Blizzard
Before Battle for Azeroth launches four days from now, we're making some additional adjustments to several specs based on how they're playing at level 120. We're working on the following via hotfix to the live game:
Caballero de la MuerteDruid- All Feral Affinity-granted abilities increased by 15%.
- Feral Affinity Energy regen bonus increased to 45% (was 35%).
Cazador- Beast Mastery
All damage abilities increased by 3%.
Marksmanship - All damage abilities increased by 3%.
Sacerdote- Nova Sagrada damage increased by 20%.
- Holy
All damage abilities increased by 8%.
PícaroChamán- Elemental
All damage abilities increased 4%.
Brujo- Fear mana cost reduced to 10% (was 15%).
- Affliction
Invocar miradaoscura cooldown now resets at the end of encounters.
Demonology - All damage abilities increased by 5%.
The following PvP-specific hotfixes are also in-testing today and will go live before Battle for Azeroth launches:
Racial Abilities Frost - Pilar de Escarcha increases Strength by 10% when engaged in combat with enemy players (was 15%).
Unholy DruidCazador- Beast Mastery
Bestia temible: Hawk (PvP Talent) damage reduced by 40%.
Marksmanship Monk- Windwalker
Puños de furia now deals full damage when engaged in combat with enemy players (was a 20% reduction).
Paladín- Retribution
Veredicto justo increases the damage of Veredicto del templario by 10% when engaged in JcJ combat with enemy players (was 15%). - increases damage to the target by 15% when engaged in JcJ combat with enemy players (was 20%).
- healing reduced by 20% when engaged in JcJ combat with enemy players.
- Propósito divino increases damage and healing by 20% when engaged in JcJ combat with enemy players (was 30%).
- Aura de juicio (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
- Aura de venganza (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
- Aura de venganza's (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
Sacerdote- Discipline
Pecados de la multitud increases damage by 8% when engaged in JcJ combat with enemy players (was 12%). - Trinidad (PvP Talent) increases Expiación healing by 12% (was 20%).
- Arcángel (PvP Talent) increases healing and absorption by 20% (was 30%).
Shadow - (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into ).
Pícaro- Assassination
Fixed a bug that caused Veneno acechante (PvP Talent)'s duration to be refreshed to a longer duration than intended. - Veneno acechante (PvP Talent)'s damage has been reduced by 50%.
- Veneno mortal deals 20% less damage when engaged in combat with enemy players.
- Vendetta increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Hoja tóxica increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Nervios entumecidos deals 20% less damage when engaged in combat with enemy players.
- Subterfugio causes Garrote to deal an additional 50% damage when cast from stealth in JcJ situations (was 100%).
Forajido Subtlety Chamán- Restoration
(PvP Talent) now redirects 35% damage to the team (was 50%). - 's (PvP Talent) mana cost has been increased by 12.5%.
- (PvP Talent) reduces the heal generated by Espíritus diluviales (Azerite Trait) by 80%.
We expect to apply all of the adjustments above to the live game as soon as possible. We will note them along with other hotfixes in the next hotfixes update added to
our hotfixes blog post.