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Patch 9.1 PTR-Build 38872: Seelenbandänderungen
PTR
Geposted
02.06.2021 um 22:22
von
Anshlun
Mit dem heutigen Build gab es Änderungen an einigen Allgemeinen Seelenbandfähigkeiten sowie einige klarere Beschreibungen bei anderen. Zu den Änderungen gehören unter anderem ein Limit bei Bonded Hearts und eine Abklingzeit bei Schmiedegeborene Träumereien.
Verbundene Herzen
Gaining a stack of Redirected Anima from Grove Invigoration heals up to 5 nearby allies for 2% of their health, up to a maximum of 2000 health. If any of the affected allies are of another covenant, Redirected Anima's Mastery and maximum health effects are increased by 50% for 5 sec.
Ermutigung der Überlebenden
When you fall below 50%0% health, you regain 20% of your health over 10 sec and receive 5% additional healing from other spells and abilities.
May only occur once every 60 sec.
Verwegene Träume
Entering Soulshape slowsSoulshape and Flicker slow enemies near your starting point by 50% for 6 sec.
Wachträume
When you take damage below 80% health, you gain a shield for 30% of the damage amount, lasting 3 sec.your maximum health for 12 sec.
This can only occur once every 1 min.
Tödlicher Fehler
When the Haste effect of Euphoria ends, gain 10 sec sec of either 20% increased Critical Strike chance or Versatility, whichever you currently have more of.
Geschickte Schritte
Enemies within 8 yds are slowed by 10%. If you fall below 35% health, enemies within 8 yds are rooted for 4 sec. sec. This can only occur once every 60 sec.
Sündige Bewahrung
Health Potions and Healthstones grant you an absorb shield equal to 50% of the amount healed for 20 sec.
Schmiedegeborene Träumereien
Your <Primary Stat> and Armor are increased by 1% for each enchantment on your armor, up to 3%.
Upon death your armor anchors your soul, allowing you to fight for an additional 10 sec. During this time, your damage and healing done is reduced by 50% and you cannot receive healing. This effect can only occur once every 2 min.
Pusteleruption
Fleshcraft covers you in 3 pustules per 1 sec channeled. Taking damage or being healed pops a pustule, dealing 0.480.72 * (1 + Versatility)] Nature damage to nearby enemies and healing nearby allies for 0.720.48 * (1 + Versatility)] split between them.
Wogende Manöver
While above 80% health, 5% of damage taken is delayedabsorbed and spread out over 5 sec.
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