Bien nourri
Your attacks have a chance to toss a grindstone, dealing 6 Physical damage. Lasts 1 hour.
Bien nourri
Grants a chance while attacking to unleash a volley of Fel Bolts. Lasts 1 hour.
Hache tourbillonnante
Unleashes a whirling attack that inflicts 3935 Physical damage to players within 10 yards, knocking them back.
Also, she throws two whirling axes which inflict 16 Physical damage every 2 sec. for 6 sec to players who come into contact with them, and knock the player back.
Haches tourbillonnantes
Unleashes a whirling attack that inflicts 3935 Physical damage to players within 10 yards, knocking them back.
Also, she throws two whirling axes which inflict 16 Physical damage every 2 sec. for 6 sec to players who come into contact with them, and knock the player back.
NEW
Throws out poison-tipped knives in every damage, inflicting Nature damage and additional Nature damage every 1 sec for 6 sec.
NEW
NEW
Tourbillon
The caster spins in rapid circles, striking nearby targets for 23 Physical damage every 1 sec.
Tourbillon
The caster spins in rapid circles, striking nearby targets for 23 Physical damage every 1 sec.
NEW
A patch of corruption deals Shadow damage and increases Shadow damage taken.
NEW
A patch of corruption deals Shadow damage and increases Shadow damage taken.
NEW
Strikes all targets in front of the caster, inflicting Physical damage.
NEW
Throw a lightning charged hammer, dealing damage to enemies within 5 of the targeted area.
Agitation sauvage
Monzumi thrashes wildly inflicting 5 Physical damage to all enemies within 8 yards every 0.8 sec for 1.50 sec.
REMOVED Effect #1 School Damage
Value: 6.21827
REMOVED Effect #1 School Damage
Value: 8.69577
NEW
Flambée
Launches a bolt of fire at a random target inflicting 12 Fire damage and an additional 5 Fire damage every 2 sec for 8 sec.
REMOVED Effect #1 School Damage
Value: 15.1471
REMOVED Effect #1 School Damage
Value: 21.2059
Feu de brousse
Lightning strikes the target location, inflicting Nature damage to everything within 4 yards of its impact. Additionally, a wildfire starts to burn, inflicting 24 Fire damage every 1 sec.
Feu de brousse
Lightning strikes the target location, inflicting Nature damage to everything within 4 yards of its impact. Additionally, a wildfire starts to burn, inflicting 24 Fire damage every 1 sec.
REMOVED Effect #2 School Damage
Value: 1.59443
REMOVED Effect #2 School Damage
Value: 2.2322
NEW
Inflicts 150 Nature damage.
Coup de vent
Inflicts 1315 Nature damage to a target.
REMOVED Effect #1 School Damage
Value: 17.5387
REMOVED Effect #1 School Damage
Value: 24.6033
Fauchevent
Inflicts Nature damage every 2 sec for 20 sec.
Procs per minute changed from 2 to 1.69
NEW
Blackout Kick increases the damage of your next Rising Sun Kick by 0, stacking up to 0 times.
Globule flétrissant
Injects the target with a concoction of diseases, inflicting 6 Nature damage.
REMOVED Effect #1 School Damage
Value: 7.18719
REMOVED Effect #1 School Damage
Value: 10.0326
Accord insupportable
Strikes the target with a bolt of unbearable pain, inflicting 1213 Shadow damage.
Accord insupportable
Strikes the target with a bolt of unbearable pain, inflicting 1213 Shadow damage.
REMOVED Effect #1 School Damage
Value: 15.9443
REMOVED Effect #1 School Damage
Value: 22.322
Douleur insupportable
Inflicts 45 Shadow damage and an additional 10 Shadow damage every 2 sec for 6 sec.
REMOVED Effect #1 School Damage
Value: 58.1353
REMOVED Effect #1 School Damage
Value: 81.5611
Faux d'âme en peine
Your melee attacks have a chance to drain (100% of Spell power) life from the target enemy.
Procs per minute changed from 2 to 1.69
Courroux de Rezan
NEW
NEW
NEW
Piqûre de wyverne
A stinging shot that puts the target to sleep for 86 sec. Any damage will cancel the effect.
When the target wakes up, the Sting causes 31 Nature damage over 8 sec.6 sec.
Piqûre de wyverne
A stinging shot that puts the target to sleep for 86 sec. Any damage will cancel the effect.
When the target wakes up, the Sting causes 31 Nature damage over 8 sec.6 sec.
Piqûre de wyverne
A stinging shot that puts the target to sleep for 86 sec. Any damage will cancel the effect.
When the target wakes up, the Sting causes 31 Nature damage over 8 sec.6 sec.
Réveil de Xalzaix
Mythrax channels his energy into Xalzaix, awakening his living weapon. While he channels, void energy spontaneously forms Oblivion Spheres targeted at players around the room.
When the channel completes, Xalzaix erupts, inflicting 3725 Shadow damage and applying 5 stacks of Annihilation to all players.
NEW Effect #2 School Damage
Value: 24.9696
Réveil de Xalzaix
Mythrax channels his energy into Xalzaix, awakening his living weapon. While he channels, void energy spontaneously forms Oblivion Spheres targeted at players around the room.
When the channel completes, Xalzaix erupts, inflicting 3725 Shadow damage and applying 5 stacks of Annihilation to all players.
Réveil de Xalzaix
Mythrax channels his energy into Xalzaix, awakening his living weapon. While he channels, void energy spontaneously forms Oblivion Spheres targeted at players around the room.
When the channel completes, Xalzaix erupts, inflicting 3725 Shadow damage and applying 5 stacks of Annihilation to all players.
Porte béante
Rips open a gate to the void, inflicting 1118 Shadow damage every 1 sec and silencing all players caught within.
Porte béante
Rips open a gate to the void, inflicting 1118 Shadow damage every 1 sec and silencing all players caught within.
Signet de puissance zandalar
Permanently adds 14 attack power to a shoulder slot item. Cannot be applied to items higher than level 600136.
Signet de mojo zandalar
Permanently adds to a shoulder slot item increased spell power by 14. Cannot be applied to items higher than level 600136.
Signet de sérénité zandalar
Permanently adds to a shoulder slot item increased spell power by 14. Cannot be applied to items higher than level 600136.
Décharge
Zaps a target, stunning them for 8 sec.
NEW
Zelling is following you.
Frappe zélée
The caster slashes out, inflicting Physical damage.
NEW
Troll Forest Cafe: Area Trigger Rain F/X
none
Launches a canister at an enemy that leaves behind a cloud of tear gas. Tear gas inflicts 1112 Nature damage every 1 sec. and disorients targets caught within for 3 sec.
Spins in place and fires a hail of bullets, inflicting 67 Physical damage every 0.3 sec to all players in front of Mogul Razdunk.
zzOldSpins in place and fires a hail of bullets, inflicting 67 Physical damage every 0.3 sec to all players in front of Mogul Razdunk.
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